trueSpace Unofficial Patch Button Dump

Buttons List

PhysMain

Shortcut

Name

Description

Orthogonal Orthogonal

Set Camera Set camera

Nearest ortho Switch to nearest orthogonal view

Perspective Perspective

Bottom Bottom

Top Top

Back Back

Front Front

Right Right

Left Left

Opaque Opaque

OpaqueWires Opaque + wireframe

Transparent Transparent

TranspWires Transparent + wireframe

Wireframe Wireframe

WireframeGrid Wireframe grid

OpaqueGrid Opaque grid

NoGrid Disable grid

DynaPose Dynamic pose

PhysMove Phys Move

Move Move

Rotate Rotatel

Scale Scale

FP navigation First person navigation

Move Cam Camera move

Rotate Cam Camera Rotate

Fov Cam Camera Fov

Rect zoom Rectangle Zoom

Look At Look At

Record3D

Shortcut

Name

Description

Stop Recording Stop Recording

Reverse Play Reverse Play

Play Record Play Record

Import Record Import Record

Open Media View Open Media View

Export Record Export Record

Pause Replaying Pause Replaying

Clear Record Clear Record

Start Record Start Record

MacroRecordjS

Shortcut

Name

Description

Stop Macro Recording Stop Macro Recording

Play Latest Macro Record Play Latest Macro Record

Start Macro Record Start Macro Record

Stop activities Stop all running activities

MacroRecordVB

Shortcut

Name

Description

Stop Macro Recording Stop Macro Recording

Play Latest Macro Record Play Latest Macro Record

Start Macro Record Start Macro Record

Stop activities Stop all running activities

UVEditor

Shortcut

Name

Description

Paint selection Paint element selection

Rectangle selection Selection of elements using rectangle

Lasso selection Selection of elements using lasso

Pick/move selected element Select element and start it's movement

Vertex mode Set vertices as selection elements

Edge mode Set edges as selection elements

Select nearest Set closest element when selecting

Triangle mode Set triangles as selection elements

Face mode Set faces as selection elements

Patch mode Set patches as selection elements

Move selection Move selection

Scale selection Scale selection

Rotate selection Rotate selection

Paint brush Paint brush

Draw line Draw line

Weld vertices Weld selected UV vertices

Slice selection Slice selected triangles from rest of UVs

Heal vertices Heal selected UV vertices

Flatten vertices Flatten selected UV vertices

Export texture Export texture to file

Edit texture Edit the texture in external tool

Synchronize UV Synchronize UV coordinates

Flip horizontally Flips the selection horizontally around vertical axis

Flip vertically Flips the selection vertically around horizontal axis

Main

Shortcut

Name

Description

HW settings Workspace HW settings

Manual Manual

Export to VE Export to VE

File Render Render to File / Openfolder

Record Toolbar Record Toolbar

jScript Macro Record Toolbar jScript Macro Record Toolbar

VBScript Macro Record Toolbar VBScript Macro Record Toolbar

Library browser Library browser

CTRL F12

Shared Space Shared Space

Copy Window Make Copy of window

LE Window LE Window

CTRL F3

Command Prompt Command Prompt

CTRL F5

Output Console Output Console

Command history Command history

Stack View Stack View

Anim View Anim View

CTRL F8

Package Manager Package Manager

CTRL F9

Scene View Scene View

Status view Open Status view

CTRL F1

3D Window 3D Window

PointEditToolsBar

Shortcut

Name

Description

DynaSweep Dynamic sweep

CTRL L

AddLoop Add Loop

Tip Tip selected Faces

Flip Flip selected Faces

Length Hair Length brush

Blowdryer Hair Blowdryer brush

Softness Hair Softness brush

Direction Hair Direction brush

Density Hair Density brush

Normalmap Normalmap Generator

Simplify Mesh Simplifier

Scissors Cut selected Edges

FormFace Form Faces

/

Split Split polygons

SHIFT /

Merge Merge polygons

SHIFT B

Bridge Form Polygonal Bridge

Delete Delete selected elements

CTRL B

Bevel Bevel tool

Quad Quad Divide selected Faces

Collapse Collapse selected loop

CTRL W

Weld Weld geometry together

SwapEdge Swap Edge

Smooth Smooth Quad Divide

Quadrify Quadrify polygons

Optimize Optimize triangulation

CTRL H

Heal Heal Vertices

CTRL M

Modeler Mirror Modeler

Mirror Mirror tool

CTRL C

Copy Copy selection

Separate Separate selection

CTRL P

Polydraw Add Polygons

CTRL E

AddEdges Add Edges

CTRL V

AddVertices Add Vertices

Union Boolean union

Intersection Boolean intersection

Subtract Boolean subtraction

Cut Create cut edges

Merge Boolean merge geometry

Add Merge geometry

Soft paint Soft paint brush

DisMap Map Displacement

DisBrush Brush Displacement

ADD

+ SDS Add SDS

SUBTRACT

- SDS Remove SDS

ResetSDS Reset SDS

SDSVertex SDS Vertex Weight

SDSEdge SDS Edge Weights

Sweep Sweep selected Faces

PointEditSelectionBar

Shortcut

Name

Description

Smooth Smooth selection

L

FaceLoops Select Face Loops

SelectAll Select All geometry

Outline Outline selection

Unselect Clear selection

Paint Select by Painting / Reset Default PE selection settings

2

Rectangle Select by Rectangle

3

Lasso Select by Lasso

T

Context Select Context

4

DynaPick Select by Move

-

Shrink Shrink selection

Soft Soft selection

E

Edges Select Edges

TriEdges Select Triangle Edges

F

Faces Select Faces

Materials Select by Materials

Path Select Path

7

EdgeLoops Select Edge Loops

H

Selected Hide Selected geometry

Visible Select Visible geometry

UV Editor UV editor

SHIFT H

Hide Hide Unselected geometry

V

Vertices Select Vertices

TriFaces Select Triangle Faces

SHIFT A

Connected Select Connected

U

Unhide Show All hidden geometry

Invert Invert selection

+

Grow Grow selection

Convert Convert selection

Spherical Spherical UV projection

Planar Planar UV projection

Cylindrical Cylindrical UV projection

Cubic Cubic UV projection

ShrinkUV Shrink Wrap UV

PhysicsBar

Shortcut

Name

Description

+PhysAttr Add Physics Attributes

Rotation Rotation

COG Center of Gravity

FixPoint1 Fixation Point 1

ClothFix Cloth Fixation

WindLocal Edit Local Wind

WindGlobal Edit Global Wind

EnviLocal Edit Local Environment

Gravity Edit Gravity

-PhysAttr Remove Physics Attributes

Speed Speed

+LocalEnv Add Local Enviroment

-LocalEnv Remove Local Enviroment

-ClothAttr Remove Cloth Attributes

+ClothAttr Add Cloth Attributes

A.Rotation Acceleration Rotation

A.Speed Acceleration Speed

FixPoint2 Fixation Point 2

CharacterEditorBar

Shortcut

Name

Description

Skeleton Build Skeleton tool

Limits Joint Limits tool

Envelope Bone Envelope tool

DelJoint Delete selected Joint

-Limb Remove Limb at selected Joint

Skin2Bone Attach Skin to Bone

Object2Bone Attach Object to Bone

SetPose Set Default Pose

ResetPose Reset to Default Pose

Rot.Lock Add Rotation Lock

Skin2Skeleton Attach Skin to Skeleton

Weight Weight Paint tool

HealSkin Heal skin

Pos.Lock Add Position Lock

ShapeSkel Shape Skeleton tool

Transfer Transfer skinning weights

Sel2Skin Convert soft selection to Skin Weights

+Morph Add Morph

ModIkHndl Add/Modify Inverse Kinetics Handle

Skin2Sel Convert Skin Weights to soft selection

AlignHndl Align Inverse Kinetics Handle

FullLock Add Full Lock

PointEditToolsBar2

Shortcut

Name

Description

DynaSweep Dynamic sweep

Flip Flip selected Faces

/

Split Split polygons

SHIFT /

Merge Merge polygons

DisMap Map Displacement

CTRL B

Bevel Bevel tool

Sweep Sweep selected Faces

Tip Tip selected Faces

Delete Delete selected elements

Vertex Snap Vertex Snap

Face Snap Face to Face snapping , LMB - Move source, RMB - Copy source

SwapEdge Swap Edge

Optimize Optimize triangulation

Quadrify Quadrify polygons

CTRL L

AddLoop Add Loop

Collapse Collapse selected loop

Quad Quad Divide selected Faces

Smooth Smooth Quad Divide

CTRL P

Polydraw Add Polygons

SHIFT B

Bridge Form Polygonal Bridge

ADD

+ SDS Add SDS

SUBTRACT

- SDS Remove SDS

ResetSDS Reset SDS

SDSVertex SDS Vertex Weight

