Load Object Command version 1.0
Saves specified object into file (Caligari Corp.)
Names Description Default Type Flags
FileName File name --- string INPUT,
OwnerName Owner name --- string INPUT,
NewObjName New object name --- string OUTPUT,
Last modified: 19/09/2006
Save Object Command version 1.0
Loads object from file (Caligari Corp.)
Names Description Default Type Flags
FileName File name --- string INPUT,
ObjName Object name --- string INPUT,
Author File author --- string INPUT,
Descr File description --- string INPUT,
Thumbnail File Name --- Bitmap Data object INPUT,
Last modified: 19/09/2006
Save Command version 1.0
Saves the context to specified .ctx file (Caligari Corp.)
Names Description Default Type Flags
File File Name --- string INPUT,
Author File author --- string INPUT,
Descr File description --- string INPUT,
Thumbnail File Name --- Bitmap Data object INPUT,
Last modified: 19/09/2006
Load Command version 1.0
Loads the context from specified .ctx file (Caligari Corp.)
Names Description Default Type Flags
File File Name --- string INPUT,
RetStatus RetStatus --- boolean OUTPUT,
Last modified: 19/09/2006
Save History Command version 1.0
Obsolete object. (Caligari Corp.)
Names Description Default Type Flags
File File Name --- string INPUT,
Author File author --- string INPUT,
Descr File description --- string INPUT,
Thumbnail File Name --- Bitmap Data object INPUT,
Last modified: 19/09/2006
Load History Command version 1.0
Obsolete object. (Caligari Corp.)
Names Description Default Type Flags
File File Name --- string INPUT,
Last modified: 19/09/2006
GenericLoad Command version 1.0
Load any known file (Caligari Corp.)
Names Description Default Type Flags
FileName File name --- string INPUT,
TargetObj Target object (name or interface) --- object INPUT,
Flags Load flags --- uint INPUT,
NewObjName New object name --- string OUTPUT,
Last modified: 09/03/2007
Volume Scan Command version 1.0
Command is used for scanning of given space for all RnShapeVolume nodes (Anton Mateasik)
Names Description Default Type Flags
VolumeScan Root Space Name --- string INPUT,
Last modified: 01.10.2003
Connect Tree To Space Command version 1.0
Command is used for creation of RnVolumeTree for current space (Anton Mateasik)
Names Description Default Type Flags
SpaceName Name of the space that should be connected to OCTREE --- string INPUT,
VolumeTree Name Name of the connected tree --- string OUTPUT,
Last modified: 01.03.2004
GetMeshVolume version 1.0
Get volume info of an object. The object must have exported mesh connector. (Caligari Corp.)
Names Description Default Type Flags
objId Object's string ID --- string INPUT,
MeshCentre Object's mesh centre --- Point Data object OUTPUT,
Volume Object's volume size --- real OUTPUT,
BBox Object's bounding box --- Number Array Data object OUTPUT,
Local Object's center in local coordinate --- boolean INPUT,
Parameter Mesh Paremeter --- string INPUT,
Last modified: 8/5/2005
IK transform Undo Redo Command version 1.0
IK handle transform undo/redo command. (Tomas Bujnak, Caligari corp.)
Names Description Default Type Flags
Last modified: 25/10/2006
Transformation Undo Redo Command version 1.0
Default transformation undo/redo helper command. (Tomas Bujnak, Caligari corp.)
Names Description Default Type Flags
Last modified: 04/09/2005
Selection Undo Redo Command version 1.0
Helper command, that handles undo/redo for selection of nodes. (Tomas Bujnak, Caligari corp.)
Names Description Default Type Flags
Last modified: 04/09/2005
Camera transformation Undo Redo Command version 1.0
Camera transformation undo/redo helper command. (Tomas Bujnak, Caligari corp.)
Names Description Default Type Flags
Last modified: 19/03/2007
Spotlight transformation Undo Redo Command version 1.0
Spot light transformation undo/redo helper command. (Tomas Bujnak, Caligari corp.)
Names Description Default Type Flags
Last modified: 19/03/2007
Recorder Undo Redo Command version 1.0
Recorder undo/redo helper command. (Tomas Bujnak, Caligari corp.)
Names Description Default Type Flags
Last modified: 04/19/2006
Open offline renderer preferences version 1.0
Open active offline renderer preferences. (Tomas Bujnak, Caligari corp.)
Names Description Default Type Flags
Last modified: 28/10/2007
Set Cursor State Command version 1.0
Command which allows you to set to hourglass cursor or reset cursor to normal state for trueSpace7. Internal counter is used so calling twice of SetCursorState( true) needs also two corresponding calls SetCursorState( false). (Roman Rückschloss, Caligari Corp.)
Names Description Default Type Flags
Last modified: 07/06/2005
Set Cursor Command version 1.0
Helper command for setting cursor shape for a view that implements IRsChangableCursor (Roman Rückschloss, Caligari Corp.)
Names Description Default Type Flags
Last modified: 07/06/2005
Drag And Drop Tool Command version 1.0
Command used with standard tool manager for standard trueSpace drag & drop operation. Source window has to handle all mouse commands then and forward it to tool manager. See more in tool manager chapter. (Roman Rückschloss, Caligari Corp.)
Names Description Default Type Flags
Object Dragging source object name --- string INPUT,
Anchor Selected item index --- int OUTPUT,
Last modified: 07/06/2005
Activate Tool Command version 1.0
Activate tool. (Roman Rückschloss, Caligari Corp.)
Names Description Default Type Flags
ViewNode ViewNode Name --- string INPUT,
ActivateTool Id of tool to activate --- string INPUT,
Last modified: 07/12/2005
Create Windows Manager Command version 1.0
This is internal command. (Roman Rückschloss, Caligari Corp.)
Names Description Default Type Flags
Last modified: 07/06/2005
Create Window From CLSID Command version 1.0
Creates window frame and assign viewers for desigerd demensions.<br>For assigning more viewers for one dimension use '|' as delimiter of more CLSID's in CLSID string parameter. You could also assign same CLSID for more dimensions.<br>Empty CLSID string parameter means that this dimension is not presented on creating window.<br>Using string 'default' as parameter for some dimension will assign default viewer or viewers for that dimension. (Roman Rückschloss, Caligari Corp.)
Names Description Default Type Flags
Open TRUE/FALSE if creating window should be also visualy opened or it should be only created as object encapsulated inside current layout --- uint INPUT,
Object Object name which will be entered for newly creating window --- string INPUT,
GUID1D GUID of viewer (or viewers) for 1D, see more in command description --- string INPUT,
GUID2D GUID of viewer (or viewers) for 2D, see more in command description --- string INPUT,
GUID3D GUID of viewer (or viewers) for 3D, see more in command description --- string INPUT,
Aspect Aspect which will be active after showing window --- string INPUT,
RetName Result value - name of newly created window --- string OUTPUT,
TabsAsButtons TRUE/FALSE if creating window should have tabs as buttons --- uint INPUT,
Width Width of created window, if value is undefined height is calculate automatically --- int INPUT,
Height Height of created window, if value is undefined height is calculate automatically --- int INPUT,
Last modified: 07/12/2005
Window Resized or Moved Notification Command version 1.0
This is internal command. (Roman Rückschloss, Caligari Corp.)
Names Description Default Type Flags
Viewer Viewer name --- string INPUT,
Left Left value --- int INPUT,
Top Top value --- int INPUT,
Width Width value --- int INPUT,
Height Height value --- int INPUT,
Maximized Window Is Maximized --- boolean INPUT,
Last modified: 07/06/2005
Open Toolbar From Prototype Command version 1.0
Opens toolbar from prototype. Also allows to specify position where new toolbar will be opened. (Roman Rückschloss, Caligari Corp.)
Names Description Default Type Flags
Prototype Prototype Name --- string INPUT,
Left Left value --- int INPUT,
Top Top value --- int INPUT,
Width Width value --- int INPUT,
Height Height value --- int INPUT,
Last modified: 07/12/2005
Set Window Aspect Toolbar Command version 1.0
Assigns prototyped toolbar as window toolbar. Allow to assign toolbar for one viewer, for one dimension or for all viewers. To assign toolbar for one viewer specify CLSID of that viewer as viewer parameter string. To assign toolbar for one dimension (useful for situation when there are more viewers for one dimension or viewer CLSID is not known) specify 'dim[dimension]' where [dimension] is desired dimension. Specifying 'all' as viewer parameter asssign toolbar for all viewers. (Roman Rückschloss, Caligari Corp.)
Names Description Default Type Flags
Window Window identification - possible values :<br><ul><li>WinID - must be in '{WinID}'</li><li>Full name to window</li><li>Windows handle - must be in '[handle]', for hexadecimal use '0x' as prefix for handle</li></ul> --- string INPUT,
ViewGUID View GUID - see more in command description --- string INPUT,
Prototype Prototype Name --- string INPUT,
Last modified: 07/12/2005
Run Window Exit Script With New Aspect Command version 1.0
Executes window exit command and with changing aspect. See more in WindowsManager.RunWindowExitScript. (Roman Rückschloss, Caligari Corp.)
Names Description Default Type Flags
Window Window identification - possible values :<br><ul><li>WinID - must be in '{WinID}'</li><li>Full name to window</li><li>Windows handle - must be in '[handle]', for hexadecimal use '0x' as prefix for handle</li></ul> --- string INPUT,
Aspect Desired aspect for window after exiting current entered object. Used for example for script objects to change 1D aspect to 2D after exiting script editor. --- int INPUT,
Last modified: 07/12/2005
Run Window Exit Script Command version 1.0
Executes window exit command. In standard situation it will enters objects which encapsulate current object (if it is possible) but viewer could specify its own actions for exit. (Roman Rückschloss, Caligari Corp.)
Names Description Default Type Flags
Window Window identification - possible values :<br><ul><li>WinID - must be in '{WinID}'</li><li>Full name to window</li><li>Windows handle - must be in '[handle]', for hexadecimal use '0x' as prefix for handle</li></ul> --- string INPUT,
Last modified: 07/12/2005
Set Window Root Script Command version 1.0
Enters different object for window. (Roman Rückschloss, Caligari Corp.)
Names Description Default Type Flags
Window Window identification - possible values :<br><ul><li>WinID - must be in '{WinID}'</li><li>Full name to window</li><li>Windows handle - must be in '[handle]', for hexadecimal use '0x' as prefix for handle</li></ul> --- string INPUT,
Object Object name that should be entered --- string INPUT,
Last modified: 07/12/2005
Close Window Command version 1.0
Close window. If window is docked then this window is undocked before closing. (Roman Rückschloss, Caligari Corp.)
Names Description Default Type Flags
Window Window identification - possible values :<br><ul><li>WinID - must be in '{WinID}'</li><li>Full name to window</li><li>Windows handle - must be in '[handle]', for hexadecimal use '0x' as prefix for handle</li></ul> --- string INPUT,
Last modified: 07/12/2005
Show Window Command version 1.0
Show window. (Roman Rückschloss, Caligari Corp.)
Names Description Default Type Flags
Window Window identification - possible values :<br><ul><li>WinID - must be in '{WinID}'</li><li>Full name to window</li><li>Windows handle - must be in '[handle]', for hexadecimal use '0x' as prefix for handle</li></ul> --- string INPUT,
DoShow True to show window and false to hide window --- boolean INPUT,
Last modified: 07/12/2005
Close Toolbar Command version 1.0
Close toolbar window by its toolbar ID. If window is docked then this window is undocked before closing. (Roman Rückschloss, Caligari Corp.)
Names Description Default Type Flags
Toolbar Toolbar ID (this is not same as WinID), each toolbar could has its own ID --- string INPUT,
Last modified: 07/12/2005
Save Toolbar Prototype Command version 1.0
This command is used internally but allows you to force to save prototype if needed. (Roman Rückschloss, Caligari Corp.)
Names Description Default Type Flags
Toolbar Toolbar name from which should be prototype created or overwritten if that prototype already exists. --- string INPUT,
Last modified: 07/12/2005
Set Window Aspect Command version 1.0
Changes window aspect. (Roman Rückschloss, Caligari Corp.)
Names Description Default Type Flags
Window Window identification - possible values :<br><ul><li>WinID - must be in '{WinID}'</li><li>Full name to window</li><li>Windows handle - must be in '[handle]', for hexadecimal use '0x' as prefix for handle</li></ul> --- string INPUT,
Aspect Desired aspect for window after exiting current entered object. Used for example for script objects to change 1D aspect to 2D after exiting script editor. --- int INPUT,
Last modified: 07/12/2005
Panel Docking Place Global Operation version 1.0
This is internal command. (Roman Rückschloss, Caligari Corp.)
Names Description Default Type Flags
Window Window identification - possible values :<br><ul><li>WinID - must be in '{WinID}'</li><li>Full name to window</li><li>Windows handle - must be in '[handle]', for hexadecimal use '0x' as prefix for handle</li></ul> --- string INPUT,
Operation Operation identificator --- int INPUT,
Last modified: 07/06/2005
Main Toolbar Command version 1.0
Create and open main toolbar. If main toolbar is already created then this command opens main toolbar. (Roman Rückschloss, Caligari Corp.)
Names Description Default Type Flags
Last modified: 07/12/2005
Navigation Toolbar Command version 1.0
Create and open navigation toolbar. If navigation toolbar is already created then this command opens navigation toolbar. (Roman Rückschloss, Caligari Corp.)
Names Description Default Type Flags
Last modified: 07/12/2005
Activate Command version 1.0
This command is used internally for activating windows manager. It is used on start of trueSpace, layout change and other situations when windows manager needs initialization. (Roman Rückschloss, Caligari Corp.)
Names Description Default Type Flags
Last modified: 07/12/2005
Snap Window To Window Command version 1.0
Snaps window to window. This also makes snapping window bound to window and keeps it always over that window. See WindowsManager.SetFrameOwnerFrame command. (Roman Rückschloss, Caligari Corp.)
Names Description Default Type Flags
Target Window target identification - possible values :<br><ul><li>WinID - must be in '{WinID}'</li><li>Full name to window</li><li>Windows handle - must be in '[handle]', for hexadecimal use '0x' as prefix for handle</li></ul> --- string INPUT,
Source Window source identification - possible values :<br><ul><li>WinID - must be in '{WinID}'</li><li>Full name to window</li><li>Windows handle - must be in '[handle]', for hexadecimal use '0x' as prefix for handle</li></ul> --- string INPUT,
TargerCorner Target window snapping corner - for snapping position constants list see <a href="dockandsnapconstants.htm" target="new">Docking and snapping positions constants</a> --- int INPUT,
SourceCorner Source window snapping corner - for snapping position constants list see <a href="dockandsnapconstants.htm" target="new">Docking and snapping positions constants</a> --- int INPUT,
Last modified: 07/12/2005
Snap Window To Window Ex Command version 1.0
Snaps window to window. This also makes snapping window bound to window and keeps it always over that window. Additionally to WindowsManager.SnapFrameToFrame command this command allows also to specify offset of snapping operation. See WindowsManager.SetFrameOwnerFrame command. (Roman Rückschloss, Caligari Corp.)
Names Description Default Type Flags
Target Window target identification - possible values :<br><ul><li>WinID - must be in '{WinID}'</li><li>Full name to window</li><li>Windows handle - must be in '[handle]', for hexadecimal use '0x' as prefix for handle</li></ul> --- string INPUT,
Source Window source identification - possible values :<br><ul><li>WinID - must be in '{WinID}'</li><li>Full name to window</li><li>Windows handle - must be in '[handle]', for hexadecimal use '0x' as prefix for handle</li></ul> --- string INPUT,
TargerCorner Target window snapping corner - for snapping position constants list see <a href="dockandsnapconstants.htm" target="new">Docking and snapping positions constants</a> --- int INPUT,
SourceCorner Source window snapping corner - for snapping position constants list see <a href="dockandsnapconstants.htm" target="new">Docking and snapping positions constants</a> --- int INPUT,
OffsetX Horizontal snap offset. Snap position is computed and this value is added to X value. --- int INPUT,
OffsetY Vertical snap offset. Snap position is computed and this value is added to Y value. --- int INPUT,
SnappingRatioMode Snapping ratio/fixed mode. Offset is scaled or fixed with change of window size. --- boolean INPUT,
Last modified: 07/12/2005
Dock Frame To Frame Command version 1.0
Docks window to window. This will create new window which will encapsulate both windows. (Roman Rückschloss, Caligari Corp.)
