Load
Object Command version 1.0
Saves
specified object into file (Caligari
Corp.)
Names |
Description |
Default |
Type |
Flags |
FileName |
File name |
--- |
string |
INPUT, |
OwnerName |
Owner name |
--- |
string |
INPUT, |
NewObjName |
New object name |
--- |
string |
OUTPUT,
|
Last
modified: 19/09/2006
Save
Object Command version 1.0
Loads
object from file (Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
FileName |
File name |
--- |
string |
INPUT, |
ObjName |
Object name |
--- |
string |
INPUT, |
Author |
File author |
--- |
string |
INPUT, |
Descr |
File description |
--- |
string |
INPUT, |
Thumbnail |
File Name |
--- |
Bitmap Data
object |
INPUT,
|
Last
modified: 19/09/2006
Save
Command version 1.0
Saves the
context to specified .ctx file
(Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
File |
File Name |
--- |
string |
INPUT, |
Author |
File author |
--- |
string |
INPUT, |
Descr |
File description |
--- |
string |
INPUT, |
Thumbnail |
File Name |
--- |
Bitmap Data
object |
INPUT,
|
Last
modified: 19/09/2006
Load
Command version 1.0
Loads the
context from specified .ctx file
(Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
File |
File Name |
--- |
string |
INPUT, |
RetStatus |
RetStatus |
--- |
boolean |
OUTPUT,
|
Last
modified: 19/09/2006
Save
History Command version 1.0
Obsolete
object. (Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
File |
File Name |
--- |
string |
INPUT, |
Author |
File author |
--- |
string |
INPUT, |
Descr |
File description |
--- |
string |
INPUT, |
Thumbnail |
File Name |
--- |
Bitmap Data
object |
INPUT,
|
Last
modified: 19/09/2006
Load
History Command version 1.0
Obsolete
object. (Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
File |
File Name |
--- |
string |
INPUT,
|
Last
modified: 19/09/2006
GenericLoad
Command version 1.0
Load any
known file (Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
FileName |
File name |
--- |
string |
INPUT, |
TargetObj |
Target object (name or
interface) |
--- |
object |
INPUT, |
Flags |
Load flags |
--- |
uint |
INPUT, |
NewObjName |
New object name |
--- |
string |
OUTPUT,
|
Last
modified: 09/03/2007
Volume
Scan Command version 1.0
Command is
used for scanning of given space for all RnShapeVolume nodes
(Anton Mateasik)
Names |
Description |
Default |
Type |
Flags |
VolumeScan |
Root Space Name |
--- |
string |
INPUT,
|
Last
modified: 01.10.2003
Connect
Tree To Space Command version 1.0
Command is
used for creation of RnVolumeTree for current space
(Anton Mateasik)
Names |
Description |
Default |
Type |
Flags |
SpaceName |
Name of the space that
should be connected to OCTREE |
--- |
string |
INPUT, |
VolumeTree Name |
Name of the connected
tree |
--- |
string |
OUTPUT,
|
Last
modified: 01.03.2004
GetMeshVolume
version 1.0
Get volume
info of an object. The object must have exported mesh connector.
(Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
objId |
Object's string
ID |
--- |
string |
INPUT, |
MeshCentre |
Object's mesh
centre |
--- |
Point Data
object |
OUTPUT, |
Volume |
Object's volume
size |
--- |
real |
OUTPUT, |
BBox |
Object's bounding
box |
--- |
Number Array Data
object |
OUTPUT, |
Local |
Object's center in local
coordinate |
--- |
boolean |
INPUT, |
Parameter |
Mesh Paremeter |
--- |
string |
INPUT,
|
Last
modified: 8/5/2005
IK
transform Undo Redo Command version 1.0
IK handle
transform undo/redo command. (Tomas
Bujnak, Caligari corp.)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 25/10/2006
Transformation
Undo Redo Command version 1.0
Default
transformation undo/redo helper command.
(Tomas Bujnak, Caligari corp.)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 04/09/2005
Selection
Undo Redo Command version 1.0
Helper
command, that handles undo/redo for selection of nodes.
(Tomas Bujnak, Caligari corp.)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 04/09/2005
Camera
transformation Undo Redo Command version 1.0
Camera
transformation undo/redo helper command.
(Tomas Bujnak, Caligari corp.)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 19/03/2007
Spotlight
transformation Undo Redo Command version 1.0
Spot light
transformation undo/redo helper command.
(Tomas Bujnak, Caligari corp.)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 19/03/2007
Recorder
Undo Redo Command version 1.0
Recorder
undo/redo helper command. (Tomas
Bujnak, Caligari corp.)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 04/19/2006
Open
offline renderer preferences version 1.0
Open active
offline renderer preferences. (Tomas
Bujnak, Caligari corp.)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 28/10/2007
Set
Cursor State Command version 1.0
Command
which allows you to set to hourglass cursor or reset cursor to normal state for
trueSpace7. Internal counter is used so calling twice of SetCursorState( true)
needs also two corresponding calls SetCursorState( false).
(Roman Rückschloss, Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 07/06/2005
Set
Cursor Command version 1.0
Helper
command for setting cursor shape for a view that implements
IRsChangableCursor (Roman
Rückschloss, Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 07/06/2005
Drag
And Drop Tool Command version 1.0
Command
used with standard tool manager for standard trueSpace drag & drop
operation. Source window has to handle all mouse commands then and forward it to
tool manager. See more in tool manager chapter. (Roman Rückschloss, Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Object |
Dragging source object
name |
--- |
string |
INPUT, |
Anchor |
Selected item
index |
--- |
int |
OUTPUT,
|
Last
modified: 07/06/2005
Activate
Tool Command version 1.0
Activate
tool. (Roman Rückschloss, Caligari
Corp.)
Names |
Description |
Default |
Type |
Flags |
ViewNode |
ViewNode Name |
--- |
string |
INPUT, |
ActivateTool |
Id of tool to
activate |
--- |
string |
INPUT,
|
Last
modified: 07/12/2005
Create
Windows Manager Command version 1.0
This is
internal command. (Roman Rückschloss,
Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 07/06/2005
Create
Window From CLSID Command version 1.0
Creates
window frame and assign viewers for desigerd demensions.<br>For assigning
more viewers for one dimension use '|' as delimiter of more CLSID's in CLSID
string parameter. You could also assign same CLSID for more
dimensions.<br>Empty CLSID string parameter means that this dimension is
not presented on creating window.<br>Using string 'default' as parameter
for some dimension will assign default viewer or viewers for that
dimension. (Roman Rückschloss,
Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Open |
TRUE/FALSE if creating
window should be also visualy opened or it should be only created as
object encapsulated inside current layout |
--- |
uint |
INPUT, |
Object |
Object name which will be
entered for newly creating window |
--- |
string |
INPUT, |
GUID1D |
GUID of viewer (or
viewers) for 1D, see more in command description |
--- |
string |
INPUT, |
GUID2D |
GUID of viewer (or
viewers) for 2D, see more in command description |
--- |
string |
INPUT, |
GUID3D |
GUID of viewer (or
viewers) for 3D, see more in command description |
--- |
string |
INPUT, |
Aspect |
Aspect which will be
active after showing window |
--- |
string |
INPUT, |
RetName |
Result value - name of
newly created window |
--- |
string |
OUTPUT, |
TabsAsButtons |
TRUE/FALSE if creating
window should have tabs as buttons |
--- |
uint |
INPUT, |
Width |
Width of created window,
if value is undefined height is calculate automatically |
--- |
int |
INPUT, |
Height |
Height of created window,
if value is undefined height is calculate automatically |
--- |
int |
INPUT,
|
Last
modified: 07/12/2005
Window
Resized or Moved Notification Command version 1.0
This is
internal command. (Roman Rückschloss,
Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Viewer |
Viewer name |
--- |
string |
INPUT, |
Left |
Left value |
--- |
int |
INPUT, |
Top |
Top value |
--- |
int |
INPUT, |
Width |
Width value |
--- |
int |
INPUT, |
Height |
Height value |
--- |
int |
INPUT, |
Maximized |
Window Is
Maximized |
--- |
boolean |
INPUT,
|
Last
modified: 07/06/2005
Open
Toolbar From Prototype Command version 1.0
Opens
toolbar from prototype. Also allows to specify position where new toolbar will
be opened. (Roman Rückschloss,
Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Prototype |
Prototype Name |
--- |
string |
INPUT, |
Left |
Left value |
--- |
int |
INPUT, |
Top |
Top value |
--- |
int |
INPUT, |
Width |
Width value |
--- |
int |
INPUT, |
Height |
Height value |
--- |
int |
INPUT,
|
Last
modified: 07/12/2005
Set
Window Aspect Toolbar Command version 1.0
Assigns
prototyped toolbar as window toolbar. Allow to assign toolbar for one viewer,
for one dimension or for all viewers. To assign toolbar for one viewer specify
CLSID of that viewer as viewer parameter string. To assign toolbar for one
dimension (useful for situation when there are more viewers for one dimension or
viewer CLSID is not known) specify 'dim[dimension]' where [dimension] is desired
dimension. Specifying 'all' as viewer parameter asssign toolbar for all
viewers. (Roman Rückschloss, Caligari
Corp.)
Names |
Description |
Default |
Type |
Flags |
Window |
Window identification -
possible values :<br><ul><li>WinID - must be in
'{WinID}'</li><li>Full name to
window</li><li>Windows handle - must be in '[handle]', for
hexadecimal use '0x' as prefix for handle</li></ul> |
--- |
string |
INPUT, |
ViewGUID |
View GUID - see more in
command description |
--- |
string |
INPUT, |
Prototype |
Prototype Name |
--- |
string |
INPUT,
|
Last
modified: 07/12/2005
Run
Window Exit Script With New Aspect Command version 1.0
Executes
window exit command and with changing aspect. See more in
WindowsManager.RunWindowExitScript.
(Roman Rückschloss, Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Window |
Window identification -
possible values :<br><ul><li>WinID - must be in
'{WinID}'</li><li>Full name to
window</li><li>Windows handle - must be in '[handle]', for
hexadecimal use '0x' as prefix for handle</li></ul> |
--- |
string |
INPUT, |
Aspect |
Desired aspect for window
after exiting current entered object. Used for example for script objects
to change 1D aspect to 2D after exiting script editor. |
--- |
int |
INPUT,
|
Last
modified: 07/12/2005
Run
Window Exit Script Command version 1.0
Executes
window exit command. In standard situation it will enters objects which
encapsulate current object (if it is possible) but viewer could specify its own
actions for exit. (Roman Rückschloss,
Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Window |
Window identification -
possible values :<br><ul><li>WinID - must be in
'{WinID}'</li><li>Full name to
window</li><li>Windows handle - must be in '[handle]', for
hexadecimal use '0x' as prefix for handle</li></ul> |
--- |
string |
INPUT,
|
Last
modified: 07/12/2005
Set
Window Root Script Command version 1.0
Enters
different object for window. (Roman
Rückschloss, Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Window |
Window identification -
possible values :<br><ul><li>WinID - must be in
'{WinID}'</li><li>Full name to
window</li><li>Windows handle - must be in '[handle]', for
hexadecimal use '0x' as prefix for handle</li></ul> |
--- |
string |
INPUT, |
Object |
Object name that should be
entered |
--- |
string |
INPUT,
|
Last
modified: 07/12/2005
Close
Window Command version 1.0
Close
window. If window is docked then this window is undocked before closing. (Roman Rückschloss, Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Window |
Window identification -
possible values :<br><ul><li>WinID - must be in
'{WinID}'</li><li>Full name to
window</li><li>Windows handle - must be in '[handle]', for
hexadecimal use '0x' as prefix for handle</li></ul> |
--- |
string |
INPUT,
|
Last
modified: 07/12/2005
Show
Window Command version 1.0
Show
window. (Roman Rückschloss, Caligari
Corp.)
Names |
Description |
Default |
Type |
Flags |
Window |
Window identification -
possible values :<br><ul><li>WinID - must be in
'{WinID}'</li><li>Full name to
window</li><li>Windows handle - must be in '[handle]', for
hexadecimal use '0x' as prefix for handle</li></ul> |
--- |
string |
INPUT, |
DoShow |
True to show window and
false to hide window |
--- |
boolean |
INPUT,
|
Last
modified: 07/12/2005
Close
Toolbar Command version 1.0
Close
toolbar window by its toolbar ID. If window is docked then this window is
undocked before closing. (Roman
Rückschloss, Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Toolbar |
Toolbar ID (this is not
same as WinID), each toolbar could has its own ID |
--- |
string |
INPUT,
|
Last
modified: 07/12/2005
Save
Toolbar Prototype Command version 1.0
This
command is used internally but allows you to force to save prototype if
needed. (Roman Rückschloss, Caligari
Corp.)
Names |
Description |
Default |
Type |
Flags |
Toolbar |
Toolbar name from which
should be prototype created or overwritten if that prototype already
exists. |
--- |
string |
INPUT,
|
Last
modified: 07/12/2005
Set
Window Aspect Command version 1.0
Changes
window aspect. (Roman Rückschloss,
Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Window |
Window identification -
possible values :<br><ul><li>WinID - must be in
'{WinID}'</li><li>Full name to
window</li><li>Windows handle - must be in '[handle]', for
hexadecimal use '0x' as prefix for handle</li></ul> |
--- |
string |
INPUT, |
Aspect |
Desired aspect for window
after exiting current entered object. Used for example for script objects
to change 1D aspect to 2D after exiting script editor. |
--- |
int |
INPUT,
|
Last
modified: 07/12/2005
Panel
Docking Place Global Operation version 1.0
This is
internal command. (Roman Rückschloss,
Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Window |
Window identification -
possible values :<br><ul><li>WinID - must be in
'{WinID}'</li><li>Full name to
window</li><li>Windows handle - must be in '[handle]', for
hexadecimal use '0x' as prefix for handle</li></ul> |
--- |
string |
INPUT, |
Operation |
Operation
identificator |
--- |
int |
INPUT,
|
Last
modified: 07/06/2005
Main
Toolbar Command version 1.0
Create and
open main toolbar. If main toolbar is already created then this command opens
main toolbar. (Roman Rückschloss,
Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 07/12/2005
Navigation
Toolbar Command version 1.0
Create and
open navigation toolbar. If navigation toolbar is already created then this
command opens navigation toolbar.
(Roman Rückschloss, Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 07/12/2005
Activate
Command version 1.0
This
command is used internally for activating windows manager. It is used on start
of trueSpace, layout change and other situations when windows manager needs
initialization. (Roman Rückschloss,
Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 07/12/2005
Snap
Window To Window Command version 1.0
Snaps
window to window. This also makes snapping window bound to window and keeps it
always over that window. See WindowsManager.SetFrameOwnerFrame command. (Roman Rückschloss, Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Target |
Window target
identification - possible values :<br><ul><li>WinID -
must be in '{WinID}'</li><li>Full name to
window</li><li>Windows handle - must be in '[handle]', for
hexadecimal use '0x' as prefix for handle</li></ul> |
--- |
string |
INPUT, |
Source |
Window source
identification - possible values :<br><ul><li>WinID -
must be in '{WinID}'</li><li>Full name to
window</li><li>Windows handle - must be in '[handle]', for
hexadecimal use '0x' as prefix for handle</li></ul> |
--- |
string |
INPUT, |
TargerCorner |
Target window snapping
corner - for snapping position constants list see <a
href="dockandsnapconstants.htm" target="new">Docking and snapping
positions constants</a> |
--- |
int |
INPUT, |
SourceCorner |
Source window snapping
corner - for snapping position constants list see <a
href="dockandsnapconstants.htm" target="new">Docking and snapping
positions constants</a> |
--- |
int |
INPUT,
|
Last
modified: 07/12/2005
Snap
Window To Window Ex Command version 1.0
Snaps
window to window. This also makes snapping window bound to window and keeps it
always over that window. Additionally to WindowsManager.SnapFrameToFrame command
this command allows also to specify offset of snapping operation. See
WindowsManager.SetFrameOwnerFrame command.
(Roman Rückschloss, Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Target |
Window target
identification - possible values :<br><ul><li>WinID -
must be in '{WinID}'</li><li>Full name to
window</li><li>Windows handle - must be in '[handle]', for
hexadecimal use '0x' as prefix for handle</li></ul> |
--- |
string |
INPUT, |
Source |
Window source
identification - possible values :<br><ul><li>WinID -
must be in '{WinID}'</li><li>Full name to
window</li><li>Windows handle - must be in '[handle]', for
hexadecimal use '0x' as prefix for handle</li></ul> |
--- |
string |
INPUT, |
TargerCorner |
Target window snapping
corner - for snapping position constants list see <a
href="dockandsnapconstants.htm" target="new">Docking and snapping
positions constants</a> |
--- |
int |
INPUT, |
SourceCorner |
Source window snapping
corner - for snapping position constants list see <a
href="dockandsnapconstants.htm" target="new">Docking and snapping
positions constants</a> |
--- |
int |
INPUT, |
OffsetX |
Horizontal snap offset.
Snap position is computed and this value is added to X value. |
--- |
int |
INPUT, |
OffsetY |
Vertical snap offset. Snap
position is computed and this value is added to Y value. |
--- |
int |
INPUT, |
SnappingRatioMode |
Snapping ratio/fixed mode.
Offset is scaled or fixed with change of window size. |
--- |
boolean |
INPUT,
|
Last
modified: 07/12/2005
Dock
Frame To Frame Command version 1.0
Docks
window to window. This will create new window which will encapsulate both
windows. (Roman Rückschloss, Caligari
Corp.)
