Node: Perspective Name: Perspective Command: D3DView.SwitchEyeCameraType('', '0');WindowsManager.Activate() RClick: Help: Perspective ------------------------------------------- Node: Left Name: Left Command: D3DView.SwitchEyeCameraType('', '3');WindowsManager.Activate() RClick: Help: Left ------------------------------------------- Node: Left Name: Left Command: D3DView.SwitchEyeCameraType('', '3');WindowsManager.Activate() RClick: Help: Left ------------------------------------------- Node: Right Name: Right Command: D3DView.SwitchEyeCameraType('', '4');WindowsManager.Activate() RClick: Help: Right ------------------------------------------- Node: Front Name: Front Command: D3DView.SwitchEyeCameraType('', '6');WindowsManager.Activate() RClick: Help: Front ------------------------------------------- Node: Front Name: Front Command: D3DView.SwitchEyeCameraType('', '6');WindowsManager.Activate() RClick: Help: Front ------------------------------------------- Node: Back Name: Back Command: D3DView.SwitchEyeCameraType('', '5');WindowsManager.Activate() RClick: Help: Back ------------------------------------------- Node: Top Name: Top Command: D3DView.SwitchEyeCameraType('', '2');WindowsManager.Activate() RClick: Help: Top ------------------------------------------- Node: Top Name: Top Command: D3DView.SwitchEyeCameraType('', '2');WindowsManager.Activate() RClick: Help: Top ------------------------------------------- Node: Bottom Name: Bottom Command: D3DView.SwitchEyeCameraType('', '1');WindowsManager.Activate() RClick: Help: Bottom ------------------------------------------- Node: Set Camera Name: Set Camera Command: D3DView.SetActiveCamera('', '');WindowsManager.Activate() RClick: Help: Set camera ------------------------------------------- Node: Set Camera Name: Set Camera Command: D3DView.SetActiveCamera('', '');WindowsManager.Activate() RClick: Help: Set camera ------------------------------------------- Node: Isometric Name: Isometric Command: D3DView.SwitchEyeCameraType('', '7');WindowsManager.Activate() RClick: Help: Isometric ------------------------------------------- Node: Perspective Name: Perspective Command: D3DView.SwitchEyeCameraType('', '0');WindowsManager.Activate() RClick: Help: Perspective ------------------------------------------- Node: Perspective Name: Perspective Command: D3DView.SwitchEyeCameraType('', '0');WindowsManager.Activate() RClick: Help: Perspective ------------------------------------------- Node: Nearest ortho Name: Nearest ortho Command: RsTool.SetNearestOrthoView('');;WindowsManager.Activate() RClick: Help: Nearest ortho ------------------------------------------- Node: FP navigation Name: FP navigation Command: Avatar.ActivateFpnToView('');WindowsManager.Activate(); RClick: RsTool.ShowFpnProperties(); Help: First person navigation ------------------------------------------- Node: FP navigation Name: FP navigation Command: Avatar.ActivateFpnToView('');WindowsManager.Activate(); RClick: RsTool.ShowFpnProperties(); Help: First person navigation ------------------------------------------- Node: Reset View Name: Reset View Command: RsTool.ResetView('');WindowsManager.Activate() RClick: Help: Reset View ------------------------------------------- Node: Reset View Name: Reset View Command: RsTool.ResetView('');WindowsManager.Activate() RClick: Help: Reset View ------------------------------------------- Node: Look at Selection Name: Look at Selection Command: RsTool.LookAtSelection('');WindowsManager.Activate() RClick: Help: Look at Selection ------------------------------------------- Node: Rect zoom Name: Rect zoom Command: Widgets.ActivateViewToolWidget('/Widgets/Tools/View tools/Rect zoom','Default');WindowsManager.Activate() RClick: Help: Rectangle Zoom ------------------------------------------- Node: X lock Name: X lock Command: RsTool.ToggleValue('/Preferences/Snapping/Enable X');WindowsManager.Activate() RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Snapping',5,1,1); Help: X lock ------------------------------------------- Node: Y lock Name: Y lock Command: RsTool.ToggleValue('/Preferences/Snapping/Enable Y');WindowsManager.Activate() RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Snapping',5,1,1); Help: Y lock ------------------------------------------- Node: Z lock Name: Z lock Command: RsTool.ToggleValue('/Preferences/Snapping/Enable Z');WindowsManager.Activate() RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Snapping',5,1,1); Help: Z lock ------------------------------------------- Node: Opaque Name: Opaque Command: D3DView.LoadRAPreset('', 1.0, 0.0, '', '');WindowsManager.Activate() RClick: Help: Opaque mode ------------------------------------------- Node: Opaque Name: Opaque Command: D3DView.LoadRAPreset('', 1.0, 0.0, '', '');WindowsManager.Activate() RClick: Help: Opaque mode ------------------------------------------- Node: Opaque Name: Opaque Command: D3DView.LoadRAPreset('', 1.0, 0.0, '', '');WindowsManager.Activate() RClick: Help: Opaque mode ------------------------------------------- Node: OpaqueWires Name: OpaqueWires Command: D3DView.LoadRAPreset('', 1.0, 1.0, '', '');WindowsManager.Activate() RClick: Help: Opaque + wireframe mode ------------------------------------------- Node: Transp Name: Transp Command: D3DView.LoadRAPreset('', 0.5, 0.0, '', '');WindowsManager.Activate() RClick: Help: Transparent mode ------------------------------------------- Node: TranspWires Name: TranspWires Command: D3DView.LoadRAPreset('', 0.6, 1.0, '', '');WindowsManager.Activate() RClick: Help: Transparent + wireframe mode ------------------------------------------- Node: Wires Name: Wires Command: D3DView.LoadRAPreset('', 0.0, 1.0, '', '');WindowsManager.Activate() RClick: Help: Wireframe mode ------------------------------------------- Node: WireframeGrid Name: WireframeGrid Command: D3DView.LoadRAPreset('', -1.0, -1.0, 'Wire', '');WindowsManager.Activate() RClick: Help: Wireframe grid ------------------------------------------- Node: Wireframe Grid Name: Wireframe Grid Command: D3DView.LoadRAPreset('', -1.0, -1.0, 'Wire', '');WindowsManager.Activate() RClick: Help: Wireframe grid ------------------------------------------- Node: Opaque Grid Name: Opaque Grid Command: D3DView.LoadRAPreset('', -1.0, -1.0, 'Solid','');WindowsManager.Activate() RClick: Help: Opaque grid ------------------------------------------- Node: No Grid Name: No Grid Command: D3DView.LoadRAPreset('', -1.0, -1.0, 'None', '');WindowsManager.Activate() RClick: Help: Disable grid ------------------------------------------- Node: Show Name: Hide Command: Activity.Run("/Scripts/Commands/Hide");WindowsManager.Activate() RClick: if(Node.Exists(Node.FirstSelected() + "/Object Render Attributes")){UserInterface.OpenToolPanelViewEx2("" , "" , Node.FirstSelected() + "/Object Render Attributes", 3,1,0);}; Help: Hide selected objects ------------------------------------------- Node: Hide Name: Hide Command: Activity.Run("/Scripts/Commands/Hide");WindowsManager.Activate() RClick: if(Node.Exists(Node.FirstSelected() + "/Object Render Attributes")){UserInterface.OpenToolPanelViewEx2("" , "" , Node.FirstSelected() + "/Object Render Attributes", 3,1,0);}; Help: Hide selected objects ------------------------------------------- Node: Show Name: Show Command: Activity.Run("/Scripts/Commands/Show");WindowsManager.Activate() RClick: if(Node.Exists(Node.FirstSelected() + "/Object Render Attributes")){UserInterface.OpenToolPanelViewEx2("" , "" , Node.FirstSelected() + "/Object Render Attributes", 3,1,0);}; Help: Show selected objects ------------------------------------------- Node: ShowAll Name: HideAll Command: Activity.Run("/Scripts/Commands/HideAll");WindowsManager.Activate() RClick: Help: Hide Alll objects ------------------------------------------- Node: HideAll Name: HideAll Command: Activity.Run("/Scripts/Commands/HideAll");WindowsManager.Activate() RClick: Help: Hide Alll objects ------------------------------------------- Node: ShowAll Name: ShowAll Command: Activity.Run("/Scripts/Commands/ShowAll");WindowsManager.Activate() RClick: Help: Show Alll objects ------------------------------------------- Node: World Name: World Command: Node.Value('/Preferences/Modeling preferences','Coordinate system') = 'World';WindowsManager.Activate() RClick: Help: World coordinate system ------------------------------------------- Node: World Name: World Command: Node.Value('/Preferences/Modeling preferences','Coordinate system') = 'World';WindowsManager.Activate() RClick: Help: World coordinate system ------------------------------------------- Node: Object Name: Object Command: Node.Value('/Preferences/Modeling preferences','Coordinate system') = 'Local';WindowsManager.Activate() RClick: Help: Object coordinate system ------------------------------------------- Node: Tangent Name: Tangent Command: Node.Value('/Preferences/Modeling preferences','Coordinate system') = 'Tangent';WindowsManager.Activate() RClick: Help: Tangent coordinate system ------------------------------------------- Node: Screen Name: Screen Command: Node.Value('/Preferences/Modeling preferences','Coordinate system') = 'Screen';WindowsManager.Activate() RClick: Help: Screen coordinate system ------------------------------------------- Node: DynaPose Name: DynaPose Command: CharacterEditor.ActivateCharacterTool('/Widgets/Tools/Character editor/Dynamic pose'); UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/Character editor/Dynamic pose/Character Posing',3,1,0);WindowsManager.Activate(); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/Character editor/Dynamic pose/Character Posing',3,1,0); Help: Dynamic pose ------------------------------------------- Node: DynaPose Name: DynaPose Command: CharacterEditor.ActivateCharacterTool('/Widgets/Tools/Character editor/Dynamic pose'); UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/Character editor/Dynamic pose/Character Posing',3,1,0);WindowsManager.Activate(); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/Character editor/Dynamic pose/Character Posing',3,1,0); Help: Dynamic pose ------------------------------------------- Node: PhysMove Name: PhysMove Command: Physics.ActivatePhysWidget('PhysMoveWidget');WindowsManager.Activate(); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Phys Move Preferences',3,1,0); Help: Phys Move ------------------------------------------- Node: Look At Name: Look At Command: ToolMng.ActivateTool('{17D544A3-3F58-436B-83E7-F8B4D7D4E7C5}','{4E203C6C-A20D-4e32-82B4-FC482F5A0D06}' );WindowsManager.Activate(); RClick: Help: Look At ------------------------------------------- Node: 3D Window ViewBar Name: NewView Command: Activity.Run("/Scripts/Commands/NewWindowViewBar");WindowsManager.Activate() RClick: Help: New View ------------------------------------------- Node: Move Name: Move Command: Widgets.ActivateViewToolWidget('/Widgets/Tools/Move selection','Default'); RClick: Help: Move ------------------------------------------- Node: Rotate Name: Rotate Command: Widgets.ActivateViewToolWidget('/Widgets/Tools/Rotate selection','Default');WindowsManager.Activate() RClick: Help: Rotate ------------------------------------------- Node: Scale Name: Scale Command: Widgets.ActivateViewToolWidget('/Widgets/Tools/Scale selection','Default');WindowsManager.Activate() RClick: Help: Scale ------------------------------------------- Node: Move Cam Name: Move Cam Command: Widgets.ActivateViewToolWidget('/Widgets/Tools/View tools/Camera move','Default');WindowsManager.Activate() RClick: Help: Camera move ------------------------------------------- Node: Rotate Cam Name: Rotate Cam Command: Widgets.ActivateViewToolWidget('/Widgets/Tools/View tools/Camera rotate','Default');WindowsManager.Activate() RClick: Help: Camera Rotate ------------------------------------------- Node: Fov Cam Name: Fov Cam Command: Widgets.ActivateViewToolWidget('/Widgets/Tools/View tools/Camera fov','Default');WindowsManager.Activate() RClick: Help: Camera Fov ------------------------------------------- Node: Help Name: Help Command: RClick: Help: ------------------------------------------- Node: Tool tips Name: Tool tips Command: tSBridge.XorTypeTSStateByAlias("SV_TOOLTIPS_256") RClick: Help: ------------------------------------------- Node: About Name: About Command: tSBridge.SuggestTSStateByAlias("SV_GETINFOGROUP_INFOGROUP_ABOUT") RClick: Help: ------------------------------------------- Node: Help Name: Help Command: var WshShell = new ActiveXObject("WScript.Shell");WshShell.Run (System.GetMainDir() + "\\PDFMan\\tS65Help.chm") RClick: Help: Open the tS6.5 help file ------------------------------------------- Node: tS6 File Name: tS6 File Command: RClick: Help: ------------------------------------------- Node: New Name: New Command: RClick: Help: ------------------------------------------- Node: Scene Name: Scene Command: tSBridge.SuggestTSStateByAlias("CreateNewSceneFile") RClick: Help: ------------------------------------------- Node: Library Name: Library Command: tSBridge.SuggestTSStateByAlias("SV_FILE2_FILE2_LIBRARY_NEW") RClick: Help: ------------------------------------------- Node: Project Name: Project Command: tSBridge.SuggestTSStateByAlias("SV_FILE2_FILE2_PROJECT_NEW") RClick: Help: ------------------------------------------- Node: Load Name: Load Command: RClick: Help: ------------------------------------------- Node: Scene Name: Scene Command: tSBridge.SuggestTSStateByAlias("SV_FILE_FILE_SCENE_LOAD") RClick: Help: ------------------------------------------- Node: Object Name: Object Command: tSBridge.SuggestTSStateByAlias("SV_FILE_FILE_LOAD") RClick: Help: ------------------------------------------- Node: Library Name: Library Command: tSBridge.SuggestTSStateByAlias("SV_FILE2_FILE2_LIBRARY_SHARE") RClick: Help: ------------------------------------------- Node: Radiosity Name: Radiosity Command: tSBridge.SuggestTSStateByAlias("SV_RADIO_STEP_RADIO_STEP_LOAD_SOLUTION") RClick: Help: ------------------------------------------- Node: Save Name: Save Command: RClick: Help: ------------------------------------------- Node: Scene Name: Scene Command: tSBridge.SuggestTSStateByAlias("SV_FILE_FILE_SCENE_SAVE") RClick: Help: ------------------------------------------- Node: Object Name: Object Command: tSBridge.SuggestTSStateByAlias("SV_FILE_FILE_SAVE") RClick: Help: ------------------------------------------- Node: Preferences Name: Preferences Command: tSBridge.SuggestTSStateByAlias("SV_FILE_FILE_PREFERENCES") RClick: Help: ------------------------------------------- Node: Hot Keys Name: Hot Keys Command: tSBridge.SuggestTSStateByAlias("SV_FILE_FILE_HOTKEYS") RClick: Help: ------------------------------------------- Node: Save As... Name: Save As... Command: RClick: Help: ------------------------------------------- Node: Scene Name: Scene Command: tSBridge.SuggestTSStateByAlias("SV_FILE_FILE_SCENE_SAVE_AS") RClick: Help: ------------------------------------------- Node: Object Name: Object Command: tSBridge.SuggestTSStateByAlias("SV_FILE_FILE_SAVE_AS") RClick: Help: ------------------------------------------- Node: Radiosity Name: Radiosity Command: tSBridge.SuggestTSStateByAlias("SV_RADIO_STEP_RADIO_STEP_SAVE_SOLUTION") RClick: Help: ------------------------------------------- Node: Texture from illumination Name: Texture from illumination Command: tSBridge.SuggestTSStateByAlias("SV_FILE_FILE_SCENE_TEXTUREBAKED") RClick: Help: ------------------------------------------- Node: Archive Name: Archive Command: tSBridge.SuggestTSStateByAlias("SV_FILE_FILE_SCENE_ARCHIVE") RClick: Help: ------------------------------------------- Node: Exit Name: Exit Command: tSBridge.SuggestTSStateByAlias("SV_FILE_FILE_EXIT") RClick: Help: ------------------------------------------- Node: Preferences Name: Preferences Command: tSBridge.SuggestTSStateByAlias("SV_GETGROUP_GROUP_SETTINGS") RClick: Help: ------------------------------------------- Node: Display options... Name: Display options... Command: tSBridge.SuggestTSStateByAlias("Reality1Panel") RClick: Help: ------------------------------------------- Node: Recent Files Name: Recent Files Command: RClick: Help: ------------------------------------------- Node: Toolbar Button Item Name: finalTigerTest.cob Command: tSBridge.SuggestTSState(859, 1); RClick: Help: E:\NewServer\workingtemp\finalTigerTest.cob ------------------------------------------- Node: Toolbar Button Item, 1 Name: fullOnTest.cob Command: tSBridge.SuggestTSState(859, 2); RClick: Help: E:\NewServer\workingtemp\fullOnTest.cob ------------------------------------------- Node: Toolbar Button Item, 2 Name: helloFromWorkspace.cob Command: tSBridge.SuggestTSState(859, 3); RClick: Help: E:\NewServer\workingtemp\helloFromWorkspace.cob ------------------------------------------- Node: Toolbar Button Item, 3 Name: wundergnd.cob Command: tSBridge.SuggestTSState(859, 4); RClick: Help: C:\Users\ClintonReese\Desktop\wundergnd.cob ------------------------------------------- Node: Toolbar Button Item, 4 Name: testexport.cob Command: tSBridge.SuggestTSState(859, 5); RClick: Help: E:\NewServer\workingtemp\testexport.cob ------------------------------------------- Node: Toolbar Button Item, 5 Name: curveGroupFromModelSide1.cob Command: tSBridge.SuggestTSState(859, 6); RClick: Help: C:\Users\ClintonReese\Desktop\curveGroupFromModelSide1.cob ------------------------------------------- Node: Toolbar Button Item, 6 Name: curveGroupFromModelSide0.cob Command: tSBridge.SuggestTSState(859, 7); RClick: Help: C:\Users\ClintonReese\Desktop\curveGroupFromModelSide0.cob ------------------------------------------- Node: Toolbar Button Item, 7 Name: testexportTiger.cob Command: tSBridge.SuggestTSState(859, 8); RClick: Help: E:\NewServer\workingtemp\testexportTiger.cob ------------------------------------------- Node: Rec Name: Rec Command: RsAnim.SetKeyFrame('', RsTime.CurrentTime()) RClick: RsAnimKeying.OpenView() Help: Set keyframe ------------------------------------------- Node: Start frame Name: Start frame Command: RsTime.StartFrame() RClick: Help: Move to the beginning ------------------------------------------- Node: Prev keyframe Name: Prev keyframe Command: RsTime.PrevKeyFrame() RClick: Help: Move to the previous keyframe ------------------------------------------- Node: Prev keyframe Name: Prev keyframe Command: RsTime.PrevKeyFrame() RClick: Help: Move to the previous keyframe ------------------------------------------- Node: Prev frame Name: Prev frame Command: RsTime.PrevFrame() RClick: Help: Move to the previous frame ------------------------------------------- Node: Stop Name: Stop Command: RsTime.Stop() RClick: Help: Stop Playing ------------------------------------------- Node: Play Name: Play Command: RsTime.Play('') RClick: Help: Play animation ------------------------------------------- Node: Next keyframe Name: Next keyframe Command: RsTime.NextKeyFrame() RClick: Help: Move to the next keyframe ------------------------------------------- Node: Next keyframe Name: Next keyframe Command: RsTime.NextKeyFrame() RClick: Help: Move to the next keyframe ------------------------------------------- Node: Next frame Name: Next frame Command: RsTime.NextFrame() RClick: Help: Move to the next frame ------------------------------------------- Node: End frame Name: End frame Command: RsTime.EndFrame() RClick: Help: Move to the end ------------------------------------------- Node: Link Editor Navigator Name: Scene Command: LE.OpenLocation(Space.CurrentScene) RClick: Help: Navigate to Current Scene ------------------------------------------- Node: Placement Name: Organize Command: LE.MinimizePanels('');LE.ArrangePanels('') RClick: LE.ExpandPanels('');LE.ArrangePanels(''); Help: LMB - Minimize All and Arrange RMB - Maximize All and Arrange ------------------------------------------- Node: Unselect Name: Unselect Command: Space.Unselect();RsTool.Arrow(); RClick: Help: Unselect ------------------------------------------- Node: Project Name: Project Command: LE.OpenLocation("/Project") RClick: Help: Navigate to Project ------------------------------------------- Node: Windows Manager Space Name: Windows Manager Space Command: LE.OpenLocation("/Project/Windows Manager Space") RClick: Help: Navigate to Windows Manager Space ------------------------------------------- Node: Default Name: Default Command: LE.OpenLocation("/Project/Windows Manager Space/Frame Window/Border Docking Place/Frame Window, 1/Split Docking Place/Frame Window, 1/Split Docking Place/Frame Window, 1/Split Docking Place/Frame Window, 2"); RClick: Help: Navigate to Main Window in Default layout ------------------------------------------- Node: System Name: System Command: LE.OpenLocation("/System") RClick: Help: Navigate to System ------------------------------------------- Node: Network Name: Network Command: LE.OpenLocation("/Network") RClick: Help: Navigate to Network ------------------------------------------- Node: Widgets Name: Widgets Command: LE.OpenLocation("/Widgets") RClick: Help: Navigate to Widgets ------------------------------------------- Node: Obj Widget Name: Obj Widget Command: LE.OpenLocation("/Widgets/Select/Default object navigation widget") RClick: Help: Navigate to Object Navigation Widget ------------------------------------------- Node: PE Widget Name: PE Widget Command: LE.OpenLocation("/Widgets/Edit/Point edit widget") RClick: Help: Navigate to Point Edit Widget ------------------------------------------- Node: Bkgrd Widget Name: Bkgrd Widget Command: LE.OpenLocation("/Widgets/Tools/Background") RClick: Help: Navigate to Background Widget ------------------------------------------- Node: Preferences Name: Preferences Command: LE.OpenLocation("/Preferences") RClick: Help: Navigate to Preferences ------------------------------------------- Node: Toolbar Prototypes Encapsulator Name: Toolbar Prototypes Encapsulator Command: LE.OpenLocation("/Toolbar Prototypes Encapsulator") RClick: Help: Navigate to Toolbar Prototypes Encapsulator ------------------------------------------- Node: X lock Name: X lock Command: RsTool.ToggleValue('/Preferences/Snapping/Enable X'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Snapping',5,1,1); Help: X lock ------------------------------------------- Node: Y lock Name: Y lock Command: RsTool.ToggleValue('/Preferences/Snapping/Enable Y'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Snapping',5,1,1); Help: Y lock ------------------------------------------- Node: Z lock Name: Z lock Command: RsTool.ToggleValue('/Preferences/Snapping/Enable Z'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Snapping',5,1,1); Help: Z lock ------------------------------------------- Node: Undo Name: Undo Command: RsApp.Undo() RClick: Help: Undo ------------------------------------------- Node: Undo Name: Undo Command: RsApp.Undo() RClick: Help: Undo ------------------------------------------- Node: Redo Name: Redo Command: RsApp.Redo() RClick: Help: Redo ------------------------------------------- Node: SnapToGrid Name: PointEdit Command: RsTool.ToggleValue('/Preferences/Snapping/Vertex snapping'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Snapping/Point edit snapping',3,1,0) Help: Open point edit snapping ------------------------------------------- Node: SnapToGrid Name: SnapToGrid Command: RsTool.ToggleValue('/Preferences/Snapping/Grid snapping'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Snapping',4,1,1); Help: Grid snapping ------------------------------------------- Node: DistFb Name: DistFb Command: RsTool.ToggleValue('/Preferences/Snapping/Distances'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Snapping',6,1,1); Help: Distance feedback display ------------------------------------------- Node: PointEdit Name: PointEdit Command: RsTool.ToggleValue('/Preferences/Snapping/Vertex snapping'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Snapping/Point edit snapping',3,1,0) Help: Open point edit snapping ------------------------------------------- Node: 3D Encapsulate Name: Unencaps Command: LE.Unencapsulate('') RClick: Help: Unencapsulate objects ------------------------------------------- Node: 3D Encapsulate Name: 3D Encapsulate Command: LE.RectEncapsulationDialog('{5B3DD4D4-BD80-480A-BFD8-0B3A19DF1558}', true) RClick: Help: 3D Encapsulate selected objects ------------------------------------------- Node: Encapsulate Name: Encapsulate Command: LE.RectEncapsulationDialog('{5B3DD4D4-BD80-480A-BFD8-0B3A19DF1558}', false) RClick: Help: Encapsulate objects ------------------------------------------- Node: Flatten Name: Flatten Command: MeshModifiers.FlattenNodes('') RClick: Help: Flatten History ------------------------------------------- Node: Unencapsulate Name: Unencaps Command: LE.Unencapsulate('') RClick: Help: Unencapsulate objects ------------------------------------------- Node: Glue Name: 3D Encapsulate Command: LE.RectEncapsulationDialog('{5B3DD4D4-BD80-480A-BFD8-0B3A19DF1558}', true) RClick: Help: 3D Encapsulate selected objects ------------------------------------------- Node: UnGlue Name: 3D Encapsulate Command: Activity.Run("/Scripts/Commands/Unglue"); RClick: Help: Unencapsulate selected objects ------------------------------------------- Node: Glue Name: 3D Encapsulate Command: LE.RectEncapsulationDialog('{5B3DD4D4-BD80-480A-BFD8-0B3A19DF1558}', true) RClick: Help: 3D Encapsulate selected objects ------------------------------------------- Node: Physical simulation Name: Physical simulation Command: Physics.init_PhysSim() RClick: Physics.OpenPanel() Help: Start/Stop ------------------------------------------- Node: Set Camera Name: Set Camera Command: D3DView.SetActiveCamera('', '') RClick: Help: Set camera ------------------------------------------- Node: Set Camera Name: Set Camera Command: D3DView.SetActiveCamera('', '') RClick: Help: Set camera ------------------------------------------- Node: Set Camera Name: Set Camera Command: D3DView.SetActiveCamera('', '') RClick: Help: Set camera ------------------------------------------- Node: Isometric Name: Isometric Command: D3DView.SwitchEyeCameraType('', '7') RClick: Help: Isometric ------------------------------------------- Node: Perspective Name: Perspective Command: D3DView.SwitchEyeCameraType('', '0') RClick: Help: Perspective ------------------------------------------- Node: Perspective Name: Perspective Command: D3DView.SwitchEyeCameraType('', '0') RClick: Help: Perspective ------------------------------------------- Node: Nearest ortho Name: Nearest ortho Command: RsTool.SetNearestOrthoView(''); RClick: Help: Nearest ortho ------------------------------------------- Node: Top Name: Top Command: D3DView.SwitchEyeCameraType('', '2') RClick: Help: Top ------------------------------------------- Node: Top Name: Top Command: D3DView.SwitchEyeCameraType('', '2') RClick: Help: Top ------------------------------------------- Node: Bottom Name: Bottom Command: D3DView.SwitchEyeCameraType('', '1') RClick: Help: Bottom ------------------------------------------- Node: Front Name: Front Command: D3DView.SwitchEyeCameraType('', '6') RClick: Help: Front ------------------------------------------- Node: Front Name: Front Command: D3DView.SwitchEyeCameraType('', '6') RClick: Help: Front ------------------------------------------- Node: Back Name: Back Command: D3DView.SwitchEyeCameraType('', '5') RClick: Help: Back ------------------------------------------- Node: Left Name: Left Command: D3DView.SwitchEyeCameraType('', '3') RClick: Help: Left ------------------------------------------- Node: Left Name: Left Command: D3DView.SwitchEyeCameraType('', '3') RClick: Help: Left ------------------------------------------- Node: Right Name: Right Command: D3DView.SwitchEyeCameraType('', '4') RClick: Help: Right ------------------------------------------- Node: Opaque Name: Opaque Command: D3DView.LoadRAPreset('', 1.0, 0.0, '', '') RClick: Help: Opaque mode ------------------------------------------- Node: Opaque Name: Opaque Command: D3DView.LoadRAPreset('', 1.0, 0.0, '', '') RClick: Help: Opaque mode ------------------------------------------- Node: Opaque Name: Opaque Command: D3DView.LoadRAPreset('', 1.0, 0.0, '', '') RClick: Help: Opaque mode ------------------------------------------- Node: OpaqueWires Name: OpaqueWires Command: D3DView.LoadRAPreset('', 1.0, 1.0, '', '') RClick: Help: Opaque + wireframe mode ------------------------------------------- Node: Transp Name: Transp Command: D3DView.LoadRAPreset('', 0.5, 0.0, '', '') RClick: Help: Transparent mode ------------------------------------------- Node: TranspWires Name: TranspWires Command: D3DView.LoadRAPreset('', 0.6, 1.0, '', '') RClick: Help: Transparent + wireframe mode ------------------------------------------- Node: Wires Name: Wires Command: D3DView.LoadRAPreset('', 0.0, 1.0, '', '') RClick: Help: Wireframe mode ------------------------------------------- Node: WireframeGrid Name: Wireframe Grid Command: D3DView.LoadRAPreset('', -1.0, -1.0, 'Wire', '') RClick: Help: Wireframe grid ------------------------------------------- Node: Wireframe Grid Name: Wireframe Grid Command: D3DView.LoadRAPreset('', -1.0, -1.0, 'Wire', '') RClick: Help: Wireframe grid ------------------------------------------- Node: Opaque Grid Name: Opaque Grid Command: D3DView.LoadRAPreset('', -1.0, -1.0, 'Solid','') RClick: Help: Opaque grid ------------------------------------------- Node: No Grid Name: No Grid Command: D3DView.LoadRAPreset('', -1.0, -1.0, 'None', '') RClick: Help: Disable grid ------------------------------------------- Node: ShowAll Name: HideAll Command: Activity.Run("/Scripts/Commands/HideAll"); RClick: Help: Hide Alll objects ------------------------------------------- Node: HideAll Name: HideAll Command: Activity.Run("/Scripts/Commands/HideAll"); RClick: Help: Hide Alll objects ------------------------------------------- Node: ShowAll Name: ShowAll Command: Activity.Run("/Scripts/Commands/ShowAll"); RClick: Help: Show Alll objects ------------------------------------------- Node: Show Name: Hide Command: Activity.Run("/Scripts/Commands/Hide"); RClick: if(Node.Exists(Node.FirstSelected() + "/Object Render Attributes")){UserInterface.OpenToolPanelViewEx2("" , "" , Node.FirstSelected() + "/Object Render Attributes", 3,1,0);}; Help: Hide selected objects ------------------------------------------- Node: Hide Name: Hide Command: Activity.Run("/Scripts/Commands/Hide"); RClick: if(Node.Exists(Node.FirstSelected() + "/Object Render Attributes")){UserInterface.OpenToolPanelViewEx2("" , "" , Node.FirstSelected() + "/Object Render Attributes", 3,1,0);}; Help: Hide selected objects ------------------------------------------- Node: Show Name: Show Command: Activity.Run("/Scripts/Commands/Show"); RClick: if(Node.Exists(Node.FirstSelected() + "/Object Render Attributes")){UserInterface.OpenToolPanelViewEx2("" , "" , Node.FirstSelected() + "/Object Render Attributes", 3,1,0);}; Help: Show selected objects ------------------------------------------- Node: Reset Default Name: New scene Command: Space.NewScene() RClick: LE.OpenLocation(Space.CurrentScene()) Help: Generate new space ------------------------------------------- Node: New scene, 1 Name: New scene Command: Space.NewScene() RClick: LE.OpenLocation(Space.CurrentScene()) Help: Generate new space ------------------------------------------- Node: Reset Default Name: Reset Default Command: var Yes = System.Question("Would you like to Reset the Default Context?");if (Yes){RsApp.Reset();}else; RClick: Help: Reset to Default Context ------------------------------------------- Node: Default context backup Name: Default context backup Command: RsFileIO.SaveSystem('', '', 'Manually saved system', 0) RClick: Help: Save current State - 'Default Context Backup' ------------------------------------------- Node: Reset Default Name: Reset Default Command: var Yes = System.Question("Would you like to Reset the Default Context?");if (Yes){RsApp.Reset();}else; RClick: Help: Reset to Default Context ------------------------------------------- Node: World Name: World Command: Node.Value('/Preferences/Modeling preferences','Coordinate system') = 'World'; RClick: Help: World coordinate system ------------------------------------------- Node: World Name: World Command: Node.Value('/Preferences/Modeling preferences','Coordinate system') = 'World'; RClick: Help: World coordinate system ------------------------------------------- Node: Object Name: Object Command: Node.Value('/Preferences/Modeling preferences','Coordinate system') = 'Local'; RClick: Help: Object coordinate system ------------------------------------------- Node: Tangent Name: Tangent Command: Node.Value('/Preferences/Modeling preferences','Coordinate system') = 'Tangent'; RClick: Help: Tangent coordinate system ------------------------------------------- Node: Screen Name: Screen Command: Node.Value('/Preferences/Modeling preferences','Coordinate system') = 'Screen'; RClick: Help: Screen coordinate system ------------------------------------------- Node: Cube Name: Plane Command: RsTool.AddPrimitive('/Widgets/Tools/Primitives/Primitive tool','{1ABE09E8-F22F-46b3-9F8A-7F08B0FFF297}(/Preferences/Primitives/Matrix manager){C89E0C6B-3F82-4fe2-A232-FB1A7B7F6190}(/Preferences/Primitives/Factory preferences){/Preferences/Primitives/Preferences}','/Preferences/Primitives/Plane'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Primitives',12,1,1); Help: Plane ------------------------------------------- Node: Cube Name: Cube Command: RsTool.AddPrimitive('/Widgets/Tools/Primitives/Primitive tool','{EEC8FEE8-EB12-4e12-8ED0-D71CAA2886FD}(/Preferences/Primitives/Matrix manager){C89E0C6B-3F82-4fe2-A232-FB1A7B7F6190}(/Preferences/Primitives/Factory preferences){/Preferences/Primitives/Preferences}','/Preferences/Primitives/Cube'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Primitives',10,1,1); Help: Cube ------------------------------------------- Node: Sphere Name: Sphere Command: RsTool.AddPrimitive('/Widgets/Tools/Primitives/Primitive tool','{5DB1D6C0-877C-4a84-8FF1-B5AB4E34519D}(/Preferences/Primitives/Rotation manager){C89E0C6B-3F82-4fe2-A232-FB1A7B7F6190}(/Preferences/Primitives/Factory preferences){/Preferences/Primitives/Preferences}','/Preferences/Primitives/Sphere'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Primitives',8,1,1); Help: Sphere ------------------------------------------- Node: Cylinder Name: Cylinder Command: RsTool.AddPrimitive('/Widgets/Tools/Primitives/Primitive tool','{A955CABA-CA6F-40c0-AE78-010D283ED1C5}(/Preferences/Primitives/Rotation manager){C89E0C6B-3F82-4fe2-A232-FB1A7B7F6190}(/Preferences/Primitives/Factory preferences){/Preferences/Primitives/Preferences}','/Preferences/Primitives/Cylinder'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Primitives',6,1,1); Help: Cylinder ------------------------------------------- Node: Torus Name: Torus Command: RsTool.AddPrimitive('/Widgets/Tools/Primitives/Primitive tool','{A955CABA-CA6F-40c0-AE78-010D283ED1C5}(/Preferences/Primitives/Rotation manager){C89E0C6B-3F82-4fe2-A232-FB1A7B7F6190}(/Preferences/Primitives/Factory preferences){/Preferences/Primitives/Preferences}','/Preferences/Primitives/Torus'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Primitives',9,1,1); Help: Torus ------------------------------------------- Node: Plane Name: Plane Command: RsTool.AddPrimitive('/Widgets/Tools/Primitives/Primitive tool','{1ABE09E8-F22F-46b3-9F8A-7F08B0FFF297}(/Preferences/Primitives/Matrix manager){C89E0C6B-3F82-4fe2-A232-FB1A7B7F6190}(/Preferences/Primitives/Factory preferences){/Preferences/Primitives/Preferences}','/Preferences/Primitives/Plane'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Primitives',12,1,1); Help: Plane ------------------------------------------- Node: Cone Name: Cone Command: RsTool.AddPrimitive('/Widgets/Tools/Primitives/Primitive tool','{A955CABA-CA6F-40c0-AE78-010D283ED1C5}(/Preferences/Primitives/Rotation manager){C89E0C6B-3F82-4fe2-A232-FB1A7B7F6190}(/Preferences/Primitives/Factory preferences){/Preferences/Primitives/Preferences}','/Preferences/Primitives/Cone'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Primitives',11,1,1); Help: Cone ------------------------------------------- Node: Text Name: Text Command: RsTool.AddPrimitive('/Widgets/Tools/Primitives/Primitive tool','{0422ED97-497D-4623-A209-ABC4335F0380}{C89E0C6B-3F82-4fe2-A232-FB1A7B7F6190}(/Preferences/Primitives/Factory preferences){/Preferences/Primitives/Preferences}','/Preferences/Primitives/Text'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Primitives',4,1,1); Help: Text ------------------------------------------- Node: Camera Name: Camera Command: RsTool.AddPrimitive('/Widgets/Tools/Primitives/Primitive tool','{B1D12AD1-47D4-4e6c-8227-DC80FF55D7BB}{A46795D3-0DE2-4ed8-9FB6-91D84FB9F1EB}(/Preferences/Cameras/Factory preferences){/Preferences/Lights/Preferences}','/Preferences/Cameras/Camera'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Cameras',3,1,1); Help: Camera ------------------------------------------- Node: EntryPoint Name: EntryPoint Command: RsTool.AddPrimitive('/Widgets/Tools/Primitives/Primitive tool','{B1D12AD1-47D4-4e6c-8227-DC80FF55D7BB}{A46795D3-0DE2-4ed8-9FB6-91D84FB9F1EB}(/Preferences/Cameras/Factory preferences){/Preferences/Lights/Preferences}','/Preferences/Cameras/EntryPoint'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Cameras',3,1,1); Help: Entry point ------------------------------------------- Node: Omni Name: Ambient Command: RsTool.AddPrimitive('/Widgets/Tools/Primitives/Light tool','{B1D12AD1-47D4-4e6c-8227-DC80FF55D7BB}{A46795D3-0DE2-4ed8-9FB6-91D84FB9F1EB}(/Preferences/Lights/Factory preferences){/Preferences/Lights/Preferences}','/Preferences/Lights/Ambient'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Lights',3,1,1); Help: Ambient light ------------------------------------------- Node: Omni Name: Omni Command: RsTool.AddPrimitive('/Widgets/Tools/Primitives/Light tool','{B1D12AD1-47D4-4e6c-8227-DC80FF55D7BB}{A46795D3-0DE2-4ed8-9FB6-91D84FB9F1EB}(/Preferences/Lights/Factory preferences){/Preferences/Lights/Preferences}','/Preferences/Lights/Omni'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Lights',3,1,1); Help: Omni light ------------------------------------------- Node: Infinite Name: Infinite Command: RsTool.AddPrimitive('/Widgets/Tools/Primitives/Light tool','{B1D12AD1-47D4-4e6c-8227-DC80FF55D7BB}{A46795D3-0DE2-4ed8-9FB6-91D84FB9F1EB}(/Preferences/Lights/Factory preferences){/Preferences/Lights/Preferences}','/Preferences/Lights/Infinite'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Lights',3,1,1); Help: Infinite light ------------------------------------------- Node: Projector Name: Projector Command: RsTool.AddPrimitive('/Widgets/Tools/Primitives/Light tool','{B1D12AD1-47D4-4e6c-8227-DC80FF55D7BB}{A46795D3-0DE2-4ed8-9FB6-91D84FB9F1EB}(/Preferences/Lights/Factory preferences){/Preferences/Lights/Preferences}','/Preferences/Lights/Projector'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Lights',3,1,1); Help: Projector light ------------------------------------------- Node: Sky Name: Sky Command: RsTool.AddPrimitive('/Widgets/Tools/Primitives/Light tool','{B1D12AD1-47D4-4e6c-8227-DC80FF55D7BB}{A46795D3-0DE2-4ed8-9FB6-91D84FB9F1EB}(/Preferences/Lights/Factory preferences){/Preferences/Lights/Preferences}','/Preferences/Lights/Sky'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Lights',3,1,1); Help: Sky light ------------------------------------------- Node: Directional Name: Directional Command: RsTool.AddPrimitive('/Widgets/Tools/Primitives/Light tool','{B1D12AD1-47D4-4e6c-8227-DC80FF55D7BB}{A46795D3-0DE2-4ed8-9FB6-91D84FB9F1EB}(/Preferences/Lights/Factory preferences){/Preferences/Lights/Preferences}','/Preferences/Lights/Directional'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Lights',3,1,1); Help: Directional light ------------------------------------------- Node: Ambient Name: Ambient Command: RsTool.AddPrimitive('/Widgets/Tools/Primitives/Light tool','{B1D12AD1-47D4-4e6c-8227-DC80FF55D7BB}{A46795D3-0DE2-4ed8-9FB6-91D84FB9F1EB}(/Preferences/Lights/Factory preferences){/Preferences/Lights/Preferences}','/Preferences/Lights/Ambient'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Lights',3,1,1); Help: Ambient light ------------------------------------------- Node: Area Name: Area Command: RsTool.AddPrimitive('/Widgets/Tools/Primitives/Light tool','{B1D12AD1-47D4-4e6c-8227-DC80FF55D7BB}{A46795D3-0DE2-4ed8-9FB6-91D84FB9F1EB}(/Preferences/Lights/Factory preferences){/Preferences/Lights/Preferences}','/Preferences/Lights/Area'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Lights',3,1,1); Help: Area light ------------------------------------------- Node: Spot, 1 Name: Spot Command: RsTool.AddPrimitive('/Widgets/Tools/Primitives/Light tool','{B1D12AD1-47D4-4e6c-8227-DC80FF55D7BB}{A46795D3-0DE2-4ed8-9FB6-91D84FB9F1EB}(/Preferences/Lights/Factory preferences){/Preferences/Lights/Preferences}','/Preferences/Lights/Spot'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Lights',3,1,1); Help: Spot light ------------------------------------------- Node: Render Scene Name: Render Scene Command: OfflineRender.OpenView('',0,0);OfflineRender.RenderScene('') RClick: OfflineRender.OpenPreferencesPanel() Help: Render scene using current offline renderer ------------------------------------------- Node: Render Scene Name: Render Scene Command: OfflineRender.OpenView('',0,0);OfflineRender.RenderScene('') RClick: OfflineRender.OpenPreferencesPanel() Help: Render scene using current offline renderer ------------------------------------------- Node: Render Area Name: Render Area Command: Widgets.ReplaceWidget('{88839603-7F98-41f0-96AC-BE94E801CFF3}','/Widgets/Tools/Offline render/Area scene render','Default','','dummy') RClick: OfflineRender.OpenPreferencesPanel() Help: Render area using current offline renderer ------------------------------------------- Node: Render Object Name: Render Object Command: OfflineRender.OpenView('',0,0);OfflineRender.RenderObject('') RClick: OfflineRender.OpenPreferencesPanel() Help: Render object using current offline renderer ------------------------------------------- Node: Render Animation Name: Render Animation Command: OfflineRender.OpenView('',0,0);OfflineRender.RenderAnimation('') RClick: OfflineRender.OpenPreferencesPanel() Help: Render animation ------------------------------------------- Node: FP navigation Name: FP navigation Command: Avatar.ActivateFpnToView(''); RClick: Avatar.ShowFpnProperties(); Help: First person navigation ------------------------------------------- Node: FP navigation Name: FP navigation Command: Avatar.ActivateFpnToView(''); RClick: Avatar.ShowFpnProperties(); Help: First person navigation ------------------------------------------- Node: Move Cam Name: Move Cam Command: Widgets.ActivateViewToolWidget('/Widgets/Tools/View tools/Camera move','Default'); RClick: Help: Camera move ------------------------------------------- Node: Rotate Cam Name: Rotate Cam Command: Widgets.ActivateViewToolWidget('/Widgets/Tools/View tools/Camera rotate','Default'); RClick: Help: Camera rotate ------------------------------------------- Node: Fov Cam Name: Fov Cam Command: Widgets.ActivateViewToolWidget('/Widgets/Tools/View tools/Camera fov','Default'); RClick: Help: Camera fov ------------------------------------------- Node: Rect zoom Name: Rect zoom Command: Widgets.ActivateViewToolWidget('/Widgets/Tools/View tools/Rect zoom','Default') RClick: Help: Rectangle Zoom ------------------------------------------- Node: Reset Name: Reset Command: RsTool.ResetView(''); RClick: Help: Reset View ------------------------------------------- Node: Reset Name: Reset Command: RsTool.ResetView(''); RClick: Help: Reset View ------------------------------------------- Node: Look at Selection Name: Look at Selection Command: RsTool.LookAtSelection(''); RClick: Help: Look at Selection ------------------------------------------- Node: DynaPose Name: DynaPose Command: CharacterEditor.ActivateCharacterTool('/Widgets/Tools/Character editor/Dynamic pose'); UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/Character editor/Dynamic pose/Character Posing',3,1,0); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/Character editor/Dynamic pose/Character Posing',3,1,0); Help: Dynamic pose ------------------------------------------- Node: DynaPose Name: DynaPose Command: CharacterEditor.ActivateCharacterTool('/Widgets/Tools/Character editor/Dynamic pose'); UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/Character editor/Dynamic pose/Character Posing',3,1,0); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/Character editor/Dynamic pose/Character Posing',3,1,0); Help: Dynamic pose ------------------------------------------- Node: PhysMove Name: PhysMove Command: Physics.ActivatePhysWidget('PhysMoveWidget') RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Phys Move Preferences',3,1,0); Help: Phys Move ------------------------------------------- Node: Move Name: Move Command: Widgets.ActivateViewToolWidget('/Widgets/Tools/Move selection','Default'); RClick: Help: Move ------------------------------------------- Node: Rotate Name: Rotate Command: Widgets.ActivateViewToolWidget('/Widgets/Tools/Rotate selection','Default'); RClick: Help: Rotate ------------------------------------------- Node: Scale Name: Scale Command: Widgets.ActivateViewToolWidget('/Widgets/Tools/Scale selection','Default'); RClick: Help: Scale ------------------------------------------- Node: Look At Name: Look At Command: ToolMng.ActivateTool('{17D544A3-3F58-436B-83E7-F8B4D7D4E7C5}','{4E203C6C-A20D-4e32-82B4-FC482F5A0D06}' ) RClick: Help: Look At ------------------------------------------- Node: UnLook At Name: UnLook At Command: Activity.Run("/Scripts/Commands/UnLookAt"); RClick: Help: Unlook At ------------------------------------------- Node: Look At Name: Look At Command: ToolMng.ActivateTool('{17D544A3-3F58-436B-83E7-F8B4D7D4E7C5}','{4E203C6C-A20D-4e32-82B4-FC482F5A0D06}' ) RClick: Help: Look At ------------------------------------------- Node: Library browser Name: Library browser Command: Library2.ShowLibraryBrowserWindow() RClick: Help: Library browser ------------------------------------------- Node: LE Window Name: Output Console Command: CmdPrompt.DebugView('Windows Manager Space', 0) RClick: Help: Output Console ------------------------------------------- Node: Copy Window Name: Copy Window Command: WindowsManager.CopyWindow('') RClick: Help: Make Copy of window ------------------------------------------- Node: LE Window Name: LE Window Command: WindowsManager.CreateWindowFromCLSIDEx('default', 'default', 'default', '[Scene]', 1, '2D') RClick: Help: LE Window ------------------------------------------- Node: Command Prompt Name: Command Prompt Command: CmdPrompt.OpenWindow('Windows Manager Space', 0) RClick: Help: Command Prompt ------------------------------------------- Node: Output Console Name: Output Console Command: CmdPrompt.DebugView('Windows Manager Space', 0) RClick: Help: Output Console ------------------------------------------- Node: Command History Name: Command history Command: CmdPrompt.StackView('Windows Manager Space', 0) RClick: Help: Command history ------------------------------------------- Node: Status view Name: Status view Command: RsTool.OpenStatusBar(); RClick: Help: Open Status view ------------------------------------------- Node: Stack View Name: Stack View Command: WindowsManager.OpenHistoryWindow() RClick: Help: Stack View ------------------------------------------- Node: Anim View Name: Anim View Command: WindowsManager.CreateWindowFromCLSIDEx('default', 'default', 'default', '[Scene]', 1, '4D') RClick: Help: Anim View ------------------------------------------- Node: Package Manager Name: Package Manager Command: WindowsManager.CreateWindowFromCLSID('{3011C160-2294-48d9-AE95-BD144574FB99}', '', '', '', 1) RClick: Help: Package Manager ------------------------------------------- Node: Scene View Name: Scene View Command: CmdPrompt.SceneViewCreate(); RClick: Help: Scene View ------------------------------------------- Node: 3D Window, 1 Name: 3D Window Command: WindowsManager.CreateWindowFromCLSIDEx('default', 'default', 'default', '[Scene]', 1, '3D') RClick: Help: 3D Window ------------------------------------------- Node: Record Toolbar Name: jScript Macro Record Toolbar Command: WindowsManager.OpenToolbarFromPrototype('MacroRecordjS', 290, 408,-1,-1) RClick: RsFileIO.LoadObject(System.GetMainDir() + '\\Rs Main Libraries\\System - Scripts\\jScript command.RsObj', Space.CurrentScene()); Help: jScript Macro Record Toolbar / RMB - Insert jScript Command ------------------------------------------- Node: Record Toolbar, 1 Name: Record Toolbar Command: WindowsManager.OpenToolbarFromPrototype('Record3D', 290, 440,-1,-1) RClick: RsRec.OpenRecPreferences() Help: 3D Record Toolbar ------------------------------------------- Node: jScript Macro Record Toolbar, 1 Name: jScript Macro Record Toolbar Command: WindowsManager.OpenToolbarFromPrototype('MacroRecordjS', 290, 408,-1,-1) RClick: RsFileIO.LoadObject(System.GetMainDir() + '\\Rs Main Libraries\\System - Scripts\\jScript command.RsObj', Space.CurrentScene()); Help: jScript Macro Record Toolbar / RMB - Insert jScript Command ------------------------------------------- Node: VB Macro Record Toolbar, 1 Name: VBScript Macro Record Toolbar Command: WindowsManager.OpenToolbarFromPrototype('MacroRecordVB', 430, 408,-1,-1) RClick: RsFileIO.LoadObject(System.GetMainDir() + '\\Rs Main Libraries\\System - Scripts\\VBScript command.RsObj', Space.CurrentScene()); Help: VBScript Macro Record Toolbar / RMB - Insert VBScript Command ------------------------------------------- Node: Shared Space Name: Shared Space Command: Net.NtOpenView RClick: Help: Shared Space ------------------------------------------- Node: Export to VE Name: File Render Command: D3DView.RenderToFile('', '') RClick: Help: Render to File ------------------------------------------- Node: HW settings Name: HW settings Command: D3DView.ShowSettingsDialog() RClick: Help: Workspace HW settings ------------------------------------------- Node: Manual Name: Manual Command: tSBridge.SuggestTSStateByAlias("SV_HELP_HELP_PDF_MANUAL") RClick: Help: Manual ------------------------------------------- Node: Export to VE, 1 Name: Export to VE Command: RsImport.OpenVECollectionPanel(); RClick: Help: Export to VE ------------------------------------------- Node: FileRender, 1 Name: File Render Command: D3DView.RenderToFile('', '') RClick: Help: Render to File ------------------------------------------- Node: Copy object, 1 Name: Copy Command: Node.Copy('', '') RClick: Activity.Run('/Scripts/Commands/Copy') Help: Copy object / RMB - Copy selected objects ------------------------------------------- Node: Copy object Name: Copy Command: Node.Copy('', '') RClick: Activity.Run('/Scripts/Commands/Copy') Help: Copy object / RMB - Copy selected objects ------------------------------------------- Node: Delete object Name: Delete Command: Node.Delete('') RClick: Help: Delete selected objects ------------------------------------------- Node: File Name: File Command: RClick: Help: ------------------------------------------- Node: New Scene Name: New scene Command: Space.NewScene() RClick: Help: ------------------------------------------- Node: Load Name: Load Command: Library2.DlgGenericLoad('', '', 15); RClick: Help: ------------------------------------------- Node: Save Name: Save Command: Library2.DlgGenericSave('', '', 3); RClick: Help: Save to File ------------------------------------------- Node: Mn Recent Files Name: Recent Files Command: RClick: Help: ------------------------------------------- Node: Toolbar Button Item Name: Actor1.dae Command: RsFileIO.GenericLoad('E:\\ue4Tests\\Actor1.dae', '', 15); RClick: Help: E:\ue4Tests\Actor1.dae ------------------------------------------- Node: Toolbar Button Item, 1 Name: Actor1plusanim.dae Command: RsFileIO.GenericLoad('E:\\ue4Tests\\Actor1plusanim.dae', '', 15); RClick: Help: E:\ue4Tests\Actor1plusanim.dae ------------------------------------------- Node: Toolbar Button Item, 2 Name: install fbx2 import export.RsObj Command: RsFileIO.GenericLoad('C:\\Users\\ClintonReese\\Desktop\\Clintons3DFBX2015\\install fbx2 import export.RsObj', '', 15); RClick: Help: C:\Users\ClintonReese\Desktop\Clintons3DFBX2015\install fbx2 import export.RsObj ------------------------------------------- Node: Toolbar Button Item, 3 Name: CurveToolsAutoload.RsObj Command: RsFileIO.GenericLoad('C:\\Users\\ClintonReese\\Desktop\\CurveToolsAutoload.RsObj', '', 15); RClick: Help: C:\Users\ClintonReese\Desktop\CurveToolsAutoload.RsObj ------------------------------------------- Node: Toolbar Button Item, 4 Name: SVG Import Autoload.RsObj Command: RsFileIO.GenericLoad('C:\\Users\\ClintonReese\\Desktop\\SVG Import Autoload.RsObj', '', 15); RClick: Help: C:\Users\ClintonReese\Desktop\SVG Import Autoload.RsObj ------------------------------------------- Node: Toolbar Button Item, 5 Name: SVG Import Autoload.RsObj Command: RsFileIO.GenericLoad('E:\\NewServer\\workingtemp\\SVG Import Autoload.RsObj', '', 15); RClick: Help: E:\NewServer\workingtemp\SVG Import Autoload.RsObj ------------------------------------------- Node: Toolbar Button Item, 6 Name: SVGimporterF.RsObj Command: RsFileIO.GenericLoad('E:\\NewServer\\workingtemp\\SVGimporterF.RsObj', '', 15); RClick: Help: E:\NewServer\workingtemp\SVGimporterF.RsObj ------------------------------------------- Node: Toolbar Button Item, 7 Name: SVGimporterE.RsObj Command: RsFileIO.GenericLoad('E:\\NewServer\\workingtemp\\SVGimporterE.RsObj', '', 15); RClick: Help: E:\NewServer\workingtemp\SVGimporterE.RsObj ------------------------------------------- Node: Exit Name: Exit Command: RsApp.ShutDown() RClick: Help: Exit ------------------------------------------- Node: HW settings Name: HW settings Command: D3DView.ShowSettingsDialog() RClick: Help: Workspace HW settings ------------------------------------------- Node: Save As RsRcd Name: Save As RsRcd Command: RsRec.Start(Space.CurrentScene());RsRec.Stop();RsRec.Save(''); RClick: Help: Save as RsRcd ------------------------------------------- Node: Help Name: Help Command: RClick: Help: ------------------------------------------- Node: About Name: About Command: WindowsManager.OpenAboutBox(); RClick: Help: ------------------------------------------- Node: Manual Name: Manual Command: tSBridge.SuggestTSStateByAlias("SV_HELP_HELP_PDF_MANUAL") RClick: Help: ------------------------------------------- Node: United 3D Artist Name: United 3D Artist Command: RsTool.OpenWebPage("www.united3dartists.com"); RClick: Help: ------------------------------------------- Node: Updates Name: Updates Command: RsTool.OpenWebPage("www.united3dartists.com/forum/viewforum.php?f=55"); RClick: Help: ------------------------------------------- Node: Eye Camera Name: Eye Cam Command: Cam = Node.SubObject("/D3DView", 0);D3DView.SetActiveCamera('/D3DView/' + Cam, '%WIN_ID%'); RClick: Cam = Node.SubObject("/D3DView", 0);UserInterface.OpenToolPanelViewEx2("" , "" ,"/D3DView/" + Cam, 3, 0, 1); Help: Eye Camera View ------------------------------------------- Node: Camera View Name: Cam 0 Command: D3DView.SetActiveCamera(Space.CurrentScene() + '/Camera', '%WIN_ID%'); RClick: UserInterface.OpenToolPanelViewEx2("" , "" ,Space.CurrentScene() + '/Camera/Camera', 3, 1, 1);Node.Select(Space.CurrentScene() + '/Camera'); Help: Camera View ------------------------------------------- Node: Camera View, 1 Name: Cam 1 Command: D3DView.SetActiveCamera(Space.CurrentScene() + '/Camera, 1', '%WIN_ID%');D3DView.SetActiveCamera(Space.CurrentScene() + '/Camera,1', '%WIN_ID%'); RClick: UserInterface.OpenToolPanelViewEx2("" , "" ,Space.CurrentScene() + '/Camera, 1/Camera', 3, 1, 1);Node.Select(Space.CurrentScene() + '/Camera, 1'); Help: Camera, 1 View ------------------------------------------- Node: Camera View, 2 Name: Cam 2 Command: D3DView.SetActiveCamera(Space.CurrentScene() + '/Camera, 2', '%WIN_ID%');D3DView.SetActiveCamera(Space.CurrentScene() + '/Camera,2', '%WIN_ID%'); RClick: UserInterface.OpenToolPanelViewEx2("" , "" ,Space.CurrentScene() + '/Camera, 2/Camera', 3, 1, 1);Node.Select(Space.CurrentScene() + '/Camera, 2'); Help: Camera, 2 View ------------------------------------------- Node: Camera View, 3 Name: Cam 3 Command: D3DView.SetActiveCamera(Space.CurrentScene() + '/Camera, 3', '%WIN_ID%');D3DView.SetActiveCamera(Space.CurrentScene() + '/Camera,3', '%WIN_ID%'); RClick: UserInterface.OpenToolPanelViewEx2("" , "" ,Space.CurrentScene() + '/Camera, 3/Camera', 3, 1, 1);Node.Select(Space.CurrentScene() + '/Camera, 3'); Help: Camera, 3 View ------------------------------------------- Node: Camera View, 4 Name: Cam 4 Command: D3DView.SetActiveCamera(Space.CurrentScene() + '/Camera, 4', '%WIN_ID%');D3DView.SetActiveCamera(Space.CurrentScene() + '/Camera,4', '%WIN_ID%'); RClick: UserInterface.OpenToolPanelViewEx2("" , "" ,Space.CurrentScene() + '/Camera, 4/Camera', 3, 1, 1);Node.Select(Space.CurrentScene() + '/Camera, 4'); Help: Camera, 4 View ------------------------------------------- Node: Camera View, 5 Name: Cam 5 Command: D3DView.SetActiveCamera(Space.CurrentScene() + '/Camera, 5', '%WIN_ID%');D3DView.SetActiveCamera(Space.CurrentScene() + '/Camera,5', '%WIN_ID%'); RClick: UserInterface.OpenToolPanelViewEx2("" , "" ,Space.CurrentScene() + '/Camera, 5/Camera', 3, 1, 1);Node.Select(Space.CurrentScene() + '/Camera, 5'); Help: Camera, 5 View ------------------------------------------- Node: Camera View, 6 Name: Cam 6 Command: D3DView.SetActiveCamera(Space.CurrentScene() + '/Camera, 6', '%WIN_ID%');D3DView.SetActiveCamera(Space.CurrentScene() + '/Camera,6', '%WIN_ID%'); RClick: UserInterface.OpenToolPanelViewEx2("" , "" ,Space.CurrentScene() + '/Camera, 6/Camera', 3, 1, 1);Node.Select(Space.CurrentScene() + '/Camera, 6'); Help: Camera, 6 View ------------------------------------------- Node: Eye to Camera Name: Eye2Cam Command: Activity.Run("/Scripts/Commands/Eye2Cam"); RClick: Activity.Run("/Scripts/Commands/Position2Eye"); Help: Create camera at current view ------------------------------------------- Node: Eye Camera Name: Eye Cam Command: Cam = Node.SubObject("/D3DView", 0);D3DView.SetActiveCamera('/D3DView/' + Cam, '%WIN_ID%'); RClick: Cam = Node.SubObject("/D3DView", 0);UserInterface.OpenToolPanelViewEx2("" , "" ,"/D3DView/" + Cam, 3, 0, 1); Help: Eye Camera View ------------------------------------------- Node: Copy Name: Copy Command: Activity.Run("/Scripts/Commands/Copy"); RClick: Help: Copy ------------------------------------------- Node: Copy Name: Copy Command: Activity.Run("/Scripts/Commands/Copy"); RClick: Help: Copy ------------------------------------------- Node: Cut Name: Cut Command: Activity.Run("/Scripts/Commands/Cut"); RClick: Help: Cut ------------------------------------------- Node: Paste Name: Paste Command: Activity.Run("/Scripts/Commands/Paste"); RClick: Help: Paste ------------------------------------------- Node: cubeWidgetButton Name: cubeWidget Command: Node.Delete("/Widgets/Active Widgets Layer2/CubeWidget");Node.Copy("/Widgets/Tools/CubeWidget","/Widgets/Active Widgets Layer2");UserInterface.OpenToolPanelViewEx2("" , "" ,"/Widgets/Active Widgets Layer2/CubeWidget/Cube View Widget", 3,1,0); RClick: if(Node.Exists("/Widgets/Active Widgets Layer2/CubeWidget")) UserInterface.OpenToolPanelViewEx2("" , "" ,"/Widgets/Active Widgets Layer2/CubeWidget/Cube View Widget", 3,1,0); Help: Cube View Widget, RMB for options ------------------------------------------- Node: loadCurveButton Name: load curve Command: UserInterface.OpenToolPanelViewEx2("" , "" ,"Scripts/CustomCommands/loadCurveScript", 3,1,0) RClick: Help: load curves from truespace scn or cob ascii files, turbocad and svg ------------------------------------------- Node: polygon2curveButton Name: polygon2curve Command: Activity.Run("Scripts/CustomCommands/polygon2curveScript/selectVertexMode") RClick: UserInterface.OpenToolPanelViewEx2("" , "" ,"Scripts/CustomCommands/polygon2curveScript", 4,1,0) Help: create a curve from a polygon ------------------------------------------- Node: points2curveButton Name: points2curve Command: MeshModifiers.TogglePeTool('Widgets/Tools/Mesh editor/PE MakeCurve',''); RClick: Help: select points one at a time then rt click to create a curve ------------------------------------------- Node: sweepPathButton Name: sweepPath Command: Activity.Run("Scripts/CustomCommands/sweepPathScript/savefacesel"); RClick: Help: sweep path ------------------------------------------- Node: extendCurveButton Name: extendcurve Command: Activity.Run("Scripts/CustomCommands/extendCurveScript/appendCP") RClick: Help: extend curve ------------------------------------------- Node: insertControlPointButton Name: insertcp Command: Activity.Run("Scripts/CustomCommands/insertControlPointScript/refreshCurve") RClick: Help: insert control point ------------------------------------------- Node: deleteControlPointButton Name: deletecp Command: Activity.Run("Scripts/CustomCommands/deleteControlPointScript/deleteCP") RClick: Help: delete curve control point ------------------------------------------- Node: unrealPSKPSAButton Name: PSKPSAT3DimportexportPanel Command: UserInterface.OpenToolPanelViewEx2("" , "" ,"Scripts/CustomCommands/unreal import export", 3, 1, 0); RClick: Help: open PSK-PSA-T3D import-export panel ------------------------------------------- Node: SVGButton Name: SVGimportCOBexportPanel Command: UserInterface.OpenToolPanelViewEx2("" , "" ,"Scripts/CustomCommands/SVGimporter", 3, 1, 0); RClick: Help: SVG import COB export ------------------------------------------- Node: fbx2Button Name: fbxImportExportScripts2 Command: UserInterface.OpenToolPanelViewEx2("" , "" ,"/Scripts/CustomCommands/fbxgroup2", 8, 1, 0) RClick: UserInterface.OpenToolPanelViewEx2("" , "" ,"/Scripts/CustomCommands/fbxgroup2", 9, 1, 0) Help: open fbx2 import-export panel left click to export right click to import ------------------------------------------- Node: Spline Polygon Name: Spline Polygon Command: tSBridge.SuggestTSState(48 , 4096); RClick: Help: Spline Polygon for Modeler ------------------------------------------- Node: Create Clip Name: Create Clip Command: RsAnimPlugin.CreateProcClip('') RClick: Help: Create procedural clip ------------------------------------------- Node: Rec Name: Rec Command: RsAnim.SetKeyFrame('', RsTime.CurrentTime()) RClick: RsAnimKeying.OpenView() Help: Set keyframe ------------------------------------------- Node: Start frame Name: Start frame Command: RsTime.StartFrame() RClick: Help: Move to the beginning ------------------------------------------- Node: Prev keyframe Name: Prev keyframe Command: RsTime.PrevKeyFrame() RClick: Help: Move to the previous keyframe ------------------------------------------- Node: Prev frame Name: Prev frame Command: RsTime.PrevFrame() RClick: Help: Move to the previous frame ------------------------------------------- Node: Stop Name: Stop Command: RsTime.Stop() RClick: Help: Stop Playing ------------------------------------------- Node: Play Name: Play Command: RsTime.Play('') RClick: Help: Play animation ------------------------------------------- Node: Next frame Name: Next frame Command: RsTime.NextFrame() RClick: Help: Move to the next frame ------------------------------------------- Node: Next keyframe Name: Next keyframe Command: RsTime.NextKeyFrame() RClick: Help: Move to the next keyframe ------------------------------------------- Node: End frame Name: End frame Command: RsTime.EndFrame() RClick: Help: Move to the end ------------------------------------------- Node: Object Name: Object Command: RsTool.Arrow();Space.Unselect(); RClick: RsTool.OpenInfoPanel(); Help: Object tool ------------------------------------------- Node: Object Name: Object Command: RsTool.Arrow();Space.Unselect(); RClick: RsTool.OpenInfoPanel(); Help: Object tool ------------------------------------------- Node: Location Name: Location Command: RsTool.NormalizeLocation(''); RClick: Help: Normalize location ------------------------------------------- Node: Scale Name: Scale Command: RsTool.NormalizeSize(''); RClick: Help: Normalize scale ------------------------------------------- Node: Rotation Name: Rotation Command: RsTool.NormalizeRotation(''); RClick: Help: Normalize rotation ------------------------------------------- Node: Reset Name: Reset Command: RsTool.ResetAxes(''); RClick: Help: Reset Axis ------------------------------------------- Node: Axis Name: Axis Command: RsTool.ShowAxes(''); RClick: RsTool.ToggleValue("/Widgets/Tools/Axes widget/Default/In front"); Help: Axis tool ------------------------------------------- Node: FlattenAxis Name: Flatten Command: MeshModifiers.FlattenAxes(''); RClick: Help: Flatten axis ------------------------------------------- Node: Paint Name: Lasso Command: MeshModifiers.ActivatePointEditWidget('{E8913C00-9A2A-43cf-8238-27B4BFB50A1F}','/Widgets/Tools/Mesh editor/PE lasso select','Default'); Node.Value('/Preferences/Mesh Editor Settings','PE selection tool') = '/Widgets/Tools/Mesh editor/PE lasso select';UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Mesh editor/PE lasso select/Lasso select',3,1,0,2); RClick: UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Mesh editor/PE lasso select/Lasso select',3,1,0,2); Help: Select by Lasso ------------------------------------------- Node: Paint Name: Lasso Command: MeshModifiers.ActivatePointEditWidget('{E8913C00-9A2A-43cf-8238-27B4BFB50A1F}','/Widgets/Tools/Mesh editor/PE lasso select','Default'); Node.Value('/Preferences/Mesh Editor Settings','PE selection tool') = '/Widgets/Tools/Mesh editor/PE lasso select';UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Mesh editor/PE lasso select/Lasso select',3,1,0,2); RClick: UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Mesh editor/PE lasso select/Lasso select',3,1,0,2); Help: Select by Lasso ------------------------------------------- Node: Paint Name: Paint Command: MeshModifiers.ActivatePointEditWidget('{E8913C00-9A2A-43cf-8238-27B4BFB50A1F}','/Widgets/Tools/Mesh editor/PE basic select','Default'); Node.Value('/Preferences/Mesh Editor Settings','PE selection tool') = '/Widgets/Tools/Mesh editor/PE basic select'; RClick: Help: Select by Painting ------------------------------------------- Node: Rectangle Name: Rectangle Command: MeshModifiers.ActivatePointEditWidget('{E8913C00-9A2A-43cf-8238-27B4BFB50A1F}','/Widgets/Tools/Mesh editor/PE rect select','Default'); Node.Value('/Preferences/Mesh Editor Settings','PE selection tool') = '/Widgets/Tools/Mesh editor/PE rect select';UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Mesh editor/PE rect select/Rect select',3,1,0,2); RClick: UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Mesh editor/PE rect select/Rect select',3,1,0,2); Help: Select by Rectangle ------------------------------------------- Node: Lasso Name: Lasso Command: MeshModifiers.ActivatePointEditWidget('{E8913C00-9A2A-43cf-8238-27B4BFB50A1F}','/Widgets/Tools/Mesh editor/PE lasso select','Default'); Node.Value('/Preferences/Mesh Editor Settings','PE selection tool') = '/Widgets/Tools/Mesh editor/PE lasso select';UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Mesh editor/PE lasso select/Lasso select',3,1,0,2); RClick: UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Mesh editor/PE lasso select/Lasso select',3,1,0,2); Help: Select by Lasso ------------------------------------------- Node: DynaPick Name: DynaPick Command: MeshModifiers.ActivatePointEditWidget('{E8913C00-9A2A-43cf-8238-27B4BFB50A1F}','/Widgets/Tools/Mesh editor/PE dynapick','Default'); Node.Value('/Preferences/Mesh Editor Settings','PE selection tool') = '/Widgets/Tools/Mesh editor/PE dynapick'; RClick: Help: Select by Move ------------------------------------------- Node: Soft Name: Soft Command: MeshModifiers.ActivatePointEditWidget('{E8913C00-9A2A-43cf-8238-27B4BFB50A1F}','/Widgets/Tools/Mesh editor/PE soft select','Default'); Node.Value('/Preferences/Mesh Editor Settings','PE selection tool') = '/Widgets/Tools/Mesh editor/PE soft select';UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Mesh editor/PE soft select/Soft select',3,1,0,2); RClick: UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Mesh editor/PE soft select/Soft select',3,1,0,2); Help: Soft selection ------------------------------------------- Node: Invert Name: Invert Command: MeshModifiers.InvertSelection(''); RClick: Help: Invert selection ------------------------------------------- Node: Invert Name: Invert Command: MeshModifiers.InvertSelection(''); RClick: Help: Invert selection ------------------------------------------- Node: Connected Name: Connected Command: MeshModifiers.ApplySelectionTool('/Widgets/Tools/Mesh editor/PE Select tool','apply_cmd:{0502CC2A-7F8C-4d29-BBB4-9F1F2ECDC84C}'); RClick: Help: Select Connected ------------------------------------------- Node: Unselect Name: Unselect Command: MeshModifiers.PeDeselect(''); RClick: Help: Clear selection ------------------------------------------- Node: Materials Name: Materials Command: MeshModifiers.ApplySelectionTool('/Widgets/Tools/Mesh editor/PE Select tool','apply_cmd:{7BFCBE4C-E2C4-46d6-9A2D-4498053527EC}'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Mesh Editor Settings',9,0,0); Help: Select by Materials ------------------------------------------- Node: Path Name: Path Command: MeshModifiers.ApplySelectionTool('/Widgets/Tools/Mesh editor/PE Select tool','apply_cmd:{7DBD4078-6AC7-48f4-A52D-C4A65CAB0C51};select_invselect'); RClick: Help: Select Path ------------------------------------------- Node: Grow Name: Grow Command: MeshModifiers.GrowPointEditSelection('');MeshModifiers.ConvertSelection('',''); RClick: Help: Grow selection ------------------------------------------- Node: Grow Name: Grow Command: MeshModifiers.GrowPointEditSelection('');MeshModifiers.ConvertSelection('',''); RClick: Help: Grow selection ------------------------------------------- Node: Shrink Name: Shrink Command: MeshModifiers.ShrinkPointEditSelection('');MeshModifiers.ConvertSelection('',''); RClick: Help: Shrink selection ------------------------------------------- Node: Convert Name: Convert Command: MeshModifiers.ConvertSelection('',''); RClick: Help: Convert selection ------------------------------------------- Node: Smooth Name: Smooth Command: MeshModifiers.SmoothPointEditSelection(''); RClick: Help: Smooth selection ------------------------------------------- Node: Outline Name: Outline Command: MeshModifiers.OutlinePointEditSelection(''); RClick: Help: Outline selection ------------------------------------------- Node: Selected Name: Selected Command: MeshModifiers.ApplySelectionTool('/Widgets/Tools/Mesh editor/PE Rect tool','apply_cmd:{908A59AA-0921-4e53-82EA-0F427904F48E}'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/Mesh editor/PE Rect tool/Rect select tool',3,0,0); Help: Hide Selected geometry ------------------------------------------- Node: Selected Name: Selected Command: MeshModifiers.ApplySelectionTool('/Widgets/Tools/Mesh editor/PE Rect tool','apply_cmd:{908A59AA-0921-4e53-82EA-0F427904F48E}'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/Mesh editor/PE Rect tool/Rect select tool',3,0,0); Help: Hide Selected geometry ------------------------------------------- Node: Hide Name: Hide Command: MeshModifiers.ApplySelectionTool('/Widgets/Tools/Mesh editor/PE Rect tool','apply_cmd:{70902786-9BA6-4233-975B-342BA6A274E7}'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/Mesh editor/PE Rect tool/Rect select tool',3,0,0); Help: Hide Unselected geometry ------------------------------------------- Node: Unhide Name: Unhide Command: MeshModifiers.ShowHiddenPeGeometry(''); RClick: Help: Show All hidden geometry ------------------------------------------- Node: Context Name: EdgeLoops Command: Node.Value('/Preferences/Mesh Editor Settings','PE selection mode') = 'edge loop'; MeshModifiers.ActivatePointEditWidget('','','Default'); RClick: Help: Select Edge Loops ------------------------------------------- Node: Context Name: Context Command: Node.Value('/Preferences/Mesh Editor Settings','PE selection mode') = 'context'; MeshModifiers.ActivatePointEditWidget('','','Default'); RClick: Help: Select Context ------------------------------------------- Node: Vertices Name: Vertices Command: Node.Value('/Preferences/Mesh Editor Settings','PE selection mode') = 'vertex'; MeshModifiers.ActivatePointEditWidget('','','Default'); RClick: Help: Select Vertices ------------------------------------------- Node: Edges Name: Edges Command: Node.Value('/Preferences/Mesh Editor Settings','PE selection mode') = 'face edge'; MeshModifiers.ActivatePointEditWidget('','','Default'); RClick: Help: Select Edges ------------------------------------------- Node: Edges Name: Edges Command: Node.Value('/Preferences/Mesh Editor Settings','PE selection mode') = 'face edge'; MeshModifiers.ActivatePointEditWidget('','','Default'); RClick: Help: Select Edges ------------------------------------------- Node: TriEdges Name: TriEdges Command: Node.Value('/Preferences/Mesh Editor Settings','PE selection mode') = 'triangle edge'; MeshModifiers.ActivatePointEditWidget('','','Default'); RClick: Help: Select Triangle Edges ------------------------------------------- Node: Faces Name: Faces Command: Node.Value('/Preferences/Mesh Editor Settings','PE selection mode') = 'face'; MeshModifiers.ActivatePointEditWidget('','','Default'); RClick: Help: Select Faces ------------------------------------------- Node: Faces Name: Faces Command: Node.Value('/Preferences/Mesh Editor Settings','PE selection mode') = 'face'; MeshModifiers.ActivatePointEditWidget('','','Default'); RClick: Help: Select Faces ------------------------------------------- Node: TriFaces Name: TriFaces Command: Node.Value('/Preferences/Mesh Editor Settings','PE selection mode') = 'triangle'; MeshModifiers.ActivatePointEditWidget('','','Default'); RClick: Help: Select Triangle Faces ------------------------------------------- Node: EdgeLoops Name: EdgeLoops Command: Node.Value('/Preferences/Mesh Editor Settings','PE selection mode') = 'edge loop'; MeshModifiers.ActivatePointEditWidget('','','Default'); RClick: Help: Select Edge Loops ------------------------------------------- Node: EdgeLoops Name: EdgeLoops Command: Node.Value('/Preferences/Mesh Editor Settings','PE selection mode') = 'edge loop'; MeshModifiers.ActivatePointEditWidget('','','Default'); RClick: Help: Select Edge Loops ------------------------------------------- Node: FaceLoops Name: FaceLoops Command: Node.Value('/Preferences/Mesh Editor Settings','PE selection mode') = 'face loop'; MeshModifiers.ActivatePointEditWidget('','','Default'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Modeling preferences',4,1,1); Help: Select Face Loops ------------------------------------------- Node: DynaSweep Name: AddVertices Command: MeshModifiers.ActivatePointEditWidget('{E8913C00-9A2A-43cf-8238-27B4BFB50A1F}','/Widgets/Tools/Mesh editor/PE Vertex draw','Default') RClick: Help: Add Vertices ------------------------------------------- Node: DynaSweep Name: DynaSweep Command: MeshModifiers.TogglePeTool('/Widgets/Tools/Mesh editor/PE Sweep',''); UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Mesh editor/PE Sweep/Dynamic Sweep',3,1, 0, 2); RClick: UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Mesh editor/PE Sweep/Dynamic Sweep',3,1,0,2); Help: Dynamic sweep ------------------------------------------- Node: DynaSweep Name: DynaSweep Command: MeshModifiers.TogglePeTool('/Widgets/Tools/Mesh editor/PE Sweep',''); UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Mesh editor/PE Sweep/Dynamic Sweep',3,1, 0, 2); RClick: UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Mesh editor/PE Sweep/Dynamic Sweep',3,1,0,2); Help: Dynamic sweep ------------------------------------------- Node: Bevel Name: Bevel Command: MeshModifiers.TogglePeTool('/Widgets/Tools/Mesh editor/PE Bevel',''); UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Mesh editor/PE Bevel/Bevel tool',3,1,0, 2); RClick: UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Mesh editor/PE Bevel/Bevel tool',3,1,0, 2); Help: Bevel tool ------------------------------------------- Node: Sweep Name: Sweep Command: MeshModifiers.ExtrudeSelection('') RClick: Help: Sweep selected Faces ------------------------------------------- Node: Tip Name: Tip Command: MeshModifiers.ApplySelectionTool('/Widgets/Tools/Mesh editor/PE Select tool','apply_cmd:{D836AAE0-6E0C-48d9-95DC-8FDA120A29DF}'); RClick: Help: Tip selected Faces ------------------------------------------- Node: Modeler Name: Modeler Command: MeshModifiers.AddMirrorModeler(''); RClick: MeshModifiers.ShowMirrorProperties(''); Help: Mirror Modeler ------------------------------------------- Node: Modeler Name: Modeler Command: MeshModifiers.AddMirrorModeler(''); RClick: MeshModifiers.ShowMirrorProperties(''); Help: Mirror Modeler ------------------------------------------- Node: Mirror Name: Mirror Command: MeshModifiers.MirrorSelection(''); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Mesh Editor Settings',7,0,0); Help: Mirror tool ------------------------------------------- Node: Copy Name: Copy Command: MeshModifiers.DuplicateSelection(''); RClick: Help: Copy selection ------------------------------------------- Node: Separate Name: Separate Command: MeshModifiers.ApplySelectionTool('/Widgets/Tools/Mesh editor/PE Select tool','apply_cmd:{6D90C46D-A984-47fa-8C14-C7ADF45DD882}'); RClick: Help: Separate selection ------------------------------------------- Node: Flip Name: Flip Command: MeshModifiers.FlipFacesNormals(''); RClick: Help: Flip selected Faces ------------------------------------------- Node: Flip Name: Flip Command: MeshModifiers.FlipFacesNormals(''); RClick: Help: Flip selected Faces ------------------------------------------- Node: Delete Name: Delete Command: MeshModifiers.ApplySelectionTool('/Widgets/Tools/Mesh editor/PE Select tool','apply_cmd:{8982C2F3-3070-40e5-9967-E44CFFD1763E}'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Mesh Editor Settings',8,0,0); Help: Delete selected elements ------------------------------------------- Node: FormFace, 1 Name: FormFace Command: MeshModifiers.ApplySelectionTool('/Widgets/Tools/Mesh editor/PE Select tool','apply_cmd:{7032EC04-4E22-4e94-8E88-1F0143DCEE33};select_mode:hole'); RClick: Help: Form Faces ------------------------------------------- Node: Vertex Snap Name: Vertex Snap Command: Node.Delete("/Widgets/Active Widgets Layer2/Vertex Snap");Node.Copy("/Widgets/Tools/Vertex Snap","/Widgets/Active Widgets Layer2");UserInterface.OpenToolPanelViewEx2("", "", "Widgets/Active Widgets Layer2/Vertex Snap/Vertex Snap", 4, 0, 0); RClick: UserInterface.OpenToolPanelViewEx2("", "", "Widgets/Active Widgets Layer2/Vertex Snap/Vertex Snap", 4, 0, 0); Help: Vertex Snap ------------------------------------------- Node: Face Snap button Name: Face Snap Command: Activity.Run("/Widgets/Tools/Face Snap/save obj ref"); RClick: Activity.Run("/Widgets/Tools/Face Snap/setCopyFlag"); Help: Face to Face snapping , LMB - Move source, RMB - Copy source ------------------------------------------- Node: Split Name: Quadrify Command: MeshModifiers.ApplySelectionTool('/Widgets/Tools/Mesh editor/PE Select tool','apply_cmd:{3C2CB50B-42E0-47ef-B9A8-A75E6CBCA9F0};select_mode:face'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Mesh Editor Settings',8,0,0); Help: Quadrify polygons ------------------------------------------- Node: Split Name: Split Command: MeshModifiers.ApplySelectionTool('/Widgets/Tools/Mesh editor/PE Select tool','apply_cmd:{0A28658A-C334-4199-9C30-EB833B77A908}'); RClick: Help: Split polygons ------------------------------------------- Node: Merge Name: Merge Command: MeshModifiers.ApplySelectionTool('/Widgets/Tools/Mesh editor/PE Select tool','apply_cmd:{3E45513F-2866-457f-82EA-EE9FAC8BD84E}'); RClick: Help: Merge polygons ------------------------------------------- Node: SwapEdge Name: SwapEdge Command: MeshModifiers.ApplySelectionTool('/Widgets/Tools/Mesh editor/PE Select tool','apply_cmd:{09B80301-7C86-4100-824A-C4148A696F1B};select_mode:triangle edge'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Mesh Editor Settings',8,0,0); Help: Swap Edge ------------------------------------------- Node: Optimize Name: Optimize Command: MeshModifiers.OptimizeTriangulation(''); RClick: Help: Optimize triangulation ------------------------------------------- Node: Quadrify Name: Quadrify Command: MeshModifiers.ApplySelectionTool('/Widgets/Tools/Mesh editor/PE Select tool','apply_cmd:{3C2CB50B-42E0-47ef-B9A8-A75E6CBCA9F0};select_mode:face'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Mesh Editor Settings',8,0,0); Help: Quadrify polygons ------------------------------------------- Node: AddLoop Name: AddLoop Command: MeshModifiers.TogglePeTool('/Widgets/Tools/Mesh editor/PE Add loop',''); UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Mesh editor/PE Add loop/Add loop',3,1, 0, 2); RClick: UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Mesh editor/PE Add loop/Add loop',3,1, 0, 2); Help: Add Loop ------------------------------------------- Node: AddLoop Name: AddLoop Command: MeshModifiers.TogglePeTool('/Widgets/Tools/Mesh editor/PE Add loop',''); UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Mesh editor/PE Add loop/Add loop',3,1, 0, 2); RClick: UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Mesh editor/PE Add loop/Add loop',3,1, 0, 2); Help: Add Loop ------------------------------------------- Node: Collapse Name: Collapse Command: MeshModifiers.ApplySelectionTool('/Widgets/Tools/Mesh editor/PE Select tool','apply_cmd:{E80D376F-7073-4186-88D1-3DA687A13E79}'); RClick: Help: Collapse selected loop ------------------------------------------- Node: Quad Name: Quad Command: MeshModifiers.Subdivide(''); RClick: Help: Quad Divide selected Faces ------------------------------------------- Node: Smooth Name: Smooth Command: MeshModifiers.Smoothdivide(''); RClick: Help: Smooth Quad Divide ------------------------------------------- Node: Polydraw Name: AddVertices Command: MeshModifiers.ActivatePointEditWidget('{E8913C00-9A2A-43cf-8238-27B4BFB50A1F}','/Widgets/Tools/Mesh editor/PE Vertex draw','Default') RClick: Help: Add Vertices ------------------------------------------- Node: Polydraw Name: Polydraw Command: MeshModifiers.ActivatePointEditWidget('{E8913C00-9A2A-43cf-8238-27B4BFB50A1F}','/Widgets/Tools/Mesh editor/PE Poly draw','Default') RClick: Help: Add Polygons ------------------------------------------- Node: AddEdges Name: AddEdges Command: MeshModifiers.ActivatePointEditWidget('{E8913C00-9A2A-43cf-8238-27B4BFB50A1F}','/Widgets/Tools/Mesh editor/PE Edge draw','Default') RClick: Help: Add Edges ------------------------------------------- Node: AddVertices Name: AddVertices Command: MeshModifiers.ActivatePointEditWidget('{E8913C00-9A2A-43cf-8238-27B4BFB50A1F}','/Widgets/Tools/Mesh editor/PE Vertex draw','Default') RClick: Help: Add Vertices ------------------------------------------- Node: Bridge Name: Bridge Command: MeshModifiers.ActivatePointEditWidget('{E8913C00-9A2A-43cf-8238-27B4BFB50A1F}','/Widgets/Tools/Mesh editor/PE bridge tool','Default'); UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/Mesh editor/PE bridge tool/Bridge tool',3,1,1); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/Mesh editor/PE bridge tool/Bridge tool',3,1,1); Help: Form Polygonal Bridge ------------------------------------------- Node: Bridge Name: Bridge Command: MeshModifiers.ActivatePointEditWidget('{E8913C00-9A2A-43cf-8238-27B4BFB50A1F}','/Widgets/Tools/Mesh editor/PE bridge tool','Default'); UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/Mesh editor/PE bridge tool/Bridge tool',3,1,1); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/Mesh editor/PE bridge tool/Bridge tool',3,1,1); Help: Form Polygonal Bridge ------------------------------------------- Node: Weld Name: Weld Command: MeshModifiers.ApplySelectionTool('/Widgets/Tools/Mesh editor/PE Rect tool','apply_cmd:{87B113FD-B879-4b63-9C9A-28A38AED253B}'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/Mesh editor/PE Rect tool/Rect select tool',3,0,0); Help: Weld geometry together ------------------------------------------- Node: Heal Name: Heal Command: MeshModifiers.HealVertices('',-1); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Mesh Editor Settings',6,0,0); Help: Heal Vertices ------------------------------------------- Node: Scissors Name: Scissors Command: MeshModifiers.Scissors(''); RClick: Help: Cut selected Edges ------------------------------------------- Node: Fix Bad Geometry Button Name: fixBadGeometrytPanel Command: WindowsManager.CloseWindow("/Project/Windows Manager Space/FBG_PanelFrame");Node.Copy("/Widgets/Tools/Fix Bad Geometry/FBG_PanelFrame", "/Project/Windows Manager Space");WindowsManager.Activate();WindowsManager.UpdateWindowsStructure(); RClick: Help: Open the fix geometry panel ------------------------------------------- Node: Visible Name: SelectAll Command: Node.Value('/Preferences/Mesh Editor Settings','PE selection style') = 0; RClick: Help: Select All geometry ------------------------------------------- Node: Visible Name: Visible Command: Node.Value('/Preferences/Mesh Editor Settings','PE selection style') = 1; RClick: Help: Select Visible geometry ------------------------------------------- Node: SelectAll Name: SelectAll Command: Node.Value('/Preferences/Mesh Editor Settings','PE selection style') = 0; RClick: Help: Select All geometry ------------------------------------------- Node: Soft paint Name: - SDS Command: MeshModifiers.ChangeSSLevel(-1) RClick: Help: Remove SDS ------------------------------------------- Node: Soft paint Name: Soft paint Command: MeshModifiers.TogglePeTool('/Widgets/Tools/Mesh editor/PE soft paint','');UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/Mesh editor/PE soft paint/Soft paint',3,1,0); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/Mesh editor/PE soft paint/Soft paint',3,1,0); Help: Soft paint brush ------------------------------------------- Node: + SDS Name: - SDS Command: MeshModifiers.ChangeSSLevel(-1) RClick: Help: Remove SDS ------------------------------------------- Node: + SDS Name: + SDS Command: MeshModifiers.ChangeSSLevel(1) RClick: Help: Add SDS ------------------------------------------- Node: - SDS Name: - SDS Command: MeshModifiers.ChangeSSLevel(-1) RClick: Help: Remove SDS ------------------------------------------- Node: ResetSDS Name: ResetSDS Command: MeshModifiers.ResetSds('',-1,-1,-1) RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Mesh Editor Settings',10,0,0); Help: Reset SDS ------------------------------------------- Node: SDSVertex Name: SDSVertex Command: Widgets.ReplaceWidget('{E8913C00-9A2A-43cf-8238-27B4BFB50A1F}','/Widgets/Tools/Mesh editor/PE vertex weight','Default','','') RClick: Help: SDS Vertex Weight ------------------------------------------- Node: SDSEdge Name: SDSEdge Command: Widgets.ReplaceWidget('{E8913C00-9A2A-43cf-8238-27B4BFB50A1F}','/Widgets/Tools/Mesh editor/PE edge weight','Default','','') RClick: Help: SDS Edge Weights ------------------------------------------- Node: Normalmap Name: Normalmap Command: MeshModifiers.BuildNormalmap('') RClick: Help: Normalmap Generator ------------------------------------------- Node: Normalmap Name: Normalmap Command: MeshModifiers.BuildNormalmap('') RClick: Help: Normalmap Generator ------------------------------------------- Node: Simplify Name: Simplify Command: MeshModifiers.SimplifyMesh('') RClick: Help: Mesh Simplifier ------------------------------------------- Node: Union Name: Union Command: MeshModifiers.ActivateBooleansTool('Union','') RClick: UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/Mesh editor/Booleans tool/Booleans',3,1,0); Help: Boolean union ------------------------------------------- Node: Union Name: Union Command: MeshModifiers.ActivateBooleansTool('Union','') RClick: UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/Mesh editor/Booleans tool/Booleans',3,1,0); Help: Boolean union ------------------------------------------- Node: Intersection Name: Intersection Command: MeshModifiers.ActivateBooleansTool('Intersection','') RClick: UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/Mesh editor/Booleans tool/Booleans',3,1,0); Help: Boolean intersection ------------------------------------------- Node: Subtract Name: Subtract Command: MeshModifiers.ActivateBooleansTool('Subtraction','') RClick: UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/Mesh editor/Booleans tool/Booleans',3,1,0); Help: Boolean subtraction ------------------------------------------- Node: Cut Name: Cut Command: MeshModifiers.ActivateBooleansTool('Cut','') RClick: UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/Mesh editor/Booleans tool/Booleans',3,1,0); Help: Create cut edges ------------------------------------------- Node: Merge Name: Merge Command: MeshModifiers.ActivateBooleansTool('Merge','') RClick: UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/Mesh editor/Booleans tool/Booleans',3,1,0); Help: Boolean merge geometry ------------------------------------------- Node: Merge Name: Merge Command: MeshModifiers.ActivateBooleansTool('Merge','') RClick: UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/Mesh editor/Booleans tool/Booleans',3,1,0); Help: Boolean merge geometry ------------------------------------------- Node: Add Name: Add Command: MeshModifiers.ActivateBooleansTool('Add','') RClick: UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/Mesh editor/Booleans tool/Booleans',3,1,0); Help: Merge geometry ------------------------------------------- Node: DisBrush Name: DisBrush Command: MeshModifiers.EnableDisplacementBrush();UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Mesh editor/DM Brush/Displacement Brush',4,1,0,2); RClick: UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/DM Brush/Displacement Brush',4,1,0,2); Help: Brush Displacement ------------------------------------------- Node: DisBrush Name: DisBrush Command: MeshModifiers.EnableDisplacementBrush();UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Mesh editor/DM Brush/Displacement Brush',4,1,0,2); RClick: UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/DM Brush/Displacement Brush',4,1,0,2); Help: Brush Displacement ------------------------------------------- Node: DisMap Name: DisMap Command: MeshModifiers.DisplacementMapping(''); RClick: Help: Map Displacement ------------------------------------------- Node: Length Name: Length Command: MeshModifiers.EnableHairBrush('{A7782DD7-DD86-4cbe-A562-E345805E59AB}');UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Hair/Hair Length Brush/Hair Length',3,1,0,2); RClick: UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Hair/Hair Length Brush/Hair Length',3,1,0,2); Help: Hair Length brush ------------------------------------------- Node: Length Name: Length Command: MeshModifiers.EnableHairBrush('{A7782DD7-DD86-4cbe-A562-E345805E59AB}');UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Hair/Hair Length Brush/Hair Length',3,1,0,2); RClick: UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Hair/Hair Length Brush/Hair Length',3,1,0,2); Help: Hair Length brush ------------------------------------------- Node: Blowdryer Name: Blowdryer Command: MeshModifiers.EnableHairBrush('{24C5D7C9-0A06-40f5-95F3-7BE7DC4177F8}');UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Hair/Hair Blowdryer/Hair Blowdryer',3,1,0,2); RClick: UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Hair/Hair Blowdryer/Hair Blowdryer',3,1,0,2); Help: Hair Blowdryer brush ------------------------------------------- Node: Softness Name: Softness Command: MeshModifiers.EnableHairBrush('{A8A8F8B0-993C-4cd0-82AE-18B39BDA000F}');UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Hair/Hair Softness Brush/Hair Softness',3,1,0,2); RClick: UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Hair/Hair Softness Brush/Hair Softness',3,1,0,2); Help: Hair Softness brush ------------------------------------------- Node: Direction Name: Direction Command: MeshModifiers.EnableHairBrush('{CA36494D-CC50-436b-B5B3-4F16FB8422C9}');UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Hair/Hair Direction Brush/Hair Direction',3,1,0,2); RClick: UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Hair/Hair Direction Brush/Hair Direction',3,1,0,2); Help: Hair Direction brush ------------------------------------------- Node: Density Name: Density Command: MeshModifiers.EnableHairBrush('{7DB4D6AE-8BFA-41dc-A9F7-4BB7916FD6D7}');UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Hair/Hair Density Brush/Hair Density',3,1,0,2); RClick: UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Hair/Hair Density Brush/Hair Density',3,1,0,2); Help: Hair Density brush ------------------------------------------- Node: M.Editor Name: M.Editor Command: MeshModifiers.OpenMaterialEditor() RClick: Help: Material Editor ------------------------------------------- Node: M.Editor Name: M.Editor Command: MeshModifiers.OpenMaterialEditor() RClick: Help: Material Editor ------------------------------------------- Node: Inspect Name: Inspect Command: MeshModifiers.OpenMaterialEditor();MeshModifiers.ToggleTool('/Widgets/Tools/Material editor/Inspect') RClick: MeshModifiers.OpenMaterialEditor() Help: Inspect Material ------------------------------------------- Node: Inspect Name: Inspect Command: MeshModifiers.OpenMaterialEditor();MeshModifiers.ToggleTool('/Widgets/Tools/Material editor/Inspect') RClick: MeshModifiers.OpenMaterialEditor() Help: Inspect Material ------------------------------------------- Node: Objects Name: Objects Command: MeshModifiers.OpenMaterialEditor();MeshModifiers.SetMaterial('') RClick: MeshModifiers.OpenMaterialEditor() Help: Paint Objects ------------------------------------------- Node: Faces Name: Faces Command: MeshModifiers.OpenMaterialEditor();MeshModifiers.StartPaintFaceTool() RClick: MeshModifiers.OpenMaterialEditor() Help: Paint Faces ------------------------------------------- Node: Repaint Name: Repaint Command: MeshModifiers.OpenMaterialEditor();MeshModifiers.ToggleTool('/Widgets/Tools/Material editor/Repaint') RClick: MeshModifiers.OpenMaterialEditor() Help: Repaint Materials ------------------------------------------- Node: UV Editor Name: UV Editor Command: UVEditor.Open('%THIS_BUTTON_ITEM%') RClick: UserInterface.OpenToolPanelViewEx2('', '','Preferences/UV Editor Preferences',3, 1, 0) Help: UV editor ------------------------------------------- Node: Spherical Name: Cubic Command: UVEditor.ToggleUvProjection('Cubic','') RClick: UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/UV mapping/Projection tool/UV Projection tool',3,0,0); Help: Cubic UV projection ------------------------------------------- Node: Spherical Name: Spherical Command: UVEditor.ToggleUvProjection('Spherical','') RClick: UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/UV mapping/Projection tool/UV Projection tool',3,0,0); Help: Spherical UV projection ------------------------------------------- Node: Planar Name: Planar Command: UVEditor.ToggleUvProjection('Planar','') RClick: UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/UV mapping/Projection tool/UV Projection tool',3,0,0); Help: Planar UV projection ------------------------------------------- Node: Cylindrical Name: Cylindrical Command: UVEditor.ToggleUvProjection('Cylindrical','') RClick: UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/UV mapping/Projection tool/UV Projection tool',3,0,0); Help: Cylindrical UV projection ------------------------------------------- Node: Cubic Name: Cubic Command: UVEditor.ToggleUvProjection('Cubic','') RClick: UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/UV mapping/Projection tool/UV Projection tool',3,0,0); Help: Cubic UV projection ------------------------------------------- Node: ShrinkUV Name: ShrinkUV Command: MeshModifiers.ShrinkWrap('') RClick: UserInterface.OpenToolPanelViewEx2('', '','Preferences/Shrink Wrap preferences',3, 1, 0); Help: Shrink Wrap UV ------------------------------------------- Node: Smooth Name: Smooth Command: MeshModifiers.SmoothNormals('') RClick: Help: Smooth Normals ------------------------------------------- Node: Smooth Name: Smooth Command: MeshModifiers.SmoothNormals('') RClick: Help: Smooth Normals ------------------------------------------- Node: AutoFacet Name: AutoFacet Command: MeshModifiers.AutofacetNormals('',-1) RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Mesh Editor Settings',5,0,0); Help: Auto Facet Normals ------------------------------------------- Node: Facet Name: Facet Command: MeshModifiers.FacetedNormals('') RClick: Help: Facet Normals ------------------------------------------- Node: +PhysAttr Name: +PhysAttr Command: Physics.AddPhysAttr('');Physics.OpenNodePanel('phys', 3) RClick: Physics.OpenNodePanel('phys', 3) Help: Add Physics Attributes ------------------------------------------- Node: +PhysAttr Name: +PhysAttr Command: Physics.AddPhysAttr('');Physics.OpenNodePanel('phys', 3) RClick: Physics.OpenNodePanel('phys', 3) Help: Add Physics Attributes ------------------------------------------- Node: +PhysAttr Name: +PhysAttr Command: Physics.AddPhysAttr('');Physics.OpenNodePanel('phys', 3) RClick: Physics.OpenNodePanel('phys', 3) Help: Add Physics Attributes ------------------------------------------- Node: +LocalEnv Name: +LocalEnv Command: Physics.AddEnvAttr('');Physics.OpenNodePanel('phys', 3) RClick: Physics.OpenNodePanel('env', 3) Help: Add Local Enviroment ------------------------------------------- Node: +ClothAttr Name: +ClothAttr Command: Physics.AddClothAttr('');Physics.OpenNodePanel('phys', 3) RClick: Physics.OpenNodePanel('cloth', 3) Help: Add Cloth Attributes ------------------------------------------- Node: -PhysAttr Name: -PhysAttr Command: Physics.RemovePhysAttr('') RClick: Help: Remove Physics Attributes ------------------------------------------- Node: -LocalEnv Name: -LocalEnv Command: Physics.RemoveEnvAttr('') RClick: Help: Remove Local Enviroment ------------------------------------------- Node: -ClothAttr Name: -ClothAttr Command: Physics.RemoveClothAttr('') RClick: Help: Remove Cloth Attributes ------------------------------------------- Node: Speed Name: Speed Command: Physics.ActivatePhysWidget('SpeedWidget') RClick: Physics.OpenNodePanel('phys', 4) Help: Speed ------------------------------------------- Node: Speed Name: Speed Command: Physics.ActivatePhysWidget('SpeedWidget') RClick: Physics.OpenNodePanel('phys', 4) Help: Speed ------------------------------------------- Node: Rotation Name: Rotation Command: Physics.ActivatePhysWidget('RotationWidget') RClick: Physics.OpenNodePanel('phys', 4) Help: Rotation ------------------------------------------- Node: A.Speed Name: A.Speed Command: Physics.ActivatePhysWidget('AccWidget') RClick: Physics.OpenNodePanel('phys', 5) Help: Acceleration Speed ------------------------------------------- Node: A.Rotation Name: A.Rotation Command: Physics.ActivatePhysWidget('RotAccWidget') RClick: Physics.OpenNodePanel('phys', 5) Help: Acceleration Rotation ------------------------------------------- Node: COG Name: COG Command: Physics.ActivatePhysWidget('CogWidget') RClick: Physics.OpenNodePanel('phys', 7) Help: Center of Gravity ------------------------------------------- Node: COG Name: COG Command: Physics.ActivatePhysWidget('CogWidget') RClick: Physics.OpenNodePanel('phys', 7) Help: Center of Gravity ------------------------------------------- Node: FixPoint1 Name: FixPoint1 Command: Physics.ActivatePhysWidget('Fix1Widget') RClick: Physics.OpenNodePanel('phys', 7) Help: Fixation Point 1 ------------------------------------------- Node: FixPoint2 Name: FixPoint2 Command: Physics.ActivatePhysWidget('Fix2Widget') RClick: Physics.OpenNodePanel('phys', 7) Help: Fixation Point 2 ------------------------------------------- Node: ClothFix Name: ClothFix Command: Physics.ActivatePhysWidget('ClothFixWidget') RClick: Physics.ActivatePhysWidget('ClothFixWidget');Physics.ResetClothFixation('') Help: Cloth Fixation ------------------------------------------- Node: WindLocal Name: WindLocal Command: Physics.AddWind('', true) RClick: Help: Edit Local Wind ------------------------------------------- Node: WindLocal Name: WindLocal Command: Physics.AddWind('', true) RClick: Help: Edit Local Wind ------------------------------------------- Node: WindGlobal Name: WindGlobal Command: Physics.AddWind('', false) RClick: Help: Edit Global Wind ------------------------------------------- Node: EnviLocal Name: EnviLocal Command: Physics.ActivatePhysWidget('LocEnvWidget') RClick: Physics.OpenNodePanel('env', 3) Help: Edit Local Environment ------------------------------------------- Node: Gravity Name: Gravity Command: Physics.ActivatePhysWidget('GravityWidget') RClick: Physics.OpenNodePanel('space', 3) Help: Edit Gravity ------------------------------------------- Node: Skeleton Name: HealSkin Command: CharacterEditor.HealSkin(''); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Character editor preferences',7,1,1); Help: Heal skin ------------------------------------------- Node: Skeleton Name: Skeleton Command: CharacterEditor.ActivateCharacterToolEx('/Widgets/Tools/Character editor/Skeleton tool','Default','{62E8596C-448F-4967-A317-516B044E80FB}{70F07F89-0410-41c4-803C-64C712261727}{/Preferences/Character editor preferences}','/Preferences/Character editor preferences/Joint marker'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Character editor preferences',6,1,1); Help: Build Skeleton tool ------------------------------------------- Node: Skeleton Name: Skeleton Command: CharacterEditor.ActivateCharacterToolEx('/Widgets/Tools/Character editor/Skeleton tool','Default','{62E8596C-448F-4967-A317-516B044E80FB}{70F07F89-0410-41c4-803C-64C712261727}{/Preferences/Character editor preferences}','/Preferences/Character editor preferences/Joint marker'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Character editor preferences',6,1,1); Help: Build Skeleton tool ------------------------------------------- Node: DelJoint Name: DelJoint Command: CharacterEditor.RemoveJoint(''); RClick: Help: Delete selected Joint ------------------------------------------- Node: ShapeSkel Name: ShapeSkel Command: CharacterEditor.ActivateCharacterTool('/Widgets/Edit/Character editor widget'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Character editor preferences',3, 1, 1); Help: Shape Skeleton tool ------------------------------------------- Node: -Limb Name: -Limb Command: CharacterEditor.RemoveLimb(''); RClick: Help: Remove Limb at selected Joint ------------------------------------------- Node: Limits Name: ResetPose Command: CharacterEditor.ResetPose(''); RClick: Help: Reset to Default Pose ------------------------------------------- Node: Limits Name: Limits Command: CharacterEditor.ActivateCharacterTool('/Widgets/Edit/Joint limits'); RClick: CharacterEditor.EditJointsDirectly(''); Help: Joint Limits tool ------------------------------------------- Node: SetPose Name: SetPose Command: CharacterEditor.SetDefaultPose(''); RClick: Help: Set Default Pose ------------------------------------------- Node: ResetPose Name: ResetPose Command: CharacterEditor.ResetPose(''); RClick: Help: Reset to Default Pose ------------------------------------------- Node: Envelope Name: Envelope Command: CharacterEditor.ActivateCharacterTool('/Widgets/Tools/Character editor/CE bone envelope tool'); RClick: Help: Bone Envelope tool ------------------------------------------- Node: Envelope Name: Envelope Command: CharacterEditor.ActivateCharacterTool('/Widgets/Tools/Character editor/CE bone envelope tool'); RClick: Help: Bone Envelope tool ------------------------------------------- Node: Skin2Bone Name: Skin2Bone Command: CharacterEditor.ActivateCharacterTool('/Widgets/Tools/Character editor/Attach objects as a skin'); RClick: Help: Attach Skin to Bone ------------------------------------------- Node: Skin2Skeleton Name: Skin2Skeleton Command: CharacterEditor.ActivateCharacterTool('/Widgets/Tools/Character editor/Attach skin to skeleton'); UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Character editor/Attach skin to skeleton/Attach skin to skeleton',3,1,1, 2); RClick: UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Character editor/Attach skin to skeleton/Attach skin to skeleton',3,1,1, 2); Help: Attach Skin to Skeleton ------------------------------------------- Node: Object2Bone Name: Object2Bone Command: CharacterEditor.ActivateCharacterTool('/Widgets/Tools/Character editor/Attach objects to bone'); RClick: Help: Attach Object to Bone ------------------------------------------- Node: Weight Name: HealSkin Command: CharacterEditor.HealSkin(''); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Character editor preferences',7,1,1); Help: Heal skin ------------------------------------------- Node: Weight Name: Weight Command: CharacterEditor.ActivateEditModeTool('/Widgets/Edit/Helpers/CE Weight paint','/Widgets/Tools/Character editor/CE Weight paint tool','&pref:/Widgets/Tools/Character editor/CE Weight paint tool/Weight paint&tag:brush'); RClick: UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Character editor/CE Weight paint tool/Weight paint',3,1,1, 2); Help: Weight Paint tool ------------------------------------------- Node: HealSkin Name: HealSkin Command: CharacterEditor.HealSkin(''); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Character editor preferences',7,1,1); Help: Heal skin ------------------------------------------- Node: Skin2Sel Name: Skin2Sel Command: CharacterEditor.SkinToSelection(''); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Mesh Editor Settings',3,1,1); Help: Convert Skin Weights to soft selection ------------------------------------------- Node: Sel2Skin Name: Sel2Skin Command: CharacterEditor.SelectionToSkin(''); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Character editor preferences',8,1,1); Help: Convert soft selection to Skin Weights ------------------------------------------- Node: Transfer Name: Transfer Command: CharacterEditor.ActivateEditModeTool('/Widgets/Edit/Helpers/CE Weight paint','/Widgets/Tools/Character editor/Skin transfer','&pref:/Widgets/Tools/Character editor/Skin transfer/Skin transfer&tag:transfer'); RClick: UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Character editor/Skin transfer/Skin transfer',3,1,1, 2); Help: Transfer skinning weights ------------------------------------------- Node: Pos.Lock Name: Pos.Lock Command: CharacterEditor.ActivateCharacterToolEx('/Widgets/Tools/Character editor/Edit IK lock','Default','iklockpos.rsobj','%SKELETON%'); RClick: Help: Add Position Lock ------------------------------------------- Node: Pos.Lock Name: Pos.Lock Command: CharacterEditor.ActivateCharacterToolEx('/Widgets/Tools/Character editor/Edit IK lock','Default','iklockpos.rsobj','%SKELETON%'); RClick: Help: Add Position Lock ------------------------------------------- Node: Rot.Lock Name: Rot.Lock Command: CharacterEditor.ActivateCharacterToolEx('/Widgets/Tools/Character editor/Edit IK lock','Default','iklockrot.rsobj','%SKELETON%'); RClick: Help: Add Rotation Lock ------------------------------------------- Node: FullLock Name: FullLock Command: CharacterEditor.ActivateCharacterToolEx('/Widgets/Tools/Character editor/Edit IK lock','Default','iklockfull.rsobj','%SKELETON%'); RClick: Help: Add Full Lock ------------------------------------------- Node: ModIkHndl Name: ModIkHndl Command: CharacterEditor.ActivateCharacterToolEx('/Widgets/Tools/Character editor/Edit Ik Motion Ctrl','Default','ikmchandle.rsobj','%SKELETON%'); RClick: Help: Add/Modify Inverse Kinetics Handle ------------------------------------------- Node: AlignHndl Name: AlignHndl Command: CharacterEditor.ActivateCharacterTool('/Widgets/Tools/Character editor/IK handle align'); RClick: Help: Align Inverse Kinetics Handle ------------------------------------------- Node: +Morph Name: +Morph Command: CharacterEditor.AddMorph(''); RClick: CharacterEditor.ShowMorphPanel(''); Help: Add Morph ------------------------------------------- Node: CustomToolbarButton Name: C. Toolbar Command: WindowsManager.CloseWindow("/Project/Windows Manager Space/Custom Toolbar Frame");RsFileIO.LoadObject(System.GetMainDir() + '\\Scripts\\preobjects\\Custom Toolbar Frame.RsObj', "/Project/Windows Manager Space/");Node.Value("/Project/Windows Manager Space/Custom Toolbar Frame", "SnappedTo") = WindowsManager.GetWorkWindow();Node.Value("/Project/Windows Manager Space/Custom Toolbar Frame", "OwnedBy") = WindowsManager.GetWorkWindow();WindowsManager.Activate();WindowsManager.UpdateWindowsStructure(); RClick: WindowsManager.CloseWindow("/Project/Windows Manager Space/Custom_Toolbar_Pref_Panel_Frame");Node.Copy("/Widgets/Tools/Custom Toolbar Preferences/Custom_Toolbar_Pref_Panel_Frame", "/Project/Windows Manager Space");WindowsManager.Activate();WindowsManager.UpdateWindowsStructure(); Help: Open Custom Toolbar ------------------------------------------- Node: Import Name: Import Command: ScriptObject.EditorTBCmd('{497C0AE3-1607-4838-87B6-0AF9FA39D057}', 57601) RClick: Help: Import script ------------------------------------------- Node: Export Name: Export Command: ScriptObject.EditorTBCmd('{497C0AE3-1607-4838-87B6-0AF9FA39D057}', 57602) RClick: Help: Export script ------------------------------------------- Node: Commit Name: Commit Command: ScriptObject.EditorTBCmd('{497C0AE3-1607-4838-87B6-0AF9FA39D057}', 57614) RClick: Help: Syntax check and commit ------------------------------------------- Node: Cut Name: Cut Command: ScriptObject.EditorTBCmd('{497C0AE3-1607-4838-87B6-0AF9FA39D057}', 57603) RClick: Help: Cut ------------------------------------------- Node: Copy Name: Copy Command: ScriptObject.EditorTBCmd('{497C0AE3-1607-4838-87B6-0AF9FA39D057}', 57604) RClick: Help: Copy ------------------------------------------- Node: Paste Name: Paste Command: ScriptObject.EditorTBCmd('{497C0AE3-1607-4838-87B6-0AF9FA39D057}', 57605) RClick: Help: Paste ------------------------------------------- Node: Undo Name: Undo Command: ScriptObject.EditorTBCmd('{497C0AE3-1607-4838-87B6-0AF9FA39D057}', 57606) RClick: Help: Undo ------------------------------------------- Node: Redo Name: Redo Command: ScriptObject.EditorTBCmd('{497C0AE3-1607-4838-87B6-0AF9FA39D057}', 57607) RClick: Help: Redo ------------------------------------------- Node: Find Name: Find Command: ScriptObject.EditorTBCmd('{497C0AE3-1607-4838-87B6-0AF9FA39D057}', 57608) RClick: Help: Find ------------------------------------------- Node: Advanced Name: Advanced Command: ScriptObject.EditorTBCmd('{497C0AE3-1607-4838-87B6-0AF9FA39D057}', 57620) RClick: Help: Add advanced handlers ------------------------------------------- Node: Set Camera Name: Set Camera Command: D3DView.SetActiveCamera('', '{1C55A5CC-992E-40AF-B7DC-118092E5D997}') RClick: Help: Set camera ------------------------------------------- Node: Set Camera Name: Set Camera Command: D3DView.SetActiveCamera('', '{1C55A5CC-992E-40AF-B7DC-118092E5D997}') RClick: Help: Set camera ------------------------------------------- Node: Orthogonal Name: Orthogonal Command: D3DView.SwitchEyeCameraType('{1C55A5CC-992E-40AF-B7DC-118092E5D997}', '7') RClick: Help: Orthogonal ------------------------------------------- Node: Set Camera Name: Set Camera Command: D3DView.SetActiveCamera('', '{1C55A5CC-992E-40AF-B7DC-118092E5D997}') RClick: Help: Set camera ------------------------------------------- Node: Perspective Name: Perspective Command: D3DView.SwitchEyeCameraType('{1C55A5CC-992E-40AF-B7DC-118092E5D997}', '0') RClick: Help: Perspective ------------------------------------------- Node: Nearest ortho Name: Nearest ortho Command: RsTool.SetNearestOrthoView('{1C55A5CC-992E-40AF-B7DC-118092E5D997}'); RClick: Help: Switch to nearest orthogonal view ------------------------------------------- Node: Perspective Name: Perspective Command: D3DView.SwitchEyeCameraType('{1C55A5CC-992E-40AF-B7DC-118092E5D997}', '0') RClick: Help: Perspective ------------------------------------------- Node: Top Name: Top Command: D3DView.SwitchEyeCameraType('{1C55A5CC-992E-40AF-B7DC-118092E5D997}', '2') RClick: Help: Top ------------------------------------------- Node: Bottom Name: Bottom Command: D3DView.SwitchEyeCameraType('{1C55A5CC-992E-40AF-B7DC-118092E5D997}', '1') RClick: Help: Bottom ------------------------------------------- Node: Top Name: Top Command: D3DView.SwitchEyeCameraType('{1C55A5CC-992E-40AF-B7DC-118092E5D997}', '2') RClick: Help: Top ------------------------------------------- Node: Front Name: Front Command: D3DView.SwitchEyeCameraType('{1C55A5CC-992E-40AF-B7DC-118092E5D997}', '4') RClick: Help: Front ------------------------------------------- Node: Back Name: Back Command: D3DView.SwitchEyeCameraType('{1C55A5CC-992E-40AF-B7DC-118092E5D997}', '3') RClick: Help: Back ------------------------------------------- Node: Front Name: Front Command: D3DView.SwitchEyeCameraType('{1C55A5CC-992E-40AF-B7DC-118092E5D997}', '4') RClick: Help: Front ------------------------------------------- Node: Left Name: Left Command: D3DView.SwitchEyeCameraType('{1C55A5CC-992E-40AF-B7DC-118092E5D997}', '6') RClick: Help: Left ------------------------------------------- Node: Right Name: Right Command: D3DView.SwitchEyeCameraType('{1C55A5CC-992E-40AF-B7DC-118092E5D997}', '5') RClick: Help: Right ------------------------------------------- Node: Left Name: Left Command: D3DView.SwitchEyeCameraType('{1C55A5CC-992E-40AF-B7DC-118092E5D997}', '6') RClick: Help: Left ------------------------------------------- Node: Opaque Name: Opaque Command: D3DView.LoadRAPreset('', 1.0, 0.0, '', '{1C55A5CC-992E-40AF-B7DC-118092E5D997}') RClick: Help: Opaque mode ------------------------------------------- Node: Opaque Name: Opaque Command: D3DView.LoadRAPreset('', 1.0, 0.0, '', '{1C55A5CC-992E-40AF-B7DC-118092E5D997}') RClick: Help: Opaque ------------------------------------------- Node: OpaqueWires Name: OpaqueWires Command: D3DView.LoadRAPreset('', 1.0, 1.0, '', '{1C55A5CC-992E-40AF-B7DC-118092E5D997}') RClick: Help: Opaque + wireframe ------------------------------------------- Node: Transparent Name: Transparent Command: D3DView.LoadRAPreset('', 0.5, 0.0, '', '{1C55A5CC-992E-40AF-B7DC-118092E5D997}') RClick: Help: Transparent ------------------------------------------- Node: TranspWires Name: TranspWires Command: D3DView.LoadRAPreset('', 0.5, 1.0, '', '{1C55A5CC-992E-40AF-B7DC-118092E5D997}') RClick: Help: Transparent + wireframe ------------------------------------------- Node: WiresWireframe Name: Wireframe Command: D3DView.LoadRAPreset('', 0.0, 1.0, '', '{1C55A5CC-992E-40AF-B7DC-118092E5D997}') RClick: Help: Wireframe ------------------------------------------- Node: WireframeGrid Name: Wireframe Grid Command: D3DView.LoadRAPreset('', 'Wire', '{1C55A5CC-992E-40AF-B7DC-118092E5D997}') RClick: Help: Wireframe grid ------------------------------------------- Node: WireframeGrid Name: WireframeGrid Command: D3DView.LoadRAPreset('', 'Wire', '{1C55A5CC-992E-40AF-B7DC-118092E5D997}') RClick: Help: Wireframe grid ------------------------------------------- Node: OpaqueGrid Name: OpaqueGrid Command: D3DView.LoadRAPreset('', 'Solid', '{1C55A5CC-992E-40AF-B7DC-118092E5D997}') RClick: Help: Opaque grid ------------------------------------------- Node: NoGrid Name: NoGrid Command: D3DView.LoadRAPreset('', 'None', '{1C55A5CC-992E-40AF-B7DC-118092E5D997}') RClick: Help: Disable grid ------------------------------------------- Node: DynaPose Name: Move Command: Widgets.ReplaceWidget('{1ED6A591-1DF7-4e2c-9333-41216D589C27}','/Widgets/Tools/Move selection','Default','','') RClick: Help: Move ------------------------------------------- Node: DynaPose Name: DynaPose Command: CharacterEditor.ActivateCharacterDualTool('/Widgets/Tools/Dynamic pose'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/Dynamic pose/Dynamic pose tool',3,1,0); Help: Dynamic pose ------------------------------------------- Node: PhysMove Name: PhysMove Command: Physics.ActivateWidget('PhysMoveWidget') RClick: Help: Phys Move ------------------------------------------- Node: Move Name: Move Command: Widgets.ReplaceWidget('{1ED6A591-1DF7-4e2c-9333-41216D589C27}','/Widgets/Tools/Move selection','Default','','') RClick: Help: Move ------------------------------------------- Node: Rotate Name: Rotate Command: Widgets.ReplaceWidget('{1ED6A591-1DF7-4e2c-9333-41216D589C27}','/Widgets/Tools/Rotate selection','Default','','') RClick: Help: Rotatel ------------------------------------------- Node: Scale Name: Scale Command: Widgets.ReplaceWidget('{1ED6A591-1DF7-4e2c-9333-41216D589C27}','/Widgets/Tools/Scale selection','Default','','') RClick: Help: Scale ------------------------------------------- Node: FP navigation Name: FP navigation Command: RsTool.ActivateFpnToView('{1C55A5CC-992E-40AF-B7DC-118092E5D997}'); RClick: RsTool.ShowFpnProperties(); Help: First person navigation ------------------------------------------- Node: FP navigation Name: FP navigation Command: RsTool.ActivateFpnToView('{1C55A5CC-992E-40AF-B7DC-118092E5D997}'); RClick: RsTool.ShowFpnProperties(); Help: First person navigation ------------------------------------------- Node: Move Cam Name: Move Cam Command: ToolMng.ActivateTool('{17D544A3-3F58-436B-83E7-F8B4D7D4E7C5}','{8C391B6C-47E9-4AC4-BE8C-EC611B15178C}' ) RClick: Help: Camera move ------------------------------------------- Node: Rotate Cam Name: Rotate Cam Command: ToolMng.ActivateTool('{17D544A3-3F58-436B-83E7-F8B4D7D4E7C5}','{8F7BE0C3-7239-47B3-9F16-63910CEFA571}' ) RClick: Help: Camera Rotate ------------------------------------------- Node: Fov Cam Name: Fov Cam Command: ToolMng.ActivateTool('{17D544A3-3F58-436B-83E7-F8B4D7D4E7C5}','{3308E440-3D3A-4C81-BA70-C120D680B225}' ) RClick: Help: Camera Fov ------------------------------------------- Node: Rect zoom Name: Rect zoom Command: Widgets.ActivateToolWidget('/Widgets/Tools/Rect zoom','Default') RClick: Help: Rectangle Zoom ------------------------------------------- Node: Look At Name: Look At Command: ToolMng.ActivateTool('{17D544A3-3F58-436B-83E7-F8B4D7D4E7C5}','{4E203C6C-A20D-4e32-82B4-FC482F5A0D06}' ) RClick: Help: Look At ------------------------------------------- Node: Stop Recording Name: Stop Recording Command: RsRec.Stop() RClick: Help: Stop Recording ------------------------------------------- Node: Play Record Name: Play Record Command: RsRec.Play(10) RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/RecPref',3,1,1); Help: Play Record ------------------------------------------- Node: Reverse Play, 1 Name: Reverse Play Command: RsRec.PlayBack(10) RClick: Help: Reverse Play ------------------------------------------- Node: Play Record Name: Play Record Command: RsRec.Play(10) RClick: Help: Play Record ------------------------------------------- Node: Open Media View Name: Open Media View Command: RsRec.CreateRecPreview() RClick: Help: Open Media View ------------------------------------------- Node: Import Record Name: Import Record Command: RsRec.Load('') RClick: Help: Import Record ------------------------------------------- Node: Open Media View Name: Open Media View Command: RsRec.CreateRecPreview() RClick: Help: Open Media View ------------------------------------------- Node: Export Record Name: Export Record Command: RsRec.Save('') RClick: Help: Export Record ------------------------------------------- Node: Pause Replaying Name: Pause Replaying Command: RsRec.Pause() RClick: Help: Pause Replaying ------------------------------------------- Node: Clear Record Name: Clear Record Command: RsRec.Clear() RClick: Help: Clear Record ------------------------------------------- Node: Start Record Name: Start Record Command: RsRec.Start(Space.CurrentScene()) RClick: Help: Start Record ------------------------------------------- Node: Stop Recording Name: Stop Macro Recording Command: ScriptObject.StopMacroRecording('') RClick: Help: Stop Macro Recording ------------------------------------------- Node: Play Record Name: Play Latest Macro Record Command: ScriptObject.RunLastMacroRecord('') RClick: Help: Play Latest Macro Record ------------------------------------------- Node: Start Record Name: Start Macro Record Command: ScriptObject.StartMacroRecording('') RClick: Help: Start Macro Record ------------------------------------------- Node: Stop activities Name: Stop activities Command: Activity.KillAll() RClick: Help: Stop all running activities ------------------------------------------- Node: Stop Recording Name: Stop Macro Recording Command: ScriptObject.StopMacroRecording('') RClick: Help: Stop Macro Recording ------------------------------------------- Node: Play Record Name: Play Latest Macro Record Command: ScriptObject.RunLastMacroRecord('') RClick: Help: Play Latest Macro Record ------------------------------------------- Node: Start Record Name: Start Macro Record Command: ScriptObject.StartMacroRecording('') RClick: Help: Start Macro Record ------------------------------------------- Node: Stop activities Name: Stop activities Command: Activity.KillAll() RClick: Help: Stop all running activities ------------------------------------------- Node: Pick element Name: Rectangle selection Command: UVEditor.SetTool('%THIS_BUTTON_ITEM%','Rectangle'); RClick: Help: Selection of elements using rectangle ------------------------------------------- Node: Paint selection Name: Paint selection Command: UVEditor.SetTool('%THIS_BUTTON_ITEM%','Paint'); RClick: Help: Paint element selection ------------------------------------------- Node: Rectangle selection Name: Rectangle selection Command: UVEditor.SetTool('%THIS_BUTTON_ITEM%','Rectangle'); RClick: Help: Selection of elements using rectangle ------------------------------------------- Node: Lasso selection Name: Lasso selection Command: UVEditor.SetTool('%THIS_BUTTON_ITEM%','Lasso'); RClick: Help: Selection of elements using lasso ------------------------------------------- Node: Pick element Name: Pick/move selected element Command: UVEditor.SetTool('%THIS_BUTTON_ITEM%','Dynapick'); RClick: Help: Select element and start it's movement ------------------------------------------- Node: All mode Name: Vertex mode Command: UVEditor.SetSelectionElement('%THIS_BUTTON_ITEM%','Vertex'); RClick: Help: Set vertices as selection elements ------------------------------------------- Node: Vertex mode Name: Vertex mode Command: UVEditor.SetSelectionElement('%THIS_BUTTON_ITEM%','Vertex'); RClick: Help: Set vertices as selection elements ------------------------------------------- Node: Edge mode Name: Edge mode Command: UVEditor.SetSelectionElement('%THIS_BUTTON_ITEM%','Edge'); RClick: Help: Set edges as selection elements ------------------------------------------- Node: All mode Name: Select nearest Command: UVEditor.SetSelectionElement('%THIS_BUTTON_ITEM%','Nearest'); RClick: Help: Set closest element when selecting ------------------------------------------- Node: Triangle mode Name: Triangle mode Command: UVEditor.SetSelectionElement('%THIS_BUTTON_ITEM%','Triangle'); RClick: Help: Set triangles as selection elements ------------------------------------------- Node: Face mode Name: Face mode Command: UVEditor.SetSelectionElement('%THIS_BUTTON_ITEM%','FaceTriangle'); RClick: Help: Set faces as selection elements ------------------------------------------- Node: Patch mode Name: Patch mode Command: UVEditor.SetSelectionElement('%THIS_BUTTON_ITEM%','Patch'); RClick: Help: Set patches as selection elements ------------------------------------------- Node: Move selection Name: Rotate selection Command: UVEditor.SetTool('%THIS_BUTTON_ITEM%','Rotate'); RClick: Help: Rotate selection ------------------------------------------- Node: Move selection Name: Move selection Command: UVEditor.SetTool('%THIS_BUTTON_ITEM%','Move'); RClick: Help: Move selection ------------------------------------------- Node: Scale selection Name: Scale selection Command: UVEditor.SetTool('%THIS_BUTTON_ITEM%','Scale'); RClick: Help: Scale selection ------------------------------------------- Node: Rotate selection Name: Rotate selection Command: UVEditor.SetTool('%THIS_BUTTON_ITEM%','Rotate'); RClick: Help: Rotate selection ------------------------------------------- Node: Paint brush Name: Paint brush Command: UVEditor.SetTool('%THIS_BUTTON_ITEM%','Brush'); RClick: Help: Paint brush ------------------------------------------- Node: Paint brush Name: Paint brush Command: UVEditor.SetTool('%THIS_BUTTON_ITEM%','Brush'); RClick: Help: Paint brush ------------------------------------------- Node: Draw line Name: Draw line Command: UVEditor.SetTool('%THIS_BUTTON_ITEM%','Line'); RClick: Help: Draw line ------------------------------------------- Node: Weld vertices Name: Slice selection Command: UVEditor.SliceSelection('%THIS_BUTTON_ITEM%'); RClick: Help: Slice selected triangles from rest of UVs ------------------------------------------- Node: Weld vertices Name: Weld vertices Command: UVEditor.WeldSelection('%THIS_BUTTON_ITEM%'); RClick: Help: Weld selected UV vertices ------------------------------------------- Node: Slice selection Name: Slice selection Command: UVEditor.SliceSelection('%THIS_BUTTON_ITEM%'); RClick: Help: Slice selected triangles from rest of UVs ------------------------------------------- Node: Heal vertices Name: Heal vertices Command: UVEditor.Heal(''); RClick: UVEditor.ShowPreferencesPanel('Preferences/UV Editor Preferences/UV Heal Preferences'); Help: Heal selected UV vertices ------------------------------------------- Node: Flatten vertices Name: Flatten vertices Command: UVEditor.Flatten(''); RClick: UVEditor.ShowPreferencesPanel('Preferences/UV Editor Preferences/UV Flatten Preferences'); Help: Flatten selected UV vertices ------------------------------------------- Node: Export texture Name: Export texture Command: UVEditor.ExportTexture('%THIS_BUTTON_ITEM%','',false); RClick: Help: Export texture to file ------------------------------------------- Node: Export bitmap Name: Export texture Command: UVEditor.ExportTexture('%THIS_BUTTON_ITEM%','',false); RClick: Help: Export texture to file ------------------------------------------- Node: Edit texture Name: Edit texture Command: UVEditor.EditTexture('%THIS_BUTTON_ITEM%',''); RClick: Help: Edit the texture in external tool ------------------------------------------- Node: Synchronize UV Name: Synchronize UV Command: UVEditor.SyncUV('',-1,-1) RClick: Help: Synchronize UV coordinates ------------------------------------------- Node: Synchronize UV Name: Synchronize UV Command: UVEditor.SyncUV('',-1,-1) RClick: Help: Synchronize UV coordinates ------------------------------------------- Node: Flip horizontally Name: Flip horizontally Command: UVEditor.FlipSelection('','Horizontal'); RClick: Help: Flips the selection horizontally around vertical axis ------------------------------------------- Node: Flip vertically Name: Flip vertically Command: UVEditor.FlipSelection('','Vertical'); RClick: Help: Flips the selection vertically around horizontal axis ------------------------------------------- Node: CE Name: CE Command: CharacterEditor.ActivateCharacterEditor(''); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Character editor preferences',3, 1, 1); Help: Activate character editor ------------------------------------------- Node: CE Name: CE Command: CharacterEditor.ActivateCharacterEditor(''); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Character editor preferences',3, 1, 1); Help: Activate character editor ------------------------------------------- Node: Build skeleton Name: Build skeleton Command: CharacterEditor.ActivateCharacterDualToolEx('/Widgets/Tools/Skeleton tool','Default','{62E8596C-448F-4967-A317-516B044E80FB}{70F07F89-0410-41c4-803C-64C712261727}{/Preferences/Character editor preferences/Preferences}','/Preferences/Character editor preferences/Joint marker'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Character editor preferences',3,1,1); Help: Build skeleton ------------------------------------------- Node: AttachSkin Name: AttachSkin Command: CharacterEditor.ActivateCharacterEditWidget('{E8913C00-9A2A-43cf-8238-27B4BFB50A1F}','/Widgets/Tools/Attach objects as a skin','Default','',''); RClick: Help: Attach skin to bone ------------------------------------------- Node: AttachSkin Name: AttachSkin Command: CharacterEditor.ActivateCharacterEditWidget('{E8913C00-9A2A-43cf-8238-27B4BFB50A1F}','/Widgets/Tools/Attach objects as a skin','Default','',''); RClick: Help: Attach skin to bone ------------------------------------------- Node: AttachObj Name: AttachObj Command: CharacterEditor.ActivateCharacterEditWidget('{E8913C00-9A2A-43cf-8238-27B4BFB50A1F}','/Widgets/Tools/Attach objects to bone','Default','',''); RClick: Help: Attach object to bone ------------------------------------------- Node: Ik1DHandle Name: Ik1DHandle Command: CharacterEditor.ActivateCharacterEditWidget('{E8913C00-9A2A-43cf-8238-27B4BFB50A1F}','/Widgets/Tools/Edit Ik Motion Ctrl','Default','ikmcmove1D.rsobj','dummy'); RClick: Help: Add 1D IK handle ------------------------------------------- Node: Ik1DHandle Name: Ik1DHandle Command: CharacterEditor.ActivateCharacterEditWidget('{E8913C00-9A2A-43cf-8238-27B4BFB50A1F}','/Widgets/Tools/Edit Ik Motion Ctrl','Default','ikmcmove1D.rsobj','dummy'); RClick: Help: Add 1D IK handle ------------------------------------------- Node: Ik2DHandle Name: Ik2DHandle Command: CharacterEditor.ActivateCharacterEditWidget('{E8913C00-9A2A-43cf-8238-27B4BFB50A1F}','/Widgets/Tools/Edit Ik Motion Ctrl','Default','ikmcmove2D.rsobj','dummy'); RClick: Help: Add 2D IK handle ------------------------------------------- Node: IkHandleAlign Name: IkHandleAlign Command: CharacterEditor.ActivateCharacterDualTool('/Widgets/Tools/IK handle align'); RClick: Help: Align IK handle ------------------------------------------- Node: ResetIkAlign Name: ResetIkAlign Command: CharacterEditor.AlignHandleWithSkeleton(''); RClick: Help: Align handle with skeleton ------------------------------------------- Node: EditIkHandle Name: EditIkHandle Command: CharacterEditor.ActivateCharacterDualTool('/Widgets/Edit/Ik Motion Ctrl handle edit'); RClick: Help: Edit IK handle ------------------------------------------- Node: PosLock, 1 Name: PosLock Command: CharacterEditor.ActivateCharacterEditWidget('{E8913C00-9A2A-43cf-8238-27B4BFB50A1F}','/Widgets/Tools/Edit IK lock','Default','iklockpos.rsobj','dummy'); RClick: Help: Add position lock ------------------------------------------- Node: PosLock Name: PosLock Command: CharacterEditor.ActivateCharacterEditWidget('{E8913C00-9A2A-43cf-8238-27B4BFB50A1F}','/Widgets/Tools/Edit IK lock','Default','iklockpos.rsobj','dummy'); RClick: Help: Add position lock ------------------------------------------- Node: RotLock Name: RotLock Command: CharacterEditor.ActivateCharacterEditWidget('{E8913C00-9A2A-43cf-8238-27B4BFB50A1F}','/Widgets/Tools/Edit IK lock','Default','iklockrot.rsobj','dummy'); RClick: Help: Add rotation lock ------------------------------------------- Node: FullLock Name: FullLock Command: CharacterEditor.ActivateCharacterEditWidget('{E8913C00-9A2A-43cf-8238-27B4BFB50A1F}','/Widgets/Tools/Edit IK lock','Default','iklockfull.rsobj','dummy'); RClick: Help: Add full lock ------------------------------------------- Node: Physical simulation Name: Solid Command: Physics.AddPhysAttr('') RClick: Help: Solid ------------------------------------------- Node: Speeds Name: Speed Command: Physics.ActivatePhysWidget('SpeedWidget') RClick: Help: Speed ------------------------------------------- Node: Speed Name: Speed Command: Physics.ActivatePhysWidget('SpeedWidget') RClick: Help: Speed ------------------------------------------- Node: Rotation Name: Rotation Command: Physics.ActivatePhysWidget('RotationWidget') RClick: Help: Rotation ------------------------------------------- Node: Acc Speed Name: Acc Speed Command: Physics.ActivatePhysWidget('AccWidget') RClick: Help: Acc Speed ------------------------------------------- Node: Acc Rotation Name: Acc Rotation Command: Physics.ActivatePhysWidget('RotAccWidget') RClick: Help: Acc Rotation ------------------------------------------- Node: Constraints Name: Cog Command: Physics.ActivatePhysWidget('CogWidget') RClick: Help: Cog ------------------------------------------- Node: Cog Name: Cog Command: Physics.ActivatePhysWidget('CogWidget') RClick: Help: Cog ------------------------------------------- Node: FixPoint1 Name: Fix1 Command: Physics.ActivatePhysWidget('Fix1Widget') RClick: Help: Fix1 ------------------------------------------- Node: FixPoint2 Name: Fix2 Command: Physics.ActivatePhysWidget('Fix2Widget') RClick: Help: Fix2 ------------------------------------------- Node: Space Name: Global Wind Command: Physics.AddWind('', false) RClick: Help: Edit Global Wind ------------------------------------------- Node: Global Wind Name: Global Wind Command: Physics.AddWind('', false) RClick: Help: Edit Global Wind ------------------------------------------- Node: Local Wind Name: Local Wind Command: Physics.AddWind('', true) RClick: Help: Edit Local Wind ------------------------------------------- Node: Local Environment Name: Local Environment Command: Physics.ActivatePhysWidget('LocEnvWidget') RClick: Help: Edit Local Environment ------------------------------------------- Node: Gravity Name: Gravity Command: Physics.ActivatePhysWidget('GravityWidget') RClick: Help: Edit Gravity ------------------------------------------- Node: Physical simulation, 1 Name: Solid Command: Physics.AddPhysAttr('') RClick: Help: Solid ------------------------------------------- Node: AddPhysAttr Name: Solid Command: Physics.AddPhysAttr('') RClick: Help: Solid ------------------------------------------- Node: AddLocalEnv Name: Liquid/Gas Command: Physics.AddEnvAttr('') RClick: Help: Liquid/Gas ------------------------------------------- Node: RemovePhysAttr Name: RemovePhysAttr Command: Physics.RemovePhysAttr('') RClick: Help: RemovePhysAttr ------------------------------------------- Node: RemoveLocalEnv Name: RemoveLocalEnv Command: Physics.RemoveEnvAttr('') RClick: Help: RemoveLocalEnv ------------------------------------------- Node: Surfacing tools Name: UV Editor Command: UVEditor.Open('%THIS_BUTTON_ITEM%') RClick: UserInterface.OpenToolPanelViewEx2('', '','Preferences/UV Editor Preferences',3, 1, 0) Help: Launch UV editor ------------------------------------------- Node: UV Editor Name: UV Editor Command: UVEditor.Open('%THIS_BUTTON_ITEM%') RClick: UserInterface.OpenToolPanelViewEx2('', '','Preferences/UV Editor Preferences',3, 1, 0) Help: Launch UV editor ------------------------------------------- Node: Spherical Name: Spherical Command: MeshModifiers.UVMapping('','Spherical') RClick: Help: Spherical UV projection ------------------------------------------- Node: Spherical Name: Spherical Command: MeshModifiers.UVMapping('','Spherical') RClick: Help: Spherical UV projection ------------------------------------------- Node: Planar Name: Planar Command: MeshModifiers.UVMapping('','Planar') RClick: Help: Planar UV projection ------------------------------------------- Node: Cylindrical Name: Cylindrical Command: MeshModifiers.UVMapping('','Cylindrical') RClick: Help: Cylindrical UV projection ------------------------------------------- Node: Cubic Name: Cubic Command: MeshModifiers.UVMapping('','Cubic') RClick: Help: Cubic UV projection ------------------------------------------- Node: Shrink wrap Name: Shrink wrap Command: MeshModifiers.ShrinkWrap('') RClick: UserInterface.OpenToolPanelViewEx2('', '','Preferences/Shrink Wrap preferences',3, 1, 0); Help: Shrink Wrap UV ------------------------------------------- Node: Create hair Name: Create hair Command: MeshModifiers.CreateHair(''); RClick: Help: Creates hair on selected object ------------------------------------------- Node: Create hair Name: Create hair Command: MeshModifiers.CreateHair(''); RClick: Help: Creates hair on selected object ------------------------------------------- Node: Length brush Name: Length brush Command: MeshModifiers.EnableHairBrush('{A7782DD7-DD86-4cbe-A562-E345805E59AB}'); RClick: Help: Enables hair length brush ------------------------------------------- Node: Density brush Name: Density brush Command: MeshModifiers.EnableHairBrush('{7DB4D6AE-8BFA-41dc-A9F7-4BB7916FD6D7}'); RClick: Help: Enables hair density brush ------------------------------------------- Node: Material Editor Name: Material Editor Command: PhotoMaterialEditor.OpenMaterialEditor() RClick: Help: Material Editor ------------------------------------------- Node: ME Paint Object Name: ME Paint Object Command: PhotoMaterialEditor.OpenMaterialEditor();PhotoMaterialEditor.PaintObject() RClick: Help: ME Paint Object ------------------------------------------- Node: ME Paint Face Name: ME Paint Face Command: PhotoMaterialEditor.OpenMaterialEditor();PhotoMaterialEditor.StartPaintFaceTool() RClick: Help: ME Paint Face ------------------------------------------- Node: ME RePaint Name: ME RePaint Command: PhotoMaterialEditor.OpenMaterialEditor();PhotoMaterialEditor.StartPaintOverTool() RClick: Help: ME RePaint ------------------------------------------- Node: ME Inspect Name: ME Inspect Command: PhotoMaterialEditor.OpenMaterialEditor();PhotoMaterialEditor.StartInspectTool() RClick: Help: ME Inspect ------------------------------------------- Node: Displacement brush Name: Displacement brush Command: MeshModifiers.EnableDisplacementBrush(); RClick: Help: Displacement brush ------------------------------------------- Node: Displacement brush Name: Displacement brush Command: MeshModifiers.EnableDisplacementBrush(); RClick: Help: Displacement brush ------------------------------------------- Node: Displacement mapping Name: Displacement mapping Command: MeshModifiers.DisplacementMapping(''); RClick: Help: Displacement Mapping ------------------------------------------- Node: Selection action Name: Object tool Command: Widgets.ActivateDefaultWidget(); RClick: RsTool.OpenInfoPanel(); Help: Activate object tool ------------------------------------------- Node: Paint selection Name: Pick/Paint selection Command: Widgets.ReplaceWidget('{E8913C00-9A2A-43cf-8238-27B4BFB50A1F}','/Widgets/Tools/PE basic select','Default','',''); Node.Value('/Preferences/Modeling preferences','PE selection tool') = '/Widgets/Tools/PE basic select'; RClick: Help: Selection of elements by picking or painting ------------------------------------------- Node: Object tool Name: Object tool Command: Widgets.ActivateDefaultWidget(); RClick: RsTool.OpenInfoPanel(); Help: Activate object tool ------------------------------------------- Node: Dynapick Name: Pick/move selected element Command: Widgets.ReplaceWidget('{E8913C00-9A2A-43cf-8238-27B4BFB50A1F}','/Widgets/Tools/PE dynapick','Default','',''); Node.Value('/Preferences/Modeling preferences','PE selection tool') = '/Widgets/Tools/PE dynapick'; RClick: Help: Select element and start it's movement ------------------------------------------- Node: Select connected Name: Select connected Command: MeshModifiers.SelectConnected(''); RClick: Help: Extend selection to all connected elements. ------------------------------------------- Node: Invert selection Name: Invert selection Command: MeshModifiers.InvertSelection(''); RClick: Help: Invert point edit selection ------------------------------------------- Node: Convert Name: Convert Command: MeshModifiers.ConvertSelection('',''); RClick: Help: Convert selection to current type ------------------------------------------- Node: Shrink Name: Shrink Command: MeshModifiers.ShrinkPointEditSelection(''); RClick: Help: Shrink selection to neighbors ------------------------------------------- Node: Grow Name: Grow Command: MeshModifiers.GrowPointEditSelection(''); RClick: Help: Extend selection to neighbors ------------------------------------------- Node: Select connected Name: Select connected Command: MeshModifiers.SelectConnected(''); RClick: Help: Extend selection to all connected elements. ------------------------------------------- Node: Lasso selection Name: Lasso selection Command: Widgets.ReplaceWidget('{E8913C00-9A2A-43cf-8238-27B4BFB50A1F}','/Widgets/Tools/PE lasso select','Default','',''); Node.Value('/Preferences/Modeling preferences','PE selection tool') = '/Widgets/Tools/PE lasso select'; RClick: UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/PE lasso select/Lasso select',3,1,0); Help: Selection of elements using lasso ------------------------------------------- Node: Rectangle selection Name: Rectangle selection Command: Widgets.ReplaceWidget('{E8913C00-9A2A-43cf-8238-27B4BFB50A1F}','/Widgets/Tools/PE rect select','Default','',''); Node.Value('/Preferences/Modeling preferences','PE selection tool') = '/Widgets/Tools/PE rect select'; RClick: UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/PE rect select/Rect select',3,1,0); Help: Selection of elements using rectangle ------------------------------------------- Node: Soft selection Name: Create soft selection using painting Command: Widgets.ReplaceWidget('{E8913C00-9A2A-43cf-8238-27B4BFB50A1F}','/Widgets/Tools/PE soft select','Default','',''); Node.Value('/Preferences/Modeling preferences','PE selection tool') = '/Widgets/Tools/PE soft select'; RClick: Help: Soft selection of elements ------------------------------------------- Node: Selection item Name: Point edit: context Command: Node.Value('/Preferences/Modeling preferences','PE selection mode') = 'context'; MeshModifiers.ActivatePointEditWidget('','','Default'); RClick: Help: Activate point edit and select context for selection ------------------------------------------- Node: Point edit: context Name: Point edit: context Command: Node.Value('/Preferences/Modeling preferences','PE selection mode') = 'context'; MeshModifiers.ActivatePointEditWidget('','','Default'); RClick: Help: Activate point edit and select context for selection ------------------------------------------- Node: Edge mode Name: Edge mode Command: Node.Value('/Preferences/Modeling preferences','PE selection mode') = 'face edge' RClick: Help: Set edges as selection elements ------------------------------------------- Node: Triangle edge mode Name: Triangle edge mode Command: Node.Value('/Preferences/Modeling preferences','PE selection mode') = 'triangle edge' RClick: Help: Set triangle edges as selection elements ------------------------------------------- Node: Point edit: edges Name: Point edit: edges Command: Node.Value('/Preferences/Modeling preferences','PE selection mode') = 'face edge'; MeshModifiers.ActivatePointEditWidget('','','Default'); RClick: Help: Activate point edit and select edges for selection ------------------------------------------- Node: Point edit: vertex Name: Point edit: vertex Command: Node.Value('/Preferences/Modeling preferences','PE selection mode') = 'vertex'; MeshModifiers.ActivatePointEditWidget('','','Default'); RClick: Help: Activate point edit and select vertices for selection ------------------------------------------- Node: Edge Loop mode Name: Edge loop mode Command: Node.Value('/Preferences/Modeling preferences','PE selection mode') = 'edge loop' RClick: Help: Set edge loops as selection elements ------------------------------------------- Node: Face Loop mode Name: Face loop mode Command: Node.Value('/Preferences/Modeling preferences','PE selection mode') = 'face loop' RClick: Help: Set face loops as selection elements ------------------------------------------- Node: Edge Loop mode Name: Edge loop mode Command: Node.Value('/Preferences/Modeling preferences','PE selection mode') = 'edge loop' RClick: Help: Set edge loops as selection elements ------------------------------------------- Node: Face mode Name: Face mode Command: Node.Value('/Preferences/Modeling preferences','PE selection mode') = 'face' RClick: Help: Set faces as selection elements ------------------------------------------- Node: Triangle mode Name: Triangle mode Command: Node.Value('/Preferences/Modeling preferences','PE selection mode') = 'triangle' RClick: Help: Set triangles as selection elements ------------------------------------------- Node: Face mode, 1 Name: Face mode Command: Node.Value('/Preferences/Modeling preferences','PE selection mode') = 'face' RClick: Help: Set faces as selection elements ------------------------------------------- Node: PE tools Name: Normal sweep Command: MeshModifiers.TogglePeTool('/Widgets/Tools/PE Sweep',''); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/PE Sweep/Sweep',3,1,0); Help: Sweep selected faces in normal direction ------------------------------------------- Node: Weld Name: Polygon bridge/blend Command: Widgets.ReplaceWidget('{E8913C00-9A2A-43cf-8238-27B4BFB50A1F}','/Widgets/Tools/PE bridge tool','Default','',''); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/PE bridge tool/Bridge tool',3,1,0); Help: Create shape that connects selected faces, edges and vertices ------------------------------------------- Node: Weld, 2 Name: Weld Command: MeshModifiers.WeldSelection(''); RClick: Help: Weld selected elements together ------------------------------------------- Node: Blend_Bridge, 1 Name: Polygon bridge/blend Command: Widgets.ReplaceWidget('{E8913C00-9A2A-43cf-8238-27B4BFB50A1F}','/Widgets/Tools/PE bridge tool','Default','',''); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/PE bridge tool/Bridge tool',3,1,0); Help: Create shape that connects selected faces, edges and vertices ------------------------------------------- Node: Normal extrude Name: Add loop Command: MeshModifiers.TogglePeTool('/Widgets/Tools/PE Add loop',''); RClick: Help: Add loop ------------------------------------------- Node: SmoothDivide Name: Smooth subdivide Command: MeshModifiers.Smoothdivide(''); RClick: Help: Subdivide and smooth selected faces and triangles ------------------------------------------- Node: Subdivide, 2 Name: Subdivide Command: MeshModifiers.Subdivide(''); RClick: Help: Subdivide selected