Names Description Default Type Flags
Target Window target identification - possible values :<br><ul><li>WinID - must be in '{WinID}'</li><li>Full name to window</li><li>Windows handle - must be in '[handle]', for hexadecimal use '0x' as prefix for handle</li></ul> --- string INPUT,
Source Window source identification - possible values :<br><ul><li>WinID - must be in '{WinID}'</li><li>Full name to window</li><li>Windows handle - must be in '[handle]', for hexadecimal use '0x' as prefix for handle</li></ul> --- string INPUT,
DockTypeGUID GUID of docking place which should be created to encapsulate target and source window --- string INPUT,
DockPos Source window docking position - for dock position constants list see <a href="dockandsnapconstants.htm" target="new">Docking and snapping positions constants</a> --- int INPUT,
Advanced Advanced information passed to created docking place. Meaning of this value depends on docking place so please refer to desired docking place object info. --- int INPUT,
DockOrientation Allow or disallow to change horizontal and vertical orientation. If equals 1 then allow to change orientation of docking window if docking place is oriented differently. If equals 0 then window orientation will not be changed. This is for example used in toolbars when horizontal and vertical orientation depends on position where that toolbar will be docked. --- int INPUT,
Last modified: 07/12/2005
Dock Panel To Frame Command version 1.0
Docks panel to window. This will create 2 news window which one will encapsulate panel docking window which is used for docking more panels and that window will encapsulate docking panel. (Roman Rückschloss, Caligari Corp.)
Names Description Default Type Flags
Target Window target identification - possible values :<br><ul><li>WinID - must be in '{WinID}'</li><li>Full name to window</li><li>Windows handle - must be in '[handle]', for hexadecimal use '0x' as prefix for handle</li></ul> --- string INPUT,
Source Window source identification - possible values :<br><ul><li>WinID - must be in '{WinID}'</li><li>Full name to window</li><li>Windows handle - must be in '[handle]', for hexadecimal use '0x' as prefix for handle</li></ul> --- string INPUT,
DockTypeGUID GUID of docking place which should be created to encapsulate target and source window --- string INPUT,
DockPos Source window docking position - for dock position constants list see <a href="dockandsnapconstants.htm" target="new">Docking and snapping positions constants</a> --- int INPUT,
Advanced Advanced information passed to created docking place. Meaning of this value depends on docking place so please refer to desired docking place object info. --- int INPUT,
DockOrientation Allow or disallow to change horizontal and vertical orientation. If equals 1 then allow to change orientation of docking window if docking place is oriented differently. If equals 0 then window orientation will not be changed. This is for example used in toolbars when horizontal and vertical orientation depends on position where that toolbar will be docked. --- int INPUT,
Last modified: 07/12/2005
Add Frame To Docked Frame Command version 1.0
Adds window to docking position. This command is used for adding toolbars to position where is already docked toolbar (or more toolbars) or adding panel to panel docking place (see WindowsManager.DockPanelToFrame command). This command will fail if it will be used on docking place which does not support adding. (Roman Rückschloss, Caligari Corp.)
Names Description Default Type Flags
Target Window target identification - possible values :<br><ul><li>WinID - must be in '{WinID}'</li><li>Full name to window</li><li>Windows handle - must be in '[handle]', for hexadecimal use '0x' as prefix for handle</li></ul> --- string INPUT,
Source Window source identification - possible values :<br><ul><li>WinID - must be in '{WinID}'</li><li>Full name to window</li><li>Windows handle - must be in '[handle]', for hexadecimal use '0x' as prefix for handle</li></ul> --- string INPUT,
DockPos Source window docking position - for dock position constants list see <a href="dockandsnapconstants.htm" target="new">Docking and snapping positions constants</a> --- int INPUT,
DockOrientation Allow or disallow to change horizontal and vertical orientation. If equals 1 then allow to change orientation of docking window if docking place is oriented differently. If equals 0 then window orientation will not be changed. This is for example used in toolbars when horizontal and vertical orientation depends on position where that toolbar will be docked. --- int INPUT,
Last modified: 07/12/2005
Set Frame Owner Frame Command version 1.0
Sets owner window for window. Owned window will be allways over owner window. If owned window is toolbar then this toolbar is visible only when owner window is active or owner window is docked to window which also docks active window. (Roman Rückschloss, Caligari Corp.)
Names Description Default Type Flags
Target Window target identification - possible values :<br><ul><li>WinID - must be in '{WinID}'</li><li>Full name to window</li><li>Windows handle - must be in '[handle]', for hexadecimal use '0x' as prefix for handle</li></ul> --- string INPUT,
Source Window source identification - possible values :<br><ul><li>WinID - must be in '{WinID}'</li><li>Full name to window</li><li>Windows handle - must be in '[handle]', for hexadecimal use '0x' as prefix for handle</li></ul> --- string INPUT,
Last modified: 07/12/2005
Undock Frame Command version 1.0
Undocks window from window. If docking place from which is panel undocked does not have more windows docked and docking place allow automatic closing (for example panel docking place does not allow automatic closing) then docking place is closed. (Roman Rückschloss, Caligari Corp.)
Names Description Default Type Flags
Window Window identification - possible values :<br><ul><li>WinID - must be in '{WinID}'</li><li>Full name to window</li><li>Windows handle - must be in '[handle]', for hexadecimal use '0x' as prefix for handle</li></ul> --- string INPUT,
Last modified: 07/12/2005
Undock Frame Command And start moving window version 1.0
This command perform standard undock operation (see WindowsManager.UndockFrame command) and allow immediately moving of moving undocked window. This command is usually used when undocking window by mouse and continue with moving mouse operation. (Roman Rückschloss, Caligari Corp.)
Names Description Default Type Flags
Window Window identification - possible values :<br><ul><li>WinID - must be in '{WinID}'</li><li>Full name to window</li><li>Windows handle - must be in '[handle]', for hexadecimal use '0x' as prefix for handle</li></ul> --- string INPUT,
XPos Mouse X position where undock has started --- int INPUT,
YPos Mouse Y position where undock has started --- int INPUT,
Last modified: 07/12/2005
Unsnap Frame Command version 1.0
Unsnaps window and break ownership relation from window to which it was snapped. (Roman Rückschloss, Caligari Corp.)
Names Description Default Type Flags
Window Window identification - possible values :<br><ul><li>WinID - must be in '{WinID}'</li><li>Full name to window</li><li>Windows handle - must be in '[handle]', for hexadecimal use '0x' as prefix for handle</li></ul> --- string INPUT,
Last modified: 07/12/2005
Copy Main Frame Window Command version 1.0
Copies whole window. But keep on mind that some windows could not be copied. Also if such a window is docked inside window which should be copied then that window could not be copied. (Roman Rückschloss, Caligari Corp.)
Names Description Default Type Flags
Window Source window identification - possible values :<br><ul><li>WinID - must be in '{WinID}'</li><li>Full name to window</li><li>Windows handle - must be in '[handle]', for hexadecimal use '0x' as prefix for handle</li></ul> --- string INPUT,
Last modified: 07/12/2005
Include TS7 Window Command version 1.0
Opens model window. (Roman Rückschloss, Caligari Corp.)
Names Description Default Type Flags
Last modified: 07/12/2005
Load Layout Command version 1.0
Load and apply new layout from file. If layout will fail to load or to apply then old layout will stay active. (Roman Rückschloss, Caligari Corp.)
Names Description Default Type Flags
File File Name --- string INPUT,
RetStatus Result value - result status of opening layout --- boolean OUTPUT,
Last modified: 07/12/2005
Open History Window Command version 1.0
Sets owner window for window. Owned window will be always over owner window. If owned window is toolbar then this toolbar is visible only when owner window is active or owner window is docked to window which also docks active window. (Roman Rückschloss, Caligari Corp.)
Names Description Default Type Flags
Last modified: 07/12/2005
Open Tool History Window Command version 1.0
Opens history window with <b>T</b>ools aspect. (Roman Rückschloss, Caligari Corp.)
Names Description Default Type Flags
Last modified: 07/12/2005
Open Object History Window Command version 1.0
Opens history window with <b>O</b>objects aspect. (Roman Rückschloss, Caligari Corp.)
Names Description Default Type Flags
Last modified: 07/12/2005
Change Frame Window Command version 1.0
Changes viewer in window by viewer CLSID. (Roman Rückschloss, Caligari Corp.)
Names Description Default Type Flags
Window Window identification - possible values :<br><ul><li>WinID - must be in '{WinID}'</li><li>Full name to window</li><li>Windows handle - must be in '[handle]', for hexadecimal use '0x' as prefix for handle</li></ul> --- string INPUT,
ViewGUID View GUID --- string INPUT,
Last modified: 07/12/2005
Split Maximize Command version 1.0
Perform zoom operation on window. If window is already zoomed then unzoom operation is performed/ (Roman Rückschloss, Caligari Corp.)
Names Description Default Type Flags
Window Window identification - possible values :<br><ul><li>WinID - must be in '{WinID}'</li><li>Full name to window</li><li>Windows handle - must be in '[handle]', for hexadecimal use '0x' as prefix for handle</li></ul> --- string INPUT,
Zoom Zoom operation - possible values :<br><ul><li>0 - Un-zoom<li>1 - Zoom<li>2 - Toggle zoom, so if window is zoomed then un-zoom operation is performed and vice versa</li></ul> --- int INPUT,
Last modified: 07/12/2005
Updates Windows Structure Command version 1.0
This command is needed after every change in layout object and its encapsulated objects not performed by any Windows Manager command for update consistency. (Roman Rückschloss, Caligari Corp.)
Names Description Default Type Flags
Last modified: 07/12/2005
Move In Window History Command version 1.0
Every window remembers history of entered objects. It is possible to navigate in that history by this command. (Roman Rückschloss, Caligari Corp.)
Names Description Default Type Flags
Window Window identification - possible values :<br><ul><li>WinID - must be in '{WinID}'</li><li>Full name to window</li><li>Windows handle - must be in '[handle]', for hexadecimal use '0x' as prefix for handle</li></ul> --- string INPUT,
Offset Possitive offset value moves forward in history and negative offset value moves back. --- string INPUT,
Last modified: 07/12/2005
Create Delegate From Library Command version 1.0
Moves panel docked inside panel docking place to top position. This is used for example in object history to move actually selected object to top if it is already included in object history. (Roman Rückschloss, Caligari Corp.)
Names Description Default Type Flags
PanelDock Panel docking place in which moving should be performed --- string INPUT,
Object Object name which is showed inside panel window which should be moved to top position --- string INPUT,
Last modified: 07/12/2005
Recreate ToolBar Prototypes Encapsulator Command version 1.0
Deletes current toolbar prototypes and reload it from disc. (Roman Rückschloss, Caligari Corp.)
Names Description Default Type Flags
Last modified: 07/12/2005
New Object Selected Command version 1.0
This is internal command used for notifying windows manager that selection has been changed. (Roman Rückschloss, Caligari Corp.)
Names Description Default Type Flags
Object Object name which has been selected. For multiple selection this command is called for each object in selection. --- string OUTPUT,
Type Type of target History view. --- uint OUTPUT,
Last modified: 07/12/2005
Set Panel Window Aspect Command version 1.0
Change panel which is part of layout its aspect. (Roman Rückschloss, Caligari Corp.)
Names Description Default Type Flags
Window Window identification - possible values :<br><ul><li>WinID - must be in '{WinID}'</li><li>Full name to window</li><li>Windows handle - must be in '[handle]', for hexadecimal use '0x' as prefix for handle</li></ul> --- string INPUT,
Aspect Desired aspect for window after exiting current entered object. Used for example for script objects to change 1D aspect to 2D after exiting script editor. --- int INPUT,
Last modified: 07/12/2005
Internal Synchronization Command version 1.0
This is internal command. (Roman Rückschloss, Caligari Corp.)
Names Description Default Type Flags
Window Window identification - possible values :<br><ul><li>WinID - must be in '{WinID}'</li><li>Full name to window</li><li>Windows handle - must be in '[handle]', for hexadecimal use '0x' as prefix for handle</li></ul> --- string INPUT,
Index Internal --- int INPUT,
Param1 Internal --- string INPUT,
Param2 Internal --- string INPUT,
Last modified: 07/06/2005
AnimRefresh Command version 1.0
This is internal command. (Roman Rückschloss, Caligari Corp.)
Names Description Default Type Flags
Last modified: 07/06/2005
ActivateFrame Command version 1.0
Activate frame operation. 0- activate next frame, 1- activate previous frame (Caligari Corp.)
Names Description Default Type Flags
Operation Id of operation 0- next frame, 1- previous frame, or string ID of the frame you want to activate --- int INPUT,
Last modified: 01/21/2007
MoveWindow version 1.0
Move and/or resize window and lock/unlock the desired size. Use -1 to not change a value. (Caligari Corp.)
Names Description Default Type Flags
FrameNode Node full string ID that will be moved/resized --- string INPUT,
Left X position of the window. Use -1 to not change it --- int INPUT,
Top Y position of the window. Use -1 to not change it. --- int INPUT,
Width Width of the frame. Use -1 to not change it. --- int INPUT,
Height Height of the frame. Use -1 to not change it. --- int INPUT,
WorkAreaSize If true, then working area size will be set. --- boolean INPUT,
LockWifth Lock/Unlock the frame horizontally. 0 - Unlock, 1 - Lock, -1 - don't change --- int INPUT,
LockHeight Lock/Unlock the frame vertically --- int INPUT,
Last modified: 01/25/2007
AssignTabLibrary Command version 1.0
Assign library that will be displayed as Window's Tab (Caligari Corp.)
Names Description Default Type Flags
AssignTabLibFrame Id of Frame to which the TABs library will be assigned --- string INPUT,
Last modified: 01/25/2007
OpenAboutBoxCommand version 1.0
Open About box (Caligari Corp.)
Names Description Default Type Flags
Last modified: 03/17/2008
Set Frame Properties version 1.0
Set frame properies (Caligari Corp.)
Names Description Default Type Flags
Last modified: 03/17/2008
Dock panel to stack view Command version 1.0
Dock Panel to Stack view (Caligari Corp.)
Names Description Default Type Flags
Last modified: 04/25/2008
Create Aspect Toolbar Command version 1.0
Create aspect toolbar for frame window (Caligari Corp.)
Names Description Default Type Flags
bszOwnerFrameGUID Owner Frame GUID --- string INPUT,
bszAspectGUID AspectGUID --- string INPUT,
bszToolbar Toolbar ID --- string INPUT,
Last modified: 10/07/2008
Close Aspect Toolbar Command version 1.0
Close aspect toolbar for frame window (Caligari Corp.)
Names Description Default Type Flags
bszOwnerFrameID Owner Frame ID --- string INPUT,
Last modified: 10/07/2008
Open Command Prompt Window Command version 1.0
Opens command prompt view (Kusnier Martin, Caligari Corp.)
Names Description Default Type Flags
OwnerName Owner Node Name --- string INPUT,
Docked Docked Window Flag --- boolean INPUT,
Last modified: 05/10/2003
Using Command version 1.0
Sets new namespace in command prompt window. E.g. setting 'RsApp' namespace you can write Shutdown() instead of RsApp.Shutdown() (Kusnier Martin, Caligari Corp.)
Names Description Default Type Flags
NewNameSpace New Default Name Space --- string INPUT,
Last modified: 05/10/2003
Open Debug View Command version 1.0
Opens output debug view (Kusnier Martin, Caligari Corp.)
Names Description Default Type Flags
OwnerName Owner Node Name --- string INPUT,
Docked Docked Window Flag --- boolean INPUT,
Last modified: 05/10/2003
Open Stack View Command version 1.0
Opens command history view (Kusnier Martin, Caligari Corp.)
Names Description Default Type Flags
OwnerName Owner Node Name --- string INPUT,
Docked Docked Window Flag --- boolean INPUT,
Last modified: 05/10/2003
Stack View Update Command version 1.0
Updates command history view (Kusnier Martin, Caligari Corp.)
Names Description Default Type Flags
OwnerName Owner Node Name --- string INPUT,
Last modified: 05/10/2003
Create Scene view Command version 1.0
Create scene view commnad (Caligari Corp.)