Names |
Description |
Default |
Type |
Flags |
Target |
Window target
identification - possible values :<br><ul><li>WinID -
must be in '{WinID}'</li><li>Full name to
window</li><li>Windows handle - must be in '[handle]', for
hexadecimal use '0x' as prefix for handle</li></ul> |
--- |
string |
INPUT, |
Source |
Window source
identification - possible values :<br><ul><li>WinID -
must be in '{WinID}'</li><li>Full name to
window</li><li>Windows handle - must be in '[handle]', for
hexadecimal use '0x' as prefix for handle</li></ul> |
--- |
string |
INPUT, |
DockTypeGUID |
GUID of docking place
which should be created to encapsulate target and source window |
--- |
string |
INPUT, |
DockPos |
Source window docking
position - for dock position constants list see <a
href="dockandsnapconstants.htm" target="new">Docking and snapping
positions constants</a> |
--- |
int |
INPUT, |
Advanced |
Advanced information
passed to created docking place. Meaning of this value depends on docking
place so please refer to desired docking place object info. |
--- |
int |
INPUT, |
DockOrientation |
Allow or disallow to
change horizontal and vertical orientation. If equals 1 then allow to
change orientation of docking window if docking place is oriented
differently. If equals 0 then window orientation will not be changed. This
is for example used in toolbars when horizontal and vertical orientation
depends on position where that toolbar will be docked. |
--- |
int |
INPUT,
|
Last
modified: 07/12/2005
Dock
Panel To Frame Command version 1.0
Docks panel
to window. This will create 2 news window which one will encapsulate panel
docking window which is used for docking more panels and that window will
encapsulate docking panel. (Roman
Rückschloss, Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Target |
Window target
identification - possible values :<br><ul><li>WinID -
must be in '{WinID}'</li><li>Full name to
window</li><li>Windows handle - must be in '[handle]', for
hexadecimal use '0x' as prefix for handle</li></ul> |
--- |
string |
INPUT, |
Source |
Window source
identification - possible values :<br><ul><li>WinID -
must be in '{WinID}'</li><li>Full name to
window</li><li>Windows handle - must be in '[handle]', for
hexadecimal use '0x' as prefix for handle</li></ul> |
--- |
string |
INPUT, |
DockTypeGUID |
GUID of docking place
which should be created to encapsulate target and source window |
--- |
string |
INPUT, |
DockPos |
Source window docking
position - for dock position constants list see <a
href="dockandsnapconstants.htm" target="new">Docking and snapping
positions constants</a> |
--- |
int |
INPUT, |
Advanced |
Advanced information
passed to created docking place. Meaning of this value depends on docking
place so please refer to desired docking place object info. |
--- |
int |
INPUT, |
DockOrientation |
Allow or disallow to
change horizontal and vertical orientation. If equals 1 then allow to
change orientation of docking window if docking place is oriented
differently. If equals 0 then window orientation will not be changed. This
is for example used in toolbars when horizontal and vertical orientation
depends on position where that toolbar will be docked. |
--- |
int |
INPUT,
|
Last
modified: 07/12/2005
Add
Frame To Docked Frame Command version 1.0
Adds window
to docking position. This command is used for adding toolbars to position where
is already docked toolbar (or more toolbars) or adding panel to panel docking
place (see WindowsManager.DockPanelToFrame command). This command will fail if
it will be used on docking place which does not support adding.
(Roman Rückschloss, Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Target |
Window target
identification - possible values :<br><ul><li>WinID -
must be in '{WinID}'</li><li>Full name to
window</li><li>Windows handle - must be in '[handle]', for
hexadecimal use '0x' as prefix for handle</li></ul> |
--- |
string |
INPUT, |
Source |
Window source
identification - possible values :<br><ul><li>WinID -
must be in '{WinID}'</li><li>Full name to
window</li><li>Windows handle - must be in '[handle]', for
hexadecimal use '0x' as prefix for handle</li></ul> |
--- |
string |
INPUT, |
DockPos |
Source window docking
position - for dock position constants list see <a
href="dockandsnapconstants.htm" target="new">Docking and snapping
positions constants</a> |
--- |
int |
INPUT, |
DockOrientation |
Allow or disallow to
change horizontal and vertical orientation. If equals 1 then allow to
change orientation of docking window if docking place is oriented
differently. If equals 0 then window orientation will not be changed. This
is for example used in toolbars when horizontal and vertical orientation
depends on position where that toolbar will be docked. |
--- |
int |
INPUT,
|
Last
modified: 07/12/2005
Set
Frame Owner Frame Command version 1.0
Sets owner
window for window. Owned window will be allways over owner window. If owned
window is toolbar then this toolbar is visible only when owner window is active
or owner window is docked to window which also docks active window.
(Roman Rückschloss, Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Target |
Window target
identification - possible values :<br><ul><li>WinID -
must be in '{WinID}'</li><li>Full name to
window</li><li>Windows handle - must be in '[handle]', for
hexadecimal use '0x' as prefix for handle</li></ul> |
--- |
string |
INPUT, |
Source |
Window source
identification - possible values :<br><ul><li>WinID -
must be in '{WinID}'</li><li>Full name to
window</li><li>Windows handle - must be in '[handle]', for
hexadecimal use '0x' as prefix for handle</li></ul> |
--- |
string |
INPUT,
|
Last
modified: 07/12/2005
Undock
Frame Command version 1.0
Undocks
window from window. If docking place from which is panel undocked does not have
more windows docked and docking place allow automatic closing (for example panel
docking place does not allow automatic closing) then docking place is
closed. (Roman Rückschloss, Caligari
Corp.)
Names |
Description |
Default |
Type |
Flags |
Window |
Window identification -
possible values :<br><ul><li>WinID - must be in
'{WinID}'</li><li>Full name to
window</li><li>Windows handle - must be in '[handle]', for
hexadecimal use '0x' as prefix for handle</li></ul> |
--- |
string |
INPUT,
|
Last
modified: 07/12/2005
Undock
Frame Command And start moving window version 1.0
This
command perform standard undock operation (see WindowsManager.UndockFrame
command) and allow immediately moving of moving undocked window. This command is
usually used when undocking window by mouse and continue with moving mouse
operation. (Roman Rückschloss,
Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Window |
Window identification -
possible values :<br><ul><li>WinID - must be in
'{WinID}'</li><li>Full name to
window</li><li>Windows handle - must be in '[handle]', for
hexadecimal use '0x' as prefix for handle</li></ul> |
--- |
string |
INPUT, |
XPos |
Mouse X position where
undock has started |
--- |
int |
INPUT, |
YPos |
Mouse Y position where
undock has started |
--- |
int |
INPUT,
|
Last
modified: 07/12/2005
Unsnap
Frame Command version 1.0
Unsnaps
window and break ownership relation from window to which it was snapped. (Roman Rückschloss, Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Window |
Window identification -
possible values :<br><ul><li>WinID - must be in
'{WinID}'</li><li>Full name to
window</li><li>Windows handle - must be in '[handle]', for
hexadecimal use '0x' as prefix for handle</li></ul> |
--- |
string |
INPUT,
|
Last
modified: 07/12/2005
Copy
Main Frame Window Command version 1.0
Copies
whole window. But keep on mind that some windows could not be copied. Also if
such a window is docked inside window which should be copied then that window
could not be copied. (Roman
Rückschloss, Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Window |
Source window
identification - possible values :<br><ul><li>WinID -
must be in '{WinID}'</li><li>Full name to
window</li><li>Windows handle - must be in '[handle]', for
hexadecimal use '0x' as prefix for handle</li></ul> |
--- |
string |
INPUT,
|
Last
modified: 07/12/2005
Include
TS7 Window Command version 1.0
Opens model
window. (Roman Rückschloss, Caligari
Corp.)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 07/12/2005
Load
Layout Command version 1.0
Load and
apply new layout from file. If layout will fail to load or to apply then old
layout will stay active. (Roman
Rückschloss, Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
File |
File Name |
--- |
string |
INPUT, |
RetStatus |
Result value - result
status of opening layout |
--- |
boolean |
OUTPUT,
|
Last
modified: 07/12/2005
Open
History Window Command version 1.0
Sets owner
window for window. Owned window will be always over owner window. If owned
window is toolbar then this toolbar is visible only when owner window is active
or owner window is docked to window which also docks active window.
(Roman Rückschloss, Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 07/12/2005
Open
Tool History Window Command version 1.0
Opens
history window with <b>T</b>ools aspect.
(Roman Rückschloss, Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 07/12/2005
Open
Object History Window Command version 1.0
Opens
history window with <b>O</b>objects aspect.
(Roman Rückschloss, Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 07/12/2005
Change
Frame Window Command version 1.0
Changes
viewer in window by viewer CLSID.
(Roman Rückschloss, Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Window |
Window identification -
possible values :<br><ul><li>WinID - must be in
'{WinID}'</li><li>Full name to
window</li><li>Windows handle - must be in '[handle]', for
hexadecimal use '0x' as prefix for handle</li></ul> |
--- |
string |
INPUT, |
ViewGUID |
View GUID |
--- |
string |
INPUT,
|
Last
modified: 07/12/2005
Split
Maximize Command version 1.0
Perform
zoom operation on window. If window is already zoomed then unzoom operation is
performed/ (Roman Rückschloss,
Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Window |
Window identification -
possible values :<br><ul><li>WinID - must be in
'{WinID}'</li><li>Full name to
window</li><li>Windows handle - must be in '[handle]', for
hexadecimal use '0x' as prefix for handle</li></ul> |
--- |
string |
INPUT, |
Zoom |
Zoom operation - possible
values :<br><ul><li>0 - Un-zoom<li>1 -
Zoom<li>2 - Toggle zoom, so if window is zoomed then un-zoom
operation is performed and vice versa</li></ul> |
--- |
int |
INPUT,
|
Last
modified: 07/12/2005
Updates
Windows Structure Command version 1.0
This
command is needed after every change in layout object and its encapsulated
objects not performed by any Windows Manager command for update
consistency. (Roman Rückschloss,
Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 07/12/2005
Move
In Window History Command version 1.0
Every
window remembers history of entered objects. It is possible to navigate in that
history by this command. (Roman
Rückschloss, Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Window |
Window identification -
possible values :<br><ul><li>WinID - must be in
'{WinID}'</li><li>Full name to
window</li><li>Windows handle - must be in '[handle]', for
hexadecimal use '0x' as prefix for handle</li></ul> |
--- |
string |
INPUT, |
Offset |
Possitive offset value
moves forward in history and negative offset value moves back. |
--- |
string |
INPUT,
|
Last
modified: 07/12/2005
Create
Delegate From Library Command version 1.0
Moves panel
docked inside panel docking place to top position. This is used for example in
object history to move actually selected object to top if it is already included
in object history. (Roman
Rückschloss, Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
PanelDock |
Panel docking place in
which moving should be performed |
--- |
string |
INPUT, |
Object |
Object name which is
showed inside panel window which should be moved to top position |
--- |
string |
INPUT,
|
Last
modified: 07/12/2005
Recreate
ToolBar Prototypes Encapsulator Command version 1.0
Deletes
current toolbar prototypes and reload it from disc.
(Roman Rückschloss, Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 07/12/2005
New
Object Selected Command version 1.0
This is
internal command used for notifying windows manager that selection has been
changed. (Roman Rückschloss, Caligari
Corp.)
Names |
Description |
Default |
Type |
Flags |
Object |
Object name which has been
selected. For multiple selection this command is called for each object in
selection. |
--- |
string |
OUTPUT, |
Type |
Type of target History
view. |
--- |
uint |
OUTPUT,
|
Last
modified: 07/12/2005
Set
Panel Window Aspect Command version 1.0
Change
panel which is part of layout its aspect.
(Roman Rückschloss, Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Window |
Window identification -
possible values :<br><ul><li>WinID - must be in
'{WinID}'</li><li>Full name to
window</li><li>Windows handle - must be in '[handle]', for
hexadecimal use '0x' as prefix for handle</li></ul> |
--- |
string |
INPUT, |
Aspect |
Desired aspect for window
after exiting current entered object. Used for example for script objects
to change 1D aspect to 2D after exiting script editor. |
--- |
int |
INPUT,
|
Last
modified: 07/12/2005
Internal
Synchronization Command version 1.0
This is
internal command. (Roman Rückschloss,
Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Window |
Window identification -
possible values :<br><ul><li>WinID - must be in
'{WinID}'</li><li>Full name to
window</li><li>Windows handle - must be in '[handle]', for
hexadecimal use '0x' as prefix for handle</li></ul> |
--- |
string |
INPUT, |
Index |
Internal |
--- |
int |
INPUT, |
Param1 |
Internal |
--- |
string |
INPUT, |
Param2 |
Internal |
--- |
string |
INPUT,
|
Last
modified: 07/06/2005
AnimRefresh
Command version 1.0
This is
internal command. (Roman Rückschloss,
Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 07/06/2005
ActivateFrame
Command version 1.0
Activate
frame operation. 0- activate next frame, 1- activate previous frame
(Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Operation |
Id of operation 0- next
frame, 1- previous frame, or string ID of the frame you want to
activate |
--- |
int |
INPUT,
|
Last
modified: 01/21/2007
MoveWindow
version 1.0
Move and/or
resize window and lock/unlock the desired size. Use -1 to not change a
value. (Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
FrameNode |
Node full string ID that
will be moved/resized |
--- |
string |
INPUT, |
Left |
X position of the window.
Use -1 to not change it |
--- |
int |
INPUT, |
Top |
Y position of the window.
Use -1 to not change it. |
--- |
int |
INPUT, |
Width |
Width of the frame. Use -1
to not change it. |
--- |
int |
INPUT, |
Height |
Height of the frame. Use
-1 to not change it. |
--- |
int |
INPUT, |
WorkAreaSize |
If true, then working area
size will be set. |
--- |
boolean |
INPUT, |
LockWifth |
Lock/Unlock the frame
horizontally. 0 - Unlock, 1 - Lock, -1 - don't change |
--- |
int |
INPUT, |
LockHeight |
Lock/Unlock the frame
vertically |
--- |
int |
INPUT,
|
Last
modified: 01/25/2007
AssignTabLibrary
Command version 1.0
Assign
library that will be displayed as Window's Tab
(Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
AssignTabLibFrame |
Id of Frame to which the
TABs library will be assigned |
--- |
string |
INPUT,
|
Last
modified: 01/25/2007
OpenAboutBoxCommand
version 1.0
Open About
box (Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 03/17/2008
Set
Frame Properties version 1.0
Set frame
properies (Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 03/17/2008
Dock
panel to stack view Command version 1.0
Dock Panel
to Stack view (Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 04/25/2008
Create
Aspect Toolbar Command version 1.0
Create
aspect toolbar for frame window
(Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
bszOwnerFrameGUID |
Owner Frame GUID |
--- |
string |
INPUT, |
bszAspectGUID |
AspectGUID |
--- |
string |
INPUT, |
bszToolbar |
Toolbar ID |
--- |
string |
INPUT,
|
Last
modified: 10/07/2008
Close
Aspect Toolbar Command version 1.0
Close
aspect toolbar for frame window
(Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
bszOwnerFrameID |
Owner Frame ID |
--- |
string |
INPUT,
|
Last
modified: 10/07/2008
Open
Command Prompt Window Command version 1.0
Opens
command prompt view (Kusnier Martin,
Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
OwnerName |
Owner Node Name |
--- |
string |
INPUT, |
Docked |
Docked Window
Flag |
--- |
boolean |
INPUT,
|
Last
modified: 05/10/2003
Using
Command version 1.0
Sets new
namespace in command prompt window. E.g. setting 'RsApp' namespace you can write
Shutdown() instead of RsApp.Shutdown()
(Kusnier Martin, Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
NewNameSpace |
New Default Name
Space |
--- |
string |
INPUT,
|
Last
modified: 05/10/2003
Open
Debug View Command version 1.0
Opens
output debug view (Kusnier Martin,
Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
OwnerName |
Owner Node Name |
--- |
string |
INPUT, |
Docked |
Docked Window
Flag |
--- |
boolean |
INPUT,
|
Last
modified: 05/10/2003
Open
Stack View Command version 1.0
Opens
command history view (Kusnier Martin,
Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
OwnerName |
Owner Node Name |
--- |
string |
INPUT, |
Docked |
Docked Window
Flag |
--- |
boolean |
INPUT,
|
Last
modified: 05/10/2003
Stack
View Update Command version 1.0
Updates
command history view (Kusnier Martin,
Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
OwnerName |
Owner Node Name |
--- |
string |
INPUT,
|
Last
modified: 05/10/2003
Create
Scene view Command version 1.0
Create
scene view commnad (Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 05/3/2008
Create
D3D Renderer Command version 1.0
Create the
D3DView internal settings node inside the graph if required
(Michal Valient)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 07/04/2005
Refresh
Command version 1.0
Perform the
refresh of changed internal D3DView values when the scene attributes
change. (Michal Valient)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 07/04/2005
ShowD3DViewSettings
Command version 1.0
Show
D3DView global settings window
(Michal Valient)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 09/02/2005
Low
Frequency Task Command version 1.0
Perform the
low frequency task if scheduled and if there is no scene activity
(Michal Valient)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 07/04/2005
Rescan
Command version 1.0
Perform the
rescan of selected parts of the graph if the graph topology changes.
(Michal Valient)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 07/04/2005
Renderer
Update From Node Command version 1.0
Update the
internal D3DView settings from selected renderer data node
(Michal Valient)
Names |
Description |
Default |
Type |
Flags |
Node_Name |
Source node name |
--- |
string |
INPUT,
|
Last
modified: 07/04/2005
Insert
Node At 3D Command version 1.0
Insert the
specified node at mouse position in 3D space
(Michal Valient)
Names |
Description |
Default |
Type |
Flags |
NodeName |
Name or file path of the
node to insert. |
--- |
string |
INPUT, |
NewNode |
New Node Name in the
graph |
--- |
string |
INPUT, |
TargetEncaps |
Name of the parent
encapsulator which will hold the node. |
--- |
string |
INPUT, |
XPos |
new X position (in screen
coordinates) |
--- |
real |
INPUT, |
YPos |
new Y position (in screen
coordinates) |
--- |
real |
INPUT, |
ZPos |
new Z position (in screen
coordinates) |
--- |
real |
INPUT,
|
Last
modified: 07/04/2005
Apply
Material Command version 1.0
Apply the
specified material to the node at mouse position in 3D space
(Michal Valient)
Names |
Description |
Default |
Type |
Flags |
NodeName |
Name or file path of the
node to insert. |
--- |
string |
INPUT, |
NewNode |
New Node Name in the
graph |
--- |
string |
INPUT, |
TargetEncaps |
Name of the parent
encapsulator which will hold the node. |
--- |
string |
INPUT, |
XPos |
new X position (in screen
coordinates) |
--- |
real |
INPUT, |
YPos |
new Y position (in screen
coordinates) |
--- |
real |
INPUT, |
ZPos |
new Z position (in screen
coordinates) |
--- |
real |
INPUT, |
OverridenNode |
OverridenNode - we don't
use position, rather direct node |
--- |
string |
INPUT, |
Internal connector for the
undo data |
WasConnector |
--- |
boolean |
INPUT, |
OldValue |
Internal connector for the
undo data |
--- |
D3D Material Data
object |
INPUT, |
OldNode |
Internal connector for the
undo data |
--- |
string |
INPUT, |
Root |
Internal connector for the
undo data |
--- |
string |
INPUT,
|
Last
modified: 07/04/2005
Send
custom message Command version 1.0
Send the
custom message to the specified object
(Michal Valient)
Names |
Description |
Default |
Type |
Flags |
Node |
Name of the node to which
the message is being sent |
--- |
string |
INPUT, |
UUID |
ID of the
message |
--- |
string |
INPUT, |
Data |
Message specific
data |
--- |
object |
INPUT,
|
Last
modified: 07/04/2005
Set
Active Camera Command version 1.0
Set the
specified (or selected) camera as active for given window
(Michal Valient)
Names |
Description |
Default |
Type |
Flags |
Camera |
Name of the camera (or
empty for selected camera) |
--- |
string |
INPUT, |
View |
WinID of the target window
(or empty for all opened windows) |
--- |
string |
INPUT,
|
Last
modified: 07/04/2005
Navigation
Toolbar Command version 1.0
Create the
navigation toolbar for given window
(Michal Valient)
Names |
Description |
Default |
Type |
Flags |
OwnerName |
Name of the window
node |
--- |
string |
INPUT,
|
Last
modified: 07/04/2005
Navigation
Toolbar Hide Command version 1.0
Destroy the
navigation toolbar for given window
(Michal Valient)
Names |
Description |
Default |
Type |
Flags |
FrameID |
FrameID |
--- |
string |
INPUT, |
HardKill |
HardKill |
--- |
boolean |
INPUT,
|
Last
modified: 07/04/2005
LoadSceneLights
Command version 1.0
Load scene
lights from Rosetta Scene Lights file
(Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
FileName |
Scene Lights file
name |
--- |
string |
INPUT,
|
Last
modified: 04/23/2008
ME
Import Brick Command version 1.0
Deprecated
object - only for content compatibility purposes
(Michal Valient)
Names |
Description |
Default |
Type |
Flags |
FileName |
Brick filename to
import |
--- |
string |
INPUT, |
Owner |
Owner Name |
--- |
object |
INPUT, |
NewNode |
Newly created
node |
--- |
object |
OUTPUT,
|
Last
modified: 07/04/2005
ME
TBBricks Command version 1.0
Deprecated
object - only for content compatibility purposes
(Michal Valient)
Names |
Description |
Default |
Type |
Flags |
OwnerName |
Owner Node Name |
--- |
string |
INPUT,
|
Last
modified: 07/04/2005
ME2
TBBricks Command version 1.0
Fill the
shader components library with content from the XML files
(Michal Valient)
Names |
Description |
Default |
Type |
Flags |
OwnerName |
Owner Node Name |
--- |
string |
INPUT,
|
Last
modified: 07/04/2005
ME2
Open Materials Command version 1.0
Start or
stop the material inspect tool.