SDSEdge SDS Edge Weights

Union Boolean union

Intersection Boolean intersection

Subtract Boolean subtraction

Cut Create cut edges

DisBrush Brush Displacement

Mirror Mirror tool

CTRL E

AddEdges Add Edges

CTRL V

AddVertices Add Vertices

Merge Boolean merge geometry

Add Merge geometry

fixBadGeometrytPanel Open the fix geometry panel

Soft paint Soft paint brush

CTRL H

Heal Heal Vertices

FormFace Form Faces

Scissors Cut selected Edges

CTRL C

Copy Copy selection

Separate Separate selection

CTRL M

Modeler Mirror Modeler

CTRL W

Weld Weld geometry together

PointEditSelectionBar2

Shortcut

Name

Description

Paint Select by Painting / Reset Default PE selection settings

2

Rectangle Select by Rectangle

3

Lasso Select by Lasso

4

DynaPick Select by Move

E

Edges Select Edges

TriEdges Select Triangle Edges

F

Faces Select Faces

Materials Select by Materials

Path Select Path

H

Selected Hide Selected geometry

SHIFT H

Hide Hide Unselected geometry

V

Vertices Select Vertices

TriFaces Select Triangle Faces

U

Unhide Show All hidden geometry

Invert Invert selection

SHIFT A

Connected Select Connected

Unselect Clear selection

+

Grow Grow selection

-

Shrink Shrink selection

Convert Convert selection

Outline Outline selection

Smooth Smooth selection

Visible Select Visible geometry

T

Context Select Context

SelectAll Select All geometry

7

EdgeLoops Select Edge Loops

L

FaceLoops Select Face Loops

Spherical Spherical UV projection

Cubic Cubic UV projection

Cylindrical Cylindrical UV projection

Planar Planar UV projection

ShrinkUV Shrink Wrap UV

UV Editor UV editor

Soft Soft selection

Normalmap Normalmap Generator

Simplify Mesh Simplifier

P Edit Open Point Edit toolbar

PhysicsBar2

Shortcut

Name

Description

+PhysAttr Add Physics Attributes

Rotation Rotation

COG Center of Gravity

FixPoint1 Fixation Point 1

ClothFix Cloth Fixation

WindLocal Edit Local Wind

WindGlobal Edit Global Wind

EnviLocal Edit Local Environment

Gravity Edit Gravity

-PhysAttr Remove Physics Attributes

Speed Speed

+LocalEnv Add Local Enviroment

-LocalEnv Remove Local Enviroment

-ClothAttr Remove Cloth Attributes

+ClothAttr Add Cloth Attributes

A.Rotation Acceleration Rotation

A.Speed Acceleration Speed

FixPoint2 Fixation Point 2

PhysMove Phys Move

Physical simulation Start/Stop

CharacterEditorBar2

Shortcut

Name

Description

Skeleton Build Skeleton tool

Limits Joint Limits tool

Envelope Bone Envelope tool

DelJoint Delete selected Joint

-Limb Remove Limb at selected Joint

Skin2Bone Attach Skin to Bone

Object2Bone Attach Object to Bone

SetPose Set Default Pose

ResetPose Reset to Default Pose

Rot.Lock Add Rotation Lock

Skin2Skeleton Attach Skin to Skeleton

Weight Weight Paint tool

HealSkin Heal skin

Pos.Lock Add Position Lock

ShapeSkel Shape Skeleton tool

Sel2Skin Convert soft selection to Skin Weights

+Morph Add Morph

ModIkHndl Add/Modify Inverse Kinetics Handle

Skin2Sel Convert Skin Weights to soft selection

AlignHndl Align Inverse Kinetics Handle

FullLock Add Full Lock

Transfer Transfer skinning weights

BottomBar2

Shortcut

Name

Description

Move Move Object / Close

Rotate Rotate Object / Close

Scale Scale Object / Close

Move Cam Camera Move / Close

Rotate Cam Camera Rotate / Close

Fov Cam Camera FOV / Close

Flatten Flatten axis

Reset Reset axis

Axis Axis tool

Scale Normalize scale

Rotation Normalize rotation

Location Normalize location

Object Object tool

Delete Delete selected objects

Copy Copy object / Copy selected objects

CTRL Z

Undo Undo

CTRL SHIFT Z

Redo Redo

Tangent Tangent coordinate system

Object Object coordinate system

Screen Screen coordinate system

World World coordinate system

Nearest ortho Nearest ortho

Isometric Isometric

Bottom Bottom

Top Top

Right Right

Back Back

Front Front

Left Left

Perspective Perspective

F8

Reset Reset View

Set Camera Set camera / Eye Camera

Camera Camera

EntryPoint Entry point

Omni Omni light

Infinite Infinite light

Projector Projector light

Sky Sky light

Directional Directional light

Ambient Ambient light

Area Area light

Spot Spot light

PhysMove Phys Move

Physical simulation Start/Stop

+PhysAttr Add Physics Attributes

+LocalEnv Add Local Enviroment

+ClothAttr Add Cloth Attributes

-PhysAttr Remove Physics Attributes

-LocalEnv Remove Local Enviroment

-ClothAttr Remove Cloth Attributes

Speed Speed

Rotation Rotation

A.Speed Acceleration Speed

A.Rotation Acceleration Rotation

COG Center of Gravity

FixPoint1 Fixation Point 1

FixPoint2 Fixation Point 2

ClothFix Cloth Fixation

WindLocal Edit Local Wind

WindGlobal Edit Global Wind

EnviLocal Edit Local Environment

Gravity Edit Gravity

Cube Cube

Sphere Sphere

Cylinder Cylinder

Torus Torus

Plane Plane

Cone Cone

Text Text

SnapToGrid Grid snapping

DistFb Distance feedback display

PointEdit Open point edit snapping

Rect Zoom Rectangle Zoom / Close

Look at Selection Look at Selection

Look At Look At

UnLook At Unlook At

Zoom to Selection Zoom to Selection / Zoom to next Object

SHIFT X

X lock X lock

SHIFT Y

Y lock Y lock

SHIFT Z

Z lock Z lock

Skeleton Build Skeleton tool

DelJoint Delete selected Joint

ShapeSkel Shape Skeleton tool

-Limb Remove Limb at selected Joint

Limits Joint Limits tool

SetPose Set Default Pose

ResetPose Reset to Default Pose

Envelope Bone Envelope tool

Skin2Bone Attach Skin to Bone

Skin2Skeleton Attach Skin to Skeleton

Object2Bone Attach Object to Bone

Weight Weight Paint tool

HealSkin Heal skin

Skin2Sel Convert Skin Weights to soft selection

Sel2Skin Convert soft selection to Skin Weights

Transfer Transfer skinning weights

Pos.Lock Add Position Lock

Rot.Lock Add Rotation Lock

FullLock Add Full Lock

ModIkHndl Add/Modify Inverse Kinetics Handle

AlignHndl Align Inverse Kinetics Handle

+Morph Add Morph

DynaPose Dynamic pose

HideAll Hide Alll objects

ShowAll Show Alll objects

Hide Cams Hide Cameras and Lights / Show

Hide Hide selected objects

Show Show selected objects

3D Encapsulate 3D Encapsulate / 3D Unencapsulate

Encapsulate 2D Encapsulate

Flatten Flatten History

Unencaps 2D Unencapsulate

Opaque Opaque mode

OpaqueWires Opaque + Wireframe mode

Transp Transparent mode

TranspWires Transparent + Wireframe mode

Wires Wireframe mode

Opaque Grid Opaque grid

No Grid Disable grid

Wireframe Grid Wireframe grid

AnimationBar

Shortcut

Name

Description

Rec Set keyframe / Keying panel

Start frame Move to the beginning

Prev keyframe Move to the previous keyframe

Prev frame Move to the previous frame

Stop Stop Playing

Play Play animation / Preferences

Next keyframe Move to the next keyframe

Next frame Move to the next frame

End frame Move to the end

NewViewBar

Shortcut

Name

Description

Left Left

Right Right

Front Front

Back Back

Top Top

Bottom Bottom

Set Camera Set Camera / Eye Camera

Isometric Isometric

Perspective Perspective

Nearest ortho Nearest Ortho

F8

Reset View Reset View

Rotate Cam Camera Rotate

Fov Cam Camera FOV

Move Cam Camera Move

Look at Selection Look at Selection / Look at next object

Rect zoom Rectangle Zoom

X lock X lock On/Off

Y lock Y lock On/Off

Z lock Z lock On/Off

Opaque Opaque mode / All Views

OpaqueWires Opaque + Wireframe mode / All Views

Transp Transparent mode / All Views

TranspWires Transparent + Wireframe mode / All Views

Wires Wireframe mode / All Views

World World coordinate system

Object Object coordinate system

Tangent Tangent coordinate system

Screen Screen coordinate system

Scale Scale

Move Move

Rotate Rotate

NewView Save New View

Wireframe Grid Wireframe Grid / All Views

Opaque Grid Opaque Grid / All Views

No Grid Invisible Grid / All Views

BottomBar

Shortcut

Name

Description

New scene Generate new space

Default context backup Save current State - 'Default Context Backup'