Names Description Default Type Flags
Last modified: 05/3/2008
Create D3D Renderer Command version 1.0
Create the D3DView internal settings node inside the graph if required (Michal Valient)
Names Description Default Type Flags
Last modified: 07/04/2005
Refresh Command version 1.0
Perform the refresh of changed internal D3DView values when the scene attributes change. (Michal Valient)
Names Description Default Type Flags
Last modified: 07/04/2005
ShowD3DViewSettings Command version 1.0
Show D3DView global settings window (Michal Valient)
Names Description Default Type Flags
Last modified: 09/02/2005
Low Frequency Task Command version 1.0
Perform the low frequency task if scheduled and if there is no scene activity (Michal Valient)
Names Description Default Type Flags
Last modified: 07/04/2005
Rescan Command version 1.0
Perform the rescan of selected parts of the graph if the graph topology changes. (Michal Valient)
Names Description Default Type Flags
Last modified: 07/04/2005
Renderer Update From Node Command version 1.0
Update the internal D3DView settings from selected renderer data node (Michal Valient)
Names Description Default Type Flags
Node_Name Source node name --- string INPUT,
Last modified: 07/04/2005
Insert Node At 3D Command version 1.0
Insert the specified node at mouse position in 3D space (Michal Valient)
Names Description Default Type Flags
NodeName Name or file path of the node to insert. --- string INPUT,
NewNode New Node Name in the graph --- string INPUT,
TargetEncaps Name of the parent encapsulator which will hold the node. --- string INPUT,
XPos new X position (in screen coordinates) --- real INPUT,
YPos new Y position (in screen coordinates) --- real INPUT,
ZPos new Z position (in screen coordinates) --- real INPUT,
Last modified: 07/04/2005
Apply Material Command version 1.0
Apply the specified material to the node at mouse position in 3D space (Michal Valient)
Names Description Default Type Flags
NodeName Name or file path of the node to insert. --- string INPUT,
NewNode New Node Name in the graph --- string INPUT,
TargetEncaps Name of the parent encapsulator which will hold the node. --- string INPUT,
XPos new X position (in screen coordinates) --- real INPUT,
YPos new Y position (in screen coordinates) --- real INPUT,
ZPos new Z position (in screen coordinates) --- real INPUT,
OverridenNode OverridenNode - we don't use position, rather direct node --- string INPUT,
Internal connector for the undo data WasConnector --- boolean INPUT,
OldValue Internal connector for the undo data --- D3D Material Data object INPUT,
OldNode Internal connector for the undo data --- string INPUT,
Root Internal connector for the undo data --- string INPUT,
Last modified: 07/04/2005
Send custom message Command version 1.0
Send the custom message to the specified object (Michal Valient)
Names Description Default Type Flags
Node Name of the node to which the message is being sent --- string INPUT,
UUID ID of the message --- string INPUT,
Data Message specific data --- object INPUT,
Last modified: 07/04/2005
Set Active Camera Command version 1.0
Set the specified (or selected) camera as active for given window (Michal Valient)
Names Description Default Type Flags
Camera Name of the camera (or empty for selected camera) --- string INPUT,
View WinID of the target window (or empty for all opened windows) --- string INPUT,
Last modified: 07/04/2005
Navigation Toolbar Command version 1.0
Create the navigation toolbar for given window (Michal Valient)
Names Description Default Type Flags
OwnerName Name of the window node --- string INPUT,
Last modified: 07/04/2005
Navigation Toolbar Hide Command version 1.0
Destroy the navigation toolbar for given window (Michal Valient)
Names Description Default Type Flags
FrameID FrameID --- string INPUT,
HardKill HardKill --- boolean INPUT,
Last modified: 07/04/2005
LoadSceneLights Command version 1.0
Load scene lights from Rosetta Scene Lights file (Caligari Corp.)
Names Description Default Type Flags
FileName Scene Lights file name --- string INPUT,
Last modified: 04/23/2008
ME Import Brick Command version 1.0
Deprecated object - only for content compatibility purposes (Michal Valient)
Names Description Default Type Flags
FileName Brick filename to import --- string INPUT,
Owner Owner Name --- object INPUT,
NewNode Newly created node --- object OUTPUT,
Last modified: 07/04/2005
ME TBBricks Command version 1.0
Deprecated object - only for content compatibility purposes (Michal Valient)
Names Description Default Type Flags
OwnerName Owner Node Name --- string INPUT,
Last modified: 07/04/2005
ME2 TBBricks Command version 1.0
Fill the shader components library with content from the XML files (Michal Valient)
Names Description Default Type Flags
OwnerName Owner Node Name --- string INPUT,
Last modified: 07/04/2005
ME2 Open Materials Command version 1.0
Start or stop the material inspect tool. (Michal Valient)
Names Description Default Type Flags
OwnerName Name of the 3D object which has the materials to open (or empty for selected object) --- string INPUT,
WinID ID of the window from which this command was issued --- string INPUT,
Last modified: 07/04/2005
ME2 Toggle Pick Material Command version 1.0
Toggle enable and disable of the material edit mode (Michal Valient)
Names Description Default Type Flags
Action 0 for disable, 1 for enable and -1 for toggle of the material editor tool. --- int INPUT,
Last modified: 08/02/2005
Show RATT Panel For Object Command version 1.0
Show the object render attributes panel for specified (or selected) object (Michal Valient)
Names Description Default Type Flags
ObjectName Name of the 3D Object for which the attributes are opened --- string INPUT,
WinID WinID of the window from which the panel is opened. --- string INPUT,
Last modified: 07/04/2005
Show RATT Panel Command version 1.0
Show the layer render attributes of the scene layer for given window (Michal Valient)
Names Description Default Type Flags
WinID WinID of the window for which panel is opened --- string INPUT,
Last modified: 07/04/2005
Show PostProcess Panel Command version 1.0
Show the post-processing settings panel for given window (Michal Valient)
Names Description Default Type Flags
WinID WinID of the window for which the post processing settings are opened --- string INPUT,
Last modified: 07/04/2005
Switch eye camera type version 1.0
Switch the eye camera of the current view to the other mode (i.e. orthogonal, top, left, right...) (Michal Valient)
Names Description Default Type Flags
WinID WinID of the window for which panel is opened --- string INPUT,
Type Type of the eye camera (enumeration) --- uint INPUT,
Last modified: 07/13/2005
Save player screenshot version 1.0
Save Workspace screen shot (Michal Valient)
Names Description Default Type Flags
View WinID of the target window --- string INPUT,
Mode Mode of the command ('auto' for immediate screenshot using latest settings, empty string for settings dialog) --- string INPUT,
Last modified: 02/21/2006
Show Grid Panel Command version 1.0
Show grid settings for D3Dview (Michal Valient)
Names Description Default Type Flags
WinID WinID of the window for which the post processing settings are opened --- string INPUT,
Last modified: 04/04/2006
Drop object into 3D Command version 1.0
View3D Drag&Drop command (Michal Valient)
Names Description Default Type Flags
NodeName Name or file path of the node to insert. --- string INPUT,
TargetEncaps Name of the parent encapsulator which will hold the node. --- string INPUT,
XPos new X position (in screen coordinates) --- real INPUT,
YPos new Y position (in screen coordinates) --- real INPUT,
ZPos new Z position (in screen coordinates) --- real INPUT,
RetVal If result is node, returned is full string id of the node in the DG. --- string OUTPUT,
Last modified: 10/09/2006
Load preset for view Command version 1.0
Load render attributes preset (Michal Valient)
Names Description Default Type Flags
AttribPreset Name of RA the preset --- string INPUT,
GridPreset Name of Grid the preset --- string INPUT,
FaceOpacity FaceOpacity --- real INPUT,
WireOpacity WireOpacity --- real INPUT,
View WinID of the target window --- string INPUT,
Last modified: 10/30/2006
Cob File Command version 1.0
Imports ts6.6 .cob format file. Only triangulated objects are supported. (Kusnier Martin, Caligari Corp.)
Names Description Default Type Flags
Parent Owner Name --- string INPUT,
FileName File Name --- string INPUT,
LoadedNode Newly loaded node --- object OUTPUT,
Last modified: 05/10/2003
Import BVH file version 1.0
Imports .bvh format file. (Mateasik Anton, Caligari Corp.)
Names Description Default Type Flags
File Name File Name --- string INPUT,
Skeleton Imported skeleton Name --- string OUTPUT,
Export Skeleton Exported Skeleton Name --- string INPUT,
Export Export to BVH --- string INPUT,
Last modified: 02/10/2007
Send to VE collection version 1.0
Send given object into Virtual Earth collection (Caligari Corp.)
Names Description Default Type Flags
Selection Object(s) that will be sent --- string INPUT,
Last modified: 06/05/2006
Collada export command version 1.0
Collada file format exporter script command. (Tomas Bujnak, Caligari Corp.)
Names Description Default Type Flags
File Name File Name --- string INPUT,
Selection List of objects to export --- string INPUT,
Last modified: 01/06/2007
X file export command version 1.0
X file format exporter script command. (Tomas Bujnak, Caligari Corp.)
Names Description Default Type Flags
File Name File Name --- string INPUT,
Selection List of objects to export --- string INPUT,
PrefPanel Specify preferences panel with export settings. If not specified, default one is used --- string INPUT,
Last modified: 27/05/2008
PlaySound version 1.0
Use this command to play a simple sound. (Caligari corp.)
Names Description Default Type Flags
SoundAttrId Full attribute ID that contain RdSound object --- string INPUT,
PlayInLoop Play sound in loop while another sound is not set --- boolean INPUT,
Last modified: 10/17/2005
Pick Tool Command version 1.0
Tool for selection of objects by mouse click (Anton Mateasik)
Names Description Default Type Flags
PointX Pick Point X --- real INPUT,
PointY Pick Point Y --- real INPUT,
ViewNode View Node Name --- string INPUT,
PickSubObj Enable/Disable Pick of Sub Objects --- boolean INPUT,
Picked Obj Picked Obj --- string OUTPUT,
Last modified: 01.09.2003
Pick Sub Obj Tool Command version 1.0
Tool for selection of subobjects of group object by mouse click (Anton Mateasik)
Names Description Default Type Flags
PointX Pick Point X --- real INPUT,
PointY Pick Point Y --- real INPUT,
ViewNode View Node Name --- string INPUT,
Picked Obj Picked Obj --- string OUTPUT,
Last modified: 01.04.2004
Actv Timer Event Command version 1.0
Use this Activity timer to execute your script or LE actions in specified time intervals. (Caligari Corp.)
Names Description Default Type Flags
Control Out TransitionOut --- uint OUTPUT, CONTROLFLOW,
Active Active flag --- boolean INPUT,
Period Timer period in ms --- uint INPUT,
Frame Time frame --- uint OUTPUT,
Time Time of the frame --- real OUTPUT,
SessionId Shared Space session Client ID --- string INPUT,
Name Name of the participant that controls this timer --- string OUTPUT,
Last modified: 01/05/2005
RcUpdateListenerPos version 1.0
3D Sound Player object (Caligari Corp.)
Names Description Default Type Flags
Last modified: 01/29/2008
ApplySound version 1.0
Commands load sound and apply it on to specified object (Caligari Corp.)
Names Description Default Type Flags
DestinationObj Destination object on which the sound will be applied --- string INPUT,
Sound Specify file with sound --- string INPUT,
SoundObj String ID of the created sound object --- string OUTPUT,
Last modified: 02/01/2008
Crash scene save helper version 1.0
Helper command used to save crashed scene. (Lenka Slana)
Names Description Default Type Flags
Last modified: 12/07/2007
Reset camera version 1.0
Reset camera. If none specified, active camera will be reset. (Tomas Bujnak, Caligari Corp.)
Names Description Default Type Flags
Camera Camera name --- string INPUT,
Last modified: 12/01/2006
Look at current selection version 1.0
Reset camera. If none specified, active camera will be reset. (Tomas Bujnak, Caligari Corp.)
Names Description Default Type Flags
Camera Camera name --- string INPUT,
Last modified: 12/01/2006
Nearest ortho camera version 1.0
Set nearest orthogonal camera. (Tomas Bujnak, Caligari Corp.)
Names Description Default Type Flags
Camera Camera name --- string INPUT,
Last modified: 21/06/2006
Add Simple Primitive version 1.0
Add primitve created from template to scene root. (Tomas Bujnak, Caligari Corp.)
Names Description Default Type Flags
Last modified: 12/09/2006
Add Sibling Primitive version 1.0
Create primitive and add it as a sibling of currently selected node. (Tomas Bujnak, Caligari Corp.)
Names Description Default Type Flags
Last modified: 19/09/2006
Activate magic ring version 1.0
Helper command to show magic ring for created object. (Tomas Bujnak, Caligari Corp.)
Names Description Default Type Flags
Last modified: 18/09/2006
Add primitive ctrl point version 1.0
Add primitive tool control point. (Tomas Bujnak, Caligari Corp.)
Names Description Default Type Flags
Last modified: 20/09/2006
Select next obj version 1.0
Select next object within parent encapsulator. (Tomas Bujnak, Caligari Corp.)
Names Description Default Type Flags
Last modified: 20/09/2006
Select prev obj version 1.0
Select previous object within parent encapsulator. (Tomas Bujnak, Caligari Corp.)
Names Description Default Type Flags
Last modified: 20/09/2006
Select parent version 1.0
Select object's parent node. (Tomas Bujnak, Caligari Corp.)
Names Description Default Type Flags
Last modified: 20/09/2006
Select object version 1.0
Select object helper command. (Tomas Bujnak, Caligari Corp.)
Names Description Default Type Flags
Last modified: 20/09/2006
Select child version 1.0
Select child first node. (Tomas Bujnak, Caligari Corp.)
Names Description Default Type Flags
Last modified: 21/09/2006
Show axes version 1.0
Show object pivot matrix. (Tomas Bujnak, Caligari Corp.)
Names Description Default Type Flags
Selection Selection --- string INPUT,
Last modified: 13/12/2006
Reset axes version 1.0
Reset object pivot. (Tomas Bujnak, Caligari Corp.)
Names Description Default Type Flags
Selection Selection --- string INPUT,
Last modified: 14/12/2006
Add Simple Light version 1.0
Add light to scene. (Tomas Bujnak, Caligari Corp.)
Names Description Default Type Flags
Last modified: 06/04/2007
Add Sibling Light version 1.0
Add light as a sibling. (Tomas Bujnak, Caligari Corp.)
Names Description Default Type Flags
Last modified: 06/04/2007
UpdateFromInfoPanel version 1.0
Updates custom info panel listener (Marek Kovac)
Names Description Default Type Flags
Matrix Matrix --- Matrix Float Data object INPUT,
Flags Flags --- uint INPUT,
Last modified: 03/17/2008
Enter Shared Space Command version 1.0
Widget button style node (command) for entering shared space. It supporting node for network. (Tomas Bujnak, Caligari Corp.)
Names Description Default Type Flags
ConntrolIn Control in --- uint INPUT, CONTROLFLOW,
Widget parameters Hidden widget parameters --- Widget Parameters Data object INPUT, HIDDEN,
Last modified: 04/09/2005
Optical Detector Command version 1.0
Internal command used by OpticalDetector object to refresh it. This command is called by timer. (VS)
Names Description Default Type Flags
OptDetId String ID of the handled optical detector node --- string INPUT,
Last modified: 01/05/2005
Sound player activity version 1.0
Sound player activity object. (Caligari Corp.)
Names Description Default Type Flags
Control In TransitionIn --- uint INPUT, CONTROLFLOW,
Control Out TransitionOut --- uint OUTPUT, CONTROLFLOW,
Sound Sound data object --- Sound Data object INPUT,
PlayInLoop Play sound in loop while another sound is not set --- boolean INPUT,
Last modified: 10/25/2006
LW Import Brick Command version 1.0
Load shader brick as XML file from the file dialog into a library. (Marek Zimanyi, Caligari corp.)
Names Description Default Type Flags
FileName Brick filename to import --- string INPUT,
Owner Owner Name --- object INPUT,
NewNode Newly created node --- object OUTPUT,
Last modified: 07/06/2005
LW TB Bricks Command version 1.0
Rebuild the shader brick library from the external script files. This command is being run from tS/Rosetta loader. (Marek Zimanyi, Caligari corp.)
Names Description Default Type Flags
OwnerName Owner Node Name --- string INPUT,
Last modified: 07/06/2005
LW Material Editor Command version 1.0
Handle exchange of SuperLightworks material (SLW) information between Workspace and Modeler. Includes management of SLW LE panels in Modeler, paint/inspect of materials,... (Marek Zimanyi, Caligari corp.)
Names Description Default Type Flags
OwnerName Owner node name --- string INPUT,
LWME LW ME node --- string INPUT,
ACTION LW Action node --- int INPUT,
MAT LW Material --- object INPUT,
OBJ LW OBJ --- string INPUT,
MATSEL MAT SEL --- int INPUT,
POSX LW PositionX --- int INPUT,
POSY LW PositionY --- int INPUT,
MATIDX MAT IDX --- int INPUT,
Last modified: 07/06/2005
Convert Connector LW Command version 1.0
Change type of an attribute of a shader brick (to allow the attribute to store the value internally). (Marek Zimanyi, Caligari corp.)
Names Description Default Type Flags
NodeName Owner node name --- string INPUT,
PanelNodeID Panel Node ID --- string INPUT,
ConnectorName Connector name --- string INPUT,
INCONNECTOR LW InConnector name --- string INPUT,
INCONNECTOR LW InConnector name --- string INPUT,
ACTION LW Action node --- int INPUT,
Last modified: 07/06/2005
ME2 Update From Generic Command version 1.0
Update SLW material from generic material specification (command not completed, not used...) (Marek Zimanyi, Caligari corp.)