(Michal Valient)
Names |
Description |
Default |
Type |
Flags |
OwnerName |
Name of the 3D object
which has the materials to open (or empty for selected object) |
--- |
string |
INPUT, |
WinID |
ID of the window from
which this command was issued |
--- |
string |
INPUT,
|
Last
modified: 07/04/2005
ME2
Toggle Pick Material Command version 1.0
Toggle
enable and disable of the material edit mode
(Michal Valient)
Names |
Description |
Default |
Type |
Flags |
Action |
0 for disable, 1 for
enable and -1 for toggle of the material editor tool. |
--- |
int |
INPUT,
|
Last
modified: 08/02/2005
Show
RATT Panel For Object Command version 1.0
Show the
object render attributes panel for specified (or selected) object
(Michal Valient)
Names |
Description |
Default |
Type |
Flags |
ObjectName |
Name of the 3D Object for
which the attributes are opened |
--- |
string |
INPUT, |
WinID |
WinID of the window from
which the panel is opened. |
--- |
string |
INPUT,
|
Last
modified: 07/04/2005
Show
RATT Panel Command version 1.0
Show the
layer render attributes of the scene layer for given window
(Michal Valient)
Names |
Description |
Default |
Type |
Flags |
WinID |
WinID of the window for
which panel is opened |
--- |
string |
INPUT,
|
Last
modified: 07/04/2005
Show
PostProcess Panel Command version 1.0
Show the
post-processing settings panel for given window (Michal Valient)
Names |
Description |
Default |
Type |
Flags |
WinID |
WinID of the window for
which the post processing settings are opened |
--- |
string |
INPUT,
|
Last
modified: 07/04/2005
Switch
eye camera type version 1.0
Switch the
eye camera of the current view to the other mode (i.e. orthogonal, top, left,
right...) (Michal Valient)
Names |
Description |
Default |
Type |
Flags |
WinID |
WinID of the window for
which panel is opened |
--- |
string |
INPUT, |
Type |
Type of the eye camera
(enumeration) |
--- |
uint |
INPUT,
|
Last
modified: 07/13/2005
Save
player screenshot version 1.0
Save
Workspace screen shot (Michal
Valient)
Names |
Description |
Default |
Type |
Flags |
View |
WinID of the target
window |
--- |
string |
INPUT, |
Mode |
Mode of the command
('auto' for immediate screenshot using latest settings, empty string for
settings dialog) |
--- |
string |
INPUT,
|
Last
modified: 02/21/2006
Show
Grid Panel Command version 1.0
Show grid
settings for D3Dview (Michal Valient)
Names |
Description |
Default |
Type |
Flags |
WinID |
WinID of the window for
which the post processing settings are opened |
--- |
string |
INPUT,
|
Last
modified: 04/04/2006
Drop
object into 3D Command version 1.0
View3D
Drag&Drop command (Michal
Valient)
Names |
Description |
Default |
Type |
Flags |
NodeName |
Name or file path of the
node to insert. |
--- |
string |
INPUT, |
TargetEncaps |
Name of the parent
encapsulator which will hold the node. |
--- |
string |
INPUT, |
XPos |
new X position (in screen
coordinates) |
--- |
real |
INPUT, |
YPos |
new Y position (in screen
coordinates) |
--- |
real |
INPUT, |
ZPos |
new Z position (in screen
coordinates) |
--- |
real |
INPUT, |
RetVal |
If result is node,
returned is full string id of the node in the DG. |
--- |
string |
OUTPUT,
|
Last
modified: 10/09/2006
Load
preset for view Command version 1.0
Load render
attributes preset (Michal Valient)
Names |
Description |
Default |
Type |
Flags |
AttribPreset |
Name of RA the
preset |
--- |
string |
INPUT, |
GridPreset |
Name of Grid the
preset |
--- |
string |
INPUT, |
FaceOpacity |
FaceOpacity |
--- |
real |
INPUT, |
WireOpacity |
WireOpacity |
--- |
real |
INPUT, |
View |
WinID of the target
window |
--- |
string |
INPUT,
|
Last
modified: 10/30/2006
Cob
File Command version 1.0
Imports
ts6.6 .cob format file. Only triangulated objects are supported.
(Kusnier Martin, Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Parent |
Owner Name |
--- |
string |
INPUT, |
FileName |
File Name |
--- |
string |
INPUT, |
LoadedNode |
Newly loaded
node |
--- |
object |
OUTPUT,
|
Last
modified: 05/10/2003
Import
BVH file version 1.0
Imports
.bvh format file. (Mateasik Anton,
Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
File Name |
File Name |
--- |
string |
INPUT, |
Skeleton |
Imported skeleton
Name |
--- |
string |
OUTPUT, |
Export Skeleton |
Exported Skeleton
Name |
--- |
string |
INPUT, |
Export |
Export to BVH |
--- |
string |
INPUT,
|
Last
modified: 02/10/2007
Send
to VE collection version 1.0
Send given
object into Virtual Earth collection
(Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Selection |
Object(s) that will be
sent |
--- |
string |
INPUT,
|
Last
modified: 06/05/2006
Collada
export command version 1.0
Collada
file format exporter script command.
(Tomas Bujnak, Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
File Name |
File Name |
--- |
string |
INPUT, |
Selection |
List of objects to
export |
--- |
string |
INPUT,
|
Last
modified: 01/06/2007
X
file export command version 1.0
X file
format exporter script command.
(Tomas Bujnak, Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
File Name |
File Name |
--- |
string |
INPUT, |
Selection |
List of objects to
export |
--- |
string |
INPUT, |
PrefPanel |
Specify preferences panel
with export settings. If not specified, default one is used |
--- |
string |
INPUT,
|
Last
modified: 27/05/2008
PlaySound
version 1.0
Use this
command to play a simple sound.
(Caligari corp.)
Names |
Description |
Default |
Type |
Flags |
SoundAttrId |
Full attribute ID that
contain RdSound object |
--- |
string |
INPUT, |
PlayInLoop |
Play sound in loop while
another sound is not set |
--- |
boolean |
INPUT,
|
Last
modified: 10/17/2005
Pick
Tool Command version 1.0
Tool for
selection of objects by mouse click
(Anton Mateasik)
Names |
Description |
Default |
Type |
Flags |
PointX |
Pick Point X |
--- |
real |
INPUT, |
PointY |
Pick Point Y |
--- |
real |
INPUT, |
ViewNode |
View Node Name |
--- |
string |
INPUT, |
PickSubObj |
Enable/Disable Pick of Sub
Objects |
--- |
boolean |
INPUT, |
Picked Obj |
Picked Obj |
--- |
string |
OUTPUT,
|
Last
modified: 01.09.2003
Pick
Sub Obj Tool Command version 1.0
Tool for
selection of subobjects of group object by mouse click
(Anton Mateasik)
Names |
Description |
Default |
Type |
Flags |
PointX |
Pick Point X |
--- |
real |
INPUT, |
PointY |
Pick Point Y |
--- |
real |
INPUT, |
ViewNode |
View Node Name |
--- |
string |
INPUT, |
Picked Obj |
Picked Obj |
--- |
string |
OUTPUT,
|
Last
modified: 01.04.2004
Actv
Timer Event Command version 1.0
Use this
Activity timer to execute your script or LE actions in specified time
intervals. (Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Control Out |
TransitionOut |
--- |
uint |
OUTPUT, CONTROLFLOW,
|
Active |
Active flag |
--- |
boolean |
INPUT, |
Period |
Timer period in
ms |
--- |
uint |
INPUT, |
Frame |
Time frame |
--- |
uint |
OUTPUT, |
Time |
Time of the
frame |
--- |
real |
OUTPUT, |
SessionId |
Shared Space session
Client ID |
--- |
string |
INPUT, |
Name |
Name of the participant
that controls this timer |
--- |
string |
OUTPUT,
|
Last
modified: 01/05/2005
RcUpdateListenerPos
version 1.0
3D Sound
Player object (Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 01/29/2008
ApplySound
version 1.0
Commands
load sound and apply it on to specified object
(Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
DestinationObj |
Destination object on
which the sound will be applied |
--- |
string |
INPUT, |
Sound |
Specify file with
sound |
--- |
string |
INPUT, |
SoundObj |
String ID of the created
sound object |
--- |
string |
OUTPUT,
|
Last
modified: 02/01/2008
Crash
scene save helper version 1.0
Helper
command used to save crashed scene.
(Lenka Slana)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 12/07/2007
Reset
camera version 1.0
Reset
camera. If none specified, active camera will be reset.
(Tomas Bujnak, Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Camera |
Camera name |
--- |
string |
INPUT,
|
Last
modified: 12/01/2006
Look
at current selection version 1.0
Reset
camera. If none specified, active camera will be reset.
(Tomas Bujnak, Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Camera |
Camera name |
--- |
string |
INPUT,
|
Last
modified: 12/01/2006
Nearest
ortho camera version 1.0
Set nearest
orthogonal camera. (Tomas Bujnak,
Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Camera |
Camera name |
--- |
string |
INPUT,
|
Last
modified: 21/06/2006
Add
Simple Primitive version 1.0
Add
primitve created from template to scene root.
(Tomas Bujnak, Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 12/09/2006
Add
Sibling Primitive version 1.0
Create
primitive and add it as a sibling of currently selected node.
(Tomas Bujnak, Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 19/09/2006
Activate
magic ring version 1.0
Helper
command to show magic ring for created object.
(Tomas Bujnak, Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 18/09/2006
Add
primitive ctrl point version 1.0
Add
primitive tool control point. (Tomas
Bujnak, Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 20/09/2006
Select
next obj version 1.0
Select next
object within parent encapsulator.
(Tomas Bujnak, Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 20/09/2006
Select
prev obj version 1.0
Select
previous object within parent encapsulator.
(Tomas Bujnak, Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 20/09/2006
Select
parent version 1.0
Select
object's parent node. (Tomas Bujnak,
Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 20/09/2006
Select
object version 1.0
Select
object helper command. (Tomas Bujnak,
Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 20/09/2006
Select
child version 1.0
Select
child first node. (Tomas Bujnak,
Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 21/09/2006
Show
axes version 1.0
Show object
pivot matrix. (Tomas Bujnak, Caligari
Corp.)
Names |
Description |
Default |
Type |
Flags |
Selection |
Selection |
--- |
string |
INPUT,
|
Last
modified: 13/12/2006
Reset
axes version 1.0
Reset
object pivot. (Tomas Bujnak, Caligari
Corp.)
Names |
Description |
Default |
Type |
Flags |
Selection |
Selection |
--- |
string |
INPUT,
|
Last
modified: 14/12/2006
Add
Simple Light version 1.0
Add light
to scene. (Tomas Bujnak, Caligari
Corp.)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 06/04/2007
Add
Sibling Light version 1.0
Add light
as a sibling. (Tomas Bujnak, Caligari
Corp.)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 06/04/2007
UpdateFromInfoPanel
version 1.0
Updates
custom info panel listener (Marek
Kovac)
Names |
Description |
Default |
Type |
Flags |
Matrix |
Matrix |
--- |
Matrix Float Data
object |
INPUT, |
Flags |
Flags |
--- |
uint |
INPUT,
|
Last
modified: 03/17/2008
Enter
Shared Space Command version 1.0
Widget
button style node (command) for entering shared space. It supporting node for
network. (Tomas Bujnak, Caligari
Corp.)
Names |
Description |
Default |
Type |
Flags |
ConntrolIn |
Control in |
--- |
uint |
INPUT, CONTROLFLOW,
|
Widget
parameters |
Hidden widget
parameters |
--- |
Widget Parameters Data
object |
INPUT, HIDDEN,
|
Last
modified: 04/09/2005
Optical
Detector Command version 1.0
Internal
command used by OpticalDetector object to refresh it. This command is called by
timer. (VS)
Names |
Description |
Default |
Type |
Flags |
OptDetId |
String ID of the handled
optical detector node |
--- |
string |
INPUT,
|
Last
modified: 01/05/2005
Sound
player activity version 1.0
Sound
player activity object. (Caligari
Corp.)
Names |
Description |
Default |
Type |
Flags |
Control In |
TransitionIn |
--- |
uint |
INPUT, CONTROLFLOW,
|
Control Out |
TransitionOut |
--- |
uint |
OUTPUT, CONTROLFLOW,
|
Sound |
Sound data
object |
--- |
Sound Data
object |
INPUT, |
PlayInLoop |
Play sound in loop while
another sound is not set |
--- |
boolean |
INPUT,
|
Last
modified: 10/25/2006
LW
Import Brick Command version 1.0
Load shader
brick as XML file from the file dialog into a library.
(Marek Zimanyi, Caligari corp.)
Names |
Description |
Default |
Type |
Flags |
FileName |
Brick filename to
import |
--- |
string |
INPUT, |
Owner |
Owner Name |
--- |
object |
INPUT, |
NewNode |
Newly created
node |
--- |
object |
OUTPUT,
|
Last
modified: 07/06/2005
LW
TB Bricks Command version 1.0
Rebuild the
shader brick library from the external script files. This command is being run
from tS/Rosetta loader. (Marek
Zimanyi, Caligari corp.)
Names |
Description |
Default |
Type |
Flags |
OwnerName |
Owner Node Name |
--- |
string |
INPUT,
|
Last
modified: 07/06/2005
LW
Material Editor Command version 1.0
Handle
exchange of SuperLightworks material (SLW) information between Workspace and
Modeler. Includes management of SLW LE panels in Modeler, paint/inspect of
materials,... (Marek Zimanyi,
Caligari corp.)
Names |
Description |
Default |
Type |
Flags |
OwnerName |
Owner node name |
--- |
string |
INPUT, |
LWME |
LW ME node |
--- |
string |
INPUT, |
ACTION |
LW Action node |
--- |
int |
INPUT, |
MAT |
LW Material |
--- |
object |
INPUT, |
OBJ |
LW OBJ |
--- |
string |
INPUT, |
MATSEL |
MAT SEL |
--- |
int |
INPUT, |
POSX |
LW PositionX |
--- |
int |
INPUT, |
POSY |
LW PositionY |
--- |
int |
INPUT, |
MATIDX |
MAT IDX |
--- |
int |
INPUT,
|
Last
modified: 07/06/2005
Convert
Connector LW Command version 1.0
Change type
of an attribute of a shader brick (to allow the attribute to store the value
internally). (Marek Zimanyi, Caligari
corp.)
Names |
Description |
Default |
Type |
Flags |
NodeName |
Owner node name |
--- |
string |
INPUT, |
PanelNodeID |
Panel Node ID |
--- |
string |
INPUT, |
ConnectorName |
Connector name |
--- |
string |
INPUT, |
INCONNECTOR |
LW InConnector
name |
--- |
string |
INPUT, |
INCONNECTOR |
LW InConnector
name |
--- |
string |
INPUT, |
ACTION |
LW Action node |
--- |
int |
INPUT,
|
Last
modified: 07/06/2005
ME2
Update From Generic Command version 1.0
Update SLW
material from generic material specification (command not completed, not
used...) (Marek Zimanyi, Caligari
corp.)
Names |
Description |
Default |
Type |
Flags |
ItemName |
Name of material item (LW
material node) |
--- |
uint |
INPUT, |
NewGenDefinition |
Generic material structure
to be set |
--- |
Generic material
object |
INPUT, |
MASK |
Material component
mask |
--- |
uint |
INPUT,
|
Last
modified: 07/06/2005
Synchronize
Command version 1.0
Main bridge
synchronization command. Each time this command is called (def.by timer) all the
accumulated events are executed.
(Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 06/30/2005
Create
Render Attr Command version 1.0
Create
render attributes for object.
(Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Owner |
Owner of the new
material |
--- |
string |
INPUT, |
ColMaterialObj |
Newly created material
object |
--- |
string |
OUTPUT, |
Prototype |
Name of material prototype
in library |
--- |
string |
INPUT,
|
Last
modified: 04/18/2005
Connect
TS To Space Command version 1.0
Connect
TSScene object with space that should be synchronized with Modeler's scene. (Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
SpaceName |
Name of the space that
should be connected to TS |
--- |
string |
INPUT,
|
Last
modified: 10/12/2004
Tmp
Attr Clean Command version 1.0
Delete all
bridge attributes. Use this command if you finished your scene/object and wants
to export it to Workspace. (Caligari
Corp.)
Names |
Description |
Default |
Type |
Flags |
objId |
Object string id |
--- |
string |
INPUT,
|
Last
modified: 07/11/2005
RsTs
Event Command version 1.0
Similar to
RcSynchronize, but used for direct Rosetta->trueSpace communication. (Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
event |
The event to be sent to
trueSpace |
--- |
Rosetta trueSpace Event
Data object |
INPUT,
|
Last
modified: 05/22/2005
Hook
To Scene Command version 1.0
Used to
connect all scene objects with bridge (through appx.objects). This command is
called e.g. after Rosetta deserialization.
(Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
TSSceneNode |
String ID of the trueSpace
Scene node |
--- |
string |
INPUT,
|
Last
modified: 05/31/2004
Open
TS RSToolbar Command version 1.0
Called to
open Modeler's toolbars. (Caligari
Corp.)
Names |
Description |
Default |
Type |
Flags |
Owner Node |
Owner Node Name |
--- |
string |
INPUT, |
Toolbar Name |
Toolbar Name |
--- |
string |
INPUT, |
Toolbar X |
X position |
--- |
int |
INPUT, |
Toolbar Y |
Y position |
--- |
int |
INPUT, |
Update |
Update |
--- |
uint |
INPUT,
|
Last
modified: 07/07/2005
Open
TS RSWindow Command version 1.0
Called to
open Modeler's window. (Caligari
Corp.)