SHIFT CTRL R

Reset Default Reset to Default Context

Object Object tool

Location Normalize location

Scale Normalize scale

Rotation Normalize rotation

Reset Reset axis

Axis Axis tool

Flatten Flatten axis

Cube Cube

Sphere Sphere

Cylinder Cylinder

Torus Torus

Plane Plane

Cone Cone

Text Text

Camera Camera

EntryPoint Entry point

Omni Omni light

Infinite Infinite light

Projector Projector light

Sky Sky light

Directional Directional light

Ambient Ambient light

Area Area light

Spot Spot light

CTRL Z

Undo Undo

CTRL SHIFT Z

Redo Redo

World World coordinate system

Object Object coordinate system

Tangent Tangent coordinate system

Screen Screen coordinate system

SHIFT X

X lock X lock

SHIFT Y

Y lock Y lock

SHIFT Z

Z lock Z lock

Move Move Object / Close

Rotate Rotate Object / Close

Scale Scale Object / Close

Move Cam Camera Move / Close

Rotate Cam Camera Rotate / Close

Fov Cam Camera FOV / Close

Rect Zoom Rectangle Zoom / Close

Look at Selection Look at Selection

Perspective Perspective

Front Front

Back Back

Left Left

Right Right

Top Top

Bottom Bottom

F8

Reset Reset View

Copy Window Make Copy of window

LE Window LE Window

CTRL F3

Command Prompt Command Prompt

CTRL F5

Output Console Output Console

Command history Command history

Status view Open Status view

Stack View Stack View

Anim View Anim View

CTRL F8

Package Manager Package Manager

CTRL F9

Scene View Scene View

CTRL F1

3D Window 3D Window

SnapToGrid Grid snapping

DistFb Distance feedback display

PointEdit Open point edit snapping

M.Editor Material Editor

CTRL I

Inspect Inspect Material

Objects Paint Objects

Faces Paint Faces

Repaint Repaint Materials

UV Editor UV editor

Spherical Spherical UV projection

Planar Planar UV projection

Cylindrical Cylindrical UV projection

Cubic Cubic UV projection

ShrinkUV Shrink Wrap UV

Smooth Smooth Normals

AutoFacet Auto Facet Normals

Facet Facet Normals

Library browser Library browser

UnLook At Unlook At

Look At Look At

Set Camera Set camera

Nearest ortho Nearest ortho

Isometric Isometric

DynaPose Dynamic pose

FP navigation First person navigation

PhysMove Phys Move

+PhysAttr Add Physics Attributes

+LocalEnv Add Local Enviroment

+ClothAttr Add Cloth Attributes

-PhysAttr Remove Physics Attributes

-LocalEnv Remove Local Enviroment

-ClothAttr Remove Cloth Attributes

Speed Speed

Rotation Rotation

A.Speed Acceleration Speed

A.Rotation Acceleration Rotation

COG Center of Gravity

FixPoint1 Fixation Point 1

FixPoint2 Fixation Point 2

ClothFix Cloth Fixation

WindLocal Edit Local Wind

WindGlobal Edit Global Wind

EnviLocal Edit Local Environment

Gravity Edit Gravity

Physical simulation Start/Stop

Record Toolbar 3D Record Toolbar

jScript Macro Record Toolbar jScript Macro Record Toolbar / RMB - Insert jScript Command

VBScript Macro Record Toolbar VBScript Macro Record Toolbar / RMB - Insert VBScript Command

CTRL F12

Shared Space Shared Space

HW settings Workspace HW settings

Manual Manual

Export to VE Export to VE

File Render Render to File

Render Scene Render scene using current offline renderer

Render Area Render area using current offline renderer

Render Object Render object using current offline renderer

Render Animation Render animation

Copy Copy object / RMB - Copy selected objects

Delete Delete selected objects

HideAll Hide Alll objects

ShowAll Show Alll objects

Hide Hide selected objects

Show Show selected objects

3D Encapsulate 3D Encapsulate / 3D Unencapsulate

Encapsulate 2D Encapsulate

Flatten Flatten History

Unencaps 2D Unencapsulate

Opaque Opaque mode

OpaqueWires Opaque + Wireframe mode

Transp Transparent mode

TranspWires Transparent + Wireframe mode

Wires Wireframe mode

Opaque Grid Opaque grid

No Grid Disable grid

Wireframe Grid Wireframe grid

WorkspaceMain

Shortcut

Name

Description

CTRL Z

Undo Undo

CTRL SHIFT Z

Redo Redo

SnapToGrid Grid snapping

DistFb Distance feedback display

PointEdit Open point edit snapping

Physical simulation Start/Stop

Set Camera Set camera

Isometric Isometric

Perspective Perspective

Nearest ortho Nearest ortho

Top Top

Bottom Bottom

Front Front

Back Back

Left Left

Right Right

New scene Generate new space

Default context backup Save current State - 'Default Context Backup'

SHIFT CTRL R

Reset Default Reset to Default Context

World World coordinate system

Object Object coordinate system

Tangent Tangent coordinate system

Screen Screen coordinate system

Cube Cube

Sphere Sphere

Cylinder Cylinder

Torus Torus

Plane Plane

Cone Cone

Text Text

Camera Camera

EntryPoint Entry point

Omni Omni light

Infinite Infinite light

Projector Projector light

Sky Sky light

Directional Directional light

Ambient Ambient light

Area Area light

Spot Spot light

FP navigation First person navigation

Move Cam Camera Move / Close

Rotate Cam Camera Rotate / Close

Fov Cam Camera FOV / Close

Rect Zoom Rectangle Zoom / Close

F8

Reset Reset View

Look at Selection Look at Selection

DynaPose Dynamic pose

PhysMove Phys Move

Move Move Object / Close

Rotate Rotate Object / Close

Scale Scale Object / Close

UnLook At Unlook At

Look At Look At

Library browser Library browser

Copy Window Make Copy of window

LE Window LE Window

CTRL F3

Command Prompt Command Prompt

CTRL F5

Output Console Output Console

Command history Command history

Status view Open Status view

Stack View Stack View

Anim View Anim View

CTRL F8

Package Manager Package Manager

CTRL F9

Scene View Scene View

CTRL F1

3D Window 3D Window

Record Toolbar 3D Record Toolbar

jScript Macro Record Toolbar jScript Macro Record Toolbar / RMB - Insert jScript Command

VBScript Macro Record Toolbar VBScript Macro Record Toolbar / RMB - Insert VBScript Command

CTRL F12

Shared Space Shared Space

HW settings Workspace HW settings

Manual Manual

Export to VE Export to VE

File Render Render to File

Copy Copy object / RMB - Copy selected objects

Delete Delete selected objects

SHIFT X

X lock X lock

SHIFT Y

Y lock Y lock

SHIFT Z

Z lock Z lock

3D Encapsulate 3D Encapsulate / 3D Unencapsulate

Encapsulate 2D Encapsulate

Flatten Flatten History / Flatten History and Undo UV Projections

Unencaps 2D Unencapsulate

Render Scene Render scene using current offline renderer

Render Area Render area using current offline renderer

Render Object Render object using current offline renderer

Render Animation Render animation

Opaque Opaque mode

OpaqueWires Opaque + Wireframe mode

Transp Transparent mode

TranspWires Transparent + Wireframe mode

Wires Wireframe mode

Opaque Grid Opaque grid

No Grid Disable grid

Wireframe Grid Wireframe grid

NURBSToolbar

Shortcut

Name

Description

ImportCurves Import Curves

Poly>Curve Create a Curve from a Polygon

Points>Curve Select point / Create a Curve

SweepPath Sweep path

ExtendCurve Extend Curve

InsertCP Insert Control Point

DeleteCP Delete Control Point

FixPolyPath Fix Concave Polygon Path

FlipPolyNorm Flip Polygon Normal

CustomAnimToolbar

Shortcut

Name

Description

Record Record keyframe / Keying panel

Bezier Bezier Interpolation / Preferences

Linear Linear Interpolation / Preferences

Flat Flat Interpolation / Preferences

StartStep Start value step / Preferences

EndStep End value step / Preferences

CustomToolbar

Shortcut

Name

Description

Paste Paste

Cut Cut

Cube Open the Cube View Widget / Preferences

ToolBars Open trueSpace Toolbars / Close all toolbars

Passive Constraints Open Passive Constraints

Constraints Open Constraints / Help

ClintonsToolbarManagerToolbar

Shortcut

Name

Description

select toolbar change size or aspect of a toolbar to select it's node

open toolbar or frame in the LE change size or aspect of a toolbar or frame to open it in a new LE window