Names Description Default Type Flags
ItemName Name of material item (LW material node) --- uint INPUT,
NewGenDefinition Generic material structure to be set --- Generic material object INPUT,
MASK Material component mask --- uint INPUT,
Last modified: 07/06/2005
Synchronize Command version 1.0
Main bridge synchronization command. Each time this command is called (def.by timer) all the accumulated events are executed. (Caligari Corp.)
Names Description Default Type Flags
Last modified: 06/30/2005
Create Render Attr Command version 1.0
Create render attributes for object. (Caligari Corp.)
Names Description Default Type Flags
Owner Owner of the new material --- string INPUT,
ColMaterialObj Newly created material object --- string OUTPUT,
Prototype Name of material prototype in library --- string INPUT,
Last modified: 04/18/2005
Connect TS To Space Command version 1.0
Connect TSScene object with space that should be synchronized with Modeler's scene. (Caligari Corp.)
Names Description Default Type Flags
SpaceName Name of the space that should be connected to TS --- string INPUT,
Last modified: 10/12/2004
Tmp Attr Clean Command version 1.0
Delete all bridge attributes. Use this command if you finished your scene/object and wants to export it to Workspace. (Caligari Corp.)
Names Description Default Type Flags
objId Object string id --- string INPUT,
Last modified: 07/11/2005
RsTs Event Command version 1.0
Similar to RcSynchronize, but used for direct Rosetta->trueSpace communication. (Caligari Corp.)
Names Description Default Type Flags
event The event to be sent to trueSpace --- Rosetta trueSpace Event Data object INPUT,
Last modified: 05/22/2005
Hook To Scene Command version 1.0
Used to connect all scene objects with bridge (through appx.objects). This command is called e.g. after Rosetta deserialization. (Caligari Corp.)
Names Description Default Type Flags
TSSceneNode String ID of the trueSpace Scene node --- string INPUT,
Last modified: 05/31/2004
Open TS RSToolbar Command version 1.0
Called to open Modeler's toolbars. (Caligari Corp.)
Names Description Default Type Flags
Owner Node Owner Node Name --- string INPUT,
Toolbar Name Toolbar Name --- string INPUT,
Toolbar X X position --- int INPUT,
Toolbar Y Y position --- int INPUT,
Update Update --- uint INPUT,
Last modified: 07/07/2005
Open TS RSWindow Command version 1.0
Called to open Modeler's window. (Caligari Corp.)
Names Description Default Type Flags
TSWindow name TrueSpace window name --- string INPUT,
TSWindow id TrueSpace window id --- uint INPUT,
TSWindow handle TrueSpace window handle --- uint INPUT,
Last modified: 08/11/2005
Close TS RSWindow Command version 1.0
Call to process operation on TS windows hosted by Rosetta UI. (Caligari Corp.)
Names Description Default Type Flags
TSWindow name TrueSpace window name --- string INPUT,
TSWindow id TrueSpace window id --- uint INPUT,
TSWindow handle TrueSpace window handle --- uint INPUT,
TSWindow command Operation Command --- uint INPUT,
Last modified: 08/11/2005
Ts ShutDown Command version 1.0
Internal command used to shut-down the system in correct order. (Caligari Corp.)
Names Description Default Type Flags
Last modified: 07/11/2005
Serialize Node Command version 1.0
Serialize node. (Caligari Corp.)
Names Description Default Type Flags
Last modified: 03/31/2005
Deserialize Node Command version 1.0
Deserialize node. (Caligari Corp.)
Names Description Default Type Flags
Last modified: 03/31/2005
Delete Tmp Textures Command version 1.0
Delete all temporary created textures. (Caligari Corp.)
Names Description Default Type Flags
Last modified: 04/26/2005
BridgeUpdateMRU Command version 1.0
Command updates recent file menu (Caligari Corp.)
Names Description Default Type Flags
Last modified: 05/01/2007
Net Client Command version 1.0
Internal command used by NtClientNode as update command. (Caligari Corp.)
Names Description Default Type Flags
NtClientID String ID of the handled Client node --- string INPUT,
Last modified: 01/05/2005
NtConnectTo Command version 1.0
Command allows to connect to specific Shared Space through network. (Caligari Corp.)
Names Description Default Type Flags
SharedSpace Space ID that will be synchronized with Server --- string INPUT,
Server Server Address --- string INPUT,
Port Network communication port number --- uint INPUT,
Name Client's name --- string INPUT,
SyncRate Synchronization rate (number of refreshes per second) --- real INPUT,
Password Client's Password --- string INPUT,
Last modified: 04/09/2005
Nt Disconnect Command version 1.0
Disconnect from specified Shared Space. It suppose the connection was created with RcConnectTo or RcAddAndShareSpace. (Caligari Corp.)
Names Description Default Type Flags
Name Name of the Server/Client to be disconnected --- string INPUT,
Last modified: 01/13/2005
NtCreateView Command version 1.0
Create Network View for specified NtClientNode or NtServerNode. (Caligari Corp.)
Names Description Default Type Flags
FrameOwnerId Frame Owner identification --- string INPUT,
ControlRoot ControlRoot --- string INPUT,
Owner Node Owner Node Name --- string INPUT,
WinID WinID --- object OUTPUT,
Position X x position. --- real INPUT,
Position Y y position. --- real INPUT,
AutoLog Try automatically login when possible --- boolean INPUT,
Last modified: 02/07/2005
Ctrl Refresh Command version 1.0
Internal refresh command for NtNetView node. (Caligari Corp.)
Names Description Default Type Flags
ControlNode Control Node Name --- string INPUT,
Last modified: 01/30/2005
VoIP Settings Command version 1.0
Internal VoIP settings modification (Caligari Corp.)
Names Description Default Type Flags
Last modified: 10/12/2007
Shared Space Settings Command version 1.0
Used for internal update of SharedSpaceSettings node. (Caligari Corp.)
Names Description Default Type Flags
SSSettingsNode Processed Shared Space settings node --- string INPUT,
Last modified: 04/22/2005
Nt Open Privileges Panel Command version 1.0
Opens privileges panel for setting privileges for selected node. (Caligari Corp.)
Names Description Default Type Flags
WinID WinID --- object OUTPUT,
Position X x position. --- real INPUT,
Position Y y position. --- real INPUT,
Last modified: 04/22/2005
Internal Synchronization Command version 1.0
Opens privileges panel for setting privileges for selected node. (Caligari Corp.)
Names Description Default Type Flags
Node Node for setting privileges --- string INPUT,
Keys Keys for node for setting privileges --- string INPUT,
Operation Operation privileges --- uint INPUT,
SetOperation Set operation performed on keys --- uint INPUT,
Recursive Perform recursive operation --- uint INPUT,
Last modified: 04/22/2005
NtModeratorCreateView Command version 1.0
Create Network View for specified NtClientNode or NtServerNode. (Caligari Corp.)
Names Description Default Type Flags
FrameOwnerId Frame Owner identification --- string INPUT,
ControlRoot ControlRoot --- string INPUT,
Owner Node Owner Node Name --- string INPUT,
WinID WinID --- object OUTPUT,
Position X x position. --- real INPUT,
Position Y y position. --- real INPUT,
AutoLog Try automatically login when possible --- boolean INPUT,
Last modified: 10/24/2007
NtServeView View Command version 1.0
Create Server view (Caligari Corp.)
Names Description Default Type Flags
Last modified: 11/20/2007
QueryAvatar Command version 1.0
Queries the existence of avatar on server for specified user (Caligari Corp.)
Names Description Default Type Flags
User name User name --- string INPUT,
Server port Server port --- uint INPUT,
Last modified: 04/08/2008
Simple transform Undo Redo Command version 1.0
Simple direct transform undo/redo command. (Tomas Bujnak, Caligari Corp.)
Names Description Default Type Flags
Last modified: 04/09/2005
General Widget Action Undo Redo Command version 1.0
Helper command, that handles undo/redo for specified multiple connectors. (Tomas Bujnak, Caligari Corp.)
Names Description Default Type Flags
Last modified: 04/09/2005
Float Undo Redo Command version 1.0
Helper command, that handles undo/redo of single float connector. (Tomas Bujnak, Caligari Corp.)
Names Description Default Type Flags
Last modified: 04/09/2005
Change keyboard button version 1.0
Helper command to change value of connector holding keyboard button name. (Tomas Bujnak, Caligari Corp.)
Names Description Default Type Flags
Connector Connector name --- string INPUT,
Node Node name --- string INPUT,
Last modified: 14/08/2006
Camera Walk Update Command version 1.0
Re-activation command for walk through camera widget action. (Tomas Bujnak, Caligari Corp.)
Names Description Default Type Flags
Last modified: 04/11/2004
Activate Widget Command version 1.0
Widget core widget activation command. Activates specified widget and provides undo/redo for widget activation. (Tomas Bujnak, Caligari Corp.)
Names Description Default Type Flags
Params Widget user parameters --- string INPUT,
ControlledNodes Nodes to control --- string INPUT,
Widget Widget name --- string INPUT,
Aspect Widget aspect name --- string INPUT,
ActiveWidget Active widget name --- string OUTPUT,
Last modified: 04/09/2005
Deactivate Widget Command version 1.0
Widget core command. Perform widget deactivation. Also handles deactivation of depending groups and undo/redo for deactivation event. (Tomas Bujnak, Caligari Corp.)
Names Description Default Type Flags
Last modified: 04/09/2005
Add Widget Command version 1.0
Widget core command. Activates widget to specified widgets group. Widget group is not deactivated. (Tomas Bujnak, Caligari Corp.)
Names Description Default Type Flags
Node Mesh node name --- string INPUT,
ControlledNodes Nodes to control --- string INPUT,
Widget Widget name --- string INPUT,
Aspect Widget aspect name --- string INPUT,
ActiveWidget Active widget name --- string OUTPUT,
Last modified: 04/09/2005
Close Widget Command version 1.0
Widget button style node (command). After activation, it deactivates current widget. (Tomas Bujnak, Caligari Corp.)
Names Description Default Type Flags
ConntrolIn Control in --- uint INPUT, CONTROLFLOW,
Last modified: 04/09/2005
Activate User Widget Command version 1.0
Command activates user widget specified by search path. If widget path contains encapsulator, it performs searching of most suitable widget for specified selection. (Tomas Bujnak, Caligari Corp.)
Names Description Default Type Flags
ConntrolIn Control in --- uint INPUT, CONTROLFLOW,
Widget Widget to activate / or set of widgets to select from --- string INPUT,
Group Group ID to activate widget to --- string INPUT,
Aspect Widget aspect to open. If empty and widget points to group, default aspect is selected --- string INPUT,
Widget parameters Hidden widget parameters --- Widget Parameters Data object INPUT, HIDDEN,
Last modified: 04/09/2005
Open Panel View Command version 1.0
Widget button style node (command) that opens panel for each selected object after activation. (Tomas Bujnak, Caligari Corp.)
Names Description Default Type Flags
ConntrolIn Control in --- uint INPUT, CONTROLFLOW,
Aspect Aspect of panel view to open --- uint INPUT,
Widget parameters Hidden widget parameters --- Widget Parameters Data object INPUT, HIDDEN,
Last modified: 04/09/2005
Simple Script Command version 1.0
Widget button style node(command) that executes specified simple script after activation. It supports undo by providing script command also for undo action. If undo script is not provided, command history is deleted. (Tomas Bujnak, Caligari Corp.)
Names Description Default Type Flags
ConntrolIn Control in --- uint INPUT, CONTROLFLOW,
Command Command to execute --- string INPUT,
Undo command Undo command --- string INPUT,
Widget parameters Hidden widget parameters --- Widget Parameters Data object INPUT, HIDDEN,
Last modified: 04/09/2005
Activate managed widget version 1.0
Widget core command. Used to replaced activated widget by another one. (Tomas Bujnak, Caligari Corp.)
Names Description Default Type Flags
Nodes list --- string INPUT,
User parameters --- string INPUT,
Widget group Widget management group --- string INPUT,
Widget Widget name --- string INPUT,
Aspect Widget aspect name --- string INPUT,
ActiveWidget Active widget name --- string OUTPUT,
Last modified: 04/09/2005
Widget:Move version 1.0
Widget movement wrapper command for script form representation. Selection contains set of objects, x,y,z define delta step to move selection. (Tomas Bujnak, Caligari Corp.)
Names Description Default Type Flags
Selection --- string INPUT,
delta x --- real INPUT,
delta y --- real INPUT,
delta z --- real INPUT,
Last modified: 04/09/2005
Widget:Rotate version 1.0
Widget rotate wrapper command for script form representation. Selection contains set of objects, yaw, pitch, roll define rotation, x,y,z define center of rotation. (Tomas Bujnak, Caligari Corp.)
Names Description Default Type Flags
Selection --- string INPUT,
center x --- real INPUT,
center y --- real INPUT,
center z --- real INPUT,
yaw --- real INPUT,
pitch --- real INPUT,
roll --- real INPUT,
Last modified: 04/09/2005
Widget:Scale version 1.0
Widget scale wrapper command for script form representation. Selection contains set of objects, sx,sy,sz,hx,hy,hz, define scale and shear, px,py,pz define center of operation. (Tomas Bujnak, Caligari Corp.)
Names Description Default Type Flags
Selection --- string INPUT,
center x --- real INPUT,
center y --- real INPUT,
center z --- real INPUT,
scale x --- real INPUT,
scale y --- real INPUT,
scale z --- real INPUT,
shear xy --- real INPUT,
shear xz --- real INPUT,
shear yz --- real INPUT,
Last modified: 10/10/2005
Widget:RotateWorld version 1.0
Widget rotate in world wrapper command for script form representation. Selection contains set of objects, yaw, pitch, roll define rotation, x,y,z define center of rotation. (Tomas Bujnak, Caligari Corp.)
Names Description Default Type Flags
Selection --- string INPUT,
center x --- real INPUT,
center y --- real INPUT,
center z --- real INPUT,
yaw --- real INPUT,
pitch --- real INPUT,
roll --- real INPUT,
Last modified: 25/10/2005
Widget:Transform version 1.0
General transform script command. (Tomas Bujnak, Caligari Corp.)
Names Description Default Type Flags
Selection --- string INPUT,
rotate x --- real INPUT,
rotate y --- real INPUT,
rotate z --- real INPUT,
center x --- real INPUT,
center y --- real INPUT,
center z --- real INPUT,
scale x --- real INPUT,
scale y --- real INPUT,
scale z --- real INPUT,
shear xy --- real INPUT,
shear xz --- real INPUT,
shear yz --- real INPUT,
Last modified: 07/06/2007
Widget Transformation Undo Redo Command version 1.0
Widget transform undo redo command. (Tomas Bujnak, Caligari Corp.)
Names Description Default Type Flags
Last modified: 18/01/2005
Widget:SetConListValue version 1.0
Helper for setting value on RdStrEnum connector. (Tomas Bujnak, Caligari Corp.)
Names Description Default Type Flags
Selection --- string INPUT,
Value --- string INPUT,
Last modified: 15/02/2005
Widget blocking select command version 1.0
Widgets blocking select helper command. (Tomas Bujnak, Caligari Corp.)
Names Description Default Type Flags
Nodes Nodes --- string INPUT,
Last modified: 02/01/2007
Widget opening select command version 1.0
Select helper command that opens default widget for new selection. (Tomas Bujnak, Caligari Corp.)
Names Description Default Type Flags
Nodes --- string INPUT,
Old nodes --- string INPUT,
Last modified: 23/02/2007
Close managed widgets version 1.0
Close managed widgets helper command. Use before performing topology operations on a graph followed by result node selection. (Tomas Bujnak, Caligari Corp.)