Names |
Description |
Default |
Type |
Flags |
TSWindow name |
TrueSpace window
name |
--- |
string |
INPUT, |
TSWindow id |
TrueSpace window
id |
--- |
uint |
INPUT, |
TSWindow handle |
TrueSpace window
handle |
--- |
uint |
INPUT,
|
Last
modified: 08/11/2005
Close
TS RSWindow Command version 1.0
Call to
process operation on TS windows hosted by Rosetta UI.
(Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
TSWindow name |
TrueSpace window
name |
--- |
string |
INPUT, |
TSWindow id |
TrueSpace window
id |
--- |
uint |
INPUT, |
TSWindow handle |
TrueSpace window
handle |
--- |
uint |
INPUT, |
TSWindow command |
Operation
Command |
--- |
uint |
INPUT,
|
Last
modified: 08/11/2005
Ts
ShutDown Command version 1.0
Internal
command used to shut-down the system in correct order.
(Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 07/11/2005
Serialize
Node Command version 1.0
Serialize
node. (Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 03/31/2005
Deserialize
Node Command version 1.0
Deserialize
node. (Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 03/31/2005
Delete
Tmp Textures Command version 1.0
Delete all
temporary created textures. (Caligari
Corp.)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 04/26/2005
BridgeUpdateMRU
Command version 1.0
Command
updates recent file menu (Caligari
Corp.)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 05/01/2007
Net
Client Command version 1.0
Internal
command used by NtClientNode as update command. (Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
NtClientID |
String ID of the handled
Client node |
--- |
string |
INPUT,
|
Last
modified: 01/05/2005
NtConnectTo
Command version 1.0
Command
allows to connect to specific Shared Space through network.
(Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
SharedSpace |
Space ID that will be
synchronized with Server |
--- |
string |
INPUT, |
Server |
Server Address |
--- |
string |
INPUT, |
Port |
Network communication port
number |
--- |
uint |
INPUT, |
Name |
Client's name |
--- |
string |
INPUT, |
SyncRate |
Synchronization rate
(number of refreshes per second) |
--- |
real |
INPUT, |
Password |
Client's
Password |
--- |
string |
INPUT,
|
Last
modified: 04/09/2005
Nt
Disconnect Command version 1.0
Disconnect
from specified Shared Space. It suppose the connection was created with
RcConnectTo or RcAddAndShareSpace.
(Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Name |
Name of the Server/Client
to be disconnected |
--- |
string |
INPUT,
|
Last
modified: 01/13/2005
NtCreateView
Command version 1.0
Create
Network View for specified NtClientNode or NtServerNode.
(Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
FrameOwnerId |
Frame Owner
identification |
--- |
string |
INPUT, |
ControlRoot |
ControlRoot |
--- |
string |
INPUT, |
Owner Node |
Owner Node Name |
--- |
string |
INPUT, |
WinID |
WinID |
--- |
object |
OUTPUT, |
Position X |
x position. |
--- |
real |
INPUT, |
Position Y |
y position. |
--- |
real |
INPUT, |
AutoLog |
Try automatically login
when possible |
--- |
boolean |
INPUT,
|
Last
modified: 02/07/2005
Ctrl
Refresh Command version 1.0
Internal
refresh command for NtNetView node.
(Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
ControlNode |
Control Node
Name |
--- |
string |
INPUT,
|
Last
modified: 01/30/2005
VoIP
Settings Command version 1.0
Internal
VoIP settings modification (Caligari
Corp.)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 10/12/2007
Shared
Space Settings Command version 1.0
Used for
internal update of SharedSpaceSettings node.
(Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
SSSettingsNode |
Processed Shared Space
settings node |
--- |
string |
INPUT,
|
Last
modified: 04/22/2005
Nt
Open Privileges Panel Command version 1.0
Opens
privileges panel for setting privileges for selected node.
(Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
WinID |
WinID |
--- |
object |
OUTPUT, |
Position X |
x position. |
--- |
real |
INPUT, |
Position Y |
y position. |
--- |
real |
INPUT,
|
Last
modified: 04/22/2005
Internal
Synchronization Command version 1.0
Opens
privileges panel for setting privileges for selected node.
(Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Node |
Node for setting
privileges |
--- |
string |
INPUT, |
Keys |
Keys for node for setting
privileges |
--- |
string |
INPUT, |
Operation |
Operation
privileges |
--- |
uint |
INPUT, |
SetOperation |
Set operation performed on
keys |
--- |
uint |
INPUT, |
Recursive |
Perform recursive
operation |
--- |
uint |
INPUT,
|
Last
modified: 04/22/2005
NtModeratorCreateView
Command version 1.0
Create
Network View for specified NtClientNode or NtServerNode.
(Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
FrameOwnerId |
Frame Owner
identification |
--- |
string |
INPUT, |
ControlRoot |
ControlRoot |
--- |
string |
INPUT, |
Owner Node |
Owner Node Name |
--- |
string |
INPUT, |
WinID |
WinID |
--- |
object |
OUTPUT, |
Position X |
x position. |
--- |
real |
INPUT, |
Position Y |
y position. |
--- |
real |
INPUT, |
AutoLog |
Try automatically login
when possible |
--- |
boolean |
INPUT,
|
Last
modified: 10/24/2007
NtServeView
View Command version 1.0
Create
Server view (Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 11/20/2007
QueryAvatar
Command version 1.0
Queries the
existence of avatar on server for specified user
(Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
User name |
User name |
--- |
string |
INPUT, |
Server port |
Server port |
--- |
uint |
INPUT,
|
Last
modified: 04/08/2008
Simple
transform Undo Redo Command version 1.0
Simple
direct transform undo/redo command.
(Tomas Bujnak, Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 04/09/2005
General
Widget Action Undo Redo Command version 1.0
Helper
command, that handles undo/redo for specified multiple connectors.
(Tomas Bujnak, Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 04/09/2005
Float
Undo Redo Command version 1.0
Helper
command, that handles undo/redo of single float connector.
(Tomas Bujnak, Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 04/09/2005
Change
keyboard button version 1.0
Helper
command to change value of connector holding keyboard button name.
(Tomas Bujnak, Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Connector |
Connector name |
--- |
string |
INPUT, |
Node |
Node name |
--- |
string |
INPUT,
|
Last
modified: 14/08/2006
Camera
Walk Update Command version 1.0
Re-activation
command for walk through camera widget action.
(Tomas Bujnak, Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 04/11/2004
Activate
Widget Command version 1.0
Widget core
widget activation command. Activates specified widget and provides undo/redo for
widget activation. (Tomas Bujnak,
Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Params |
Widget user
parameters |
--- |
string |
INPUT, |
ControlledNodes |
Nodes to control |
--- |
string |
INPUT, |
Widget |
Widget name |
--- |
string |
INPUT, |
Aspect |
Widget aspect
name |
--- |
string |
INPUT, |
ActiveWidget |
Active widget
name |
--- |
string |
OUTPUT,
|
Last
modified: 04/09/2005
Deactivate
Widget Command version 1.0
Widget core
command. Perform widget deactivation. Also handles deactivation of depending
groups and undo/redo for deactivation event.
(Tomas Bujnak, Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 04/09/2005
Add
Widget Command version 1.0
Widget core
command. Activates widget to specified widgets group. Widget group is not
deactivated. (Tomas Bujnak, Caligari
Corp.)
Names |
Description |
Default |
Type |
Flags |
Node |
Mesh node name |
--- |
string |
INPUT, |
ControlledNodes |
Nodes to control |
--- |
string |
INPUT, |
Widget |
Widget name |
--- |
string |
INPUT, |
Aspect |
Widget aspect
name |
--- |
string |
INPUT, |
ActiveWidget |
Active widget
name |
--- |
string |
OUTPUT,
|
Last
modified: 04/09/2005
Close
Widget Command version 1.0
Widget
button style node (command). After activation, it deactivates current
widget. (Tomas Bujnak, Caligari
Corp.)
Names |
Description |
Default |
Type |
Flags |
ConntrolIn |
Control in |
--- |
uint |
INPUT, CONTROLFLOW,
|
Last
modified: 04/09/2005
Activate
User Widget Command version 1.0
Command
activates user widget specified by search path. If widget path contains
encapsulator, it performs searching of most suitable widget for specified
selection. (Tomas Bujnak, Caligari
Corp.)
Names |
Description |
Default |
Type |
Flags |
ConntrolIn |
Control in |
--- |
uint |
INPUT, CONTROLFLOW,
|
Widget |
Widget to activate / or
set of widgets to select from |
--- |
string |
INPUT, |
Group |
Group ID to activate
widget to |
--- |
string |
INPUT, |
Aspect |
Widget aspect to open. If
empty and widget points to group, default aspect is selected |
--- |
string |
INPUT, |
Widget
parameters |
Hidden widget
parameters |
--- |
Widget Parameters Data
object |
INPUT, HIDDEN,
|
Last
modified: 04/09/2005
Open
Panel View Command version 1.0
Widget
button style node (command) that opens panel for each selected object after
activation. (Tomas Bujnak, Caligari
Corp.)
Names |
Description |
Default |
Type |
Flags |
ConntrolIn |
Control in |
--- |
uint |
INPUT, CONTROLFLOW,
|
Aspect |
Aspect of panel view to
open |
--- |
uint |
INPUT, |
Widget
parameters |
Hidden widget
parameters |
--- |
Widget Parameters Data
object |
INPUT, HIDDEN,
|
Last
modified: 04/09/2005
Simple
Script Command version 1.0
Widget
button style node(command) that executes specified simple script after
activation. It supports undo by providing script command also for undo action.
If undo script is not provided, command history is deleted.
(Tomas Bujnak, Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
ConntrolIn |
Control in |
--- |
uint |
INPUT, CONTROLFLOW,
|
Command |
Command to
execute |
--- |
string |
INPUT, |
Undo command |
Undo command |
--- |
string |
INPUT, |
Widget
parameters |
Hidden widget
parameters |
--- |
Widget Parameters Data
object |
INPUT, HIDDEN,
|
Last
modified: 04/09/2005
Activate
managed widget version 1.0
Widget core
command. Used to replaced activated widget by another one.
(Tomas Bujnak, Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Nodes list |
|
--- |
string |
INPUT, |
User parameters |
|
--- |
string |
INPUT, |
Widget group |
Widget management
group |
--- |
string |
INPUT, |
Widget |
Widget name |
--- |
string |
INPUT, |
Aspect |
Widget aspect
name |
--- |
string |
INPUT, |
ActiveWidget |
Active widget
name |
--- |
string |
OUTPUT,
|
Last
modified: 04/09/2005
Widget:Move
version 1.0
Widget
movement wrapper command for script form representation. Selection contains set
of objects, x,y,z define delta step to move selection.
(Tomas Bujnak, Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Selection |
|
--- |
string |
INPUT, |
delta x |
|
--- |
real |
INPUT, |
delta y |
|
--- |
real |
INPUT, |
delta z |
|
--- |
real |
INPUT,
|
Last
modified: 04/09/2005
Widget:Rotate
version 1.0
Widget
rotate wrapper command for script form representation. Selection contains set of
objects, yaw, pitch, roll define rotation, x,y,z define center of rotation. (Tomas Bujnak, Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Selection |
|
--- |
string |
INPUT, |
center x |
|
--- |
real |
INPUT, |
center y |
|
--- |
real |
INPUT, |
center z |
|
--- |
real |
INPUT, |
yaw |
|
--- |
real |
INPUT, |
pitch |
|
--- |
real |
INPUT, |
roll |
|
--- |
real |
INPUT,
|
Last
modified: 04/09/2005
Widget:Scale
version 1.0
Widget
scale wrapper command for script form representation. Selection contains set of
objects, sx,sy,sz,hx,hy,hz, define scale and shear, px,py,pz define center of
operation. (Tomas Bujnak, Caligari
Corp.)
Names |
Description |
Default |
Type |
Flags |
Selection |
|
--- |
string |
INPUT, |
center x |
|
--- |
real |
INPUT, |
center y |
|
--- |
real |
INPUT, |
center z |
|
--- |
real |
INPUT, |
scale x |
|
--- |
real |
INPUT, |
scale y |
|
--- |
real |
INPUT, |
scale z |
|
--- |
real |
INPUT, |
shear xy |
|
--- |
real |
INPUT, |
shear xz |
|
--- |
real |
INPUT, |
shear yz |
|
--- |
real |
INPUT,
|
Last
modified: 10/10/2005
Widget:RotateWorld
version 1.0
Widget
rotate in world wrapper command for script form representation. Selection
contains set of objects, yaw, pitch, roll define rotation, x,y,z define center
of rotation. (Tomas Bujnak, Caligari
Corp.)
Names |
Description |
Default |
Type |
Flags |
Selection |
|
--- |
string |
INPUT, |
center x |
|
--- |
real |
INPUT, |
center y |
|
--- |
real |
INPUT, |
center z |
|
--- |
real |
INPUT, |
yaw |
|
--- |
real |
INPUT, |
pitch |
|
--- |
real |
INPUT, |
roll |
|
--- |
real |
INPUT,
|
Last
modified: 25/10/2005
Widget:Transform
version 1.0
General
transform script command. (Tomas
Bujnak, Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Selection |
|
--- |
string |
INPUT, |
rotate x |
|
--- |
real |
INPUT, |
rotate y |
|
--- |
real |
INPUT, |
rotate z |
|
--- |
real |
INPUT, |
center x |
|
--- |
real |
INPUT, |
center y |
|
--- |
real |
INPUT, |
center z |
|
--- |
real |
INPUT, |
scale x |
|
--- |
real |
INPUT, |
scale y |
|
--- |
real |
INPUT, |
scale z |
|
--- |
real |
INPUT, |
shear xy |
|
--- |
real |
INPUT, |
shear xz |
|
--- |
real |
INPUT, |
shear yz |
|
--- |
real |
INPUT,
|
Last
modified: 07/06/2007
Widget
Transformation Undo Redo Command version 1.0
Widget
transform undo redo command. (Tomas
Bujnak, Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 18/01/2005
Widget:SetConListValue
version 1.0
Helper for
setting value on RdStrEnum connector.
(Tomas Bujnak, Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Selection |
|
--- |
string |
INPUT, |
Value |
|
--- |
string |
INPUT,
|
Last
modified: 15/02/2005
Widget
blocking select command version 1.0
Widgets
blocking select helper command.
(Tomas Bujnak, Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Nodes |
Nodes |
--- |
string |
INPUT,
|
Last
modified: 02/01/2007
Widget
opening select command version 1.0
Select
helper command that opens default widget for new selection.
(Tomas Bujnak, Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Nodes |
|
--- |
string |
INPUT, |
Old nodes |
|
--- |
string |
INPUT,
|
Last
modified: 23/02/2007
Close
managed widgets version 1.0
Close
managed widgets helper command. Use before performing topology operations on a
graph followed by result node selection.
(Tomas Bujnak, Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 29/03/2007
Show
RATT Panel Command version 1.0
Show the
Mesh Editor display settings for specified window.
(Michal Valient)
Names |
Description |
Default |
Type |
Flags |
WinID |
WinID of the window for
which panel is opened |
--- |
string |
INPUT,
|
Last
modified: 07/08/2005
BuildNormalmap
version 1.0
Simplify
selected nodes and create normal map between hires and lowres meshes. (Tomas Bujnak)
Names |
Description |
Default |
Type |
Flags |
Nodes list |
List of nodes to build
normal map for |
--- |
string |
INPUT,
|
Last
modified: 09/06/2005
SimplifyMesh
version 1.0
Simplify
meshes of specified nodes. (Tomas
Bujnak)
Names |
Description |
Default |
Type |
Flags |
Nodes list |
List of nodes to build
normal map for |
--- |
string |
INPUT,
|
Last
modified: 09/06/2004
Build
Normalmap Binary Op Command version 1.0
Create
normal map from hires and lowres meshes.
(Tomas Bujnak)
Names |
Description |
Default |
Type |
Flags |
Nodes list |
List of nodes to build
normal map for |
--- |
string |
INPUT,
|
Last
modified: 09/06/2004
Mesh
selection Undo Redo Command version 1.0
Undo/redo
helper command for mesh selections
(Tomas Bujnak)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 12/04/2005
Bridge
selection Undo Redo Command version 1.0
Bridge
selection undo/redo helper command.
(Tomas Bujnak)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 09/02/2006
Mesh
modifer undo/redo version 1.0
Helper
command used for recording undo/redo states for modified meshes
(Tomas Bujnak)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 02/09/2005
Enter
Mesh Edit Command version 1.0
Meshedit
initialization helper command (Tomas
Bujnak)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 08/04/2005
Leave
Mesh Edit Command version 1.0
Mesh editor
cleanup helper command (Tomas Bujnak)
Names |
Description |
Default |
Type |
Flags |
Control in |
Control in |
--- |
int |
INPUT, CONTROLFLOW,
|
Widget
parameters |
Hidden widget
parameters |
--- |
Widget Parameters Data
object |
INPUT, HIDDEN,
|
Last
modified: 08/04/2005
Mesh
modifer undo/redo version 1.0
Helper
command used for recording undo/redo states for modified meshes
(Tomas Bujnak)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 02/09/2005
Shrink
selection version 1.0
Convert
selection to vertices and shrink it.
(Tomas Bujnak)
Names |
Description |
Default |
Type |
Flags |
ConntrolIn |
Control in |
--- |
uint |
INPUT, CONTROLFLOW,
|
Selection |
Selection |
--- |
string |
INPUT,
|
Last
modified: 21/03/2005
Smooth
selection version 1.0
Convert
selection to vertices and smooth it.
(Tomas Bujnak)
Names |
Description |
Default |
Type |
Flags |
ConntrolIn |
Control in |
--- |
uint |
INPUT, CONTROLFLOW,
|
Selection |
Selection |
--- |
string |
INPUT,
|
Last
modified: 21/03/2006
Grow
selection version 1.0
Grow
selection (Tomas Bujnak)
Names |
Description |
Default |
Type |
Flags |
ConntrolIn |
Control in |
--- |
uint |
INPUT, CONTROLFLOW,
|
Selection |
Selection |
--- |
string |
INPUT,
|
Last
modified: 24/08/2005
Outline
selection version 1.0
Convert
selection to vertices and get outline of selected areas
(Tomas Bujnak)
Names |
Description |
Default |
Type |
Flags |
ConntrolIn |
Control in |
--- |
uint |
INPUT, CONTROLFLOW,
|
Selection |
Selection |
--- |
string |
INPUT,
|
Last
modified: 21/03/2005
Select
connected version 1.0
Extend
current selection to all connected parts. Only highest priority selection is
extended in order faces, triangles, edges and vertices.
(Tomas Bujnak)
Names |
Description |
Default |
Type |
Flags |
ConntrolIn |
Control in |
--- |
uint |
INPUT, CONTROLFLOW,
|
Selection |
Selection |
--- |
string |
INPUT,
|
Last
modified: 21/03/2006
Invert
connected version 1.0
Invert
selection. Selection is constrained to connected elements only.
(Tomas Bujnak)
Names |
Description |
Default |
Type |
Flags |
ConntrolIn |
Control in |
--- |
uint |
INPUT, CONTROLFLOW,
|
Selection |
Selection |
--- |
string |
INPUT,
|
Last
modified: 21/03/2006
Select
material version 1.0
Extend
selection to all selected materials.
