Collada plugin for After Effects

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Plugins and Scripts > trueSpace > Utilities

UU4Clinton3 for trueSpace7.61 UU10

uu4clinton icon

Makes changes to the trueSpace Unofficial Updates UU10 to match my personal preferences.

Installation:

  1. drag the file into the link editor, select options and run
  2. if not using the permanent option be sure to reset default context before installing other things from this web site

Full Installation - tS, UU, batch and finally this UU4Clinton install

  1. install tS7.61, manual and manual vids https://united3dartists.com/downloads.html
  2. install NTCore 4GB Patch https://ntcore.com/4gb-patch/ to increase tS memory
  3. install Unofficial updates https://united3dartists.com/forum/viewforum.php?f=55
  4. install the Unofficial Updates Manual tS_UU_Manual
  5. install Widget Scripts
  6. install batch files batchinstaller.html
    • copy LibaryPlaceTemplate into place
    • copy the Objects - Autoload library into place
    • load and run the Autoload script
  7. load UU4Clinton 3.0 and install
  8. layout install will be ugly during and for a few seconds after it's "done"
  9. BUG: tS7Beta(not Rosetta) will crash after the install script is complete. restart tS and go on to the next step
  10. final step: reset default context and close tS to complete

Changes / Options - uu4clinton 3.0

install panel install panel2 install panel3 install panel4
  • Reset Toolbars - option to turn off for fast testing - do not uncheck this
  • Clean LE Shortcuts - remove le shortcuts, too easy to wreck node layout
    • ArrangePanels
    • IconizePanels
    • MinimizePanels
    • ExpandPanels
  • Default context and Background - removes background show and hide shortcutts, removes def context keyboard shortcut widget gestures(press key plus move mouse)
    moved into the view popup toolbar by the Popup installer
    • Unselect (esc)
    • Open Panel (p)
    • Background Colors (b)
    • Postprocess Glow (g)
  • Clean Obj Nav Widget - remove prefs panel, mesh origin panel, mouse settings - moved to popup toolbar buttons
    ldrag on sphere, remove custom colors on some arcs - extra material node, widget Active color back to yellow
    • Mouse Settings - Bars, Arcs, Triangles, Boxes, Control cage
    • ONW Preferences
    • Mesh Origin
    • Close/Mesh Origin
    • Close/Mouse LDrag
  • Clean View Widget - remove extra triangles, reset view, create cameras, reset view, remove Open LE, Open AE, Open AnimationBar, cycle view
  • Clean PE Widget - remove prefs panel, remove mouse settings - moved to popup toolbar buttons
    • PEW Preferences
    • PopupToolbar2
    • Mouse Settings - Bars, Arcs, Triangles, Boxes
  • Change Defaults - enable default options detailed below found in the Defaults panel
    • Change Defaults - make changes based on options chosen, uncheck will not change any of them
    • ChangeEncaps -
      • 2d unencapsulation will not ask every time
      • option to use the original 2d encapsulation dialog if le active, so can name and not jump, this is the original tS behavior
      • add "Space.RemEulerTrans" to 3d encaps and unencaps scripts - rare fix for old scene transform nodes
    • ChangeLookAt - swap lookat and lookat with zoom to match original tS
      • mmb dbl = lookat
      • mmb dbl + ctrl = zoom to selection
      • mmb dbl + shift = zoom to all
    • ChangeParentIcons - replace parent and unparent icons - personal preference, P+ icon implies adding to existing parent relationship, P- icon is ok because it does remove from existing, was just easier to replace both icons
    • DoNotProtectSystemObjects - Custom preferences/Delete preferences - protect system objects turn off, I don't need the protection
    • ChangeMeshEditSettings - mesh editor pe selection mode to vertex and style to select through - note: save button exists but no direct set of selection mode on the panel
    • Allow Camera Zoom To - allow zoom in a camera view
    • Non-Intensive Visibility - Custom preferences/Visibility preferences, heavy scene can take a long time so change to opt in to intensive instead of opting out
    • Camera No Undo - do not undo view changes
    • Undo More - change undo amount from 20 to 64
    • Make Changes Permanent - when unchecked most changes can be reverted by reset default context
  • CopyBlankDX - restore the original blank dx material plus add a less shiny version of it
  • FixCamera - default original - set the enhanced original camera as the default camera
  • SpotNavDefaultOn - spot includes the object style nav by default, option not needed if object/light view nav is installed
  • ReplaceTBM- add original red button and color save and restore to red
  • FixToolbarButtons - latest UU10 only 1 change needed, add main toolbar paint button as well
    • popup toolbar removed bad defaults from rmb paint selection
    • WorkspaceNav toolbar removed bad defaults from rmb paint selection
    • file menu change name from "Load *" to "Into scene"
    • flatten history - lmb original, rmb uu enhanced - uu version no access to orignal command
  • Make Changes Permanent - when unchecked most changes can be reverted by reset default context
  • Standard Layouts - original toolbar layouts for 4View, Default, Floating and trueSpace6 moving UU versions to "U_" prefixed files
    • copy layouts (4View, Default, Floating, trueSpace6) to (U_4View, U_Default, U_Floating, U_trueSpace6)
    • standard toolbar layout for new (4View, Default, Floating, trueSpace6)
    • standard toolbar layout removes small icon toolbars
    • standard toolbar layout removes extra libraries from the stack view
    • Note: for large screen size may want to reduce the size of the trueSpace6 layouts, 3d view max 1920 wide for D3D compatibility
  • PE and Object Nav Prefs - default both widgets to widget #2, set object nav to origin docking default
  • Replace Panels - change ui panels for various items, break single buttons into 2, full text
      Replace
    • Camera - replace icons with text
    • Color Picker - buttons, open in le, random 1-5, random 6-10, random all, open panel with aspects
    • Layer Props Scene - "Scene" node, make 3 buttons - Show Object Attribs (original), Show Attribs Plus, Close Object Attribs
      - original - open more than one in Setting tab of stack - uu - limit to 1 open in the stack view, probably more... check the code - uu close - close all open ora panels in the stack
    • Link Editor Panel - replace button, use standard floating toolbar, update OpenPanel inside Scripts/CustomCommands/Select
    • Mesh Edit Settings - "remove sds" to "purge sds" so not confuse with toolbar button,full text "SDS Toolbar" button,uncheck "Visible Geometry",exp aspect PE selection mode = "vertex"
    • Particle Scripts - add a few buttons
    • Physics objects - PhysEngine, 2 buttons "Start | Stop" and "Remove", use globalfs for question in Remove button, toolbar rmb closer now closer to original behavior - creates phys in scene
      Todo - show aspect when open floating so can access Special aspect
  • Remove Tools - removal of tools I will never use
      Remove
    • Bevel And Extrude - cant figure it out
    • Sweep RMB Script - 2 tools in one confusing

