trueSpace7.5.1 version Here are the latest scripts for ts75. We don't have script access to vertex bone weights yet so they are far from complete. The importer will load a mesh and a skeleton. The animation import loads very SLOWLY. It's so SLOW that it looks like truespace has frozen. It loads a fake and a real skeleton. The exporter takes a mesh, no bones, and exports the shape with a single bone defined in the export file. It's mostly a proof of concept test, but the result does load into the doom3 game engine(at least I think it does, it's been a long time since the last test). |
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trueSpace75(good skeleton) | |
mesh loader | doom3 MD5 Mesh Loader ts75 dec2007.RsObj |
animation import | doom3 Animation Import ts75 dec2007.RsObj |
very simple mesh export | doom3Export ts75release.RsObj |
Older trueSpace75 version(bad skeleton) | |
mesh loader | doom3 MD5 Mesh Loader ts75release.RsObj |
animation import | doom3 Animation Import ts75release.RsObj |