(Tomas Bujnak)
Names |
Description |
Default |
Type |
Flags |
ConntrolIn |
Control in |
--- |
uint |
INPUT, CONTROLFLOW,
|
Selection |
Selection |
--- |
string |
INPUT,
|
Last
modified: 30/08/2007
Select
path version 1.0
Select
shortest path between each two nearest elements.
(Tomas Bujnak)
Names |
Description |
Default |
Type |
Flags |
ConntrolIn |
Control in |
--- |
uint |
INPUT, CONTROLFLOW,
|
Selection |
Selection |
--- |
string |
INPUT,
|
Last
modified: 19/09/2007
Convert
selection version 1.0
Convert
current selection to selection specified by selection mode.
(Tomas Bujnak)
Names |
Description |
Default |
Type |
Flags |
ConntrolIn |
Control in |
--- |
uint |
INPUT, CONTROLFLOW,
|
Selection |
Selection |
--- |
string |
INPUT, |
Type |
Requested selection
type |
--- |
string |
INPUT,
|
Last
modified: 28/03/2006
Remove
mirror plane version 1.0
Remove
mirror modeler plane and node if no planes remained.
(Tomas Bujnak)
Names |
Description |
Default |
Type |
Flags |
ConntrolIn |
Control in |
--- |
uint |
INPUT, CONTROLFLOW,
|
Selection |
Selection |
--- |
string |
INPUT,
|
Last
modified: 18/08/2006
Invert
selection version 1.0
Invert
point edit selection. (Tomas Bujnak)
Names |
Description |
Default |
Type |
Flags |
ConntrolIn |
Control in |
--- |
uint |
INPUT, CONTROLFLOW,
|
Selection |
Selection |
--- |
string |
INPUT,
|
Last
modified: 27/03/2006
Pe
Deselect version 1.0
Deselect
point edit selection. (Tomas Bujnak)
Names |
Description |
Default |
Type |
Flags |
ConntrolIn |
Control in |
--- |
uint |
INPUT, CONTROLFLOW,
|
Selection |
Selection |
--- |
string |
INPUT,
|
Last
modified: 21/03/2006
Cancel
PE selection tool version 1.0
Cancels
selection based tool. Function resets selection and activate current selection
tool. (Tomas Bujnak)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 17/03/2006
Connect
vertices to face version 1.0
Form face
from selected vertices. (Tomas
Bujnak)
Names |
Description |
Default |
Type |
Flags |
ConntrolIn |
Control in |
--- |
uint |
INPUT, CONTROLFLOW,
|
Selection |
Selection |
--- |
string |
INPUT,
|
Last
modified: 12/09/2005
Subdivide
selected elements version 1.0
Subdivide
selected faces, triangles, edges and vertices.
(Tomas Bujnak)
Names |
Description |
Default |
Type |
Flags |
ConntrolIn |
Control in |
--- |
uint |
INPUT, CONTROLFLOW,
|
Selection |
Selection |
--- |
string |
INPUT,
|
Last
modified: 29/08/2005
Smoothdivide
selected elements version 1.0
Smoothdivide
selected faces and triangles. (Tomas
Bujnak)
Names |
Description |
Default |
Type |
Flags |
ConntrolIn |
Control in |
--- |
uint |
INPUT, CONTROLFLOW,
|
Selection |
Selection |
--- |
string |
INPUT,
|
Last
modified: 06/09/2005
Add
subdivision level version 1.0
Increase or
decrease subdivision level of selected elements.
(Tomas Bujnak)
Names |
Description |
Default |
Type |
Flags |
Selection |
Control in |
--- |
string |
INPUT, |
Strength |
Levels to add |
--- |
int |
INPUT,
|
Last
modified: 06/06/2005
AddSdsVertexWeight
version 1.0
Add SDS
vertex weight. (Tomas Bujnak)
Names |
Description |
Default |
Type |
Flags |
ConntrolIn |
Control in |
--- |
uint |
INPUT, CONTROLFLOW,
|
Selection |
Selection |
--- |
string |
INPUT, |
Weight |
Weight to add |
--- |
real |
INPUT,
|
Last
modified: 09/05/2006
AddSdsEdgeWeight
version 1.0
Add SDS
edge weight. (Tomas Bujnak)
Names |
Description |
Default |
Type |
Flags |
ConntrolIn |
Control in |
--- |
uint |
INPUT, CONTROLFLOW,
|
Selection |
Selection |
--- |
string |
INPUT, |
Weight |
Weight to add |
--- |
real |
INPUT,
|
Last
modified: 09/05/2006
Add
mirror modeler version 1.0
Add mirror
modeler node and add mirror plane.
(Tomas Bujnak)
Names |
Description |
Default |
Type |
Flags |
ConntrolIn |
Control in |
--- |
uint |
INPUT, CONTROLFLOW,
|
Selection |
Selection |
--- |
string |
INPUT,
|
Last
modified: 18/08/2006
Show
MM settings version 1.0
Show mirror
modeler settings panel. (Tomas
Bujnak)
Names |
Description |
Default |
Type |
Flags |
ConntrolIn |
Control in |
--- |
uint |
INPUT, CONTROLFLOW,
|
Selection |
Selection |
--- |
string |
INPUT,
|
Last
modified: 22/08/2006
Update
mirror plane version 1.0
Update
(reposition & reorient) current mirror plane.
(Tomas Bujnak)
Names |
Description |
Default |
Type |
Flags |
ConntrolIn |
Control in |
--- |
uint |
INPUT, CONTROLFLOW,
|
Selection |
Selection |
--- |
string |
INPUT,
|
Last
modified: 22/08/2006
Tip
version 1.0
Tip
selected faces or triangles (Tomas
Bujnak)
Names |
Description |
Default |
Type |
Flags |
ConntrolIn |
Control in |
--- |
uint |
INPUT, CONTROLFLOW,
|
Selection |
Selection |
--- |
string |
INPUT,
|
Last
modified: 01/08/2005
Flip
selected faces and triangles version 1.0
Flip
selected faces or triangles. If nothing is selected, flip faces of whole
object. (Tomas Bujnak)
Names |
Description |
Default |
Type |
Flags |
ConntrolIn |
Control in |
--- |
uint |
INPUT, CONTROLFLOW,
|
Selection |
Selection |
--- |
string |
INPUT,
|
Last
modified: 09/08/2005
Flip
inner face edge version 1.0
Flip inner
face edge. (Tomas Bujnak)
Names |
Description |
Default |
Type |
Flags |
ConntrolIn |
Control in |
--- |
uint |
INPUT, CONTROLFLOW,
|
Selection |
Selection |
--- |
string |
INPUT,
|
Last
modified: 06/09/2007
OPtimize
faces triangulation version 1.0
Optimize
triangulation of selected faces.
(Tomas Bujnak)
Names |
Description |
Default |
Type |
Flags |
ConntrolIn |
Control in |
--- |
uint |
INPUT, CONTROLFLOW,
|
Selection |
Selection |
--- |
string |
INPUT,
|
Last
modified: 06/09/2007
Weld
version 1.0
Weld
selected elements to one vertex
(Tomas Bujnak)
Names |
Description |
Default |
Type |
Flags |
ConntrolIn |
Control in |
--- |
uint |
INPUT, CONTROLFLOW,
|
Selection |
Selection |
--- |
string |
INPUT,
|
Last
modified: 03/08/2005
Collapse
loop version 1.0
Collapse
edges of selected faces or edges into vertices. (Tomas Bujnak)
Names |
Description |
Default |
Type |
Flags |
ConntrolIn |
Control in |
--- |
uint |
INPUT, CONTROLFLOW,
|
Selection |
Selection |
--- |
string |
INPUT,
|
Last
modified: 21/09/2007
Widget:NormalSweepSelection
version 1.0
Sweep faces
or triangles in normal direction
(Tomas Bujnak)
Names |
Description |
Default |
Type |
Flags |
ConntrolIn |
Control in |
--- |
uint |
INPUT, CONTROLFLOW,
|
Selection |
Selection |
--- |
string |
INPUT, |
Boolean mode |
None, bool, bool,
shell |
--- |
uint |
INPUT, |
Step |
Sweeping step |
--- |
real |
INPUT, |
Segmets |
Number of
segments |
--- |
boolean |
INPUT, |
Group regions |
Sweep neighboring faces as
one region |
--- |
boolean |
INPUT, |
Average extrude
normal |
Average extrude
normal |
--- |
boolean |
INPUT,
|
Last
modified: 03/08/2005
Extrude
version 1.0
Extrude
faces or triangles and apply previous transformation.
(Tomas Bujnak)
Names |
Description |
Default |
Type |
Flags |
ConntrolIn |
Control in |
--- |
uint |
INPUT, CONTROLFLOW,
|
Selection |
Selection |
--- |
string |
INPUT,
|
Last
modified: 03/08/2005
duplicate
version 1.0
Duplicate
selected vertices, faces and triangles
(Tomas Bujnak)
Names |
Description |
Default |
Type |
Flags |
ConntrolIn |
Control in |
--- |
uint |
INPUT, CONTROLFLOW,
|
Selection |
Selection |
--- |
string |
INPUT,
|
Last
modified: 24/08/2005
Mirror
selection version 1.0
Mirror
selected elements. Also flip face normals.
(Tomas Bujnak)
Names |
Description |
Default |
Type |
Flags |
ConntrolIn |
Control in |
--- |
uint |
INPUT, CONTROLFLOW,
|
Selection |
Selection |
--- |
string |
INPUT,
|
Last
modified: 24/08/2005
Update
mirror plane position version 1.0
Update
mirror tool position. (Tomas Bujnak)
Names |
Description |
Default |
Type |
Flags |
Selection |
Selection |
--- |
string |
INPUT,
|
Last
modified: 27/08/2007
Update
mirror plane normal version 1.0
Update
mirror tool normal. (Tomas Bujnak)
Names |
Description |
Default |
Type |
Flags |
Selection |
Selection |
--- |
string |
INPUT,
|
Last
modified: 27/08/2007
Delete
elements version 1.0
Delete
selected elements. Faces and triangles are removed completely, edge removal
merges polygons. (Tomas Bujnak)
Names |
Description |
Default |
Type |
Flags |
ConntrolIn |
Control in |
--- |
uint |
INPUT, CONTROLFLOW,
|
Selection |
Selection |
--- |
string |
INPUT,
|
Last
modified: 09/08/2005
Split
polygons along selected edges version 1.0
Split
polygons along selected edges (Tomas
Bujnak)
Names |
Description |
Default |
Type |
Flags |
ConntrolIn |
Control in |
--- |
uint |
INPUT, CONTROLFLOW,
|
Selection |
Selection |
--- |
string |
INPUT,
|
Last
modified: 09/08/2005
Merge
polygons version 1.0
Merge
polygons by removing selected elements
(Tomas Bujnak)
Names |
Description |
Default |
Type |
Flags |
ConntrolIn |
Control in |
--- |
uint |
INPUT, CONTROLFLOW,
|
Selection |
Selection |
--- |
string |
INPUT,
|
Last
modified: 09/08/2005
WeldEdges
version 1.0
Welds
selected edges together (Bridge
selection undo/redo helper command.)
Names |
Description |
Default |
Type |
Flags |
Selection |
Selection |
--- |
string |
INPUT,
|
Last
modified: 03/02/2006
ApplyShrinkWrapMapping
version 1.0
Shrink-wrap
mapping calculation (Bridge selection
undo/redo helper command.)
Names |
Description |
Default |
Type |
Flags |
Selection |
Control in |
--- |
string |
INPUT,
|
Last
modified: 03/27/2006
Scissors
version 1.0
Scissors
tool. Cuts the mesh along selected edges
(Bridge selection undo/redo helper command.)
Names |
Description |
Default |
Type |
Flags |
Selection |
Selection |
--- |
string |
INPUT,
|
Last
modified: 03/05/2006
MeshModifiers:BevelTool
version 1.0
Bevel
polygon command. (Tomas Bujnak)
Names |
Description |
Default |
Type |
Flags |
ConntrolIn |
Control in |
--- |
uint |
INPUT, CONTROLFLOW,
|
Selection |
Selection |
--- |
string |
INPUT, |
Offset |
Bevel offset |
--- |
real |
INPUT, |
Update selection |
Update selection after
beveling |
--- |
boolean |
INPUT, |
Quads |
Quad mode |
--- |
boolean |
INPUT, |
Height |
Bevel height |
--- |
real |
INPUT,
|
Last
modified: 10/08/2005
Lock
movement to selection version 1.0
Extract
lock directions from current selection.
(Tomas Bujnak)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 02/05/2006
Reset
lock to selection version 1.0
Reset
selection movement locking. (Tomas
Bujnak)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 02/05/2006
DisplacementMapping
version 1.0
Displacmement
mapping command, uses height map to shift vertices in normal direction (Bridge selection undo/redo helper
command.)
Names |
Description |
Default |
Type |
Flags |
Selection |
Selection |
--- |
string |
INPUT,
|
Last
modified: 05/15/2005
EndDisplacementMapping
version 1.0
Displacmement
mapping command, uses height map to shift vertices in normal direction (Bridge selection undo/redo helper
command.)
Names |
Description |
Default |
Type |
Flags |
Selection |
Selection |
--- |
string |
INPUT,
|
Last
modified: 05/15/2005
Activate
point edit widget version 1.0
Activate
point edit widget. If object not in point edit mode, PE is activated. (Tomas Bujnak)
Names |
Description |
Default |
Type |
Flags |
Widget group |
Widget management
group |
--- |
string |
INPUT, |
Widget |
Widget name |
--- |
string |
INPUT, |
Aspect |
Widget aspect
name |
--- |
string |
INPUT, |
Selection |
List of nodes |
--- |
string |
INPUT,
|
Last
modified: 05/06/2006
EnableDisplacementBrush
version 1.0
Toggle
displacement mapping brush (Bridge
selection undo/redo helper command.)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 06/21/2005
DMBrushStroke
version 1.0
Displacement
brush stroke command (Bridge
selection undo/redo helper command.)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 06/22/2005
CreateHair
version 1.0
Create hair
on selected objects (Bridge selection
undo/redo helper command.)
Names |
Description |
Default |
Type |
Flags |
Selection |
Selection |
--- |
string |
INPUT, |
Default length |
Default length |
--- |
real |
INPUT, |
Default density |
Default density |
--- |
real |
INPUT,
|
Last
modified: 12/04/2006
EnableHairBrush
Command version 1.0
Enable hair
brush (Bridge selection undo/redo
helper command.)
Names |
Description |
Default |
Type |
Flags |
Tool GUID |
Tool GUID |
--- |
string |
INPUT,
|
Last
modified: 12/04/2006
EditHairStream
Command version 1.0
Generic
stub for edit hair stream command
(Bridge selection undo/redo helper command.)
Names |
Description |
Default |
Type |
Flags |
Max |
Max |
--- |
real |
INPUT,
|
Last
modified: 01/24/2007
ShrinkwrapStep
version 1.0
Shrink-wrap
calculation step (Bridge selection
undo/redo helper command.)
Names |
Description |
Default |
Type |
Flags |
Step count |
Step count |
--- |
uint |
INPUT,
|
Last
modified: 01/05/2007
HairPreset
version 1.0
Setup hair
preset command (Bridge selection
undo/redo helper command.)
Names |
Description |
Default |
Type |
Flags |
Selection |
Selection |
--- |
string |
INPUT, |
Preset |
Preset |
--- |
string |
INPUT,
|
Last
modified: 01/11/2006
Flatten
node version 1.0
Flatten
node to simple mesh. (Tomas Bujnak)
Names |
Description |
Default |
Type |
Flags |
Selection |
Selection |
--- |
string |
INPUT,
|
Last
modified: 18/08/2006
Mesh
Make Smooth Normals Command version 1.0
Smooth
Normals (Pavol Elias)
Names |
Description |
Default |
Type |
Flags |
type |
Generate Normals
Type |
--- |
uint |
INPUT, |
selection |
Selection |
--- |
string |
INPUT, |
angle |
Autofacet Angle |
--- |
real |
INPUT,
|
Last
modified: 01/03/2007
ApplyWig
version 1.0
Apply hair
wig command (Bridge selection
undo/redo helper command.)
Names |
Description |
Default |
Type |
Flags |
Selection |
Selection |
--- |
string |
INPUT,
|
Last
modified: 03/20/2006
Heel
version 1.0
Weld
vertices within defined range. (Tomas
Bujnak)
Names |
Description |
Default |
Type |
Flags |
ConntrolIn |
Control in |
--- |
uint |
INPUT, CONTROLFLOW,
|
Selection |
Selection |
--- |
string |
INPUT, |
Radius |
Heeling radius |
--- |
real |
INPUT, |
Mode |
Heeling mode |
--- |
string |
INPUT,
|
Last
modified: 14/07/2007
Apply
command version 1.0
Helper
command that applies command defined by widget parameters after selection has
been made. (Tomas Bujnak)
Names |
Description |
Default |
Type |
Flags |
ConntrolIn |
Control in |
--- |
uint |
INPUT, CONTROLFLOW,
|
Widget
parameters |
Hidden widget
parameters |
--- |
Widget Parameters Data
object |
INPUT, HIDDEN,
|
Last
modified: 21/03/2006
Separate
selected version 1.0
Separate
selected faces to new object. (Tomas
Bujnak)
Names |
Description |
Default |
Type |
Flags |
ConntrolIn |
Control in |
--- |
uint |
INPUT, CONTROLFLOW,
|
Selection |
Selection |
--- |
string |
INPUT,
|
Last
modified: 15/09/2007
Show
hidden geometry version 1.0
Show mesh
edit hidden geometry. (Tomas Bujnak)
Names |
Description |
Default |
Type |
Flags |
Selection |
Selection |
--- |
string |
INPUT,
|
Last
modified: 05/10/2007
Hide
selected version 1.0
Hide
selected geometry. (Tomas Bujnak)
Names |
Description |
Default |
Type |
Flags |
Selection |
Selection |
--- |
string |
INPUT,
|
Last
modified: 04/10/2007
Hide
deselected version 1.0
Hide
deselected geometry (selection remains visible).
(Tomas Bujnak)
Names |
Description |
Default |
Type |
Flags |
Selection |
Selection |
--- |
string |
INPUT,
|
Last
modified: 26/10/2007
Material
Editor Paint Face Command version 1.0
Material
editor paint face handler. (Tomas
Bujnak)
Names |
Description |
Default |
Type |
Flags |
Selection |
Selection |
--- |
string |
INPUT,
|
Last
modified: 21/11/2007
Repaint
material command version 1.0
Material
editor repaint material tool. (Tomas
Bujnak)
Names |
Description |
Default |
Type |
Flags |
Selection |
Selection |
--- |
string |
INPUT, |
Material index |
Material index |
--- |
uint |
INPUT,
|
Last
modified: 21/11/2007
Set
material command version 1.0
Set one
material to whole selection. (Tomas
Bujnak)
Names |
Description |
Default |
Type |
Flags |
Selection |
Selection |
--- |
string |
INPUT,
|
Last
modified: 21/11/2007
ResetSds
version 1.0
Reset
subdiv surfaces properties. (Tomas
Bujnak)
Names |
Description |
Default |
Type |
Flags |
Selection |
Selection |
--- |
string |
INPUT, |
Level |
Reset SDS level |
--- |
boolean |
INPUT, |
Edges |
Reset SDS edge
weights |
--- |
boolean |
INPUT, |
Vertices |
Reset SDS vertex
weights |
--- |
boolean |
INPUT,
|
Last
modified: 11/01/2008
Intersect
tool version 1.0
Mesh self
intersection tool. (Tomas Bujnak)
Names |
Description |
Default |
Type |
Flags |
Selection |
Selection |
--- |
string |
INPUT, |
Operation |
Operation |
--- |
string |
INPUT,
|
Last
modified: 28/02/2008
Bool
with history kept version 1.0
Boolean two
set of objects with history kept.