ADD TOOLBAR TO MENU change aspect of a toolbar to store it and add it to the menu - start in 1D aspect

save toolbars state save current state of custom toolbars listed under toggle toolbars

restore toolbars state restore saved state of custom toolbars

save toolbar to library change aspect of a toolbar to save the toolbar to the library - start in 1D aspect

load toolbar from library open a panel to load from the toolbar library

open toolbar store open the toolbar store in the link editor

DELETE TOOLBAR change aspect of a toolbar to delete it permanently

refresh toolbar menu recreate the toolbar from the store

help display html help

dummy button will be replaced - needed at start for some mysterious reason

show hidden show all hidden custom toolbars

hide visible hide custom toolbars

display all show all custom toolbars

YafaRayBar

Shortcut

Name

Description

Help YafaRay4tS Help / About YafaRay4tS

Settings YafaRay Settings / YafaRay Setup

Utilities YafaRay4tS Scene Utilities

Direct Directional Light

Sphere Sphere Light

Point Point Light

Sun Sun Light

Infinite Infinite Light

Area Area Light

Spot Spot Light

IES Spot IES Spot Light

Normals Apply Smooth Normals / Remove Smooth Normals - Render Settings

Volume Insert YafaRay Volume

Render Scene Render Scene / Current Lighting Method

Render Object Render Object / Current Lighting Method

Render Animation Render Animation / Animation Settings

Render Area Render Area / Camera Settings

Render File Render to File / Current Lighting Method

Camera Camera / Camera Settings

ClintonsPointEditToolbar

Shortcut

Name

Description

LatheSweep Lathe Sweep / Help

StaticSweep Static Sweep / Preferences

FreezeTransform Freeze Transform / Preferences

trueBevel Edge Bevel

Target Weld Target Weld / Exit Target Weld

pivotCoordinateSystem Switch - Object Coordinates | World Coordinates

NormalMove Normal Move tool

PlaneLoopSelect Plane Loop Select - Select an Edge or two neighboring Vertices to select a loop

CustomToolbarBlue

Shortcut

Name

Description

3D View Widget Open the 3D View Widget / Options

Transform Transform the selected Object / Options

Open jScript Open jScript Command / Open jScript Object

Cam 0 Camera View / Preferences

Cam 1 Camera, 1 View / Preferences

Cam 2 Camera, 2 View / Preferences

Cam 3 Camera, 3 View / Preferences

Cam 4 Camera, 4 View / Preferences

Cam 5 Camera, 5 View / Preferences

Cam 6 Camera, 6 View / Preferences

Eye2Cam Create camera at Eye Camera view / Move selected object to Eye Camera view

Eye Cam Eye Camera View / Eye Camera preferences

Cam2Eye Transfer selected Camera view to Eye Camera view / Move selected object to Eye Camera view

AnimPanel Animation Panel / Remove Animation panel

Replace Replace Objects

Shear Apply Shear to selected object

SceneAnimator Scene Animator / Remove Scene Animator

ClintonToolbar

Shortcut

Name

Description

RestoreC3D Restore - Custom Scripts / Help

Alignl Align and Distributel / Help

NURBS Open Nurbs toolbar / Help

D3DRender D3D Render / Help

GridArray2 World Coordinate Grid Array 2 / Local Coordinate Grid Array 2

RadialArray2 Radial Array 2 / Help

PointClone Point Clone / Help

KFInterp Open Keyframe Interpolation / Help

P Edit Open Point Edit toolbar

ToolbarControls Open Toolbar Manager

Deformers Add Deformer

Parenting Parent selection / Unparent selection

PEElementToolbar

Shortcut

Name

Description

T

Context Select Context

V

Vertices Select Vertices

E

Edges Select Edges

TriEdges Select Triangle Edges

7

EdgeLoops Select Edge Loops

L

FaceLoops Select Face Loops

F

Faces Select Faces

TriFaces Select Triangle Faces

PESnappingToolbar

Shortcut

Name

Description

World World coordinate system

Object Object coordinate system

pivotCoordinateSystem Switch - Object Coordinates | World Coordinates

SnapToGrid Grid snapping

Tangent Tangent coordinate system

DistFb Distance feedback display

Screen Screen coordinate system

PointEdit Open point edit snapping

SHIFT X

X lock X lock

SHIFT Y

Y lock Y lock

SHIFT Z

Z lock Z lock

Vertex Snap Vertex Snap

Face Snap Face Snap / Copy source

PEModelingToolbar

Shortcut

Name

Description

DynaSweep Dynamic sweep

CTRL B

Bevel Bevel tool

Sweep Sweep selected Faces

Tip Tip selected Faces

Mirror Mirror tool

CTRL M

Modeler Mirror Modeler

CTRL C

Copy Copy selection

Separate Separate selection

Flip Flip selected Faces

Delete Delete selected elements

FormFace Form Faces

/

Split Split polygons

SHIFT /

Merge Merge polygons

SwapEdge Swap Edge

Optimize Optimize triangulation

Quadrify Quadrify polygons

CTRL L

AddLoop Add Loop

Collapse Collapse selected loop

Quad Quad Divide selected Faces

Smooth Smooth Quad Divide

CTRL P

Polydraw Add Polygons

CTRL E

AddEdges Add Edges

SHIFT B

Bridge Form Polygonal Bridge

CTRL W

Weld Weld geometry together

CTRL H

Heal Heal Vertices

Scissors Cut selected Edges

CTRL V

AddVertices Add Vertices

StaticSweep Static Sweep / Preferences

trueBevelPanel Edge Bevel

Target Weld Target Weld / Exit Target Weld

Poly>Curve Create a Curve from a Polygon

Points>Curve Select point / Create a Curve

SweepPath Sweep path

ExtendCurve Extend Curve

InsertCP Insert Control Point

DeleteCP Delete Control Point

normalMove Normal Move tool

PESelectionToolbar

Shortcut

Name

Description

Paint Select by Painting / Reset Default PE selection settings

2

Rectangle Select by Rectangle

3

Lasso Select by Lasso

4

DynaPick Select by Move

Soft Soft selection

Invert Invert selection

SHIFT A

Connected Select Connected

Unselect Clear selection

Materials Select by Materials

Path Select Path

+

Grow Grow selection

-

Shrink Shrink selection

Convert Convert selection

Smooth Smooth selection

Outline Outline selection

H

Selected Hide Selected geometry

SHIFT H

Hide Hide Unselected geometry

U

Unhide Show All hidden geometry

PlaneLoopSelect Plane Loop Select - Select an Edge or two neighboring Vertices to select a loop

Visible Select Visible geometry

SelectAll Select All geometry

templates.MainMenu

Shortcut

Name

Description

Tooltips

About

Help trueSpace6.5 Help

Scene

Library

Project

Scene

Object

Library

Radiosity

Scene

Object

Preferences

Hot Keys

Scene

Object

Radiosity

Texture from illumination

Archive

Exit

Preferences

Display Display Options

Recent Files

Spline Polygon Spline Polygon

WorkspaceAnim

Shortcut

Name

Description

Rec Set keyframe

Start frame Move to the beginning

Prev keyframe Move to the previous keyframe

Prev frame Move to the previous frame

Stop Stop Playing

Play Play animation

Next keyframe Move to the next keyframe

Next frame Move to the next frame

End frame Move to the end

LENavigatorBar

Shortcut

Name

Description

Organize Minimize All and Arrange / Maximize All and Arrange

Windows Manager Space Open Windows Manager Space / Refresh Windows Manager Space

Obj Widget Open active Object Navigation Widget

PE Widget Open active Point Edit Widget

Bkgrd Widget Open Background Widget

Tools Open Widget Tools

Toolbars Open Toolbar Prototypes Encapsulator

Scripts Open Scripts

Active Window Open Active Window

Object Open Selected Object / Open Scene

Ctrl+ Ctrl + LMB Selecting - Deselecting Objects / Unselect

| Center to Selected / Next

> Select next object / Open

< Select previous object / Open

C Select Children / Open

P Select Parent / Open

WorkspaceMainMenu

Shortcut

Name

Description

New scene

Load

Save Save to File

Button Dump to HTML.RsObj C:\xampp2019\htdocs\clintons3d\plugins\downloads\Button Dump to HTML.RsObj

