Collada plugin for After Effects

More info here
Plugins and Scripts > trueSpace > Utilities

OD_CopyPaste for trueSpace7.61

copy paste icon

This script will copy and paste mesh data from an external file. Supports UV and morph options.

Based on OD_CopyPasteExternal by Oliver Hotz of Origami Digital
"Easily copying and pasting of geometry and common attributes across 3D Applications, perfect for quick iterations between them, without concerns about file management."

persistent base install required

The script requires the plugin, Clintons3dPlugin, version v.1638408 or higher. This can also be found on the persistent install scripts page.

Requires OD_Copypaste. Download link is near the top of this page at the end of the first paragraphhttps://heimlich1024.github.io/OD_CopyPasteExternal/

Blender 2.80 beta compatible version of OD_Copypaste can be found herehttps://github.com/clintonman/OD_CopyPasteExternal/tree/blender280beta

Installation:

  1. install the persistent base if not already installed
  2. install the rsx plugin if it is not already installed
  3. drag the node into the link editor
  4. delete the node from the scene after install is complete

Blender Installation

  1. File > User Preferences...
  2. Add-ons tab at the top
  3. Install Add-on from file button at the bottom
  4. choose BLENDER_ExportToExternal.py, and check the box
  5. choose BLENDER_PasteFromExternal.py, and check the box
  6. click Save User Settings button
  7. copy and paste are found in the object menu
copypaste panel

Usage:

  • transfer morphs - copy and paste morphs
  • transfer UVs - copy and paste uv values
  • Copy to External - write the selected mesh data to the temp file
  • Paste from External - read mesh data from the temp file replacing the selected mesh or if nothing is selected create a new mesh
  1. select a mesh
  2. press the button to open the copy paste panel
  3. choose options for morphs and UVs
  4. copy to external
  5. paste into and edit in a compatible 3d program then copy out of the application
  6. paste from external

Notes:

  • material indices will transfer and simple solid materials with random colors will be assigned when pasting
  • Does not support Weightmaps
  • Does not support SubD and Subpatch, only the cage polygons of the SDS will import and export
  • Does not support Lightwave style UV's

February 24, 2018

  • persistent install v2 compatible
  • compatible with new batch installer

January 25, 2018

  • persistent install
  • check for lights and cameras
  • check for valid mesh node
May 31, 2017
May 31, 2017