(Tomas Bujnak)
Names |
Description |
Default |
Type |
Flags |
Selection A |
|
--- |
string |
INPUT, |
Selection B |
|
--- |
string |
INPUT, |
Operation |
Boolean operation
name |
--- |
string |
INPUT, |
Keep material |
Keep material |
--- |
boolean |
INPUT, |
Keep material |
Keep material |
--- |
boolean |
INPUT, |
Precision |
Identity normalized
coordinates |
--- |
real |
INPUT, |
Quads |
Quad mode |
--- |
real |
INPUT, |
Result |
Result node |
--- |
string |
OUTPUT,
|
Last
modified: 04/04/2008
Bool
directly version 1.0
Boolean two
sets of objects directly. (Tomas
Bujnak)
Names |
Description |
Default |
Type |
Flags |
Selection A |
|
--- |
string |
INPUT, |
Selection B |
|
--- |
string |
INPUT, |
Precision |
Snapping distance in 1/100
units |
--- |
real |
INPUT, |
Operation |
Boolean operation
name |
--- |
string |
INPUT, |
Keep material |
Keep material |
--- |
boolean |
INPUT, |
Keep material |
Keep material |
--- |
boolean |
INPUT, |
Quads |
Quad mode |
--- |
real |
INPUT, |
Result |
Result node |
--- |
string |
OUTPUT,
|
Last
modified: 04/04/2008
Boolean
Add created primitive version 1.0
Add
primitive using specified boolean tool.
(Tomas Bujnak)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 15/04/2008
Bool
control mesh version 1.0
Boolean
second obj with first obj control mesh.
(Tomas Bujnak)
Names |
Description |
Default |
Type |
Flags |
Selection A |
|
--- |
string |
INPUT, |
Selection B |
|
--- |
string |
INPUT, |
Precision |
Snapping distance in 1/100
units |
--- |
real |
INPUT, |
Operation |
Boolean operation
name |
--- |
string |
INPUT, |
Keep material |
Keep material |
--- |
boolean |
INPUT, |
Keep material |
Keep material |
--- |
boolean |
INPUT, |
Quads |
Quad mode |
--- |
real |
INPUT, |
Result |
Result node |
--- |
string |
OUTPUT,
|
Last
modified: 23/04/2008
Quadrify
polygons version 1.0
Split
5+gons into triangles and quads.
(Tomas Bujnak)
Names |
Description |
Default |
Type |
Flags |
ConntrolIn |
Control in |
--- |
uint |
INPUT, CONTROLFLOW,
|
Selection |
Selection |
--- |
string |
INPUT,
|
Last
modified: 05/05/2008
Apply
pivot transform to mesh version 1.0
Apply pivot
transformation into mesh. (Tomas
Bujnak)
Names |
Description |
Default |
Type |
Flags |
ConntrolIn |
Control in |
--- |
uint |
INPUT, CONTROLFLOW,
|
Selection |
Selection |
--- |
string |
INPUT,
|
Last
modified: 22/09/2008
PE
transformation Undo Redo Command version 1.0
Mesh editor
transform undo-redo command. (Tomas
Bujnak)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 23/02/2007
Change
active vertex morph version 1.0
Change
active vertex morph to new one according to panel settings. Also perform vertex
buffers retarget if control mesh changed.
(Tomas Bujnak)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 22/10/2007
Phys
Sim Command version 1.0
Command
used to start and stop of simulation in current scene
(Anton Mateasik)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 01.01.2004
Phys
Next Step Command version 1.0
Command
used for calculation of next time step in simulation
(Anton Mateasik)
Names |
Description |
Default |
Type |
Flags |
PhysEngine |
Phys Engine Name |
--- |
string |
INPUT,
|
Last
modified: 01.11.2003
Phys
Attr Command version 1.0
Command
used for assignment of physical attributes to objects
(Anton Mateasik)
Names |
Description |
Default |
Type |
Flags |
Mass |
Mass |
--- |
real |
INPUT, |
Elasticity |
Elasticity |
--- |
real |
INPUT, |
Coarseness |
Coarseness |
--- |
real |
INPUT, |
Friction |
Friction |
--- |
real |
INPUT, |
Resistance |
Resistance |
--- |
real |
INPUT, |
Speed X |
Speed X |
--- |
real |
INPUT, |
Speed Y |
Speed Y |
--- |
real |
INPUT, |
Speed Z |
Speed Z |
--- |
real |
INPUT, |
Rotation X |
Rotation X |
--- |
real |
INPUT, |
Rotation Y |
Rotation Y |
--- |
real |
INPUT, |
Rotation Z |
Rotation Z |
--- |
real |
INPUT, |
Acc Speed X |
Acceleration X |
--- |
real |
INPUT, |
Acc Speed Y |
Acceleration Y |
--- |
real |
INPUT, |
Acc Speed Z |
Acceleration Z |
--- |
real |
INPUT, |
Acc Rotation X |
Angular Acceleration
X |
--- |
real |
INPUT, |
Acc Rotation Y |
Angular Acceleration
Y |
--- |
real |
INPUT, |
Acc Rotation Z |
Angular Acceleration
Z |
--- |
real |
INPUT, |
Inertia Matrix |
Inertia Matrix |
--- |
Matrix Float Data
object |
INPUT, HIDDEN,
|
Center Of Gravity
X |
Centre of gravity
X |
--- |
real |
INPUT, |
Center Of Gravity
Y |
Centre of gravity
Y |
--- |
real |
INPUT, |
Center Of Gravity
Z |
Centre of gravity
Z |
--- |
real |
INPUT, |
Object Name |
Object Name |
--- |
string |
INPUT, |
Density |
Material Density |
--- |
real |
INPUT, |
Selection |
Rosetta
Selection |
--- |
Selection Node Data
object |
INPUT, HIDDEN,
|
Last
modified: 01.09.2003
Phys
Stop Sim Command version 1.0
Command
stops engine in given space (Anton
Mateasik)
Names |
Description |
Default |
Type |
Flags |
EngineName |
Phys Engine Name
|
--- |
string |
INPUT,
|
Last
modified: 01.01.2005
Phys
Env Attr Command version 1.0
Command
used for assignement of environmental attributes to objects
(Anton Mateasik)
Names |
Description |
Default |
Type |
Flags |
Object Name |
Object Name |
--- |
string |
INPUT, |
Gravitation_X |
Space Gravitation
X |
--- |
real |
INPUT, |
Gravitation_Y |
Space Gravitation
Y |
--- |
real |
INPUT, |
Gravitation_Z |
Space Gravitation
Z |
--- |
real |
INPUT, |
Atmosphere |
Atmosphere
Density |
--- |
real |
INPUT, |
Thinning |
Atmosphere
Thinning |
--- |
real |
INPUT, |
Stream_X |
Stream X |
--- |
real |
INPUT, |
Stream_Y |
Stream Y |
--- |
real |
INPUT, |
Stream_Z |
Stream Z |
--- |
real |
INPUT, |
StreamType |
Stream Type |
--- |
int |
INPUT, |
Local Gravity |
Enable/Disable Local
Gravity |
--- |
boolean |
INPUT, |
Active |
Active State |
--- |
boolean |
INPUT, |
Selection |
Rosetta
Selection |
--- |
Selection Node Data
object |
INPUT, HIDDEN,
|
Last
modified: 01.04.2004
Phys
Register Obj Command version 1.0
Command
used for interactive addition of physical object to simulation
(Anton Mateasik)
Names |
Description |
Default |
Type |
Flags |
ObjName |
Object Name |
--- |
string |
INPUT, |
EngineName |
Phys Engine Name
|
--- |
string |
INPUT,
|
Last
modified: 01.10.2005
Phys
UnRegister Obj Command version 1.0
Command
used for interactive removing of physical object from simulation
(Anton Mateasik)
Names |
Description |
Default |
Type |
Flags |
ObjName |
Object Name |
--- |
string |
INPUT, |
EngineName |
Phys Engine Name
|
--- |
string |
INPUT,
|
Last
modified: 01.10.2005
Phys
Start Sim Command version 1.0
Command
starts engine in given space (Anton
Mateasik)
Names |
Description |
Default |
Type |
Flags |
EngineName |
Phys Engine Name
|
--- |
string |
INPUT, |
Status |
Phys Engine
Status |
--- |
boolean |
OUTPUT,
|
Last
modified: 01.01.2005
Simple
Collision Command version 1.0
Command
determines the collision between two objects
(Anton Mateasik)
Names |
Description |
Default |
Type |
Flags |
Object1 |
Object1 Name |
--- |
string |
INPUT, |
Object2 |
Object2 Name |
--- |
string |
INPUT, |
Option |
Collision Option |
--- |
int |
INPUT, |
CollData |
Collision
details |
--- |
Collision Data
object |
OUTPUT, |
Collision |
Collision |
--- |
int |
OUTPUT,
|
Last
modified: 01.06.2004
Init
Collision Command version 1.0
Command
used for initialization of collision manager for scene
(Anton Mateasik)
Names |
Description |
Default |
Type |
Flags |
Space |
Collision Space
Name |
--- |
string |
INPUT,
|
Last
modified: 01.06.2004
Remove
Phys Attr Command version 1.0
Command
removes physical attributes from object
(Anton Mateasik)
Names |
Description |
Default |
Type |
Flags |
Object Name |
Object Name |
--- |
string |
INPUT,
|
Last
modified: 01.09.2003
Phys
Create Engine Command version 1.0
Command
creates engine in a space (Anton
Mateasik)
Names |
Description |
Default |
Type |
Flags |
Space Name |
Space Name |
--- |
string |
INPUT, |
EngineName |
Phys Engine Name |
--- |
string |
OUTPUT,
|
Last
modified: 01.05.2005
Phys
Add Attr At 3D Command version 1.0
Command
used for assignment of physical attributes by d&d from library
(Anton Mateasik)
Names |
Description |
Default |
Type |
Flags |
Space Name |
Space Name |
--- |
string |
INPUT, |
Object Name |
Object Name |
--- |
string |
INPUT, |
PositionX |
Position X |
--- |
real |
INPUT, |
PositionY |
Position Y |
--- |
real |
INPUT, |
PositionZ |
Position Z |
--- |
real |
INPUT, |
New Object |
New Object Name |
--- |
string |
OUTPUT,
|
Last
modified: 01.03.2005
Phys
Add Env Attr At 3D Command version 1.0
Command
used for assignment of environmental attributes by d&d from library (Anton Mateasik)
Names |
Description |
Default |
Type |
Flags |
Space Name |
Space Name |
--- |
string |
INPUT, |
Object Name |
Object Name |
--- |
string |
INPUT, |
PositionX |
Position X |
--- |
real |
INPUT, |
PositionY |
Position Y |
--- |
real |
INPUT, |
PositionZ |
Position Z |
--- |
real |
INPUT, |
New Object |
New Object Name |
--- |
string |
OUTPUT,
|
Last
modified: 01.03.2005
Physics
ToolBarCreate Command version 1.0
Command
creates and opens physics toolbar
(Anton Mateasik)
Names |
Description |
Default |
Type |
Flags |
OwnerName |
Owner Node Name |
--- |
string |
INPUT,
|
Last
modified: 01.07.2005
Remove
Env Attr Command version 1.0
Command
removes environmental attributes from object
(Anton Mateasik)
Names |
Description |
Default |
Type |
Flags |
Object Name |
Object Name |
--- |
string |
INPUT,
|
Last
modified: 01.04.2004
Phys
Add Wind version 1.0
Command
creates and initializes wind object in scene
(Anton Mateasik)
Names |
Description |
Default |
Type |
Flags |
Space Name |
Space Name |
--- |
string |
INPUT, |
Wind Name |
Wind Name |
--- |
string |
OUTPUT, |
Local |
Local Wind |
--- |
boolean |
INPUT,
|
Last
modified: 01.06.2005
Enable/Disable
Collision version 1.0
Command
enables or disables collisions for object
(Anton Mateasik)
Names |
Description |
Default |
Type |
Flags |
Name |
Object Name |
--- |
string |
INPUT, |
Collision
Disable |
Disable/Enable
Collision |
--- |
boolean |
INPUT,
|
Last
modified: 05.09.2006
Activate
PhysWidget Command version 1.0
Command
activates widget for object with physical attributes
(Anton Mateasik)
Names |
Description |
Default |
Type |
Flags |
bszNodeName |
Object Name |
--- |
string |
INPUT,
|
Last
modified: 01.07.2005
Add
Impulse Command version 1.0
Command
adds impulse to object with physical attributes (Anton Mateasik)
Names |
Description |
Default |
Type |
Flags |
Target |
Target Name |
--- |
string |
INPUT, |
Torque |
Vector of Torque |
--- |
Point Data
object |
INPUT, |
Impulse |
Vector of
Impulse |
--- |
Point Data
object |
INPUT,
|
Last
modified: 09.01.2007
Add
Constraint Command version 1.0
Command
adds constraint node for given objects
(Anton Mateasik)
Names |
Description |
Default |
Type |
Flags |
Target |
Target Name |
--- |
string |
INPUT, |
Position |
Constraint
Position |
--- |
Point Data
object |
INPUT, |
Type |
Constraint type |
--- |
int |
INPUT, |
Active |
Activation flag |
--- |
boolean |
INPUT, |
Constraint Name |
Constraint Name |
--- |
string |
INPUT,
|
Last
modified: 01.02.2007
Phys
Register Command version 1.0
Command
registers physics objects to other packages
(Anton Mateasik)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 01.02.2007
SetSpeed
version 1.0
Command
sets specific speeds for object
(Anton Mateasik)
Names |
Description |
Default |
Type |
Flags |
Node |
Node name |
--- |
string |
INPUT, |
Type |
Speed Type |
--- |
string |
INPUT, |
X |
X Component |
--- |
real |
INPUT, |
Y |
Y Component |
--- |
real |
INPUT, |
Z |
Z Component |
--- |
real |
INPUT, |
Default |
Default |
--- |
boolean |
INPUT,
|
Last
modified: 06.05.2007
Physics
Event Command version 1.0
Phys Event
Activity Command (Anton Mateasik)
Names |
Description |
Default |
Type |
Flags |
Active |
Active flag |
--- |
boolean |
INPUT, |
Object |
Controlled
Object |
--- |
string |
INPUT, |
Peer |
Peer Object |
--- |
string |
INPUT, |
Event |
Event ID |
--- |
string |
INPUT,
|
Last
modified: 10.09.2007
Phys
Update Command version 1.0
Command
ensures the update of engine (Anton
Mateasik)
Names |
Description |
Default |
Type |
Flags |
EngineName |
Phys Engine Name |
--- |
string |
INPUT, |
Data |
Update Data |
--- |
object |
OUTPUT,
|
Last
modified: 26.09.2007
Add
PhysCloth Commnad version 1.0
Command
used for assignement of cloth attributes
(Anton Mateasik)
Names |
Description |
Default |
Type |
Flags |
Object Name |
Object Name |
--- |
string |
INPUT, |
Selection |
Rosetta
Selection |
--- |
Selection Node Data
object |
INPUT, HIDDEN,
|
Add/Remove |
Add/Remove
Attributes |
--- |
boolean |
INPUT,
|
Last
modified: 03.03.2008
Reset
Cloth Commnad version 1.0
Command
resets cloth attributes (Anton
Mateasik)
Names |
Description |
Default |
Type |
Flags |
Object Name |
Object Name |
--- |
string |
INPUT, |
Selection |
Rosetta
Selection |
--- |
Selection Node Data
object |
INPUT, HIDDEN,
|
Last
modified: 22.05.2008
Update
Cloth Shape version 1.0
Commnad
updates cloth shape (Anton Mateasik)
Names |
Description |
Default |
Type |
Flags |
Cloth Node |
Cloth Node name |
--- |
string |
INPUT, |
Cloth Mesh |
Cloth Node Mesh |
--- |
Mesh Data object |
INPUT, |
Cloth Matrix |
Cloth Matrix |
--- |
Matrix Float Data
object |
INPUT,
|
Last
modified: 06.11.2008
Attach
object to bone version 1.0
Attach
object to bone command. (Tomas
Bujnak, Caligar corp.)
Names |
Description |
Default |
Type |
Flags |
Node |
Object node name |
--- |
string |
INPUT, |
Bone |
Object bone name |
--- |
string |
INPUT,
|
Last
modified: 29/09/2006
Attach
skin to bone version 1.0
Attach
object as a skin command. (Tomas
Bujnak, Caligar corp.)
Names |
Description |
Default |
Type |
Flags |
Node |
Object node name |
--- |
string |
INPUT, |
Bone |
Object bone name |
--- |
string |
INPUT,
|
Last
modified: 30/10/2006
SetBoneSkinEnvelopeJointParams
version 1.0
Script
commnad that sets joint factor and radius of bone skinning envelope.
(Tomas Bujnak, Caligar corp.)
Names |
Description |
Default |
Type |
Flags |
Bone |
Bone name |
--- |
string |
INPUT, |
Joint |
Joint number |
--- |
uint |
INPUT, |
Factor |
Multiplier for joint
skinning factor |
--- |
real |
INPUT, |
Radius |
Multiplier for joint
skinning radius |
--- |
real |
INPUT,
|
Last
modified: 07/11/2006
ScaleBoneSkinEnvelope
version 1.0
Script
command that scales joint and radius for each joint in bone skinning envelope
data object. (Tomas Bujnak, Caligar
corp.)
Names |
Description |
Default |
Type |
Flags |
Bone |
Bone name |
--- |
string |
INPUT, |
Factor |
Multiplier for joint
skinning factor |
--- |
real |
INPUT, |
Radius |
Multiplier for joint
skinning radius |
--- |
real |
INPUT,
|
Last
modified: 07/11/2006
Attach
template obj to bone version 1.0
Attach
skeleton object to bone helper command.
(Tomas Bujnak, Caligar corp.)
Names |
Description |
Default |
Type |
Flags |
Template |
Object template |
--- |
string |
INPUT, |
Transform |
Transform for attached
object |
--- |
Matrix Float Data
object |
INPUT, |
Bone |
Bone node name |
--- |
string |
INPUT,
|
Last
modified: 16/11/2006
Activate
character editor version 1.0
Activate
character editor on selected objects. If selected object not inside character or
does not contain character, activate character creation tool.