Button Dump to HTML.RsObj C:\Users\reese\Documents\WidgetPlace\Objects\Button Dump to HTML.RsObj

Button Dump to HTML5.RsObj C:\Users\reese\Documents\WidgetPlace\Objects\Button Dump to HTML5.RsObj

Exit Exit

HW settings Workspace HW settings

Object Save As Object

Scene Save As Scene

Recording Save As Recording

Optimize Optimize Workspace Scene

About

Manual

United 3D Artist

Updates

WorkspaceNav2

Shortcut

Name

Description

Object Object tool

Location Normalize location

Scale Normalize scale

Rotation Normalize rotation

Reset Reset Axis

Axis Axis tool

Flatten Flatten axis

Paint Select by Painting / Reset Default PE selection settings

2

Rectangle Select by Rectangle

3

Lasso Select by Lasso

4

DynaPick Select by Move

Soft Soft selection

Invert Invert selection

SHIFT A

Connected Select Connected

Unselect Clear selection

Materials Select by Materials

Path Select Path

+

Grow Grow selection

-

Shrink Shrink selection

Convert Convert selection

Smooth Smooth selection

Outline Outline selection

H

Selected Hide Selected geometry

SHIFT H

Hide Hide Unselected geometry

U

Unhide Show All hidden geometry

T

Context Select Context

V

Vertices Select Vertices

E

Edges Select Edges

TriEdges Select Triangle Edges

F

Faces Select Faces

TriFaces Select Triangle Faces

7

EdgeLoops Select Edge Loops

L

FaceLoops Select Face Loops

DynaSweep Dynamic sweep

CTRL B

Bevel Bevel tool

Sweep Sweep selected Faces

Tip Tip selected Faces

CTRL M

Modeler Mirror Modeler

Mirror Mirror tool

CTRL C

Copy Copy selection

Separate Separate selection

Flip Flip selected Faces

Delete Delete selected elements

FormFace Form Faces

Face Snap Face Snap / Copy source

Vertex Snap Vertex Snap

/

Split Split polygons

SHIFT /

Merge Merge polygons

SwapEdge Swap Edge

Optimize Optimize triangulation

Quadrify Quadrify polygons

CTRL L

AddLoop Add Loop

Collapse Collapse selected loop

Quad Quad Divide selected Faces

Smooth Smooth Quad Divide

CTRL P

Polydraw Add Polygons

CTRL E

AddEdges Add Edges

CTRL V

AddVertices Add Vertices

SHIFT B

Bridge Form Polygonal Bridge

CTRL W

Weld Weld geometry together

CTRL H

Heal Heal Vertices

Scissors Cut selected Edges

fixBadGeometrytPanel Fix Bad Geometry

Visible Select Visible geometry

SelectAll Select All geometry

Soft paint Soft paint brush

ADD

+ SDS Add SDS

SUBTRACT

- SDS Remove SDS

ResetSDS Reset SDS

SDSVertex SDS Vertex Weight

SDSEdge SDS Edge Weights

Normalmap Normalmap Generator

Simplify Mesh Simplifier

Union Boolean union

Intersection Boolean intersection

Subtract Boolean subtraction

Cut Create cut edges

Merge Boolean merge geometry

Add Merge geometry

DisBrush Brush Displacement

DisMap Map Displacement

Length Hair Length brush

Blowdryer Hair Blowdryer brush

Softness Hair Softness brush

Direction Hair Direction brush

Density Hair Density brush

M.Editor Material Editor

CTRL I

Inspect Inspect Material

Objects Paint Objects

Faces Paint Faces

Repaint Repaint Materials

UV Editor UV editor

Spherical Spherical UV projection

Planar Planar UV projection

Cylindrical Cylindrical UV projection

Cubic Cubic UV projection

ShrinkUV Shrink Wrap UV

Smooth Smooth Normals

AutoFacet Auto Facet Normals

Facet Facet Normals

+PhysAttr Add Physics Attributes

+LocalEnv Add Local Enviroment

+ClothAttr Add Cloth Attributes

-PhysAttr Remove Physics Attributes

-LocalEnv Remove Local Enviroment

-ClothAttr Remove Cloth Attributes

Speed Speed

Rotation Rotation

A.Speed Acceleration Speed

A.Rotation Acceleration Rotation

COG Center of Gravity

FixPoint1 Fixation Point 1

FixPoint2 Fixation Point 2

ClothFix Cloth Fixation

WindLocal Edit Local Wind

WindGlobal Edit Global Wind

EnviLocal Edit Local Environment

Gravity Edit Gravity

Skeleton Build Skeleton tool

DelJoint Delete selected Joint

ShapeSkel Shape Skeleton tool

-Limb Remove Limb at selected Joint

Limits Joint Limits tool

SetPose Set Default Pose

ResetPose Reset to Default Pose

Envelope Bone Envelope tool

Skin2Bone Attach Skin to Bone

Skin2Skeleton Attach Skin to Skeleton

Object2Bone Attach Object to Bone

Weight Weight Paint tool

HealSkin Heal skin

Skin2Sel Convert Skin Weights to soft selection

Sel2Skin Convert soft selection to Skin Weights

Transfer Transfer skinning weights

Pos.Lock Add Position Lock

Rot.Lock Add Rotation Lock

FullLock Add Full Lock

ModIkHndl Add/Modify Inverse Kinetics Handle

AlignHndl Align Inverse Kinetics Handle

+Morph Add Morph

Red Toolbar Open Red Toolbar / Preferences

Blue Toolbar Open Blue Toolbar / Preferences

Clintons Toolbar Open Clinton's Toolbar / Preferences

Main2

Shortcut

Name

Description

Render Scene Render scene using current offline renderer

Render Area Render area using current offline renderer

Render Object Render object using current offline renderer

Render Animation Render animation

Default context backup Save current State - 'Default Context Backup'

SHIFT CTRL R

Reset Default Reset to Default Context

New scene Generate new space

LE Window LE Window

CTRL F3

Command Prompt Command Prompt

CTRL F5

Output Console Output Console

Command history Command history

Anim View Anim View

CTRL F8

Package Manager Package Manager

CTRL F9

Scene View Scene View

CTRL F1

3D Window 3D Window

Status view Open Status view

Copy Window Make Copy of window

Quad Window Quad Window / Save Quad Window

HW settings Workspace HW settings

Manual Manual

Export to VE Export to VE

File Render Render to File / Open folder

EntryPoint Entry point

CTRL F12

Shared Space Shared Space

FP navigation First person navigation

M.Editor Material Editor

Record Toolbar 3D Record Toolbar

jScript Macro Record Toolbar jScript Macro Record Toolbar / Insert jScript Command

VBScript Macro Record Toolbar VBScript Macro Record Toolbar / Insert VBScript Command