Remove ChangeParentIcons above, replace with batch install hierarchy scripts

batch todo list

  • batch actor utilties - floating no aspect choice and joint orient ui
  • batch material utilities - inaccurate button label
  • batch hierarchy - inconvenient workflow
  • batch polycombine - messaging confusing
  • batch transfer individual origins - uu assumes only for joints
  • batch animation utilities for the prefs panel
  • batch od copy paste for icon
  • batch d3d render - buttons set values, no state visible

Potential TODOs

  • element search toolbar
  • widget shortcut G
  • inspect material shortcut i
  • "fix convert d3d materials button code" ?
  • object nav shortcut t
  • check popups installer and ? add rmb to toolbar button ?

OLD STUFF / Notes

  • "original" camera make match actual tS original and add uu9 stuff to it and make it default

      BOLD = new

    • FOV - LDrag or Wheel - Adjust FOV
    • Rotate (Sides) - LDrag - Look around
    • Rotate (Sides) - RDrag - Tilt Left & Right / Roll
    • Rotate (Sides) - Ctrl + LDrag - Spin Left & Right
    • Rotate (Sides) - Ctrl + RDrag - Tilt Up & Down
    • Move (Back) - LDrag - Move X Y
    • Move (Back) - RDrag - Forward & Reverse
    • Move (Back) - Ctrl + LDrag - Move Left & Right
    • Move (Back) - Ctrl + RDrag - Move Up & Down
    • Stand - RDrag - LClick - View from Camera
    • Stand - RDrag - Ctrl + LClick - New Camera View
    • Shift + LClick - Switch Camera Widget
    • Supports - Auto Record Keyframing
  • note: toolbar manager and shortcut runner have a bug fix in uu version

Batch Installs

The batch installer fills in some other personal preferences:

  • gltf and fbx toolbar buttons
  • statistics - UU restriction on rotation and shear reset buttons
  • Light view - uu differences too much - not in batch, maybe add to batch install
  • Deformers different ui and widgets
  • UU NURBS - button icons
    matches except it has 2 rows for the toolbar buttons and some icons differ only by color instead of by color and shape like in modelspace
  • PopupsAutoload.RsObj - because several reasons, notes after this point unclear if valid or not
    minimal install for uu9 of only toolbar button and fast pe toolbar -
    need to update view toolbar to overwrite uu view toolbar, also pe widget toolbar name changed in UU so overwrite the open script node
  • maybe add unreal engine navigation mod
  • smaller le toolbar with new load script nodes
  • updated installers that include widgets for load on demand compatibility(not capability, compatibility)

Note: found correct terminology in the tS manual - "compound objects" have orange triangle and internal nodes, "base objects" do not have triangle or child nodes.
This is relevant to my use of the terms "compiled" and "node" based materials.

TODO

  • Synchronize. You can't do multi selections and it doesn't even tell you why. It just looks broken. Needs some kind of message.
  • uu9 manual note - ch 2.4.5 shortcuts seem to be from tS7.5 plus some changes for 7.6, need to document invalid old entries
  • maybe future: UC toolbar button with script for removing extra toolbars and widgets? could be tricky, should reduce loading context size
  • uu quadrify by normals tool require pe mode, so add to batch installer - maybe able to just fix the button w/o batch replacement

Dev Notes

  • onenewscene xml in UU has script that renames the camera

March 22, 2025

  • version 3 of the tool
  • new replace panels
  • new remove tools
  • flatten history button

August 15, 2024

  • defaults: undo history from 20 to 64
  • defaults: no camera undo

August 1, 2024

  • new PE and Object Nav prefs
  • update standard layouts to use the new UU button commands for lights and cameras - use guard commands

June 21, 2024

  • remove rclickcommand from the Move, Rotate and Scale buttons
  • fix snapping toolbar button in the WorkspaceMain_Standard toolbar
  • fix render scene button command set to match uu command

June 14, 2024

  • Fix Standard Layouts missing 2 libraries: "Activities - Base" and "Characters", using alert before saving layouts to slow down tS seems to have helped

June 12, 2024

  • bg widget remove period and comma shortcuts
  • clean widget help
  • view widget show 3d widget remove
  • remove view widget extra triangles and stuff
  • remove sphere bg protection
  • if update object nav or view widgets update popup toolbar buttons for cycle views and open obj preferences panel

June 11, 2024

  • UU10 compatible
  • new "standard" layouts with only original libraries

May 21, 2024 - not released

  • testing and modifying for the new UU10
  • plan: test UU10 as is then do final mods to uu4clinton

December 16 & 17, 2023 - not released

  • many rmb pe popup toolbar buttons closing the popup
  • popup toolbar removed bad defaults from rmb paint selection
  • popup toolbar removed hard coded shortcut help text
  • add original show abject render attribs to view popup
  • note: batch has "PopupsMinimalUU9Autoload" - official PopupsAutoload has been updated so use it instead

November 21, 2023

  • pre-release uu4clinton 2.0 - almost ready just couple of changes and testing

April 19, 2022

  • add button to close the docked Scene Tree View

April 3, 2022

  • Look At - Reverse CTRL action change to "Rewire" plus remove ShowAll and HideUnselected shortcuts

November 17, 2021

  • fix bugs caused by the removal of the Show Object Attribs button changes

November 8, 2021

  • removed buttons that appear in the popup toolbars
  • removed layouts
  • added original ora and blank dx material

June 18, 2021

  • new permanent install options
  • opt in for each change individually
  • manual installation - not batchable anymore
  • updated for latest UU release

October 31, 2020

  • add new fix truebevel button
  • blank dxmaterial button
  • blank main window lookat button

July 1, 2020

  • Removed "Zoom Extents Remove Reset View" - added to latest UU
  • Removed "Vertex Snap is Also Object Snap" - added to latest UU
  • Removed "Web Based help Ask Permission" - added to latest UU
  • Help window stays open instead of being replaced by other help windows
  • Added Material Inspect and Axes Widgets to the Help tab
  • Add Original command for Show Object Attribs button from the Settings tab
  • Added Enhanced version of Show Object Attribs which cleans up after itself
  • installer clears the recent files list
June 22, 2020
June 22, 2020