Names Description Default Type Flags
Last modified: 29/03/2007
Show RATT Panel Command version 1.0
Show the Mesh Editor display settings for specified window. (Michal Valient)
Names Description Default Type Flags
WinID WinID of the window for which panel is opened --- string INPUT,
Last modified: 07/08/2005
BuildNormalmap version 1.0
Simplify selected nodes and create normal map between hires and lowres meshes. (Tomas Bujnak)
Names Description Default Type Flags
Nodes list List of nodes to build normal map for --- string INPUT,
Last modified: 09/06/2005
SimplifyMesh version 1.0
Simplify meshes of specified nodes. (Tomas Bujnak)
Names Description Default Type Flags
Nodes list List of nodes to build normal map for --- string INPUT,
Last modified: 09/06/2004
Build Normalmap Binary Op Command version 1.0
Create normal map from hires and lowres meshes. (Tomas Bujnak)
Names Description Default Type Flags
Nodes list List of nodes to build normal map for --- string INPUT,
Last modified: 09/06/2004
Mesh selection Undo Redo Command version 1.0
Undo/redo helper command for mesh selections (Tomas Bujnak)
Names Description Default Type Flags
Last modified: 12/04/2005
Bridge selection Undo Redo Command version 1.0
Bridge selection undo/redo helper command. (Tomas Bujnak)
Names Description Default Type Flags
Last modified: 09/02/2006
Mesh modifer undo/redo version 1.0
Helper command used for recording undo/redo states for modified meshes (Tomas Bujnak)
Names Description Default Type Flags
Last modified: 02/09/2005
Enter Mesh Edit Command version 1.0
Meshedit initialization helper command (Tomas Bujnak)
Names Description Default Type Flags
Last modified: 08/04/2005
Leave Mesh Edit Command version 1.0
Mesh editor cleanup helper command (Tomas Bujnak)
Names Description Default Type Flags
Control in Control in --- int INPUT, CONTROLFLOW,
Widget parameters Hidden widget parameters --- Widget Parameters Data object INPUT, HIDDEN,
Last modified: 08/04/2005
Mesh modifer undo/redo version 1.0
Helper command used for recording undo/redo states for modified meshes (Tomas Bujnak)
Names Description Default Type Flags
Last modified: 02/09/2005
Shrink selection version 1.0
Convert selection to vertices and shrink it. (Tomas Bujnak)
Names Description Default Type Flags
ConntrolIn Control in --- uint INPUT, CONTROLFLOW,
Selection Selection --- string INPUT,
Last modified: 21/03/2005
Smooth selection version 1.0
Convert selection to vertices and smooth it. (Tomas Bujnak)
Names Description Default Type Flags
ConntrolIn Control in --- uint INPUT, CONTROLFLOW,
Selection Selection --- string INPUT,
Last modified: 21/03/2006
Grow selection version 1.0
Grow selection (Tomas Bujnak)
Names Description Default Type Flags
ConntrolIn Control in --- uint INPUT, CONTROLFLOW,
Selection Selection --- string INPUT,
Last modified: 24/08/2005
Outline selection version 1.0
Convert selection to vertices and get outline of selected areas (Tomas Bujnak)
Names Description Default Type Flags
ConntrolIn Control in --- uint INPUT, CONTROLFLOW,
Selection Selection --- string INPUT,
Last modified: 21/03/2005
Select connected version 1.0
Extend current selection to all connected parts. Only highest priority selection is extended in order faces, triangles, edges and vertices. (Tomas Bujnak)
Names Description Default Type Flags
ConntrolIn Control in --- uint INPUT, CONTROLFLOW,
Selection Selection --- string INPUT,
Last modified: 21/03/2006
Invert connected version 1.0
Invert selection. Selection is constrained to connected elements only. (Tomas Bujnak)
Names Description Default Type Flags
ConntrolIn Control in --- uint INPUT, CONTROLFLOW,
Selection Selection --- string INPUT,
Last modified: 21/03/2006
Select material version 1.0
Extend selection to all selected materials. (Tomas Bujnak)
Names Description Default Type Flags
ConntrolIn Control in --- uint INPUT, CONTROLFLOW,
Selection Selection --- string INPUT,
Last modified: 30/08/2007
Select path version 1.0
Select shortest path between each two nearest elements. (Tomas Bujnak)
Names Description Default Type Flags
ConntrolIn Control in --- uint INPUT, CONTROLFLOW,
Selection Selection --- string INPUT,
Last modified: 19/09/2007
Convert selection version 1.0
Convert current selection to selection specified by selection mode. (Tomas Bujnak)
Names Description Default Type Flags
ConntrolIn Control in --- uint INPUT, CONTROLFLOW,
Selection Selection --- string INPUT,
Type Requested selection type --- string INPUT,
Last modified: 28/03/2006
Remove mirror plane version 1.0
Remove mirror modeler plane and node if no planes remained. (Tomas Bujnak)
Names Description Default Type Flags
ConntrolIn Control in --- uint INPUT, CONTROLFLOW,
Selection Selection --- string INPUT,
Last modified: 18/08/2006
Invert selection version 1.0
Invert point edit selection. (Tomas Bujnak)
Names Description Default Type Flags
ConntrolIn Control in --- uint INPUT, CONTROLFLOW,
Selection Selection --- string INPUT,
Last modified: 27/03/2006
Pe Deselect version 1.0
Deselect point edit selection. (Tomas Bujnak)
Names Description Default Type Flags
ConntrolIn Control in --- uint INPUT, CONTROLFLOW,
Selection Selection --- string INPUT,
Last modified: 21/03/2006
Cancel PE selection tool version 1.0
Cancels selection based tool. Function resets selection and activate current selection tool. (Tomas Bujnak)
Names Description Default Type Flags
Last modified: 17/03/2006
Connect vertices to face version 1.0
Form face from selected vertices. (Tomas Bujnak)
Names Description Default Type Flags
ConntrolIn Control in --- uint INPUT, CONTROLFLOW,
Selection Selection --- string INPUT,
Last modified: 12/09/2005
Subdivide selected elements version 1.0
Subdivide selected faces, triangles, edges and vertices. (Tomas Bujnak)
Names Description Default Type Flags
ConntrolIn Control in --- uint INPUT, CONTROLFLOW,
Selection Selection --- string INPUT,
Last modified: 29/08/2005
Smoothdivide selected elements version 1.0
Smoothdivide selected faces and triangles. (Tomas Bujnak)
Names Description Default Type Flags
ConntrolIn Control in --- uint INPUT, CONTROLFLOW,
Selection Selection --- string INPUT,
Last modified: 06/09/2005
Add subdivision level version 1.0
Increase or decrease subdivision level of selected elements. (Tomas Bujnak)
Names Description Default Type Flags
Selection Control in --- string INPUT,
Strength Levels to add --- int INPUT,
Last modified: 06/06/2005
AddSdsVertexWeight version 1.0
Add SDS vertex weight. (Tomas Bujnak)
Names Description Default Type Flags
ConntrolIn Control in --- uint INPUT, CONTROLFLOW,
Selection Selection --- string INPUT,
Weight Weight to add --- real INPUT,
Last modified: 09/05/2006
AddSdsEdgeWeight version 1.0
Add SDS edge weight. (Tomas Bujnak)
Names Description Default Type Flags
ConntrolIn Control in --- uint INPUT, CONTROLFLOW,
Selection Selection --- string INPUT,
Weight Weight to add --- real INPUT,
Last modified: 09/05/2006
Add mirror modeler version 1.0
Add mirror modeler node and add mirror plane. (Tomas Bujnak)
Names Description Default Type Flags
ConntrolIn Control in --- uint INPUT, CONTROLFLOW,
Selection Selection --- string INPUT,
Last modified: 18/08/2006
Show MM settings version 1.0
Show mirror modeler settings panel. (Tomas Bujnak)
Names Description Default Type Flags
ConntrolIn Control in --- uint INPUT, CONTROLFLOW,
Selection Selection --- string INPUT,
Last modified: 22/08/2006
Update mirror plane version 1.0
Update (reposition & reorient) current mirror plane. (Tomas Bujnak)
Names Description Default Type Flags
ConntrolIn Control in --- uint INPUT, CONTROLFLOW,
Selection Selection --- string INPUT,
Last modified: 22/08/2006
Tip version 1.0
Tip selected faces or triangles (Tomas Bujnak)
Names Description Default Type Flags
ConntrolIn Control in --- uint INPUT, CONTROLFLOW,
Selection Selection --- string INPUT,
Last modified: 01/08/2005
Flip selected faces and triangles version 1.0
Flip selected faces or triangles. If nothing is selected, flip faces of whole object. (Tomas Bujnak)
Names Description Default Type Flags
ConntrolIn Control in --- uint INPUT, CONTROLFLOW,
Selection Selection --- string INPUT,
Last modified: 09/08/2005
Flip inner face edge version 1.0
Flip inner face edge. (Tomas Bujnak)
Names Description Default Type Flags
ConntrolIn Control in --- uint INPUT, CONTROLFLOW,
Selection Selection --- string INPUT,
Last modified: 06/09/2007
OPtimize faces triangulation version 1.0
Optimize triangulation of selected faces. (Tomas Bujnak)
Names Description Default Type Flags
ConntrolIn Control in --- uint INPUT, CONTROLFLOW,
Selection Selection --- string INPUT,
Last modified: 06/09/2007
Weld version 1.0
Weld selected elements to one vertex (Tomas Bujnak)
Names Description Default Type Flags
ConntrolIn Control in --- uint INPUT, CONTROLFLOW,
Selection Selection --- string INPUT,
Last modified: 03/08/2005
Collapse loop version 1.0
Collapse edges of selected faces or edges into vertices. (Tomas Bujnak)
Names Description Default Type Flags
ConntrolIn Control in --- uint INPUT, CONTROLFLOW,
Selection Selection --- string INPUT,
Last modified: 21/09/2007
Widget:NormalSweepSelection version 1.0
Sweep faces or triangles in normal direction (Tomas Bujnak)
Names Description Default Type Flags
ConntrolIn Control in --- uint INPUT, CONTROLFLOW,
Selection Selection --- string INPUT,
Boolean mode None, bool, bool, shell --- uint INPUT,
Step Sweeping step --- real INPUT,
Segmets Number of segments --- boolean INPUT,
Group regions Sweep neighboring faces as one region --- boolean INPUT,
Average extrude normal Average extrude normal --- boolean INPUT,
Last modified: 03/08/2005
Extrude version 1.0
Extrude faces or triangles and apply previous transformation. (Tomas Bujnak)
Names Description Default Type Flags
ConntrolIn Control in --- uint INPUT, CONTROLFLOW,
Selection Selection --- string INPUT,
Last modified: 03/08/2005
duplicate version 1.0
Duplicate selected vertices, faces and triangles (Tomas Bujnak)
Names Description Default Type Flags
ConntrolIn Control in --- uint INPUT, CONTROLFLOW,
Selection Selection --- string INPUT,
Last modified: 24/08/2005
Mirror selection version 1.0
Mirror selected elements. Also flip face normals. (Tomas Bujnak)
Names Description Default Type Flags
ConntrolIn Control in --- uint INPUT, CONTROLFLOW,
Selection Selection --- string INPUT,
Last modified: 24/08/2005
Update mirror plane position version 1.0
Update mirror tool position. (Tomas Bujnak)
Names Description Default Type Flags
Selection Selection --- string INPUT,
Last modified: 27/08/2007
Update mirror plane normal version 1.0
Update mirror tool normal. (Tomas Bujnak)
Names Description Default Type Flags
Selection Selection --- string INPUT,
Last modified: 27/08/2007
Delete elements version 1.0
Delete selected elements. Faces and triangles are removed completely, edge removal merges polygons. (Tomas Bujnak)
Names Description Default Type Flags
ConntrolIn Control in --- uint INPUT, CONTROLFLOW,
Selection Selection --- string INPUT,
Last modified: 09/08/2005
Split polygons along selected edges version 1.0
Split polygons along selected edges (Tomas Bujnak)
Names Description Default Type Flags
ConntrolIn Control in --- uint INPUT, CONTROLFLOW,
Selection Selection --- string INPUT,
Last modified: 09/08/2005
Merge polygons version 1.0
Merge polygons by removing selected elements (Tomas Bujnak)
Names Description Default Type Flags
ConntrolIn Control in --- uint INPUT, CONTROLFLOW,
Selection Selection --- string INPUT,
Last modified: 09/08/2005
WeldEdges version 1.0
Welds selected edges together (Bridge selection undo/redo helper command.)
Names Description Default Type Flags
Selection Selection --- string INPUT,
Last modified: 03/02/2006
ApplyShrinkWrapMapping version 1.0
Shrink-wrap mapping calculation (Bridge selection undo/redo helper command.)
Names Description Default Type Flags
Selection Control in --- string INPUT,
Last modified: 03/27/2006
Scissors version 1.0
Scissors tool. Cuts the mesh along selected edges (Bridge selection undo/redo helper command.)
Names Description Default Type Flags
Selection Selection --- string INPUT,
Last modified: 03/05/2006
MeshModifiers:BevelTool version 1.0
Bevel polygon command. (Tomas Bujnak)
Names Description Default Type Flags
ConntrolIn Control in --- uint INPUT, CONTROLFLOW,
Selection Selection --- string INPUT,
Offset Bevel offset --- real INPUT,
Update selection Update selection after beveling --- boolean INPUT,
Quads Quad mode --- boolean INPUT,
Height Bevel height --- real INPUT,
Last modified: 10/08/2005
Lock movement to selection version 1.0
Extract lock directions from current selection. (Tomas Bujnak)
Names Description Default Type Flags
Last modified: 02/05/2006
Reset lock to selection version 1.0
Reset selection movement locking. (Tomas Bujnak)
Names Description Default Type Flags
Last modified: 02/05/2006
DisplacementMapping version 1.0
Displacmement mapping command, uses height map to shift vertices in normal direction (Bridge selection undo/redo helper command.)
Names Description Default Type Flags
Selection Selection --- string INPUT,
Last modified: 05/15/2005
EndDisplacementMapping version 1.0
Displacmement mapping command, uses height map to shift vertices in normal direction (Bridge selection undo/redo helper command.)
Names Description Default Type Flags
Selection Selection --- string INPUT,
Last modified: 05/15/2005
Activate point edit widget version 1.0
Activate point edit widget. If object not in point edit mode, PE is activated. (Tomas Bujnak)
Names Description Default Type Flags
Widget group Widget management group --- string INPUT,
Widget Widget name --- string INPUT,
Aspect Widget aspect name --- string INPUT,
Selection List of nodes --- string INPUT,
Last modified: 05/06/2006
EnableDisplacementBrush version 1.0
Toggle displacement mapping brush (Bridge selection undo/redo helper command.)
Names Description Default Type Flags
Last modified: 06/21/2005
DMBrushStroke version 1.0
Displacement brush stroke command (Bridge selection undo/redo helper command.)
Names Description Default Type Flags
Last modified: 06/22/2005
CreateHair version 1.0
Create hair on selected objects (Bridge selection undo/redo helper command.)
Names Description Default Type Flags
Selection Selection --- string INPUT,
Default length Default length --- real INPUT,
Default density Default density --- real INPUT,
Last modified: 12/04/2006
EnableHairBrush Command version 1.0
Enable hair brush (Bridge selection undo/redo helper command.)
Names Description Default Type Flags
Tool GUID Tool GUID --- string INPUT,
Last modified: 12/04/2006
EditHairStream Command version 1.0
Generic stub for edit hair stream command (Bridge selection undo/redo helper command.)
Names Description Default Type Flags
Max Max --- real INPUT,
Last modified: 01/24/2007
ShrinkwrapStep version 1.0
Shrink-wrap calculation step (Bridge selection undo/redo helper command.)
Names Description Default Type Flags
Step count Step count --- uint INPUT,
Last modified: 01/05/2007
HairPreset version 1.0
Setup hair preset command (Bridge selection undo/redo helper command.)
Names Description Default Type Flags
Selection Selection --- string INPUT,
Preset Preset --- string INPUT,
Last modified: 01/11/2006
Flatten node version 1.0
Flatten node to simple mesh. (Tomas Bujnak)
Names Description Default Type Flags
Selection Selection --- string INPUT,
Last modified: 18/08/2006
Mesh Make Smooth Normals Command version 1.0
Smooth Normals (Pavol Elias)
Names Description Default Type Flags
type Generate Normals Type --- uint INPUT,
selection Selection --- string INPUT,
angle Autofacet Angle --- real INPUT,
Last modified: 01/03/2007
ApplyWig version 1.0
Apply hair wig command (Bridge selection undo/redo helper command.)