Library browser Library browser

WorkspaceMain2

Shortcut

Name

Description

SnapToGrid Grid snapping

DistFb Distance feedback display

PointEdit Open point edit snapping

3D Encapsulate 3D Encapsulate / 3D Unencapsulate

Encapsulate 2D Encapsulate

Flatten Flatten History / Flatten History and Undo UV Projections

Unencaps 2D Unencapsulate

Physical simulation Start/Stop

PhysMove Phys Move

+PhysAttr Add Physics Attributes

+LocalEnv Add Local Enviroment

+ClothAttr Add Cloth Attributes

-PhysAttr Remove Physics Attributes

-LocalEnv Remove Local Enviroment

-ClothAttr Remove Cloth Attributes

Speed Speed

Rotation Rotation

A.Speed Acceleration Speed

A.Rotation Acceleration Rotation

COG Center of Gravity

FixPoint1 Fixation Point 1

FixPoint2 Fixation Point 2

ClothFix Cloth Fixation

WindLocal Edit Local Wind

WindGlobal Edit Global Wind

EnviLocal Edit Local Environment

Gravity Edit Gravity

Object Object tool

Location Normalize location

Rotation Normalize rotation

Scale Normalize scale

Axis Axis tool

Reset Reset Axis

Flatten Flatten axis

CTRL Z

Undo Undo

CTRL SHIFT Z

Redo Redo

World World coordinate system

Object Object coordinate system

Tangent Tangent coordinate system

Screen Screen coordinate system

Copy Copy object / Copy selected objects

Delete Delete selected objects

Front Front

Back Back

Perspective Perspective

Left Left

Right Right

Top Top

Bottom Bottom

Nearest ortho Nearest ortho

Isometric Isometric

HideAll Hide Alll objects

ShowAll Show Alll objects

Hide Cams Hide Cameras and Lights / Show

Hide Hide selected objects

Show Show selected objects

Move Cam Camera Move / Close

Rotate Cam Camera Rotate / Close

Fov Cam Camera FOV / Close

Rotate Rotate Object / Close

Scale Scale Object / Close

Move Move Object / Close

Skeleton Build Skeleton tool

DelJoint Delete selected Joint

ShapeSkel Shape Skeleton tool

-Limb Remove Limb at selected Joint

Limits Joint Limits tool

SetPose Set Default Pose

ResetPose Reset to Default Pose

Envelope Bone Envelope tool

Skin2Bone Attach Skin to Bone

Skin2Skeleton Attach Skin to Skeleton

Object2Bone Attach Object to Bone

Weight Weight Paint tool

HealSkin Heal skin

Skin2Sel Convert Skin Weights to soft selection

Sel2Skin Convert soft selection to Skin Weights

Transfer Transfer skinning weights

Pos.Lock Add Position Lock

Rot.Lock Add Rotation Lock

FullLock Add Full Lock

ModIkHndl Add/Modify Inverse Kinetics Handle

AlignHndl Align Inverse Kinetics Handle

+Morph Add Morph

DynaPose Dynamic pose

Cube Cube

Sphere Sphere

Cylinder Cylinder

Torus Torus

Plane Plane

Cone Cone

Text Text

Tube Tube

Omni Omni light

Infinite Infinite light

Projector Projector light

Sky Sky light

Directional Directional light

Ambient Ambient light

Area Area light

Spot Spot light

Rect Zoom Rectangle Zoom / Close

Camera Camera

EntryPoint Entry point

Set Camera Set camera

UnLook At Unlook At

Look At Look At

F8

Reset Reset View

Zoom to Selection Zoom to Selection / Zoom to next Object

Look at Selection Look at Selection / Look at next Selection

SHIFT X

X lock X lock

SHIFT Y

Y lock Y lock

SHIFT Z

Z lock Z lock

Opaque Opaque mode / All Views

OpaqueWires Opaque + Wireframe mode / All Views

Transp Transparent mode / All Views

TranspWires Transparent + Wireframe mode / All Views

Wires Wireframe mode / All Views

Opaque Grid Opaque Grid / All Views

No Grid Invisible Grid / All Views

Wireframe Grid Wireframe Grid / All Views

WorkspaceNav

Shortcut

Name

Description

Object Object tool

Location Normalize location

Scale Normalize scale

Rotation Normalize rotation

Reset Reset Axis

Axis Axis tool

Flatten Flatten axis

Paint Select by Painting / Reset Default PE selection settings

2

Rectangle Select by Rectangle

3

Lasso Select by Lasso

4

DynaPick Select by Move

Soft Soft selection

Invert Invert selection

SHIFT A

Connected Select Connected

Unselect Clear selection

Materials Select by Materials

Path Select Path

+

Grow Grow selection

-

Shrink Shrink selection

Convert Convert selection

Smooth Smooth selection

Outline Outline selection

H

Selected Hide Selected geometry

SHIFT H

Hide Hide Unselected geometry

U

Unhide Show All hidden geometry

T

Context Select Context

V

Vertices Select Vertices

E

Edges Select Edges

TriEdges Select Triangle Edges

F

Faces Select Faces

TriFaces Select Triangle Faces

7

EdgeLoops Select Edge Loops

L

FaceLoops Select Face Loops

DynaSweep Dynamic sweep

CTRL B

Bevel Bevel tool

Sweep Sweep selected Faces

Tip Tip selected Faces

CTRL M

Modeler Mirror Modeler

Mirror Mirror tool

CTRL C

Copy Copy selection

Separate Separate selection

Flip Flip selected Faces

Delete Delete selected elements

FormFace Form Faces

Face Snap Face Snap / Copy source

Vertex Snap Vertex Snap

/

Split Split polygons

SHIFT /

Merge Merge polygons

SwapEdge Swap Edge

Optimize Optimize triangulation

Quadrify Quadrify polygons

CTRL L

AddLoop Add Loop

Collapse Collapse selected loop

Quad Quad Divide selected Faces

Smooth Smooth Quad Divide

CTRL P

Polydraw Add Polygons

CTRL E

AddEdges Add Edges

CTRL V

AddVertices Add Vertices

SHIFT B

Bridge Form Polygonal Bridge

CTRL W

Weld Weld geometry together

CTRL H

Heal Heal Vertices

Scissors Cut selected Edges

fixBadGeometrytPanel Fix Bad Geometry

Visible Select Visible geometry

SelectAll Select All geometry

Soft paint Soft paint brush

ADD

+ SDS Add SDS

SUBTRACT

- SDS Remove SDS

ResetSDS Reset SDS

SDSVertex SDS Vertex Weight

SDSEdge SDS Edge Weights

Normalmap Normalmap Generator

Simplify Mesh Simplifier

Union Boolean union

Intersection Boolean intersection

Subtract Boolean subtraction

Cut Create cut edges

Merge Boolean merge geometry

Add Merge geometry

DisBrush Brush Displacement

DisMap Map Displacement

Length Hair Length brush

Blowdryer Hair Blowdryer brush

Softness Hair Softness brush

Direction Hair Direction brush

Density Hair Density brush

M.Editor Material Editor

CTRL I

Inspect Inspect Material

Objects Paint Objects

Faces Paint Faces

Repaint Repaint Materials

UV Editor UV editor

Spherical Spherical UV projection

Planar Planar UV projection

Cylindrical Cylindrical UV projection

Cubic Cubic UV projection

ShrinkUV Shrink Wrap UV

Smooth Smooth Normals

AutoFacet Auto Facet Normals

Facet Facet Normals

+PhysAttr Add Physics Attributes

+LocalEnv Add Local Enviroment

+ClothAttr Add Cloth Attributes

-PhysAttr Remove Physics Attributes

-LocalEnv Remove Local Enviroment

-ClothAttr Remove Cloth Attributes

Speed Speed

Rotation Rotation

A.Speed Acceleration Speed

A.Rotation Acceleration Rotation

COG Center of Gravity

FixPoint1 Fixation Point 1

FixPoint2 Fixation Point 2

ClothFix Cloth Fixation

WindLocal Edit Local Wind

WindGlobal Edit Global Wind

EnviLocal Edit Local Environment

Gravity Edit Gravity

Skeleton Build Skeleton tool

DelJoint Delete selected Joint

ShapeSkel Shape Skeleton tool

-Limb Remove Limb at selected Joint

Limits Joint Limits tool

SetPose Set Default Pose

ResetPose Reset to Default Pose

Envelope Bone Envelope tool

Skin2Bone Attach Skin to Bone

Skin2Skeleton Attach Skin to Skeleton

Object2Bone Attach Object to Bone

Weight Weight Paint tool

HealSkin Heal skin

Skin2Sel Convert Skin Weights to soft selection

Sel2Skin Convert soft selection to Skin Weights

Transfer Transfer skinning weights

Pos.Lock Add Position Lock

Rot.Lock Add Rotation Lock

FullLock Add Full Lock

ModIkHndl Add/Modify Inverse Kinetics Handle

AlignHndl Align Inverse Kinetics Handle

+Morph Add Morph

Red Toolbar Open Red Toolbar / Preferences

Blue Toolbar Open Blue Toolbar / Preferences

Clintons Toolbar Open Clinton's Toolbar / Preferences

WinGUID_Bar

Shortcut

Name

Description

Left Left / Right

Right Right / Left

Front Front / Back

Back Back / Front

Top Top / Bottom

Bottom Bottom / Top

Isometric Isometric / Rotate

Nearest ortho Nearest Ortho / Perspective

Perspective Perspective / Rotate

X lock X lock On/Off

Y lock Y lock On/Off

Z lock Z lock On/Off

World World Coordinate system

Object Object Coordinate system

Tangent Tangent Coordinate system

Screen Screen Coordinate system

Move Object Move / Close

Rotate Object Rotate / Close

Scale Object Scale / Close

Move Cam Camera Move / Close

Rotate Cam Camera Rotate / Close

Fov Cam Camera FOV / Close

Rect zoom Rectangle Zoom / Close

F8

Reset View Reset View

NewView New View

Wireframe Grid Wireframe Grid / All Views

Opaque Grid Opaque Grid / All Views

No Grid Invisible Grid / All Views

OpaqueWires Opaque + Wireframe mode / All Views

Transp Transparent mode / All Views

Opaque Opaque mode / All Views

TranspWires Transparent + Wireframe mode / All Views

Wires Wireframe mode / All Views

Look at Selection Look at Selection / Look at next Selection

Zoom to Selection Zoom to Selection / Zoom to All

Zoom to next Object Zoom to next Object / Zoom to Previous Object

M.Editor Material Editor

Set Camera Set Camera / Eye Camera

name

Left Mouse Button

place data here

place data here

Right Mouse Button

place data here

place data here

Shortcut key (or template if none)

