The normalizeAxes
plugin
for trueSpace will move an object's axes to the origin (0,0,0) and set
it's rotation values to zero while leaving the mesh in it's original
location. If the object axes are visible, the scene will have to
be manually updated to see the change.
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toggleAllAxes plugin will alternately show or hide all the axes in a
scene. This one does not work properly for skeleton's that have
been skinned. |
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Normalize
Axes - note that the axes do not have to be visible to use
this tool
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before
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after
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Click
this line to download the normalizeAxes.tsx
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The source code is available at
the bottom of the page.
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Show/Hide
All Axes - click to show all axes, click again to hide all
axes
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before
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after
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| Click
this line to download the toggleAxes.tsx |
The source
code is available at
the bottom of the page. |
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