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virtualight shaders |
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| click above |
a collection of virtualight shaders made from the included
samples. it needs the missing bitmap and vs files that can
be found at
http://www.3dvirtualight.com/ |
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unzip the mtl file and store it in "C:\trueSpace76\tS\Library" |
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download and unzip the virtualight renderer and copy the
bitmaps found in the Map folder into
"C:\trueSpace76\tS\VirtuaLight\Lib"
the vs files found in the virtualight ".\Examples\Level1 and
Level2" can be copied to the same place |
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The virtualight material declarations path for each shader
may need to be manually changed if the path doesn't match the
default truespace directory. The virtualight website has
disappeared and truespace7.6 has virtualight bugs so this may
not really matter. |
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Maya style navigation |
ts75 |
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Maya style background navigation widget for the perspective
view.
alt + left drag = rotate view
alt + middle drag = pan view
alt + right drag = pan in and out |
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Zoom Plus |
ts75 |
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fast zoom(really pan in and out)
ctrl + shift + middle drag = fast zoom |
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Combine Workspace and
Modelspace D3d render |
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This object allows for combining ts75.1 workspace and
modelspace animations into one D3D workspace render. It requires
the default context so it knows which window to render. Other
windows can be opened but it renders from the main workspace
window. The workspace animation play range values must be set
before using and there is no way to stop a render once it
starts. It will render the workspace play range which has a
default value of 300 frames. The render to file must be set to
render a sequence. To use it make sure the 3d view is in
workspace and load the rsobject into a link editor window and
push the start button. Edit: forgot to mention that you may want
to have autokey in model turned off when you run it, otherwise
keys get set Edit: just found out that model view needs to be
open to work with particle animation. Includes a check box to
turn the file render portion off or on. This is useful for
baking workspace animations into model space animations. Just
turn autokey on in model space to record the workspace motions. |
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Freeze
Transformation |
ts75 jscript |
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freeze the transformation(set rotation, translation and
scale to zero) of an editable mesh. works on single mesh
objects only |
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Matrix Inspector |
ts75 jscript |
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inspect the transformation matrix values of an object |
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Day/Night Earth Object |
ts75 workspace d3d texture demo |
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This object's texture will respond to the lights position
and display either a day or night side texture as you spin it
around. It also uses a specular map so the ocean has a highlight
but the land doesn't. It's a recreation of one of the 3Dbuzz
Maya Fundamentals video lessons. Use this object with the
realtime Player view. It works best with only one light in the
scene or all the lights at the same location. |
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Textures used are from ARC Science and Face of the Earth
(www.arcscience.com) |
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| Personal Notes |
ts75 |
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shortcuts custom
face, edge, point select f2 f3 f4 - from hexagon
from lightwave
] select all connected
} expand selection
{ contract selection
" invert selection |
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