place shortcut here

Shortcuts List

Desc

Key

Winguid

Window

3D Window
CTRL F1
Link Editor
CTRL F2
Command Prompt
CTRL F3
Command History
CTRL F4
Output Console
CTRL F5
Status View
CTRL F6
Animation View
CTRL F7
Package Manager
CTRL F8
Scene View
CTRL F9
Library Browser
CTRL F11
Shared Space
CTRL F12
Reset to Default Context
SHIFT CTRL R
Generate New Space
SHIFT CTRL N
Pause
ESC
Select Previous object
LEFT
Select Next object
RIGHT
Select first encapsulated object
DOWN
Select object encapsulator
UP
Select Previous object
CTRL SHIFT LEFT
Select Next object
CTRL SHIFT RIGHT
Start Move tool
Z
Start Rotate tool
X
Start Scale tool
C
Camera Move tool
A
Camera Rotate tool
S
Camera Fov tool
D
X lock
SHIFT X
Y lock
SHIFT Y
Z lock
SHIFT Z
World Coordinates
F1
Object Coordinates
F2
Screen Coordinates
F3
Tangent Coordinates
F4
X lock
F5
Y lock
F6
Z lock
F7
Reset View
F8
Delete selected object
DELETE
17D544A3-3F58-436B-83E7-F8B4D7D4E7C5
Player 3D Window
Delete selected object
CTRL K
17D544A3-3F58-436B-83E7-F8B4D7D4E7C5
Player 3D Window
Inspect Material
CTRL I
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Player 3D Window
Render to file
CTRL R
17D544A3-3F58-436B-83E7-F8B4D7D4E7C5
Player 3D Window
Select Previous object
LEFT
17D544A3-3F58-436B-83E7-F8B4D7D4E7C5
Player 3D Window
Select Next object
RIGHT
17D544A3-3F58-436B-83E7-F8B4D7D4E7C5
Player 3D Window
Select first encapsulated object
DOWN
17D544A3-3F58-436B-83E7-F8B4D7D4E7C5
Player 3D Window
Select object encapsulator
UP
17D544A3-3F58-436B-83E7-F8B4D7D4E7C5
Player 3D Window
Start Move tool
Z
17D544A3-3F58-436B-83E7-F8B4D7D4E7C5
Player 3D Window
Start Rotate tool
X
17D544A3-3F58-436B-83E7-F8B4D7D4E7C5
Player 3D Window
Start Scale tool
C
17D544A3-3F58-436B-83E7-F8B4D7D4E7C5
Player 3D Window
Normalize Rotation
END
17D544A3-3F58-436B-83E7-F8B4D7D4E7C5
Player 3D Window
Normalize Location
HOME
17D544A3-3F58-436B-83E7-F8B4D7D4E7C5
Player 3D Window
Camera Move tool
A
17D544A3-3F58-436B-83E7-F8B4D7D4E7C5
Player 3D Window
Camera Rotate tool
S
17D544A3-3F58-436B-83E7-F8B4D7D4E7C5
Player 3D Window
Camera Fov tool
D
17D544A3-3F58-436B-83E7-F8B4D7D4E7C5
Player 3D Window
X lock
SHIFT X
17D544A3-3F58-436B-83E7-F8B4D7D4E7C5
Player 3D Window
Y lock
SHIFT Y
17D544A3-3F58-436B-83E7-F8B4D7D4E7C5
Player 3D Window
Z lock
SHIFT Z
17D544A3-3F58-436B-83E7-F8B4D7D4E7C5
Player 3D Window
World Coordinates
F1
17D544A3-3F58-436B-83E7-F8B4D7D4E7C5
Player 3D Window
Object Coordinates
F2
17D544A3-3F58-436B-83E7-F8B4D7D4E7C5
Player 3D Window
Screen Coordinates
F3
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Player 3D Window
Tangent Coordinates
F4
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Player 3D Window
Switch to Perspective Eye view
CTRL 1
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Player 3D Window
Switch to Top orthogonal view
CTRL 2
17D544A3-3F58-436B-83E7-F8B4D7D4E7C5
Player 3D Window
Switch to Bottom orthogonal view
CTRL 3
17D544A3-3F58-436B-83E7-F8B4D7D4E7C5
Player 3D Window
Switch to Front orthogonal view
CTRL 4
17D544A3-3F58-436B-83E7-F8B4D7D4E7C5
Player 3D Window
Switch to Back orthogonal view
CTRL 5
17D544A3-3F58-436B-83E7-F8B4D7D4E7C5
Player 3D Window
Switch to Left orthogonal view
CTRL 6
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Player 3D Window
Switch to Right orthogonal view
CTRL 7
17D544A3-3F58-436B-83E7-F8B4D7D4E7C5
Player 3D Window
Switch Nearest orthogonal view
CTRL 8
17D544A3-3F58-436B-83E7-F8B4D7D4E7C5
Player 3D Window
Switch to Isometric view
CTRL 9
17D544A3-3F58-436B-83E7-F8B4D7D4E7C5
Player 3D Window
Reset View
CTRL 0
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Player 3D Window
Undo
CTRL Z
17D544A3-3F58-436B-83E7-F8B4D7D4E7C5
Player 3D Window
Redo
CTRL SHIFT Z
17D544A3-3F58-436B-83E7-F8B4D7D4E7C5
Player 3D Window
Copy object
CTRL C
17D544A3-3F58-436B-83E7-F8B4D7D4E7C5
Player 3D Window
Set Keyframe
K
17D544A3-3F58-436B-83E7-F8B4D7D4E7C5
Player 3D Window
Prev Keyframe
Shift LEFT
17D544A3-3F58-436B-83E7-F8B4D7D4E7C5
Player 3D Window
Next Keyframe
Shift RIGHT
17D544A3-3F58-436B-83E7-F8B4D7D4E7C5
Player 3D Window
Prev Frame
CTRL LEFT
17D544A3-3F58-436B-83E7-F8B4D7D4E7C5
Player 3D Window
Next Frame
CTRL Right
17D544A3-3F58-436B-83E7-F8B4D7D4E7C5
Player 3D Window
Start Frame
Shift HOME
17D544A3-3F58-436B-83E7-F8B4D7D4E7C5
Player 3D Window
End Frame
Shift END
17D544A3-3F58-436B-83E7-F8B4D7D4E7C5
Player 3D Window
Play
CTRL HOME
17D544A3-3F58-436B-83E7-F8B4D7D4E7C5
Player 3D Window
Pause
CTRL END
17D544A3-3F58-436B-83E7-F8B4D7D4E7C5
Player 3D Window
Pause
ESC
17D544A3-3F58-436B-83E7-F8B4D7D4E7C5
Player 3D Window
Delete selected Elements
DELETE
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Player 3D Window
Collapse Loop
SHIFT DELETE
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Player 3D Window
Delete
CTRL K
17D544A3-3F58-436B-83E7-F8B4D7D4E7C5
Player 3D Window
Copy selection
CTRL C
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Player 3D Window
Form Face
CTRL F
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Player 3D Window
Select Vertices
V
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Player 3D Window
Select Faces
F
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Player 3D Window
Select Edges
E
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Player 3D Window
Select Face Loops
L
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Player 3D Window
Select Context
T
17D544A3-3F58-436B-83E7-F8B4D7D4E7C5
Player 3D Window
Tangent
F4
17D544A3-3F58-436B-83E7-F8B4D7D4E7C5
Player 3D Window
Invert Selection
Shift I
17D544A3-3F58-436B-83E7-F8B4D7D4E7C5
Player 3D Window
Select Connected
SHIFT A
17D544A3-3F58-436B-83E7-F8B4D7D4E7C5
Player 3D Window
Convert Selection