Names Description Default Type Flags
Selection Selection --- string INPUT,
Last modified: 03/20/2006
Heel version 1.0
Weld vertices within defined range. (Tomas Bujnak)
Names Description Default Type Flags
ConntrolIn Control in --- uint INPUT, CONTROLFLOW,
Selection Selection --- string INPUT,
Radius Heeling radius --- real INPUT,
Mode Heeling mode --- string INPUT,
Last modified: 14/07/2007
Apply command version 1.0
Helper command that applies command defined by widget parameters after selection has been made. (Tomas Bujnak)
Names Description Default Type Flags
ConntrolIn Control in --- uint INPUT, CONTROLFLOW,
Widget parameters Hidden widget parameters --- Widget Parameters Data object INPUT, HIDDEN,
Last modified: 21/03/2006
Separate selected version 1.0
Separate selected faces to new object. (Tomas Bujnak)
Names Description Default Type Flags
ConntrolIn Control in --- uint INPUT, CONTROLFLOW,
Selection Selection --- string INPUT,
Last modified: 15/09/2007
Show hidden geometry version 1.0
Show mesh edit hidden geometry. (Tomas Bujnak)
Names Description Default Type Flags
Selection Selection --- string INPUT,
Last modified: 05/10/2007
Hide selected version 1.0
Hide selected geometry. (Tomas Bujnak)
Names Description Default Type Flags
Selection Selection --- string INPUT,
Last modified: 04/10/2007
Hide deselected version 1.0
Hide deselected geometry (selection remains visible). (Tomas Bujnak)
Names Description Default Type Flags
Selection Selection --- string INPUT,
Last modified: 26/10/2007
Material Editor Paint Face Command version 1.0
Material editor paint face handler. (Tomas Bujnak)
Names Description Default Type Flags
Selection Selection --- string INPUT,
Last modified: 21/11/2007
Repaint material command version 1.0
Material editor repaint material tool. (Tomas Bujnak)
Names Description Default Type Flags
Selection Selection --- string INPUT,
Material index Material index --- uint INPUT,
Last modified: 21/11/2007
Set material command version 1.0
Set one material to whole selection. (Tomas Bujnak)
Names Description Default Type Flags
Selection Selection --- string INPUT,
Last modified: 21/11/2007
ResetSds version 1.0
Reset subdiv surfaces properties. (Tomas Bujnak)
Names Description Default Type Flags
Selection Selection --- string INPUT,
Level Reset SDS level --- boolean INPUT,
Edges Reset SDS edge weights --- boolean INPUT,
Vertices Reset SDS vertex weights --- boolean INPUT,
Last modified: 11/01/2008
Intersect tool version 1.0
Mesh self intersection tool. (Tomas Bujnak)
Names Description Default Type Flags
Selection Selection --- string INPUT,
Operation Operation --- string INPUT,
Last modified: 28/02/2008
Bool with history kept version 1.0
Boolean two set of objects with history kept. (Tomas Bujnak)
Names Description Default Type Flags
Selection A --- string INPUT,
Selection B --- string INPUT,
Operation Boolean operation name --- string INPUT,
Keep material Keep material --- boolean INPUT,
Keep material Keep material --- boolean INPUT,
Precision Identity normalized coordinates --- real INPUT,
Quads Quad mode --- real INPUT,
Result Result node --- string OUTPUT,
Last modified: 04/04/2008
Bool directly version 1.0
Boolean two sets of objects directly. (Tomas Bujnak)
Names Description Default Type Flags
Selection A --- string INPUT,
Selection B --- string INPUT,
Precision Snapping distance in 1/100 units --- real INPUT,
Operation Boolean operation name --- string INPUT,
Keep material Keep material --- boolean INPUT,
Keep material Keep material --- boolean INPUT,
Quads Quad mode --- real INPUT,
Result Result node --- string OUTPUT,
Last modified: 04/04/2008
Boolean Add created primitive version 1.0
Add primitive using specified boolean tool. (Tomas Bujnak)
Names Description Default Type Flags
Last modified: 15/04/2008
Bool control mesh version 1.0
Boolean second obj with first obj control mesh. (Tomas Bujnak)
Names Description Default Type Flags
Selection A --- string INPUT,
Selection B --- string INPUT,
Precision Snapping distance in 1/100 units --- real INPUT,
Operation Boolean operation name --- string INPUT,
Keep material Keep material --- boolean INPUT,
Keep material Keep material --- boolean INPUT,
Quads Quad mode --- real INPUT,
Result Result node --- string OUTPUT,
Last modified: 23/04/2008
Quadrify polygons version 1.0
Split 5+gons into triangles and quads. (Tomas Bujnak)
Names Description Default Type Flags
ConntrolIn Control in --- uint INPUT, CONTROLFLOW,
Selection Selection --- string INPUT,
Last modified: 05/05/2008
Apply pivot transform to mesh version 1.0
Apply pivot transformation into mesh. (Tomas Bujnak)
Names Description Default Type Flags
ConntrolIn Control in --- uint INPUT, CONTROLFLOW,
Selection Selection --- string INPUT,
Last modified: 22/09/2008
PE transformation Undo Redo Command version 1.0
Mesh editor transform undo-redo command. (Tomas Bujnak)
Names Description Default Type Flags
Last modified: 23/02/2007
Change active vertex morph version 1.0
Change active vertex morph to new one according to panel settings. Also perform vertex buffers retarget if control mesh changed. (Tomas Bujnak)
Names Description Default Type Flags
Last modified: 22/10/2007
Phys Sim Command version 1.0
Command used to start and stop of simulation in current scene (Anton Mateasik)
Names Description Default Type Flags
Last modified: 01.01.2004
Phys Next Step Command version 1.0
Command used for calculation of next time step in simulation (Anton Mateasik)
Names Description Default Type Flags
PhysEngine Phys Engine Name --- string INPUT,
Last modified: 01.11.2003
Phys Attr Command version 1.0
Command used for assignment of physical attributes to objects (Anton Mateasik)
Names Description Default Type Flags
Mass Mass --- real INPUT,
Elasticity Elasticity --- real INPUT,
Coarseness Coarseness --- real INPUT,
Friction Friction --- real INPUT,
Resistance Resistance --- real INPUT,
Speed X Speed X --- real INPUT,
Speed Y Speed Y --- real INPUT,
Speed Z Speed Z --- real INPUT,
Rotation X Rotation X --- real INPUT,
Rotation Y Rotation Y --- real INPUT,
Rotation Z Rotation Z --- real INPUT,
Acc Speed X Acceleration X --- real INPUT,
Acc Speed Y Acceleration Y --- real INPUT,
Acc Speed Z Acceleration Z --- real INPUT,
Acc Rotation X Angular Acceleration X --- real INPUT,
Acc Rotation Y Angular Acceleration Y --- real INPUT,
Acc Rotation Z Angular Acceleration Z --- real INPUT,
Inertia Matrix Inertia Matrix --- Matrix Float Data object INPUT, HIDDEN,
Center Of Gravity X Centre of gravity X --- real INPUT,
Center Of Gravity Y Centre of gravity Y --- real INPUT,
Center Of Gravity Z Centre of gravity Z --- real INPUT,
Object Name Object Name --- string INPUT,
Density Material Density --- real INPUT,
Selection Rosetta Selection --- Selection Node Data object INPUT, HIDDEN,
Last modified: 01.09.2003
Phys Stop Sim Command version 1.0
Command stops engine in given space (Anton Mateasik)
Names Description Default Type Flags
EngineName Phys Engine Name --- string INPUT,
Last modified: 01.01.2005
Phys Env Attr Command version 1.0
Command used for assignement of environmental attributes to objects (Anton Mateasik)
Names Description Default Type Flags
Object Name Object Name --- string INPUT,
Gravitation_X Space Gravitation X --- real INPUT,
Gravitation_Y Space Gravitation Y --- real INPUT,
Gravitation_Z Space Gravitation Z --- real INPUT,
Atmosphere Atmosphere Density --- real INPUT,
Thinning Atmosphere Thinning --- real INPUT,
Stream_X Stream X --- real INPUT,
Stream_Y Stream Y --- real INPUT,
Stream_Z Stream Z --- real INPUT,
StreamType Stream Type --- int INPUT,
Local Gravity Enable/Disable Local Gravity --- boolean INPUT,
Active Active State --- boolean INPUT,
Selection Rosetta Selection --- Selection Node Data object INPUT, HIDDEN,
Last modified: 01.04.2004
Phys Register Obj Command version 1.0
Command used for interactive addition of physical object to simulation (Anton Mateasik)
Names Description Default Type Flags
ObjName Object Name --- string INPUT,
EngineName Phys Engine Name --- string INPUT,
Last modified: 01.10.2005
Phys UnRegister Obj Command version 1.0
Command used for interactive removing of physical object from simulation (Anton Mateasik)
Names Description Default Type Flags
ObjName Object Name --- string INPUT,
EngineName Phys Engine Name --- string INPUT,
Last modified: 01.10.2005
Phys Start Sim Command version 1.0
Command starts engine in given space (Anton Mateasik)
Names Description Default Type Flags
EngineName Phys Engine Name --- string INPUT,
Status Phys Engine Status --- boolean OUTPUT,
Last modified: 01.01.2005
Simple Collision Command version 1.0
Command determines the collision between two objects (Anton Mateasik)
Names Description Default Type Flags
Object1 Object1 Name --- string INPUT,
Object2 Object2 Name --- string INPUT,
Option Collision Option --- int INPUT,
CollData Collision details --- Collision Data object OUTPUT,
Collision Collision --- int OUTPUT,
Last modified: 01.06.2004
Init Collision Command version 1.0
Command used for initialization of collision manager for scene (Anton Mateasik)
Names Description Default Type Flags
Space Collision Space Name --- string INPUT,
Last modified: 01.06.2004
Remove Phys Attr Command version 1.0
Command removes physical attributes from object (Anton Mateasik)
Names Description Default Type Flags
Object Name Object Name --- string INPUT,
Last modified: 01.09.2003
Phys Create Engine Command version 1.0
Command creates engine in a space (Anton Mateasik)
Names Description Default Type Flags
Space Name Space Name --- string INPUT,
EngineName Phys Engine Name --- string OUTPUT,
Last modified: 01.05.2005
Phys Add Attr At 3D Command version 1.0
Command used for assignment of physical attributes by d&d from library (Anton Mateasik)
Names Description Default Type Flags
Space Name Space Name --- string INPUT,
Object Name Object Name --- string INPUT,
PositionX Position X --- real INPUT,
PositionY Position Y --- real INPUT,
PositionZ Position Z --- real INPUT,
New Object New Object Name --- string OUTPUT,
Last modified: 01.03.2005
Phys Add Env Attr At 3D Command version 1.0
Command used for assignment of environmental attributes by d&d from library (Anton Mateasik)
Names Description Default Type Flags
Space Name Space Name --- string INPUT,
Object Name Object Name --- string INPUT,
PositionX Position X --- real INPUT,
PositionY Position Y --- real INPUT,
PositionZ Position Z --- real INPUT,
New Object New Object Name --- string OUTPUT,
Last modified: 01.03.2005
Physics ToolBarCreate Command version 1.0
Command creates and opens physics toolbar (Anton Mateasik)
Names Description Default Type Flags
OwnerName Owner Node Name --- string INPUT,
Last modified: 01.07.2005
Remove Env Attr Command version 1.0
Command removes environmental attributes from object (Anton Mateasik)
Names Description Default Type Flags
Object Name Object Name --- string INPUT,
Last modified: 01.04.2004
Phys Add Wind version 1.0
Command creates and initializes wind object in scene (Anton Mateasik)
Names Description Default Type Flags
Space Name Space Name --- string INPUT,
Wind Name Wind Name --- string OUTPUT,
Local Local Wind --- boolean INPUT,
Last modified: 01.06.2005
Enable/Disable Collision version 1.0
Command enables or disables collisions for object (Anton Mateasik)
Names Description Default Type Flags
Name Object Name --- string INPUT,
Collision Disable Disable/Enable Collision --- boolean INPUT,
Last modified: 05.09.2006
Activate PhysWidget Command version 1.0
Command activates widget for object with physical attributes (Anton Mateasik)
Names Description Default Type Flags
bszNodeName Object Name --- string INPUT,
Last modified: 01.07.2005
Add Impulse Command version 1.0
Command adds impulse to object with physical attributes (Anton Mateasik)
Names Description Default Type Flags
Target Target Name --- string INPUT,
Torque Vector of Torque --- Point Data object INPUT,
Impulse Vector of Impulse --- Point Data object INPUT,
Last modified: 09.01.2007
Add Constraint Command version 1.0
Command adds constraint node for given objects (Anton Mateasik)
Names Description Default Type Flags
Target Target Name --- string INPUT,
Position Constraint Position --- Point Data object INPUT,
Type Constraint type --- int INPUT,
Active Activation flag --- boolean INPUT,
Constraint Name Constraint Name --- string INPUT,
Last modified: 01.02.2007
Phys Register Command version 1.0
Command registers physics objects to other packages (Anton Mateasik)
Names Description Default Type Flags
Last modified: 01.02.2007
SetSpeed version 1.0
Command sets specific speeds for object (Anton Mateasik)
Names Description Default Type Flags
Node Node name --- string INPUT,
Type Speed Type --- string INPUT,
X X Component --- real INPUT,
Y Y Component --- real INPUT,
Z Z Component --- real INPUT,
Default Default --- boolean INPUT,
Last modified: 06.05.2007
Physics Event Command version 1.0
Phys Event Activity Command (Anton Mateasik)
Names Description Default Type Flags
Active Active flag --- boolean INPUT,
Object Controlled Object --- string INPUT,
Peer Peer Object --- string INPUT,
Event Event ID --- string INPUT,
Last modified: 10.09.2007
Phys Update Command version 1.0
Command ensures the update of engine (Anton Mateasik)
Names Description Default Type Flags
EngineName Phys Engine Name --- string INPUT,
Data Update Data --- object OUTPUT,
Last modified: 26.09.2007
Add PhysCloth Commnad version 1.0
Command used for assignement of cloth attributes (Anton Mateasik)
Names Description Default Type Flags
Object Name Object Name --- string INPUT,
Selection Rosetta Selection --- Selection Node Data object INPUT, HIDDEN,
Add/Remove Add/Remove Attributes --- boolean INPUT,
Last modified: 03.03.2008
Reset Cloth Commnad version 1.0
Command resets cloth attributes (Anton Mateasik)
Names Description Default Type Flags
Object Name Object Name --- string INPUT,
Selection Rosetta Selection --- Selection Node Data object INPUT, HIDDEN,
Last modified: 22.05.2008
Update Cloth Shape version 1.0
Commnad updates cloth shape (Anton Mateasik)
Names Description Default Type Flags
Cloth Node Cloth Node name --- string INPUT,
Cloth Mesh Cloth Node Mesh --- Mesh Data object INPUT,
Cloth Matrix Cloth Matrix --- Matrix Float Data object INPUT,
Last modified: 06.11.2008
Attach object to bone version 1.0
Attach object to bone command. (Tomas Bujnak, Caligar corp.)
Names Description Default Type Flags
Node Object node name --- string INPUT,
Bone Object bone name --- string INPUT,
Last modified: 29/09/2006
Attach skin to bone version 1.0
Attach object as a skin command. (Tomas Bujnak, Caligar corp.)
Names Description Default Type Flags
Node Object node name --- string INPUT,
Bone Object bone name --- string INPUT,
Last modified: 30/10/2006
SetBoneSkinEnvelopeJointParams version 1.0
Script commnad that sets joint factor and radius of bone skinning envelope. (Tomas Bujnak, Caligar corp.)
Names Description Default Type Flags
Bone Bone name --- string INPUT,
Joint Joint number --- uint INPUT,
Factor Multiplier for joint skinning factor --- real INPUT,
Radius Multiplier for joint skinning radius --- real INPUT,
Last modified: 07/11/2006
ScaleBoneSkinEnvelope version 1.0
Script command that scales joint and radius for each joint in bone skinning envelope data object. (Tomas Bujnak, Caligar corp.)
Names Description Default Type Flags
Bone Bone name --- string INPUT,
Factor Multiplier for joint skinning factor --- real INPUT,
Radius Multiplier for joint skinning radius --- real INPUT,
Last modified: 07/11/2006
Attach template obj to bone version 1.0
Attach skeleton object to bone helper command. (Tomas Bujnak, Caligar corp.)
Names Description Default Type Flags
Template Object template --- string INPUT,
Transform Transform for attached object --- Matrix Float Data object INPUT,
Bone Bone node name --- string INPUT,
Last modified: 16/11/2006
Activate character editor version 1.0
Activate character editor on selected objects. If selected object not inside character or does not contain character, activate character creation tool. (Tomas Bujnak, Caligar corp.)
Names Description Default Type Flags
Selection Selection --- string INPUT,
Tool Tool --- string INPUT,
Mode Mode --- string INPUT,
Params Params --- string INPUT,
Last modified: 16/11/2006
ToggleIkLock version 1.0
Toggle IK locks for specified IK motion controllers. (Tomas Bujnak, Caligar corp.)
Names Description Default Type Flags
Selection Selection --- string INPUT,
Lock Lock node --- string INPUT,
Last modified: 21/11/2006
Activate default selection tool version 1.0
Activate default selection tool. (Tomas Bujnak, Caligar corp.)
Names Description Default Type Flags
Last modified: 21/11/2006
Align handle with skeleton version 1.0
Align handle with skeleton space. (Tomas Bujnak, Caligar corp.)
