TRUESPACE - NULLS
Nulls and Light Visibility
nulls
left to right - null object, null object selected, null object with widget prototype installed

The Null object is an ordinary mesh with a camera and a null object encapsulated within.  The camera fools the renderer into thinking the null is a camera so it doesn't get rendered.

Download the Null object here


When selected the null object will display with a camera over it.  The Null Widgets script will tell truespace to reinterpret the null as a null object instead of a camera and the normal object navigation widget will display in the center of the object.

Download the Null Widget script here nullWidgetScript click the picture


Any mesh can be converted to a null by running the Convert2Null script.  This script adds a camera and a null to the mesh.

Download the Convert2Null script here convert to null click the picture


The Null will be invisible in lightworks, modelspace workspace renders and probably in v-ray as well.  The Null objects and lights are visible in the realtime renderer.  The Null and Lights Visibility script allows for setting the visibility of all Nulls, Lights or both.

Download the Null and Light Visibility script here nullLightVis click the picture