SHIFT C
17D544A3-3F58-436B-83E7-F8B4D7D4E7C5
Player 3D Window
Smooth Selection
SHIFT S
17D544A3-3F58-436B-83E7-F8B4D7D4E7C5
Player 3D Window
Outline Selection
SHIFT O
17D544A3-3F58-436B-83E7-F8B4D7D4E7C5
Player 3D Window
Quad Divide Selection Faces
Q
17D544A3-3F58-436B-83E7-F8B4D7D4E7C5
Player 3D Window
Smooth Quad Divide Selection
SHIFT Q
17D544A3-3F58-436B-83E7-F8B4D7D4E7C5
Player 3D Window
Quadrify Selected polygons
CTRL Q
17D544A3-3F58-436B-83E7-F8B4D7D4E7C5
Player 3D Window
Mirror Selection
M
17D544A3-3F58-436B-83E7-F8B4D7D4E7C5
Player 3D Window
Mirror Modeler
CTRL M
17D544A3-3F58-436B-83E7-F8B4D7D4E7C5
Player 3D Window
Form Polygonal Bridge
SHIFT B
17D544A3-3F58-436B-83E7-F8B4D7D4E7C5
Player 3D Window
Hide Selected geometry
H
17D544A3-3F58-436B-83E7-F8B4D7D4E7C5
Player 3D Window
Hide Unselected geometry
SHIFT H
17D544A3-3F58-436B-83E7-F8B4D7D4E7C5
Player 3D Window
Show All hidden geometry
U
17D544A3-3F58-436B-83E7-F8B4D7D4E7C5
Player 3D Window
Add SDS
ADD
17D544A3-3F58-436B-83E7-F8B4D7D4E7C5
Player 3D Window
Remove SDS
SUBTRACT
17D544A3-3F58-436B-83E7-F8B4D7D4E7C5
Player 3D Window
Dynamic Sweep
CTRL D
17D544A3-3F58-436B-83E7-F8B4D7D4E7C5
Player 3D Window
Sweep selected Face
CTRL S
17D544A3-3F58-436B-83E7-F8B4D7D4E7C5
Player 3D Window
Bevel tool
CTRL B
17D544A3-3F58-436B-83E7-F8B4D7D4E7C5
Player 3D Window
Tip selected Face
CTRL T
17D544A3-3F58-436B-83E7-F8B4D7D4E7C5
Player 3D Window
Add Polygons
CTRL P
17D544A3-3F58-436B-83E7-F8B4D7D4E7C5
Player 3D Window
Add Edges
CTRL E
17D544A3-3F58-436B-83E7-F8B4D7D4E7C5
Player 3D Window
Add Vertices
CTRL V
17D544A3-3F58-436B-83E7-F8B4D7D4E7C5
Player 3D Window
Add Loop
CTRL L
17D544A3-3F58-436B-83E7-F8B4D7D4E7C5
Player 3D Window
Weld geometry together
CTRL W
17D544A3-3F58-436B-83E7-F8B4D7D4E7C5
Player 3D Window
Heal Vertices
CTRL H
17D544A3-3F58-436B-83E7-F8B4D7D4E7C5
Player 3D Window
Optimize Triangulation
CTRL O
17D544A3-3F58-436B-83E7-F8B4D7D4E7C5
Player 3D Window
Select by Painting
1
17D544A3-3F58-436B-83E7-F8B4D7D4E7C5
Player 3D Window
Select by Rectangle
2
17D544A3-3F58-436B-83E7-F8B4D7D4E7C5
Player 3D Window
Select by Lasso
3
17D544A3-3F58-436B-83E7-F8B4D7D4E7C5
Player 3D Window
Select by Move
4
17D544A3-3F58-436B-83E7-F8B4D7D4E7C5
Player 3D Window
Soft Selection
5
17D544A3-3F58-436B-83E7-F8B4D7D4E7C5
Player 3D Window
Select by Material
6
17D544A3-3F58-436B-83E7-F8B4D7D4E7C5
Player 3D Window
Select Edge Loops
7
17D544A3-3F58-436B-83E7-F8B4D7D4E7C5
Player 3D Window
Select Face Loops
8
17D544A3-3F58-436B-83E7-F8B4D7D4E7C5
Player 3D Window
Select Visible Geometry
9
17D544A3-3F58-436B-83E7-F8B4D7D4E7C5
Player 3D Window
Select All Geometry
0
17D544A3-3F58-436B-83E7-F8B4D7D4E7C5
Player 3D Window
Delete selected object
DELETE
5809AAE7-E342-47A7-86ED-442D44E26674
Link editor window
Undo
CTRL Z
5809AAE7-E342-47A7-86ED-442D44E26674
Link editor window
Redo
CTRL SHIFT Z
5809AAE7-E342-47A7-86ED-442D44E26674
Link editor window
Copy selected object
CTRL C
5809AAE7-E342-47A7-86ED-442D44E26674
Link editor window
Select Previous object
LEFT
5809AAE7-E342-47A7-86ED-442D44E26674
Link editor window
Select Next object
RIGHT
5809AAE7-E342-47A7-86ED-442D44E26674
Link editor window
Select first encapsulated object
DOWN
5809AAE7-E342-47A7-86ED-442D44E26674
Link editor window
Select object encapsulator
UP
5809AAE7-E342-47A7-86ED-442D44E26674
Link editor window
Select Previous object
CTRL SHIFT LEFT
5809AAE7-E342-47A7-86ED-442D44E26674
Link editor window
Select Next object
CTRL SHIFT RIGHT
5809AAE7-E342-47A7-86ED-442D44E26674
Link editor window
Current scene in Link Editor
HOME
5809AAE7-E342-47A7-86ED-442D44E26674
Link editor window
Center All
NUMPAD5
5809AAE7-E342-47A7-86ED-442D44E26674
Link editor window
Zoom All
NUMPAD1
5809AAE7-E342-47A7-86ED-442D44E26674
Link editor window
Iconize All
MULTIPLY
5809AAE7-E342-47A7-86ED-442D44E26674
Link editor window
Minimize All
SUBTRACT
5809AAE7-E342-47A7-86ED-442D44E26674
Link editor window
Maximize All
ADD
5809AAE7-E342-47A7-86ED-442D44E26674
Link editor window
Arrange All
DIVIDE
5809AAE7-E342-47A7-86ED-442D44E26674
Link editor window
Delete object
DELETE
62501AB0-02E7-49BA-BDA3-A96AE8D18509
Anim editor window
Copy object
CTRL C
62501AB0-02E7-49BA-BDA3-A96AE8D18509
Anim editor window
Cut object
CTRL X
62501AB0-02E7-49BA-BDA3-A96AE8D18509
Anim editor window
Paste object
CTRL V
62501AB0-02E7-49BA-BDA3-A96AE8D18509
Anim editor window
Select All
CTRL A
62501AB0-02E7-49BA-BDA3-A96AE8D18509
Anim editor window
Undo
CTRL Z
62501AB0-02E7-49BA-BDA3-A96AE8D18509
Anim editor window
Redo
CTRL SHIFT Z
62501AB0-02E7-49BA-BDA3-A96AE8D18509
Anim editor window
Prev Keyframe
Shift LEFT
62501AB0-02E7-49BA-BDA3-A96AE8D18509
Anim editor window
Next Keyframe
Shift RIGHT
62501AB0-02E7-49BA-BDA3-A96AE8D18509
Anim editor window
Set Keyframe
K
62501AB0-02E7-49BA-BDA3-A96AE8D18509
Anim editor window
Prev Frame
CTRL LEFT
62501AB0-02E7-49BA-BDA3-A96AE8D18509
Anim editor window
Next Frame
CTRL Right
62501AB0-02E7-49BA-BDA3-A96AE8D18509
Anim editor window
Start Frame
Shift HOME
62501AB0-02E7-49BA-BDA3-A96AE8D18509
Anim editor window
End Frame
Shift END
62501AB0-02E7-49BA-BDA3-A96AE8D18509
Anim editor window
Play
CTRL HOME
62501AB0-02E7-49BA-BDA3-A96AE8D18509
Anim editor window
Pause
CTRL END
62501AB0-02E7-49BA-BDA3-A96AE8D18509
Anim editor window
Pause
ESC
62501AB0-02E7-49BA-BDA3-A96AE8D18509
Anim editor window
UVE UNDO
CTRL Z
8AEB104C-7467-41BE-805C-F98BA91965B0
UV editor window
UVE REDO
CTRL SHIFT Z
8AEB104C-7467-41BE-805C-F98BA91965B0
UV editor window
Undo
CTRL Z
BA625399-CFDB-45c2-8AF7-953481C310A6
INFO panel
Redo
CTRL SHIFT Z
BA625399-CFDB-45c2-8AF7-953481C310A6
INFO panel

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