Names Description Default Type Flags
Selection Selection --- string INPUT,
Last modified: 27/11/2006
Align handle with owner version 1.0
Align handle with node owner. (Tomas Bujnak, Caligar corp.)
Names Description Default Type Flags
Selection Selection --- string INPUT,
Last modified: 27/11/2006
Align handle with node version 1.0
Align handle with node command. (Tomas Bujnak, Caligar corp.)
Names Description Default Type Flags
Selection Selection --- string INPUT,
Node Source node --- string INPUT,
Last modified: 27/11/2006
Link template obj with bone version 1.0
Link template object to skeleton bone. (Tomas Bujnak, Caligar corp.)
Names Description Default Type Flags
Template Object template --- string INPUT,
Transform Transform for attached object --- Matrix Float Data object INPUT,
Bone Bone node name --- string INPUT,
Last modified: 16/11/2006
ToggleDynamicIkLock version 1.0
Toggle dynamic IK locks helper command. (Tomas Bujnak, Caligar corp.)
Names Description Default Type Flags
Lock Lock node --- string INPUT,
Last modified: 04/12/2006
Add skeleton version 1.0
Add skeleton node. (Tomas Bujnak, Caligar corp.)
Names Description Default Type Flags
PosX X position --- real INPUT,
PosY Y position --- real INPUT,
PosZ Z position --- real INPUT,
Last modified: 27/11/2006
Add next joint version 1.0
Add joint to skeleton. If node defines joint, also bone is added. if node defines bone, bone is split and new joint is attached to that bone. (Tomas Bujnak, Caligar corp.)
Names Description Default Type Flags
PosX X position --- real INPUT,
PosY Y position --- real INPUT,
PosZ Z position --- real INPUT,
Node Node name --- string INPUT,
Last modified: 27/11/2006
Insert joint at version 1.0
Insert joint to bone command. (Tomas Bujnak, Caligar corp.)
Names Description Default Type Flags
Bone Bone node name --- string INPUT,
PosX PosX --- real INPUT,
PosY PosY --- real INPUT,
PosZ PosZ --- real INPUT,
Last modified: 08/01/2007
Remove joint version 1.0
Remove joint from skeleton structure, update topology. (Tomas Bujnak, Caligar corp.)
Names Description Default Type Flags
Node Node name --- string INPUT,
Last modified: 09/01/2007
Edit joints directly version 1.0
Show joints panels for direct editing. (Tomas Bujnak, Caligar corp.)
Names Description Default Type Flags
Node Node name --- string INPUT,
Last modified: 10/01/2007
IK exit transform Undo Redo version 1.0
Edit mode IK transform undo/redo handler. (Tomas Bujnak, Caligar corp.)
Names Description Default Type Flags
Last modified: 22/02/2007
Attach skin to skeleton version 1.0
Attach mesh to skeleton helper command. (Tomas Bujnak, Caligar corp.)
Names Description Default Type Flags
Node Object node name --- string INPUT,
Skeleton Skeleton name --- string INPUT,
Blending Blending region --- real INPUT,
Max bones Max number of bones --- int INPUT,
Smoothness Smoothness of transition region between bones --- real INPUT,
Last modified: 01/03/2007
Reset pose version 1.0
Reset pose to straight. If you select joint adjacent limbs are reset. If you select whole actor or skeleton, all joints are processed. (Tomas Bujnak, Caligar corp.)
Names Description Default Type Flags
Selection Selection --- string INPUT,
Last modified: 05/03/2007
Set pose as default version 1.0
Set current pose as default pose. (Tomas Bujnak, Caligar corp.)
Names Description Default Type Flags
Selection Selection --- string INPUT,
Last modified: 05/03/2007
IK handle transform Undo Redo version 1.0
Ik motion controller transform undo/redo helper. (Tomas Bujnak, Caligar corp.)
Names Description Default Type Flags
Last modified: 12/03/2007
Duplicate IK handle version 1.0
Attaches aligned template clone to bone. (Tomas Bujnak, Caligar corp.)
Names Description Default Type Flags
Template Object template --- string INPUT,
Transform Transform for attached object --- Matrix Float Data object INPUT,
Bone Bone node name --- string INPUT,
Last modified: 21/03/2007
Duplicate IK lock version 1.0
Duplicate IK lock. (Tomas Bujnak, Caligar corp.)
Names Description Default Type Flags
Template Object template --- string INPUT,
Transform Transform for attached object --- Matrix Float Data object INPUT,
Bone Bone node name --- string INPUT,
Last modified: 13/04/2007
Detach object from bone version 1.0
Detach object from bone. Object is returned to it's stance position. (Tomas Bujnak, Caligar corp.)
Names Description Default Type Flags
Node Object node name --- string INPUT,
Last modified: 29/09/2006
Detach skin from bone version 1.0
Detach skin from bone. If last skin is removed, object is moved to it's stance position. (Tomas Bujnak, Caligar corp.)
Names Description Default Type Flags
Node Node name --- string INPUT,
Bone Bone name --- string INPUT,
Last modified: 22/03/2007
Detach skin from skeleton version 1.0
Detach skin from skeleton. If last skin is removed, object will be moved to scene root. (Tomas Bujnak, Caligar corp.)
Names Description Default Type Flags
Node Node name --- string INPUT,
Skeleton Skeleton name --- string INPUT,
Last modified: 23/03/2007
Remove auto locks version 1.0
Remove automatic dynapose locks. (Tomas Bujnak, Caligar corp.)
Names Description Default Type Flags
Widget Widget name --- string INPUT,
Last modified: 28/03/2007
Copy IK handle parameters version 1.0
Copy IK handle parameters from source handle to target handle. (Tomas Bujnak, Caligar corp.)
Names Description Default Type Flags
Source --- Drag and drop source object INPUT,
Target --- string INPUT,
Last modified: 13/04/2007
Copy IK lock parameters version 1.0
Copy IK lock parameters from source lock to target lock. (Tomas Bujnak, Caligar corp.)
Names Description Default Type Flags
Source --- Drag and drop source object INPUT,
Target --- string INPUT,
Last modified: 13/04/2007
Drop limb to joint version 1.0
Drop limb to joint. (Tomas Bujnak, Caligar corp.)
Names Description Default Type Flags
Template Limb template --- string INPUT,
Joint Target joint --- string INPUT,
Last modified: 13/04/2007
Drop limb to skeleton version 1.0
Drop limb to skeleton. (Tomas Bujnak, Caligar corp.)
Names Description Default Type Flags
Template Limb template --- string INPUT,
Skeleton Target skeleton --- string INPUT,
Last modified: 16/05/2007
Remove Limb version 1.0
Remove limb starting with provided joint. (Tomas Bujnak, Caligar corp.)
Names Description Default Type Flags
Remove Limb Remove Limb --- string INPUT,
Last modified: 28/05/2007
Edit morph version 1.0
Add vertex morph modifier and edit morph panel. (Tomas Bujnak, Caligar corp.)
Names Description Default Type Flags
Selection Selection --- string INPUT,
Last modified: 30/7/2007
Remove morph version 1.0
Remove active morph from nodes defined by selection. (Tomas Bujnak, Caligar corp.)
Names Description Default Type Flags
Selection Selection --- string INPUT,
Last modified: 04/12/2007
Show morph panels version 1.0
Show vertex morph panels. (Tomas Bujnak, Caligar corp.)
Names Description Default Type Flags
Selection Selection --- string INPUT,
Last modified: 23/8/2007
Heal skin version 1.0
Normalize skin tool. (Tomas Bujnak, Caligar corp.)
Names Description Default Type Flags
Selection Selection --- string INPUT,
Last modified: 17/12/2007
Mask skin version 1.0
Remove bone skin references from deselected geometry. (Tomas Bujnak, Caligar corp.)
Names Description Default Type Flags
Selection Selection --- string INPUT,
Last modified: 18/12/2007
Skin to selection version 1.0
Convert skinning weights to PE selection. (Tomas Bujnak, Caligar corp.)
Names Description Default Type Flags
Selection Selection --- string INPUT,
Last modified: 18/12/2007
Selection to skin version 1.0
Convert PE selection to skin weights using properties defined in CE settings panel. (Tomas Bujnak, Caligar corp.)
Names Description Default Type Flags
Selection Selection --- string INPUT,
Last modified: 18/12/2007
Transfer skin command version 1.0
Transfer skin command for transfering skin weights from one character to another. (Tomas Bujnak, Caligar corp.)
Names Description Default Type Flags
Source Source skeleton --- string INPUT,
Target Target mesh --- string INPUT,
SkeletoMode Skeleton mode --- string INPUT,
MeshMode Mesh mode --- string INPUT,
Last modified: 24/10/2008
UV transform undo/redo version 1.0
UV transform undo/redo command. (Tomas Bujnak)
Names Description Default Type Flags
Last modified: 11/06/2008
Create Main Library Toolbar Command version 1.0
Creates main structure for mail library. (Roman Rückschloss, Caligari Corp.)
Names Description Default Type Flags
OwnerName Owner Node Name --- string INPUT,
Last modified: 07/12/2005
Load Library Toolbar Command version 1.0
Loads library from file. (Roman Rückschloss, Caligari Corp.)
Names Description Default Type Flags
Library Library --- string INPUT,
OwnerName Owner Node Name --- string INPUT,
Last modified: 07/12/2005
Create Delegate From Library Command version 1.0
Creates delegate from library item. (Roman Rückschloss, Caligari Corp.)
Names Description Default Type Flags
Library Library --- string INPUT,
Cathegory Category Name --- string INPUT,
Item Item Name --- string INPUT,
Target Target Path --- string INPUT,
NewNode Newly created node --- object OUTPUT,
SetPosition Set position flag --- boolean INPUT,
x New x pos --- real INPUT,
y New y pos --- real INPUT,
z New z pos --- real INPUT,
Last modified: 07/12/2005
Run Command From Library Command version 1.0
Runs command assigned on library item. (Roman Rückschloss, Caligari Corp.)
Names Description Default Type Flags
Library Library --- string INPUT,
Cathegory Category Name --- string INPUT,
Item Item Name --- string INPUT,
Parameters Array of parameters --- object INPUT,
Last modified: 07/12/2005
ShowLibrary Command version 1.0
Creates visual structure for library and shows it. (Roman Rückschloss, Caligari Corp.)
Names Description Default Type Flags
Library Library name --- string INPUT,
LibImportant IsImportant Lib Toolbar Flag --- boolean INPUT,
TopIsHidden Library Toolbar is Hidden --- boolean INPUT,
Show1st Show 1st sub library --- boolean INPUT,
Last modified: 07/12/2005
ToggleSubLibrary Command version 1.0
Toggle visible state of sublibrary. (Roman Rückschloss, Caligari Corp.)
Names Description Default Type Flags
Library Library name --- string INPUT,
LibraryEnc Library Visual Encapsulator --- string INPUT,
ForceShow Flag to force show/hide or use toggle mode --- int INPUT,
FrameName FrameName --- string OUTPUT,
Last modified: 07/12/2005
Shelf Refresh Command version 1.0
Creates library and its visual structure from two items. (Roman Rückschloss, Caligari Corp.)
Names Description Default Type Flags
Library Library --- string INPUT,
ShelfItem1 Shelf Item1 Name --- string INPUT,
ShelfItem2 Shelf Item2 Name --- string INPUT,
Left Left value --- int INPUT,
Top Top value --- int INPUT,
Preview Width Preview image Width --- uint INPUT,
Preview Height Preview image Height --- uint INPUT,
Last modified: 07/12/2005
LibraryChangedPosition Command version 1.0
This is internal command. (Roman Rückschloss, Caligari Corp.)
Names Description Default Type Flags
Viewer Viewer name --- string INPUT,
Left Left value --- int INPUT,
Top Top value --- int INPUT,
Width Width value --- int INPUT,
Height Height value --- int INPUT,
Last modified: 07/06/2005
Build Default Activity Lib Command version 1.0
Fills and shows activities library. (Roman Rückschloss, Caligari Corp.)
Names Description Default Type Flags
OwnerName Owner Node Name --- string INPUT,
Last modified: 07/12/2005
Fill Components Library Command version 1.0
Fills components library. (Roman Rückschloss, Caligari Corp.)
Names Description Default Type Flags
OwnerName Owner Node Name --- string INPUT,
Last modified: 07/12/2005
Show Components Library Command version 1.0
Shows components library. (Roman Rückschloss, Caligari Corp.)
Names Description Default Type Flags
OwnerName Owner Node Name --- string INPUT,
Last modified: 07/12/2005
Window Resized Or Moved Notification Command version 1.0
This is internal command. (Roman Rückschloss, Caligari Corp.)
Names Description Default Type Flags
Library Library name --- string INPUT,
LibraryEnc Library Visual Encapsulator --- string INPUT,
Left Left value --- int INPUT,
Top Top value --- int INPUT,
Last modified: 07/06/2005
Import Libraries From Folder Command version 1.0
Imports all libraries from disc folder. (Roman Rückschloss, Caligari Corp.)
Names Description Default Type Flags
Folder Folder --- string INPUT,
ImportFlag Import Flag value --- int INPUT,
Last modified: 07/12/2005
Set Local Flag Command version 1.0
Sets or clear local flag for library. If sublibrary has local flag set then this flag is cleared. If owner library has local flag set then local flag will not be set. (Roman Rückschloss, Caligari Corp.)
Names Description Default Type Flags
Library Library name --- string INPUT,
LocalFlag Local Flag value --- uint INPUT,
Last modified: 07/12/2005
Resurect Main Library Command version 1.0
Resurrects main libraries from disk. If desktop context was lost or corrupted then this functionality recreates structure in new context. (Roman Rückschloss, Caligari Corp.)
Names Description Default Type Flags
Resurected Resurrection status --- uint OUTPUT,
Last modified: 07/12/2005
Save Library Command version 1.0
Saves(exports) library to disk. (Roman Rückschloss, Caligari Corp.)
Names Description Default Type Flags
Library Library name --- string INPUT,
Last modified: 07/12/2005
Save All Local Libraries Command version 1.0
Saves all local libraries to their position on disk (Roman Rückschloss, Caligari Corp.)
Names Description Default Type Flags
Last modified: 07/12/2005
Preferences Command version 1.0
Load and Save preferences. (Roman Rückschloss, Caligari Corp.)
Names Description Default Type Flags
CmdId Command ID --- int INPUT,
CmdStr Command param --- string INPUT,
Last modified: 07/27/2005
LibAction Command version 1.0
Load and Save preferences. (Roman Rückschloss, Caligari Corp.)
Names Description Default Type Flags
LibNode Library node --- string INPUT,
LibAction Library action --- uint INPUT,
LibCategory Library category --- int INPUT,
LibItem Library item --- int INPUT,
LibPosX Library x position --- int INPUT,
LibPosY Library y position --- int INPUT,
Last modified: 10/20/2005
ShowStandardLibraryWindow Command version 1.0
Toggle visible state of sublibrary. (MD, Caligari Corp.)
Names Description Default Type Flags
WindowTargetLibrary Library that will be opened --- string INPUT,
StackDockType Dock place in stack view. 0 - default, 1 - Tools --- int INPUT,
Last modified: 07/16/2006
OpenLibraryPlace Command version 1.0
Toggle visible state of sublibrary. (MD, Caligari Corp.)
Names Description Default Type Flags
ContainerNodePath ContainerNodePath --- string INPUT,
LibraryPlacePath LibraryPlacePath --- string INPUT,
LibraryPlacePath NodeName --- string INPUT,
Last modified: 07/16/2006
InitializeLibraryPlace Command version 1.0
Toggle visible state of sublibrary. (MD, Caligari Corp.)
Names Description Default Type Flags
OldLibraryPath OldLibraryPath --- string INPUT,
Last modified: 08/18/2006
ShowLibraryBrowserWindow Command version 1.0
Toggle visible state of sublibrary. (MD, Caligari Corp.)
Names Description Default Type Flags
WindowTargetLibrary WindowTargetLibrary --- string INPUT,
Last modified: 08/21/2006
ShowLibraryTagEditorView Command version 1.0
Toggle visible state of sublibrary. (MD, Caligari Corp.)
Names Description Default Type Flags
Last modified: 09/13/2006
MnChangeThumbn Command version 1.0
Toggle visible state of sublibrary. (Caligari Corp.)
Names Description Default Type Flags
FilePath File path of item for which should be the thumbnail changed --- string INPUT,
Last modified: 03/27/2007
AddComponentsToLib Command version 1.0
Use this command to generate nodes' prototypes (Caligari Corp.)
Names Description Default Type Flags
DirPath The directory to which the components are generated --- string INPUT,
Last modified: 05/07/2007
DlgGenericLoad Command version 1.0
Load any known file. If the file is not specified, File Dialog is opened (Caligari Corp.)
