Collada plugin for After Effects

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Plugins and Scripts > trueSpace > Utilities

Copy UV Channel for trueSpace7.61

uv copy icon

This script will copy the UV values from one mesh to another. Useful for UV mapping in an external application like Blender.

persistent base install required


  1. install the persistent base if not already installed
  2. drag the node into the link editor
  3. delete the node from the scene after install is complete

The meshes need to have the same topology to match the values properly. The safest way to use an external uv editor would be to copy a mesh, triangulate this copy and export it as an obj. UV map it, export an obj and import that obj into truespace. Finally, copy the uv values. Triangulation essentially freezes the topology. Quads and n-gons can be triangulated in different ways. This ensures that the underlying triangles do not change.

Drop into the link editor or load into the scene to install.

copy uv channel


  • select a source mesh, for an actor select the mesh inside it
  • select a destination mesh to receive the new uv values
  • choose which channels to copy
  • press the copy button

To UV map a skinned actor

  • copy the actor
  • use the skinning tool to unskin the copy
  • triangulate the mesh and export an obj file
  • uv map it and reimport the mesh and set it as the source
  • set the mesh inside the actor as the destination
  • run the script

March 22, 2020

  • persistent install
you tube here
December 4, 2014
June 5, 2013