(Tomas Bujnak, Caligar corp.)
Names |
Description |
Default |
Type |
Flags |
Selection |
Selection |
--- |
string |
INPUT, |
Tool |
Tool |
--- |
string |
INPUT, |
Mode |
Mode |
--- |
string |
INPUT, |
Params |
Params |
--- |
string |
INPUT,
|
Last
modified: 16/11/2006
ToggleIkLock
version 1.0
Toggle IK
locks for specified IK motion controllers.
(Tomas Bujnak, Caligar corp.)
Names |
Description |
Default |
Type |
Flags |
Selection |
Selection |
--- |
string |
INPUT, |
Lock |
Lock node |
--- |
string |
INPUT,
|
Last
modified: 21/11/2006
Activate
default selection tool version 1.0
Activate
default selection tool. (Tomas
Bujnak, Caligar corp.)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 21/11/2006
Align
handle with skeleton version 1.0
Align
handle with skeleton space. (Tomas
Bujnak, Caligar corp.)
Names |
Description |
Default |
Type |
Flags |
Selection |
Selection |
--- |
string |
INPUT,
|
Last
modified: 27/11/2006
Align
handle with owner version 1.0
Align
handle with node owner. (Tomas
Bujnak, Caligar corp.)
Names |
Description |
Default |
Type |
Flags |
Selection |
Selection |
--- |
string |
INPUT,
|
Last
modified: 27/11/2006
Align
handle with node version 1.0
Align
handle with node command. (Tomas
Bujnak, Caligar corp.)
Names |
Description |
Default |
Type |
Flags |
Selection |
Selection |
--- |
string |
INPUT, |
Node |
Source node |
--- |
string |
INPUT,
|
Last
modified: 27/11/2006
Link
template obj with bone version 1.0
Link
template object to skeleton bone.
(Tomas Bujnak, Caligar corp.)
Names |
Description |
Default |
Type |
Flags |
Template |
Object template |
--- |
string |
INPUT, |
Transform |
Transform for attached
object |
--- |
Matrix Float Data
object |
INPUT, |
Bone |
Bone node name |
--- |
string |
INPUT,
|
Last
modified: 16/11/2006
ToggleDynamicIkLock
version 1.0
Toggle
dynamic IK locks helper command.
(Tomas Bujnak, Caligar corp.)
Names |
Description |
Default |
Type |
Flags |
Lock |
Lock node |
--- |
string |
INPUT,
|
Last
modified: 04/12/2006
Add
skeleton version 1.0
Add
skeleton node. (Tomas Bujnak, Caligar
corp.)
Names |
Description |
Default |
Type |
Flags |
PosX |
X position |
--- |
real |
INPUT, |
PosY |
Y position |
--- |
real |
INPUT, |
PosZ |
Z position |
--- |
real |
INPUT,
|
Last
modified: 27/11/2006
Add
next joint version 1.0
Add joint
to skeleton. If node defines joint, also bone is added. if node defines bone,
bone is split and new joint is attached to that bone.
(Tomas Bujnak, Caligar corp.)
Names |
Description |
Default |
Type |
Flags |
PosX |
X position |
--- |
real |
INPUT, |
PosY |
Y position |
--- |
real |
INPUT, |
PosZ |
Z position |
--- |
real |
INPUT, |
Node |
Node name |
--- |
string |
INPUT,
|
Last
modified: 27/11/2006
Insert
joint at version 1.0
Insert
joint to bone command. (Tomas Bujnak,
Caligar corp.)
Names |
Description |
Default |
Type |
Flags |
Bone |
Bone node name |
--- |
string |
INPUT, |
PosX |
PosX |
--- |
real |
INPUT, |
PosY |
PosY |
--- |
real |
INPUT, |
PosZ |
PosZ |
--- |
real |
INPUT,
|
Last
modified: 08/01/2007
Remove
joint version 1.0
Remove
joint from skeleton structure, update topology. (Tomas Bujnak, Caligar corp.)
Names |
Description |
Default |
Type |
Flags |
Node |
Node name |
--- |
string |
INPUT,
|
Last
modified: 09/01/2007
Edit
joints directly version 1.0
Show joints
panels for direct editing. (Tomas
Bujnak, Caligar corp.)
Names |
Description |
Default |
Type |
Flags |
Node |
Node name |
--- |
string |
INPUT,
|
Last
modified: 10/01/2007
IK
exit transform Undo Redo version 1.0
Edit mode
IK transform undo/redo handler.
(Tomas Bujnak, Caligar corp.)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 22/02/2007
Attach
skin to skeleton version 1.0
Attach mesh
to skeleton helper command. (Tomas
Bujnak, Caligar corp.)
Names |
Description |
Default |
Type |
Flags |
Node |
Object node name |
--- |
string |
INPUT, |
Skeleton |
Skeleton name |
--- |
string |
INPUT, |
Blending |
Blending region |
--- |
real |
INPUT, |
Max bones |
Max number of
bones |
--- |
int |
INPUT, |
Smoothness |
Smoothness of transition
region between bones |
--- |
real |
INPUT,
|
Last
modified: 01/03/2007
Reset
pose version 1.0
Reset pose
to straight. If you select joint adjacent limbs are reset. If you select whole
actor or skeleton, all joints are processed.
(Tomas Bujnak, Caligar corp.)
Names |
Description |
Default |
Type |
Flags |
Selection |
Selection |
--- |
string |
INPUT,
|
Last
modified: 05/03/2007
Set
pose as default version 1.0
Set current
pose as default pose. (Tomas Bujnak,
Caligar corp.)
Names |
Description |
Default |
Type |
Flags |
Selection |
Selection |
--- |
string |
INPUT,
|
Last
modified: 05/03/2007
IK
handle transform Undo Redo version 1.0
Ik motion
controller transform undo/redo helper.
(Tomas Bujnak, Caligar corp.)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 12/03/2007
Duplicate
IK handle version 1.0
Attaches
aligned template clone to bone.
(Tomas Bujnak, Caligar corp.)
Names |
Description |
Default |
Type |
Flags |
Template |
Object template |
--- |
string |
INPUT, |
Transform |
Transform for attached
object |
--- |
Matrix Float Data
object |
INPUT, |
Bone |
Bone node name |
--- |
string |
INPUT,
|
Last
modified: 21/03/2007
Duplicate
IK lock version 1.0
Duplicate
IK lock. (Tomas Bujnak, Caligar
corp.)
Names |
Description |
Default |
Type |
Flags |
Template |
Object template |
--- |
string |
INPUT, |
Transform |
Transform for attached
object |
--- |
Matrix Float Data
object |
INPUT, |
Bone |
Bone node name |
--- |
string |
INPUT,
|
Last
modified: 13/04/2007
Detach
object from bone version 1.0
Detach
object from bone. Object is returned to it's stance position.
(Tomas Bujnak, Caligar corp.)
Names |
Description |
Default |
Type |
Flags |
Node |
Object node name |
--- |
string |
INPUT,
|
Last
modified: 29/09/2006
Detach
skin from bone version 1.0
Detach skin
from bone. If last skin is removed, object is moved to it's stance
position. (Tomas Bujnak, Caligar
corp.)
Names |
Description |
Default |
Type |
Flags |
Node |
Node name |
--- |
string |
INPUT, |
Bone |
Bone name |
--- |
string |
INPUT,
|
Last
modified: 22/03/2007
Detach
skin from skeleton version 1.0
Detach skin
from skeleton. If last skin is removed, object will be moved to scene root. (Tomas Bujnak, Caligar corp.)
Names |
Description |
Default |
Type |
Flags |
Node |
Node name |
--- |
string |
INPUT, |
Skeleton |
Skeleton name |
--- |
string |
INPUT,
|
Last
modified: 23/03/2007
Remove
auto locks version 1.0
Remove
automatic dynapose locks. (Tomas
Bujnak, Caligar corp.)
Names |
Description |
Default |
Type |
Flags |
Widget |
Widget name |
--- |
string |
INPUT,
|
Last
modified: 28/03/2007
Copy
IK handle parameters version 1.0
Copy IK
handle parameters from source handle to target handle.
(Tomas Bujnak, Caligar corp.)
Names |
Description |
Default |
Type |
Flags |
Source |
|
--- |
Drag and drop source
object |
INPUT, |
Target |
|
--- |
string |
INPUT,
|
Last
modified: 13/04/2007
Copy
IK lock parameters version 1.0
Copy IK
lock parameters from source lock to target lock.
(Tomas Bujnak, Caligar corp.)
Names |
Description |
Default |
Type |
Flags |
Source |
|
--- |
Drag and drop source
object |
INPUT, |
Target |
|
--- |
string |
INPUT,
|
Last
modified: 13/04/2007
Drop
limb to joint version 1.0
Drop limb
to joint. (Tomas Bujnak, Caligar
corp.)
Names |
Description |
Default |
Type |
Flags |
Template |
Limb template |
--- |
string |
INPUT, |
Joint |
Target joint |
--- |
string |
INPUT,
|
Last
modified: 13/04/2007
Drop
limb to skeleton version 1.0
Drop limb
to skeleton. (Tomas Bujnak, Caligar
corp.)
Names |
Description |
Default |
Type |
Flags |
Template |
Limb template |
--- |
string |
INPUT, |
Skeleton |
Target skeleton |
--- |
string |
INPUT,
|
Last
modified: 16/05/2007
Remove
Limb version 1.0
Remove limb
starting with provided joint. (Tomas
Bujnak, Caligar corp.)
Names |
Description |
Default |
Type |
Flags |
Remove Limb |
Remove Limb |
--- |
string |
INPUT,
|
Last
modified: 28/05/2007
Edit
morph version 1.0
Add vertex
morph modifier and edit morph panel.
(Tomas Bujnak, Caligar corp.)
Names |
Description |
Default |
Type |
Flags |
Selection |
Selection |
--- |
string |
INPUT,
|
Last
modified: 30/7/2007
Remove
morph version 1.0
Remove
active morph from nodes defined by selection.
(Tomas Bujnak, Caligar corp.)
Names |
Description |
Default |
Type |
Flags |
Selection |
Selection |
--- |
string |
INPUT,
|
Last
modified: 04/12/2007
Show
morph panels version 1.0
Show vertex
morph panels. (Tomas Bujnak, Caligar
corp.)
Names |
Description |
Default |
Type |
Flags |
Selection |
Selection |
--- |
string |
INPUT,
|
Last
modified: 23/8/2007
Heal
skin version 1.0
Normalize
skin tool. (Tomas Bujnak, Caligar
corp.)
Names |
Description |
Default |
Type |
Flags |
Selection |
Selection |
--- |
string |
INPUT,
|
Last
modified: 17/12/2007
Mask
skin version 1.0
Remove bone
skin references from deselected geometry.
(Tomas Bujnak, Caligar corp.)
Names |
Description |
Default |
Type |
Flags |
Selection |
Selection |
--- |
string |
INPUT,
|
Last
modified: 18/12/2007
Skin
to selection version 1.0
Convert
skinning weights to PE selection.
(Tomas Bujnak, Caligar corp.)
Names |
Description |
Default |
Type |
Flags |
Selection |
Selection |
--- |
string |
INPUT,
|
Last
modified: 18/12/2007
Selection
to skin version 1.0
Convert PE
selection to skin weights using properties defined in CE settings panel. (Tomas Bujnak, Caligar corp.)
Names |
Description |
Default |
Type |
Flags |
Selection |
Selection |
--- |
string |
INPUT,
|
Last
modified: 18/12/2007
Transfer
skin command version 1.0
Transfer
skin command for transfering skin weights from one character to another. (Tomas Bujnak, Caligar corp.)
Names |
Description |
Default |
Type |
Flags |
Source |
Source skeleton |
--- |
string |
INPUT, |
Target |
Target mesh |
--- |
string |
INPUT, |
SkeletoMode |
Skeleton mode |
--- |
string |
INPUT, |
MeshMode |
Mesh mode |
--- |
string |
INPUT,
|
Last
modified: 24/10/2008
UV
transform undo/redo version 1.0
UV
transform undo/redo command. (Tomas
Bujnak)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 11/06/2008
Create
Main Library Toolbar Command version 1.0
Creates
main structure for mail library.
(Roman Rückschloss, Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
OwnerName |
Owner Node Name |
--- |
string |
INPUT,
|
Last
modified: 07/12/2005
Load
Library Toolbar Command version 1.0
Loads
library from file. (Roman
Rückschloss, Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Library |
Library |
--- |
string |
INPUT, |
OwnerName |
Owner Node Name |
--- |
string |
INPUT,
|
Last
modified: 07/12/2005
Create
Delegate From Library Command version 1.0
Creates
delegate from library item. (Roman
Rückschloss, Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Library |
Library |
--- |
string |
INPUT, |
Cathegory |
Category Name |
--- |
string |
INPUT, |
Item |
Item Name |
--- |
string |
INPUT, |
Target |
Target Path |
--- |
string |
INPUT, |
NewNode |
Newly created
node |
--- |
object |
OUTPUT, |
SetPosition |
Set position
flag |
--- |
boolean |
INPUT, |
x |
New x pos |
--- |
real |
INPUT, |
y |
New y pos |
--- |
real |
INPUT, |
z |
New z pos |
--- |
real |
INPUT,
|
Last
modified: 07/12/2005
Run
Command From Library Command version 1.0
Runs
command assigned on library item.
(Roman Rückschloss, Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Library |
Library |
--- |
string |
INPUT, |
Cathegory |
Category Name |
--- |
string |
INPUT, |
Item |
Item Name |
--- |
string |
INPUT, |
Parameters |
Array of
parameters |
--- |
object |
INPUT,
|
Last
modified: 07/12/2005
ShowLibrary
Command version 1.0
Creates
visual structure for library and shows it.
(Roman Rückschloss, Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Library |
Library name |
--- |
string |
INPUT, |
LibImportant |
IsImportant Lib Toolbar
Flag |
--- |
boolean |
INPUT, |
TopIsHidden |
Library Toolbar is
Hidden |
--- |
boolean |
INPUT, |
Show1st |
Show 1st sub
library |
--- |
boolean |
INPUT,
|
Last
modified: 07/12/2005
ToggleSubLibrary
Command version 1.0
Toggle
visible state of sublibrary. (Roman
Rückschloss, Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Library |
Library name |
--- |
string |
INPUT, |
LibraryEnc |
Library Visual
Encapsulator |
--- |
string |
INPUT, |
ForceShow |
Flag to force show/hide or
use toggle mode |
--- |
int |
INPUT, |
FrameName |
FrameName |
--- |
string |
OUTPUT,
|
Last
modified: 07/12/2005
Shelf
Refresh Command version 1.0
Creates
library and its visual structure from two items.
(Roman Rückschloss, Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Library |
Library |
--- |
string |
INPUT, |
ShelfItem1 |
Shelf Item1 Name |
--- |
string |
INPUT, |
ShelfItem2 |
Shelf Item2 Name |
--- |
string |
INPUT, |
Left |
Left value |
--- |
int |
INPUT, |
Top |
Top value |
--- |
int |
INPUT, |
Preview Width |
Preview image
Width |
--- |
uint |
INPUT, |
Preview Height |
Preview image
Height |
--- |
uint |
INPUT,
|
Last
modified: 07/12/2005
LibraryChangedPosition
Command version 1.0
This is
internal command. (Roman Rückschloss,
Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Viewer |
Viewer name |
--- |
string |
INPUT, |
Left |
Left value |
--- |
int |
INPUT, |
Top |
Top value |
--- |
int |
INPUT, |
Width |
Width value |
--- |
int |
INPUT, |
Height |
Height value |
--- |
int |
INPUT,
|
Last
modified: 07/06/2005
Build
Default Activity Lib Command version 1.0
Fills and
shows activities library. (Roman
Rückschloss, Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
OwnerName |
Owner Node Name |
--- |
string |
INPUT,
|
Last
modified: 07/12/2005
Fill
Components Library Command version 1.0
Fills
components library. (Roman
Rückschloss, Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
OwnerName |
Owner Node Name |
--- |
string |
INPUT,
|
Last
modified: 07/12/2005
Show
Components Library Command version 1.0
Shows
components library. (Roman
Rückschloss, Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
OwnerName |
Owner Node Name |
--- |
string |
INPUT,
|
Last
modified: 07/12/2005
Window
Resized Or Moved Notification Command version 1.0
This is
internal command. (Roman Rückschloss,
Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Library |
Library name |
--- |
string |
INPUT, |
LibraryEnc |
Library Visual
Encapsulator |
--- |
string |
INPUT, |
Left |
Left value |
--- |
int |
INPUT, |
Top |
Top value |
--- |
int |
INPUT,
|
Last
modified: 07/06/2005
Import
Libraries From Folder Command version 1.0
Imports all
libraries from disc folder. (Roman
Rückschloss, Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Folder |
Folder |
--- |
string |
INPUT, |
ImportFlag |
Import Flag
value |
--- |
int |
INPUT,
|
Last
modified: 07/12/2005
Set
Local Flag Command version 1.0
Sets or
clear local flag for library. If sublibrary has local flag set then this flag is
cleared. If owner library has local flag set then local flag will not be
set. (Roman Rückschloss, Caligari
Corp.)
Names |
Description |
Default |
Type |
Flags |
Library |
Library name |
--- |
string |
INPUT, |
LocalFlag |
Local Flag value |
--- |
uint |
INPUT,
|
Last
modified: 07/12/2005
Resurect
Main Library Command version 1.0
Resurrects
main libraries from disk. If desktop context was lost or corrupted then this
functionality recreates structure in new context.
(Roman Rückschloss, Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Resurected |
Resurrection
status |
--- |
uint |
OUTPUT,
|
Last
modified: 07/12/2005
Save
Library Command version 1.0
Saves(exports)
library to disk. (Roman Rückschloss,
Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Library |
Library name |
--- |
string |
INPUT,
|
Last
modified: 07/12/2005
Save
All Local Libraries Command version 1.0
Saves all
local libraries to their position on disk
(Roman Rückschloss, Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 07/12/2005
Preferences
Command version 1.0
Load and
Save preferences. (Roman Rückschloss,
Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
CmdId |
Command ID |
--- |
int |
INPUT, |
CmdStr |
Command param |
--- |
string |
INPUT,
|
Last
modified: 07/27/2005
LibAction
Command version 1.0
Load and
Save preferences. (Roman Rückschloss,
Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
LibNode |
Library node |
--- |
string |
INPUT, |
LibAction |
Library action |
--- |
uint |
INPUT, |
LibCategory |
Library category |
--- |
int |
INPUT, |
LibItem |
Library item |
--- |
int |
INPUT, |
LibPosX |
Library x
position |
--- |
int |
INPUT, |
LibPosY |
Library y
position |
--- |
int |
INPUT,
|
Last
modified: 10/20/2005
ShowStandardLibraryWindow
Command version 1.0
Toggle
visible state of sublibrary. (MD,
Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
WindowTargetLibrary |
Library that will be
opened |
--- |
string |
INPUT, |
StackDockType |
Dock place in stack view.