Names Description Default Type Flags
FileName File name --- string INPUT,
TargetObj Target object (name or interface) --- object INPUT,
Flags Load flags --- uint INPUT,
NewObjName New object name --- string OUTPUT,
Last modified: 05/23/2007
DlgGenericSave Command version 1.0
Save file as (Caligari Corp.)
Names Description Default Type Flags
FileName File name --- string INPUT,
TargetObj Target object (name or interface) --- object INPUT,
Flags Load flags --- uint INPUT,
DlgSaveOp Save dialog operation --- uint INPUT,
Last modified: 05/25/2007
Check content version 1.0
Checks the content contained in local libraries for sanity (Marek Kovac)
Names Description Default Type Flags
Last modified: 07/02/2007
Assemble client avatar version 1.0
Assemble avatar on client (Marek Kovac)
Names Description Default Type Flags
Nickname Nickname --- string INPUT,
Customization Customization --- Avatar customization DO object INPUT,
Destination Destination --- string INPUT,
Keep existing Keep existing --- boolean INPUT,
Activate editor Activate editor --- boolean INPUT,
No download No download --- boolean INPUT,
Aspect Aspect --- uint INPUT,
Last modified: 21/11/2007
CloseAvatarEditor version 1.0
Closes the avatar editor and resumes connection to shared space (Marek Kovac)
Names Description Default Type Flags
Save avatar Save avatar --- boolean INPUT,
Last modified: 07/09/2007
ConvertToAvatar version 1.0
Converts selected mesh to avatar body object by adding additional info (Marek Kovac)
Names Description Default Type Flags
Node name Node name --- string INPUT,
Last modified: 06/09/2007
Convert To Inventory Item version 1.0
Converts selected meshes to avatar inventory items (Marek Kovac)
Names Description Default Type Flags
Node name Node name --- string INPUT,
Last modified: 30/08/2007
Customize avatar version 1.0
Starts up the avatar editor (Marek Kovac)
Names Description Default Type Flags
Nickname Nickname --- string INPUT,
Init code Init code --- uint INPUT,
Last modified: 06/09/2007
Create debug content server version 1.0
Converts selected meshes to avatar inventory items (Marek Kovac)
Names Description Default Type Flags
Last modified: 30/08/2007
Add pose version 1.0
Adds new pose into avatar pose set (Marek Kovac)
Names Description Default Type Flags
Node name Node name --- string INPUT,
X pos X pos --- real INPUT,
Y pos Y pos --- real INPUT,
ConID ConID --- string INPUT,
Last modified: 26/02/2008
Remove pose version 1.0
Removes current pose from avatar pose set (Marek Kovac)
Names Description Default Type Flags
Node name Node name --- string INPUT,
Pose id Pose id --- uint INPUT,
Con ID Con ID --- string INPUT,
Last modified: 26/02/2008
Remember pose version 1.0
Creates new pose record taking current pose of avatar (Marek Kovac)
Names Description Default Type Flags
Avatar node Avatar node --- string INPUT,
Pose Pose --- Default pose DO object OUTPUT,
Last modified: 15/01/2007
Rescale content version 1.0
Scales selected content to desired avatar body height (Marek Kovac)
Names Description Default Type Flags
Requested height Requested height --- real INPUT,
Avatar node Avatar node --- string INPUT,
Last modified: 07/02/2007
ShowBodyProportions version 1.0
Shows body proportions panel and downloads library of available avatars (Marek Kovac)
Names Description Default Type Flags
Last modified: 07/09/2007
Spawn inventory library version 1.0
Shows and fills inventory library on avatar node panel (Marek Kovac)
Names Description Default Type Flags
Inventory Inventory --- string INPUT,
Cleanup Cleanup --- boolean INPUT,
Last modified: 07/09/2007
Store avatar version 1.0
Uploads current avatar customization from avatar editor to server (Marek Kovac)
Names Description Default Type Flags
Avatar node Avatar node --- string INPUT,
Last modified: 20/07/2007
Avatar progress version 1.0
Command for updating the progress of lengthy operations in avatar editor (Marek Kovac)
Names Description Default Type Flags
Message Message --- string INPUT,
Last modified: 02/06/2008
ToggleAvatarNavigation version 1.0
Toggles avatar navigatio mode (Marek Kovac)
Names Description Default Type Flags
Nav mode Nav mode --- string INPUT,
Avatar node Avatar node --- string INPUT,
Last modified: 16/11/2007
TogglePosing version 1.0
Switches to posing aspect of avatar editor (Marek Kovac)
Names Description Default Type Flags
Runtime Runtime posing --- boolean INPUT,
Last modified: 21/12/2007
TogglePosingOperation version 1.0
Switches posing panel from pose mode to edit mode and vice versa (Marek Kovac)
Names Description Default Type Flags
Operation Operation --- string INPUT,
Node name Node name --- string INPUT,
Last modified: 21/12/2007
Activate FPN version 1.0
Activates first person view mode (Tomas Bujnak)
Names Description Default Type Flags
Win ID Win ID --- string INPUT,
Last modified: 24/08/2006
Show FPS settings version 1.0
Shows the properties of FPN navigation (Tomas Bujnak)
Names Description Default Type Flags
Last modified: 23/08/2006
Offline assemble avatar avatar version 1.0
Assembles test instance of avatar in offline mode intended for animation and morphs authoring (Marek Kovac)
Names Description Default Type Flags
Library name Library name --- string INPUT,
Item name Item name --- string INPUT,
Item extension Item extension --- string INPUT,
Last modified: 05/02/2008
BuildClientSideAvatar version 1.0
Assembles the avatar on client with all connectors marked as local (Marek Kovac)
Names Description Default Type Flags
Target node Target node --- string INPUT,
Customization Customization --- Avatar customization DO object INPUT,
Last modified: 05/14/2008
DlgChooseVideoInput version 1.0
Use to display Video Input settings dialog. (SiProgs, s.r.o.)
Names Description Default Type Flags
NodeId Node's ID for which will be the dialog executed. --- string INPUT,
Last modified: 09/29/2005
OpenBitmapView version 1.0
Open Bitmap View and connect it with Bitmap View Transmitter (if specified). (SiProgs, s.r.o.)
Names Description Default Type Flags
TransmitterName Name of the transmitter objects to which will be connected the view. --- string INPUT,
Last modified: 11/08/2005
OpenMaskEditor version 1.0
Open bitmap editor. (SiProgs, s.r.o.)
Names Description Default Type Flags
BMPConName Name of the connector that's bitmap will be edited. --- string INPUT,
BGBMPConName Name of the bitmap background connector. --- string INPUT,
Mode The desired edit mode. 0 - output is saved as pure mask, 1 - output saved as BG bitmap with alpha channel set. --- uint INPUT,
Last modified: 11/08/2005
BmpEditPaint version 1.0
Mouse command used to paint bitmap in Bitmap Editor. (SiProgs, s.r.o.)
Names Description Default Type Flags
Last modified: 11/08/2005
BmpEditFloodFill version 1.0
Mouse command used to paint bitmap in Bitmap Editor by Flood Fill. (SiProgs, s.r.o.)
Names Description Default Type Flags
Last modified: 11/08/2005
BmpEditLine version 1.0
Mouse command used to paint line in Bitmap Editor (SiProgs, s.r.o.)
Names Description Default Type Flags
Last modified: 11/08/2005
BmpEditRect version 1.0
Mouse command used to paint rectangle in Bitmap Editor (SiProgs, s.r.o.)
Names Description Default Type Flags
Last modified: 11/08/2005
DlgChooseVCRCompressor version 1.0
Choose Video recorder compression settings (SiProgs, s.r.o.)
Names Description Default Type Flags
NodeId Node's ID for which will be the dialog executed. --- string INPUT,
Last modified: 01/11/2007
InitOptDtctrsPck version 1.0
Package initialization command (SiProgs, s.r.o.)
Names Description Default Type Flags
Last modified: 01/05/2009
Vray RenderTsScene Command version 1.0
Render tS scene using Vray. Scene description (geometry+materials) is taken from Workspace, eye is taken from Modeler. Resulting image is shown in Modeler. (Pavol Elias, Caligari Corp.)
Names Description Default Type Flags
eye Render Eye --- Vray Ts Eye Data object INPUT,
options Render Options --- Vray Ts Render Options Data object INPUT,
environment Render Environment --- Vray Ts Render Environment Data object INPUT,
Last modified: 07/06/2005
Vray RenderTsObject Command version 1.0
Render single tS objects using Vray. Object description (geometry+materials) is taken from Workspace, object selection is taken from Modeler, eye is taken from Modeler. Resulting image is shown in Modeler. (Pavol Elias, Caligari Corp.)
Names Description Default Type Flags
eye Render Eye --- Vray Ts Eye Data object INPUT,
options Render Options --- Vray Ts Render Options Data object INPUT,
Object Name Name of the object --- string INPUT,
environment Render Environment --- Vray Ts Render Environment Data object INPUT,
Last modified: 07/06/2005
Vray RenderTsME Command version 1.0
Render tS Material editor (ME) sample using Vray. Active material is taken from Modeler's ME. Resulting image is shown in Modeler's ME. (Pavol Elias, Caligari Corp.)
Names Description Default Type Flags
options Render Options --- Vray Ts Render Options Data object INPUT,
ME options ME Render Options --- Vray Ts Render ME Data object INPUT,
Last modified: 07/06/2005
Vray RenderRME Command version 1.0
Render tS Material editor (ME) sample using Vray. Active material is taken from Modeler's ME. Resulting image is shown in Modeler's ME. (Pavol Elias, Caligari Corp.)
Names Description Default Type Flags
geometry ME Render Geometry Type --- uint INPUT,
Last modified: 08/11/2005
Vray RenderRScene Command version 1.0
Render R scene using Vray. Scene description is taken from Workspace. Resulting image is shown in Player. (Pavol Elias, Caligari Corp.)
Names Description Default Type Flags
View WinID of the target window --- string INPUT,
Selection True if render object selection only --- boolean INPUT,
Rectangle Render rectangle --- Rectangle Data object INPUT,
Last modified: 11/22/2006
OpenVrayToolbar Command version 1.0
Open Vray view toolbar (Pavol Elias, Caligari Corp.)
Names Description Default Type Flags
Last modified: 12/07/2006
Vray SaveToFile Command version 1.0
Save rendered image to file (Pavol Elias, Caligari Corp.)
Names Description Default Type Flags
Save File Path and name for image file --- string INPUT,
Last modified: 12/07/2006
Vray RenderRAnim Command version 1.0
Render R scene animation using Vray. Scene description is taken from Workspace. Resulting image is shown in Player. (Pavol Elias, Caligari Corp.)
Names Description Default Type Flags
View WinID of the target window --- string INPUT,
Selection True if render object selection only --- boolean INPUT,
Rectangle Render rectangle --- Rectangle Data object INPUT,
Last modified: 1/31/2007
Cycle material preview shape version 1.0
Cycle through material editor preview shapes. (Tomas Bujnak, Caligari Corp.)
Names Description Default Type Flags
Last modified: 27/11/2007
Reset vray shader version 1.0
Reset vray material editor shader. (Tomas Bujnak, Caligari Corp.)
Names Description Default Type Flags
Shader name --- string INPUT,
Last modified: 11/02/2008
Transition Command version 1.0
Transition command used to move control flow to next activity node (Kusnier Martin, Caligari Corp.)
Names Description Default Type Flags
Name Activity Node Name --- string INPUT,
Period Period of ticks --- uint INPUT,
Last modified: 05/11/2005
I Transition Command version 1.0
Interface transition command used to move control flow between two activity nodes. (Kusnier Martin, Caligari Corp.)
Names Description Default Type Flags
Name Activity Node Name --- string INPUT,
Period Period of ticks --- uint INPUT,
Last modified: 05/11/2005
Undo Command version 1.0
Invokes undo functionality for previous command in command history. (Kusnier Martin, Caligari Corp.)
Names Description Default Type Flags
Last modified: 05/10/2003
Redo Command version 1.0
Invokes Redo functionality for next command in the command history. (Kusnier Martin, Caligari Corp.)
Names Description Default Type Flags
Last modified: 05/10/2003
List Command version 2.0
Display a list of all available commands to debug view and Rosetta.log file (Kusnier Martin, Caligari Corp.)
Names Description Default Type Flags
Last modified: 07/06/2005
Run Script Command version 1.0
Executes script command defined in the file. (Kusnier Martin, Caligari Corp.)
Names Description Default Type Flags
File File Name --- string INPUT,
IsBuffer Entire Script body is in buffer --- boolean INPUT,
Last modified: 05/10/2003
Timer Command version 1.0
Activate or deactivate timer generator in RnTimerNode (Kusnier Martin, Caligari Corp.)
Names Description Default Type Flags
Name Node Timer Name --- string INPUT,
Action Timer Action --- string INPUT,
Period Period of ticks --- uint INPUT,
Last modified: 05/10/2003
Shut Down Command version 1.0
Save the actual context to defualt.ctx file and exit tS7 (Kusnier Martin, Caligari Corp.)
Names Description Default Type Flags
Last modified: 05/10/2003
Compound Command version 1.0
Compound command. Execute several commands in one instance. (Kusnier Martin, Caligari Corp.)
Names Description Default Type Flags
Last modified: 05/10/2003
Import Package Command version 1.0
Imports package to tS7. Registers and verifies commands, nodes, dataobjects, named items and global attributes of imported package in tS7. Once the object is registered it can be used anywhere in the program. (Kusnier Martin, Caligari Corp.)
Names Description Default Type Flags
Name Name identifier --- string INPUT,
Last modified: 05/10/2003
Create Root Command version 1.0
Creates a root node of tS7 Graph and set is as active. The previous root with subgraph is not destroyed, but only detached from entry point. (Kusnier Martin, Caligari Corp.)
Names Description Default Type Flags
Last modified: 05/10/2003
Caching Command version 1.0
Force or disable caching the values in attributes for the whole context. (Kusnier Martin, Caligari Corp.)
Names Description Default Type Flags
Mode Caching mode --- string INPUT,
Update Update nodes --- boolean INPUT,
Last modified: 05/10/2003
Sync Tool Command version 1.0
Master thread synchronization command for tool manager. (Kusnier Martin, Caligari Corp.)
Names Description Default Type Flags
Last modified: 05/10/2003
UI Sync Tool Command version 1.0
Interface thread synchronization command for tool manager. (Kusnier Martin, Caligari Corp.)
Names Description Default Type Flags
Last modified: 05/10/2003
Sys Event Command version 1.0
System event command. Informs the runner module about following states in tS7: SYS_STATE_INIT event is sent when tS7 system enters initialization process SYS_STATE_READY event is sent when tS7 system is initialized and ready for user requests. SYS_STATE_FINISH event is sent when tS7 system is in shutdown state. SYS_STATE_RESET events is sent when system is about to reinitializing. (Kusnier Martin, Caligari Corp.)
Names Description Default Type Flags
Event System Event --- uint INPUT,
Last modified: 05/10/2003
System Reset Command version 1.0
Reset to default context command. Reinitializes the whole tS7 system while libraries are maintained. (Kusnier Martin, Caligari Corp.)
Names Description Default Type Flags
Last modified: 05/10/2003
Dummy Command version 1.0
Command dummy representation for unknown commands in graph. It does not implement any functionality except the storage for attributes. (Kusnier Martin, Caligari Corp.)
Names Description Default Type Flags
Last modified: 06/20/2005
History Command version 1.0
Command working with command history. Depend on parameter it loads, saves or clear history. (Kusnier Martin, Caligari Corp.)
Names Description Default Type Flags
HistoryAction Action executed in command, 0 - load, 1 - save, 2 - clear --- uint INPUT,
Last modified: 07/21/2005
Thread Switch Command version 1.0
Helper command used to switch to master thread. (Tomas Bujnak, Caligari Corp.)
Names Description Default Type Flags
Last modified: 03/11/2005
Interface Switch Command version 1.0
Helper command used to switch to interface thread. (Tomas Bujnak, Caligari Corp.)
Names Description Default Type Flags
Last modified: 20/02/2006
Group action version 1.0
Undo/redo compound command with script command formatting & overriding. (Tomas Bujnak, Caligari Corp.)
Names Description Default Type Flags
Last modified: 04/09/2005
Node state undo/redo command version 1.0
Simple node state undo-redo helper command for graph nodes that can save their state into variant. (Tomas Bujnak, Caligari Corp.)
Names Description Default Type Flags
Last modified: 25/10/2005
Priority Thread Switch Command version 1.0
Helper command used to switch to master thread. (Tomas Bujnak, Caligari Corp.)
Names Description Default Type Flags
Last modified: 05/04/2007