0 - default, 1 - Tools |
--- |
int |
INPUT,
|
Last
modified: 07/16/2006
OpenLibraryPlace
Command version 1.0
Toggle
visible state of sublibrary. (MD,
Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
ContainerNodePath |
ContainerNodePath |
--- |
string |
INPUT, |
LibraryPlacePath |
LibraryPlacePath |
--- |
string |
INPUT, |
LibraryPlacePath |
NodeName |
--- |
string |
INPUT,
|
Last
modified: 07/16/2006
InitializeLibraryPlace
Command version 1.0
Toggle
visible state of sublibrary. (MD,
Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
OldLibraryPath |
OldLibraryPath |
--- |
string |
INPUT,
|
Last
modified: 08/18/2006
ShowLibraryBrowserWindow
Command version 1.0
Toggle
visible state of sublibrary. (MD,
Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
WindowTargetLibrary |
WindowTargetLibrary |
--- |
string |
INPUT,
|
Last
modified: 08/21/2006
ShowLibraryTagEditorView
Command version 1.0
Toggle
visible state of sublibrary. (MD,
Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 09/13/2006
MnChangeThumbn
Command version 1.0
Toggle
visible state of sublibrary.
(Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
FilePath |
File path of item for
which should be the thumbnail changed |
--- |
string |
INPUT,
|
Last
modified: 03/27/2007
AddComponentsToLib
Command version 1.0
Use this
command to generate nodes' prototypes
(Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
DirPath |
The directory to which the
components are generated |
--- |
string |
INPUT,
|
Last
modified: 05/07/2007
DlgGenericLoad
Command version 1.0
Load any
known file. If the file is not specified, File Dialog is opened
(Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
FileName |
File name |
--- |
string |
INPUT, |
TargetObj |
Target object (name or
interface) |
--- |
object |
INPUT, |
Flags |
Load flags |
--- |
uint |
INPUT, |
NewObjName |
New object name |
--- |
string |
OUTPUT,
|
Last
modified: 05/23/2007
DlgGenericSave
Command version 1.0
Save file
as (Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
FileName |
File name |
--- |
string |
INPUT, |
TargetObj |
Target object (name or
interface) |
--- |
object |
INPUT, |
Flags |
Load flags |
--- |
uint |
INPUT, |
DlgSaveOp |
Save dialog
operation |
--- |
uint |
INPUT,
|
Last
modified: 05/25/2007
Check
content version 1.0
Checks the
content contained in local libraries for sanity (Marek Kovac)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 07/02/2007
Assemble
client avatar version 1.0
Assemble
avatar on client (Marek Kovac)
Names |
Description |
Default |
Type |
Flags |
Nickname |
Nickname |
--- |
string |
INPUT, |
Customization |
Customization |
--- |
Avatar customization DO
object |
INPUT, |
Destination |
Destination |
--- |
string |
INPUT, |
Keep existing |
Keep existing |
--- |
boolean |
INPUT, |
Activate editor |
Activate editor |
--- |
boolean |
INPUT, |
No download |
No download |
--- |
boolean |
INPUT, |
Aspect |
Aspect |
--- |
uint |
INPUT,
|
Last
modified: 21/11/2007
CloseAvatarEditor
version 1.0
Closes the
avatar editor and resumes connection to shared space
(Marek Kovac)
Names |
Description |
Default |
Type |
Flags |
Save avatar |
Save avatar |
--- |
boolean |
INPUT,
|
Last
modified: 07/09/2007
ConvertToAvatar
version 1.0
Converts
selected mesh to avatar body object by adding additional info
(Marek Kovac)
Names |
Description |
Default |
Type |
Flags |
Node name |
Node name |
--- |
string |
INPUT,
|
Last
modified: 06/09/2007
Convert
To Inventory Item version 1.0
Converts
selected meshes to avatar inventory items
(Marek Kovac)
Names |
Description |
Default |
Type |
Flags |
Node name |
Node name |
--- |
string |
INPUT,
|
Last
modified: 30/08/2007
Customize
avatar version 1.0
Starts up
the avatar editor (Marek Kovac)
Names |
Description |
Default |
Type |
Flags |
Nickname |
Nickname |
--- |
string |
INPUT, |
Init code |
Init code |
--- |
uint |
INPUT,
|
Last
modified: 06/09/2007
Create
debug content server version 1.0
Converts
selected meshes to avatar inventory items
(Marek Kovac)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 30/08/2007
Add
pose version 1.0
Adds new
pose into avatar pose set (Marek
Kovac)
Names |
Description |
Default |
Type |
Flags |
Node name |
Node name |
--- |
string |
INPUT, |
X pos |
X pos |
--- |
real |
INPUT, |
Y pos |
Y pos |
--- |
real |
INPUT, |
ConID |
ConID |
--- |
string |
INPUT,
|
Last
modified: 26/02/2008
Remove
pose version 1.0
Removes
current pose from avatar pose set
(Marek Kovac)
Names |
Description |
Default |
Type |
Flags |
Node name |
Node name |
--- |
string |
INPUT, |
Pose id |
Pose id |
--- |
uint |
INPUT, |
Con ID |
Con ID |
--- |
string |
INPUT,
|
Last
modified: 26/02/2008
Remember
pose version 1.0
Creates new
pose record taking current pose of avatar
(Marek Kovac)
Names |
Description |
Default |
Type |
Flags |
Avatar node |
Avatar node |
--- |
string |
INPUT, |
Pose |
Pose |
--- |
Default pose DO
object |
OUTPUT,
|
Last
modified: 15/01/2007
Rescale
content version 1.0
Scales
selected content to desired avatar body height
(Marek Kovac)
Names |
Description |
Default |
Type |
Flags |
Requested height |
Requested height |
--- |
real |
INPUT, |
Avatar node |
Avatar node |
--- |
string |
INPUT,
|
Last
modified: 07/02/2007
ShowBodyProportions
version 1.0
Shows body
proportions panel and downloads library of available avatars
(Marek Kovac)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 07/09/2007
Spawn
inventory library version 1.0
Shows and
fills inventory library on avatar node panel
(Marek Kovac)
Names |
Description |
Default |
Type |
Flags |
Inventory |
Inventory |
--- |
string |
INPUT, |
Cleanup |
Cleanup |
--- |
boolean |
INPUT,
|
Last
modified: 07/09/2007
Store
avatar version 1.0
Uploads
current avatar customization from avatar editor to server
(Marek Kovac)
Names |
Description |
Default |
Type |
Flags |
Avatar node |
Avatar node |
--- |
string |
INPUT,
|
Last
modified: 20/07/2007
Avatar
progress version 1.0
Command for
updating the progress of lengthy operations in avatar editor
(Marek Kovac)
Names |
Description |
Default |
Type |
Flags |
Message |
Message |
--- |
string |
INPUT,
|
Last
modified: 02/06/2008
ToggleAvatarNavigation
version 1.0
Toggles
avatar navigatio mode (Marek Kovac)
Names |
Description |
Default |
Type |
Flags |
Nav mode |
Nav mode |
--- |
string |
INPUT, |
Avatar node |
Avatar node |
--- |
string |
INPUT,
|
Last
modified: 16/11/2007
TogglePosing
version 1.0
Switches to
posing aspect of avatar editor (Marek
Kovac)
Names |
Description |
Default |
Type |
Flags |
Runtime |
Runtime posing |
--- |
boolean |
INPUT,
|
Last
modified: 21/12/2007
TogglePosingOperation
version 1.0
Switches
posing panel from pose mode to edit mode and vice versa
(Marek Kovac)
Names |
Description |
Default |
Type |
Flags |
Operation |
Operation |
--- |
string |
INPUT, |
Node name |
Node name |
--- |
string |
INPUT,
|
Last
modified: 21/12/2007
Activate
FPN version 1.0
Activates
first person view mode (Tomas Bujnak)
Names |
Description |
Default |
Type |
Flags |
Win ID |
Win ID |
--- |
string |
INPUT,
|
Last
modified: 24/08/2006
Show
FPS settings version 1.0
Shows the
properties of FPN navigation (Tomas
Bujnak)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 23/08/2006
Offline
assemble avatar avatar version 1.0
Assembles
test instance of avatar in offline mode intended for animation and morphs
authoring (Marek Kovac)
Names |
Description |
Default |
Type |
Flags |
Library name |
Library name |
--- |
string |
INPUT, |
Item name |
Item name |
--- |
string |
INPUT, |
Item extension |
Item extension |
--- |
string |
INPUT,
|
Last
modified: 05/02/2008
BuildClientSideAvatar
version 1.0
Assembles
the avatar on client with all connectors marked as local
(Marek Kovac)
Names |
Description |
Default |
Type |
Flags |
Target node |
Target node |
--- |
string |
INPUT, |
Customization |
Customization |
--- |
Avatar customization DO
object |
INPUT,
|
Last
modified: 05/14/2008
DlgChooseVideoInput
version 1.0
Use to
display Video Input settings dialog.
(SiProgs, s.r.o.)
Names |
Description |
Default |
Type |
Flags |
NodeId |
Node's ID for which will
be the dialog executed. |
--- |
string |
INPUT,
|
Last
modified: 09/29/2005
OpenBitmapView
version 1.0
Open Bitmap
View and connect it with Bitmap View Transmitter (if specified).
(SiProgs, s.r.o.)
Names |
Description |
Default |
Type |
Flags |
TransmitterName |
Name of the transmitter
objects to which will be connected the view. |
--- |
string |
INPUT,
|
Last
modified: 11/08/2005
OpenMaskEditor
version 1.0
Open bitmap
editor. (SiProgs, s.r.o.)
Names |
Description |
Default |
Type |
Flags |
BMPConName |
Name of the connector
that's bitmap will be edited. |
--- |
string |
INPUT, |
BGBMPConName |
Name of the bitmap
background connector. |
--- |
string |
INPUT, |
Mode |
The desired edit mode. 0 -
output is saved as pure mask, 1 - output saved as BG bitmap with alpha
channel set. |
--- |
uint |
INPUT,
|
Last
modified: 11/08/2005
BmpEditPaint
version 1.0
Mouse
command used to paint bitmap in Bitmap Editor.
(SiProgs, s.r.o.)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 11/08/2005
BmpEditFloodFill
version 1.0
Mouse
command used to paint bitmap in Bitmap Editor by Flood Fill.
(SiProgs, s.r.o.)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 11/08/2005
BmpEditLine
version 1.0
Mouse
command used to paint line in Bitmap Editor
(SiProgs, s.r.o.)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 11/08/2005
BmpEditRect
version 1.0
Mouse
command used to paint rectangle in Bitmap Editor
(SiProgs, s.r.o.)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 11/08/2005
DlgChooseVCRCompressor
version 1.0
Choose
Video recorder compression settings
(SiProgs, s.r.o.)
Names |
Description |
Default |
Type |
Flags |
NodeId |
Node's ID for which will
be the dialog executed. |
--- |
string |
INPUT,
|
Last
modified: 01/11/2007
InitOptDtctrsPck
version 1.0
Package
initialization command (SiProgs,
s.r.o.)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 01/05/2009
Vray
RenderTsScene Command version 1.0
Render tS
scene using Vray. Scene description (geometry+materials) is taken from
Workspace, eye is taken from Modeler. Resulting image is shown in Modeler. (Pavol Elias, Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
eye |
Render Eye |
--- |
Vray Ts Eye Data
object |
INPUT, |
options |
Render Options |
--- |
Vray Ts Render Options
Data object |
INPUT, |
environment |
Render Environment
|
--- |
Vray Ts Render Environment
Data object |
INPUT,
|
Last
modified: 07/06/2005
Vray
RenderTsObject Command version 1.0
Render
single tS objects using Vray. Object description (geometry+materials) is taken
from Workspace, object selection is taken from Modeler, eye is taken from
Modeler. Resulting image is shown in Modeler.
(Pavol Elias, Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
eye |
Render Eye |
--- |
Vray Ts Eye Data
object |
INPUT, |
options |
Render Options |
--- |
Vray Ts Render Options
Data object |
INPUT, |
Object Name |
Name of the
object |
--- |
string |
INPUT, |
environment |
Render Environment
|
--- |
Vray Ts Render Environment
Data object |
INPUT,
|
Last
modified: 07/06/2005
Vray
RenderTsME Command version 1.0
Render tS
Material editor (ME) sample using Vray. Active material is taken from Modeler's
ME. Resulting image is shown in Modeler's ME.
(Pavol Elias, Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
options |
Render Options |
--- |
Vray Ts Render Options
Data object |
INPUT, |
ME options |
ME Render Options
|
--- |
Vray Ts Render ME Data
object |
INPUT,
|
Last
modified: 07/06/2005
Vray
RenderRME Command version 1.0
Render tS
Material editor (ME) sample using Vray. Active material is taken from Modeler's
ME. Resulting image is shown in Modeler's ME.
(Pavol Elias, Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
geometry |
ME Render Geometry
Type |
--- |
uint |
INPUT,
|
Last
modified: 08/11/2005
Vray
RenderRScene Command version 1.0
Render R
scene using Vray. Scene description is taken from Workspace. Resulting image is
shown in Player. (Pavol Elias,
Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
View |
WinID of the target
window |
--- |
string |
INPUT, |
Selection |
True if render object
selection only |
--- |
boolean |
INPUT, |
Rectangle |
Render rectangle |
--- |
Rectangle Data
object |
INPUT,
|
Last
modified: 11/22/2006
OpenVrayToolbar
Command version 1.0
Open Vray
view toolbar (Pavol Elias, Caligari
Corp.)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 12/07/2006
Vray
SaveToFile Command version 1.0
Save
rendered image to file (Pavol Elias,
Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Save File |
Path and name for image
file |
--- |
string |
INPUT,
|
Last
modified: 12/07/2006
Vray
RenderRAnim Command version 1.0
Render R
scene animation using Vray. Scene description is taken from Workspace. Resulting
image is shown in Player. (Pavol
Elias, Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
View |
WinID of the target
window |
--- |
string |
INPUT, |
Selection |
True if render object
selection only |
--- |
boolean |
INPUT, |
Rectangle |
Render rectangle |
--- |
Rectangle Data
object |
INPUT,
|
Last
modified: 1/31/2007
Cycle
material preview shape version 1.0
Cycle
through material editor preview shapes.
(Tomas Bujnak, Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 27/11/2007
Reset
vray shader version 1.0
Reset vray
material editor shader. (Tomas
Bujnak, Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Shader name |
|
--- |
string |
INPUT,
|
Last
modified: 11/02/2008
Transition
Command version 1.0
Transition
command used to move control flow to next activity node
(Kusnier Martin, Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Name |
Activity Node
Name |
--- |
string |
INPUT, |
Period |
Period of ticks |
--- |
uint |
INPUT,
|
Last
modified: 05/11/2005
I
Transition Command version 1.0
Interface
transition command used to move control flow between two activity nodes. (Kusnier Martin, Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Name |
Activity Node
Name |
--- |
string |
INPUT, |
Period |
Period of ticks |
--- |
uint |
INPUT,
|
Last
modified: 05/11/2005
Undo
Command version 1.0
Invokes
undo functionality for previous command in command history.
(Kusnier Martin, Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 05/10/2003
Redo
Command version 1.0
Invokes
Redo functionality for next command in the command history.
(Kusnier Martin, Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 05/10/2003
List
Command version 2.0
Display a
list of all available commands to debug view and Rosetta.log file
(Kusnier Martin, Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 07/06/2005
Run
Script Command version 1.0
Executes
script command defined in the file.
(Kusnier Martin, Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
File |
File Name |
--- |
string |
INPUT, |
IsBuffer |
Entire Script body is in
buffer |
--- |
boolean |
INPUT,
|
Last
modified: 05/10/2003
Timer
Command version 1.0
Activate or
deactivate timer generator in RnTimerNode
(Kusnier Martin, Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Name |
Node Timer Name |
--- |
string |
INPUT, |
Action |
Timer Action |
--- |
string |
INPUT, |
Period |
Period of ticks |
--- |
uint |
INPUT,
|
Last
modified: 05/10/2003
Shut
Down Command version 1.0
Save the
actual context to defualt.ctx file and exit tS7
(Kusnier Martin, Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 05/10/2003
Compound
Command version 1.0
Compound
command. Execute several commands in one instance.
(Kusnier Martin, Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 05/10/2003
Import
Package Command version 1.0
Imports
package to tS7. Registers and verifies commands, nodes, dataobjects, named items
and global attributes of imported package in tS7. Once the object is registered
it can be used anywhere in the program.
(Kusnier Martin, Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Name |
Name identifier |
--- |
string |
INPUT,
|
Last
modified: 05/10/2003
Create
Root Command version 1.0
Creates a
root node of tS7 Graph and set is as active. The previous root with subgraph is
not destroyed, but only detached from entry point.
(Kusnier Martin, Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 05/10/2003
Caching
Command version 1.0
Force or
disable caching the values in attributes for the whole context.
(Kusnier Martin, Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Mode |
Caching mode |
--- |
string |
INPUT, |
Update |
Update nodes |
--- |
boolean |
INPUT,
|
Last
modified: 05/10/2003
Sync
Tool Command version 1.0
Master
thread synchronization command for tool manager.
(Kusnier Martin, Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 05/10/2003
UI
Sync Tool Command version 1.0
Interface
thread synchronization command for tool manager.
(Kusnier Martin, Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 05/10/2003
Sys
Event Command version 1.0
System
event command. Informs the runner module about following states in tS7:
SYS_STATE_INIT event is sent when tS7 system enters initialization process
SYS_STATE_READY event is sent when tS7 system is initialized and ready for user
requests. SYS_STATE_FINISH event is sent when tS7 system is in shutdown state.
SYS_STATE_RESET events is sent when system is about to reinitializing. (Kusnier Martin, Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Event |
System Event |
--- |
uint |
INPUT,
|
Last
modified: 05/10/2003
System
Reset Command version 1.0
Reset to
default context command. Reinitializes the whole tS7 system while libraries are
maintained. (Kusnier Martin,
Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 05/10/2003
Dummy
Command version 1.0
Command
dummy representation for unknown commands in graph. It does not implement any
functionality except the storage for attributes.
(Kusnier Martin, Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 06/20/2005
History
Command version 1.0
Command
working with command history. Depend on parameter it loads, saves or clear
history. (Kusnier Martin, Caligari
Corp.)
Names |
Description |
Default |
Type |
Flags |
HistoryAction |
Action executed in
command, 0 - load, 1 - save, 2 - clear |
--- |
uint |
INPUT,
|
Last
modified: 07/21/2005
Thread
Switch Command version 1.0
Helper
command used to switch to master thread.
(Tomas Bujnak, Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 03/11/2005
Interface
Switch Command version 1.0
Helper
command used to switch to interface thread.
(Tomas Bujnak, Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 20/02/2006
Group
action version 1.0
Undo/redo
compound command with script command formatting & overriding.
(Tomas Bujnak, Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 04/09/2005
Node
state undo/redo command version 1.0
Simple node
state undo-redo helper command for graph nodes that can save their state into
variant. (Tomas Bujnak, Caligari
Corp.)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 25/10/2005
Priority
Thread Switch Command version 1.0
Helper
command used to switch to master thread.
(Tomas Bujnak, Caligari Corp.)
Names |
Description |
Default |
Type |
Flags |
Last
modified: 05/04/2007