faces and triangles ------------------------------------------- Node: Add loop, 1 Name: Add loop Command: MeshModifiers.TogglePeTool('/Widgets/Tools/PE Add loop',''); RClick: Help: Add loop ------------------------------------------- Node: Sweep Name: Normal sweep Command: MeshModifiers.TogglePeTool('/Widgets/Tools/PE Sweep',''); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/PE Sweep/Sweep',3,1,0); Help: Sweep selected faces in normal direction ------------------------------------------- Node: Normal sweep Name: Normal sweep Command: MeshModifiers.TogglePeTool('/Widgets/Tools/PE Sweep',''); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/PE Sweep/Sweep',3,1,0); Help: Sweep selected faces in normal direction ------------------------------------------- Node: Sweep Name: Sweep Command: MeshModifiers.ExtrudeSelection('') RClick: Help: Sweep ------------------------------------------- Node: Tip Name: Tip selection Command: MeshModifiers.TipSelection(''); RClick: Help: Tip selected faces or triangles ------------------------------------------- Node: Bevel tool, 1 Name: Bevel tool Command: MeshModifiers.TogglePeTool('/Widgets/Tools/PE Bevel',''); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/PE Bevel/Bevel tool',3,1,0); Help: Activate bevel tool ------------------------------------------- Node: Polydraw Name: Polydraw Command: MeshModifiers.ActivatePointEditWidget('{E8913C00-9A2A-43cf-8238-27B4BFB50A1F}','/Widgets/Tools/PE Poly draw','Default') RClick: Help: Activate polydraw tool ------------------------------------------- Node: Polydraw Name: Polydraw Command: MeshModifiers.ActivatePointEditWidget('{E8913C00-9A2A-43cf-8238-27B4BFB50A1F}','/Widgets/Tools/PE Poly draw','Default') RClick: Help: Activate polydraw tool ------------------------------------------- Node: Add edges Name: Add edges Command: MeshModifiers.ActivatePointEditWidget('{E8913C00-9A2A-43cf-8238-27B4BFB50A1F}','/Widgets/Tools/PE Edge draw','Default') RClick: Help: Activate add edges tool ------------------------------------------- Node: Add vertices Name: Add vertices Command: MeshModifiers.ActivatePointEditWidget('{E8913C00-9A2A-43cf-8238-27B4BFB50A1F}','/Widgets/Tools/PE Vertex draw','Default') RClick: Help: Activate add vertices tool ------------------------------------------- Node: More PE tools Name: MirrorModeler Command: MeshModifiers.AddMirrorModeler(''); RClick: MeshModifiers.ShowMirrorProperties(''); Help: Add symetry plane for mirror modeling. ------------------------------------------- Node: Mirror Name: MirrorModeler Command: MeshModifiers.AddMirrorModeler(''); RClick: MeshModifiers.ShowMirrorProperties(''); Help: Add symetry plane for mirror modeling. ------------------------------------------- Node: Copy Name: Copy Command: MeshModifiers.DuplicateSelection(''); RClick: Help: Copy selected elements ------------------------------------------- Node: Mirror Name: Mirror Command: MeshModifiers.MirrorSelection(''); RClick: Help: Mirror selected elements ------------------------------------------- Node: Mirror modeller Name: MirrorModeler Command: MeshModifiers.AddMirrorModeler(''); RClick: MeshModifiers.ShowMirrorProperties(''); Help: Add symetry plane for mirror modeling. ------------------------------------------- Node: Raycast Selection Name: Raycast Selection Command: Node.Value('/Preferences/Modeling preferences','PE selection style') = 'visible' RClick: Help: Select only first element in view direction ------------------------------------------- Node: Raycast Selection Name: Raycast Selection Command: Node.Value('/Preferences/Modeling preferences','PE selection style') = 'visible' RClick: Help: Select only first element in view direction ------------------------------------------- Node: All selection Name: All selection Command: Node.Value('/Preferences/Modeling preferences','PE selection style') = 'all' RClick: Help: Select all elements in view direction ------------------------------------------- Node: FlipFaces Name: Flip Command: MeshModifiers.FlipFacesNormals(''); RClick: Help: Flip orientation of selected faces and triangles ------------------------------------------- Node: Flip Name: Flip Command: MeshModifiers.FlipFacesNormals(''); RClick: Help: Flip orientation of selected faces and triangles ------------------------------------------- Node: Delete Name: Delete Command: MeshModifiers.DeleteElements(''); RClick: Help: Delete selected elements from the mesh. Delete created hole(s) ------------------------------------------- Node: Add face Name: Form face Command: MeshModifiers.AddFace(''); RClick: Help: Form face from selected edges and vertices ------------------------------------------- Node: SplitPolygons Name: Split polygons Command: MeshModifiers.SplitPolygons(''); RClick: Help: Mark selected edges as boundary. This causes triangulation or splitting of polygons. ------------------------------------------- Node: Merge Name: Merge polygons Command: MeshModifiers.MergePolygons(''); RClick: Help: Merge selected polygons ------------------------------------------- Node: Scissors Name: Scissors Command: MeshModifiers.Scissors(''); RClick: Help: Cut selected edges apart ------------------------------------------- Node: Split, 1 Name: Split polygons Command: MeshModifiers.SplitPolygons(''); RClick: Help: Mark selected edges as boundary. This causes triangulation or splitting of polygons. ------------------------------------------- Node: Modeling tools Name: Add SS Command: MeshModifiers.ChangeSSLevel(1) RClick: Help: Add one layer from SS ------------------------------------------- Node: Normalmap Name: Normalmap Command: MeshModifiers.BuildNormalmap('') RClick: Help: Simplify mesh and create normalmap ------------------------------------------- Node: Normalmap Name: Normalmap Command: MeshModifiers.BuildNormalmap('') RClick: Help: Simplify mesh and create normalmap ------------------------------------------- Node: Lod Name: Lod Command: MeshModifiers.SimplifyMesh('') RClick: Help: Simplify mesh ------------------------------------------- Node: Location Name: Location Command: RsTool.NormalizeLocation(''); RClick: Help: Normalize location tool ------------------------------------------- Node: Location Name: Location Command: RsTool.NormalizeLocation(''); RClick: Help: Normalize location tool ------------------------------------------- Node: Scale Name: Scale Command: RsTool.NormalizeSize(''); RClick: Help: Normalize scale tool ------------------------------------------- Node: Rotation Name: Rotation Command: RsTool.NormalizeRotation(''); RClick: Help: Normalize rotation tool ------------------------------------------- Node: ResetAxes Name: ResetAxes Command: RsTool.ResetAxes(''); RClick: Help: Reset object axes ------------------------------------------- Node: ShowAxes Name: ShowAxes Command: RsTool.ShowAxes(''); RClick: Help: Show object axes ------------------------------------------- Node: Look At Name: Look At Command: ToolMng.ActivateTool('{17D544A3-3F58-436B-83E7-F8B4D7D4E7C5}','{4E203C6C-A20D-4e32-82B4-FC482F5A0D06}' ) RClick: Help: Look At Tool ------------------------------------------- Node: Add SS Name: Add SS Command: MeshModifiers.ChangeSSLevel(1) RClick: Help: Add one layer from SS ------------------------------------------- Node: Edge weights Name: Edge weights Command: Widgets.ReplaceWidget('{E8913C00-9A2A-43cf-8238-27B4BFB50A1F}','/Widgets/Tools/PE edge weight','Default','','') RClick: Help: Activate edge SDS weight control tool ------------------------------------------- Node: Vertex weight, 1 Name: Vertex weight Command: Widgets.ReplaceWidget('{E8913C00-9A2A-43cf-8238-27B4BFB50A1F}','/Widgets/Tools/PE vertex weight','Default','','') RClick: Help: Activate vertex SDS weight control tool ------------------------------------------- Node: Remove SS, 2 Name: Remove SS Command: MeshModifiers.ChangeSSLevel(-1) RClick: Help: Remove one layer from SS ------------------------------------------- Node: Add SS, 1 Name: Add SS Command: MeshModifiers.ChangeSSLevel(1) RClick: Help: Add one layer from SS ------------------------------------------- Node: Shut Down Name: Shut Down Command: RsApp.ShutDown() RClick: Help: Shut Down ------------------------------------------- Node: Shut Down Name: Shut Down Command: RsApp.ShutDown() RClick: Help: Shut Down ------------------------------------------- Node: Stop activities Name: Stop activities Command: Activity.KillAll() RClick: Help: Stop all running activities ------------------------------------------- Node: Default context backup Name: Default context backup Command: RsFileIO.SaveSystem('', '', 'Manually saved system', 0) RClick: Help: Save current State - 'Default Context Backup' ------------------------------------------- Node: Material Editor Name: Material Editor Command: PhotoMaterialEditor.OpenMaterialEditor() RClick: Help: Material Editor ------------------------------------------- Node: Pick Mat Name: Pick Mat Command: D3DView.ToggleMaterialPick(-1) RClick: Help: Material Pick ------------------------------------------- Node: Export to VE Name: File Render Command: D3DView.RenderToFile('', '') RClick: Help: Render to File ------------------------------------------- Node: HW settings Name: HW settings Command: D3DView.ShowSettingsDialog() RClick: Help: Workspace HW settings ------------------------------------------- Node: Manual Name: Manual Command: tSBridge.SuggestTSStateByAlias("SV_HELP_HELP_PDF_MANUAL") RClick: Help: Manual ------------------------------------------- Node: Export to VE, 1 Name: Export to VE Command: RsImport.OpenVECollectionPanel(); RClick: Help: Export to VE ------------------------------------------- Node: FileRender, 1 Name: File Render Command: D3DView.RenderToFile('', '') RClick: Help: Render to File ------------------------------------------- Node: Record Toolbar Name: Record Toolbar Command: WindowsManager.OpenToolbarFromPrototype('Record3D', 100, 300,-1,-1) RClick: RsRec.OpenRecPreferences() Help: Record Toolbar ------------------------------------------- Node: Record Toolbar, 1 Name: Record Toolbar Command: WindowsManager.OpenToolbarFromPrototype('Record3D', 100, 300,-1,-1) RClick: RsRec.OpenRecPreferences() Help: Record Toolbar ------------------------------------------- Node: jScript Macro Record Toolbar, 1 Name: jScript Macro Record Toolbar Command: WindowsManager.OpenToolbarFromPrototype('MacroRecordjS', 100, 360,-1,-1) RClick: Help: jScript Macro Record Toolbar ------------------------------------------- Node: VB Macro Record Toolbar, 1 Name: VBScript Macro Record Toolbar Command: WindowsManager.OpenToolbarFromPrototype('MacroRecordVB', 100, 360,-1,-1) RClick: Help: VBScript Macro Record Toolbar ------------------------------------------- Node: Library browser Name: Library browser Command: Library2.ShowLibraryBrowserWindow() RClick: Help: Library browser ------------------------------------------- Node: Shared Space Name: Shared Space Command: Net.NtOpenView RClick: Help: Shared Space ------------------------------------------- Node: LE Window, 1 Name: 3D Window Command: WindowsManager.CreateWindowFromCLSIDEx('default', 'default', 'default', '[Scene]', 1, '3D') RClick: Help: 3D Window ------------------------------------------- Node: Copy Window Name: Copy Window Command: WindowsManager.CopyWindow('') RClick: Help: Make Copy of window ------------------------------------------- Node: LE Window Name: LE Window Command: WindowsManager.CreateWindowFromCLSIDEx('default', 'default', 'default', '[Scene]', 1, '2D') RClick: Help: LE Window ------------------------------------------- Node: Command Prompt Name: Command Prompt Command: CmdPrompt.OpenWindow('Windows Manager Space', 0) RClick: Help: Command Prompt ------------------------------------------- Node: Output Console Name: Output Console Command: CmdPrompt.DebugView('Windows Manager Space', 0) RClick: Help: Output Console ------------------------------------------- Node: Command History Name: Command history Command: CmdPrompt.StackView('Windows Manager Space', 0) RClick: Help: Command history ------------------------------------------- Node: Status view Name: Status view Command: RsTool.OpenStatusBar(); RClick: Help: Open Status view ------------------------------------------- Node: Stack View Name: Stack View Command: WindowsManager.OpenHistoryWindow() RClick: Help: Stack View ------------------------------------------- Node: Anim View Name: Anim View Command: WindowsManager.CreateWindowFromCLSIDEx('default', 'default', 'default', '[Scene]', 1, '4D') RClick: Help: Anim View ------------------------------------------- Node: Package Manager Name: Package Manager Command: WindowsManager.CreateWindowFromCLSID('{3011C160-2294-48d9-AE95-BD144574FB99}', '', '', '', 1) RClick: Help: Package Manager ------------------------------------------- Node: Scene View Name: Scene View Command: CmdPrompt.SceneViewCreate(); RClick: Help: Scene View ------------------------------------------- Node: 3D Window, 1 Name: 3D Window Command: WindowsManager.CreateWindowFromCLSIDEx('default', 'default', 'default', '[Scene]', 1, '3D') RClick: Help: 3D Window ------------------------------------------- Node: Smooth Name: Smooth Command: MeshModifiers.SmoothPointEditSelection(''); RClick: Help: Smooth selection ------------------------------------------- Node: FaceLoops Name: FaceLoops Command: Node.Value('/Preferences/Mesh Editor Settings','PE selection mode') = 'face loop'; MeshModifiers.ActivatePointEditWidget('','','Default'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Modeling preferences',4,1,1); Help: Select Face Loops ------------------------------------------- Node: SelectAll Name: SelectAll Command: Node.Value('/Preferences/Mesh Editor Settings','PE selection style') = 0; RClick: Help: Select All geometry ------------------------------------------- Node: Outline Name: Outline Command: MeshModifiers.OutlinePointEditSelection(''); RClick: Help: Outline selection ------------------------------------------- Node: Unselect Name: Unselect Command: MeshModifiers.PeDeselect(''); RClick: Help: Clear selection ------------------------------------------- Node: Paint Name: Paint Command: MeshModifiers.ActivatePointEditWidget('{E8913C00-9A2A-43cf-8238-27B4BFB50A1F}','/Widgets/Tools/Mesh editor/PE basic select','Default'); Node.Value('/Preferences/Mesh Editor Settings','PE selection tool') = '/Widgets/Tools/Mesh editor/PE basic select'; RClick: Help: Select by Painting ------------------------------------------- Node: Rectangle Name: Rectangle Command: MeshModifiers.ActivatePointEditWidget('{E8913C00-9A2A-43cf-8238-27B4BFB50A1F}','/Widgets/Tools/Mesh editor/PE rect select','Default'); Node.Value('/Preferences/Mesh Editor Settings','PE selection tool') = '/Widgets/Tools/Mesh editor/PE rect select';UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Mesh editor/PE rect select/Rect select',3,1,0,2); RClick: UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Mesh editor/PE rect select/Rect select',3,1,0,2); Help: Select by Rectangle ------------------------------------------- Node: Lasso Name: Lasso Command: MeshModifiers.ActivatePointEditWidget('{E8913C00-9A2A-43cf-8238-27B4BFB50A1F}','/Widgets/Tools/Mesh editor/PE lasso select','Default'); Node.Value('/Preferences/Mesh Editor Settings','PE selection tool') = '/Widgets/Tools/Mesh editor/PE lasso select';UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Mesh editor/PE lasso select/Lasso select',3,1,0,2); RClick: UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Mesh editor/PE lasso select/Lasso select',3,1,0,2); Help: Select by Lasso ------------------------------------------- Node: Context Name: Context Command: Node.Value('/Preferences/Mesh Editor Settings','PE selection mode') = 'context'; MeshModifiers.ActivatePointEditWidget('','','Default'); RClick: Help: Select Context ------------------------------------------- Node: DynaPick Name: DynaPick Command: MeshModifiers.ActivatePointEditWidget('{E8913C00-9A2A-43cf-8238-27B4BFB50A1F}','/Widgets/Tools/Mesh editor/PE dynapick','Default'); Node.Value('/Preferences/Mesh Editor Settings','PE selection tool') = '/Widgets/Tools/Mesh editor/PE dynapick'; RClick: Help: Select by Move ------------------------------------------- Node: Shrink Name: Shrink Command: MeshModifiers.ShrinkPointEditSelection('');MeshModifiers.ConvertSelection('',''); RClick: Help: Shrink selection ------------------------------------------- Node: Soft Name: Soft Command: MeshModifiers.ActivatePointEditWidget('{E8913C00-9A2A-43cf-8238-27B4BFB50A1F}','/Widgets/Tools/Mesh editor/PE soft select','Default'); Node.Value('/Preferences/Mesh Editor Settings','PE selection tool') = '/Widgets/Tools/Mesh editor/PE soft select';UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Mesh editor/PE soft select/Soft select',3,1,0,2); RClick: UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Mesh editor/PE soft select/Soft select',3,1,0,2); Help: Soft selection ------------------------------------------- Node: Edges Name: Edges Command: Node.Value('/Preferences/Mesh Editor Settings','PE selection mode') = 'face edge'; MeshModifiers.ActivatePointEditWidget('','','Default'); RClick: Help: Select Edges ------------------------------------------- Node: TriEdges Name: TriEdges Command: Node.Value('/Preferences/Mesh Editor Settings','PE selection mode') = 'triangle edge'; MeshModifiers.ActivatePointEditWidget('','','Default'); RClick: Help: Select Triangle Edges ------------------------------------------- Node: Faces Name: Faces Command: Node.Value('/Preferences/Mesh Editor Settings','PE selection mode') = 'face'; MeshModifiers.ActivatePointEditWidget('','','Default'); RClick: Help: Select Faces ------------------------------------------- Node: Materials Name: Materials Command: MeshModifiers.ApplySelectionTool('/Widgets/Tools/Mesh editor/PE Select tool','apply_cmd:{7BFCBE4C-E2C4-46d6-9A2D-4498053527EC}'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Mesh Editor Settings',9,0,0); Help: Select by Materials ------------------------------------------- Node: Path Name: Path Command: MeshModifiers.ApplySelectionTool('/Widgets/Tools/Mesh editor/PE Select tool','apply_cmd:{7DBD4078-6AC7-48f4-A52D-C4A65CAB0C51};select_invselect'); RClick: Help: Select Path ------------------------------------------- Node: EdgeLoops Name: EdgeLoops Command: Node.Value('/Preferences/Mesh Editor Settings','PE selection mode') = 'edge loop'; MeshModifiers.ActivatePointEditWidget('','','Default'); RClick: Help: Select Edge Loops ------------------------------------------- Node: Selected Name: Selected Command: MeshModifiers.ApplySelectionTool('/Widgets/Tools/Mesh editor/PE Rect tool','apply_cmd:{908A59AA-0921-4e53-82EA-0F427904F48E}'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/Mesh editor/PE Rect tool/Rect select tool',3,0,0); Help: Hide Selected geometry ------------------------------------------- Node: Visible Name: Visible Command: Node.Value('/Preferences/Mesh Editor Settings','PE selection style') = 1; RClick: Help: Select Visible geometry ------------------------------------------- Node: UV Editor Name: UV Editor Command: UVEditor.Open('%THIS_BUTTON_ITEM%') RClick: UserInterface.OpenToolPanelViewEx2('', '','Preferences/UV Editor Preferences',3, 1, 0) Help: UV editor ------------------------------------------- Node: Hide Name: Hide Command: MeshModifiers.ApplySelectionTool('/Widgets/Tools/Mesh editor/PE Rect tool','apply_cmd:{70902786-9BA6-4233-975B-342BA6A274E7}'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/Mesh editor/PE Rect tool/Rect select tool',3,0,0); Help: Hide Unselected geometry ------------------------------------------- Node: Vertices Name: Vertices Command: Node.Value('/Preferences/Mesh Editor Settings','PE selection mode') = 'vertex'; MeshModifiers.ActivatePointEditWidget('','','Default'); RClick: Help: Select Vertices ------------------------------------------- Node: TriFaces Name: TriFaces Command: Node.Value('/Preferences/Mesh Editor Settings','PE selection mode') = 'triangle'; MeshModifiers.ActivatePointEditWidget('','','Default'); RClick: Help: Select Triangle Faces ------------------------------------------- Node: Connected Name: Connected Command: MeshModifiers.ApplySelectionTool('/Widgets/Tools/Mesh editor/PE Select tool','apply_cmd:{0502CC2A-7F8C-4d29-BBB4-9F1F2ECDC84C}'); RClick: Help: Select Connected ------------------------------------------- Node: Unhide Name: Unhide Command: MeshModifiers.ShowHiddenPeGeometry(''); RClick: Help: Show All hidden geometry ------------------------------------------- Node: Invert Name: Invert Command: MeshModifiers.InvertSelection(''); RClick: Help: Invert selection ------------------------------------------- Node: Grow Name: Grow Command: MeshModifiers.GrowPointEditSelection('');MeshModifiers.ConvertSelection('',''); RClick: Help: Grow selection ------------------------------------------- Node: Convert Name: Convert Command: MeshModifiers.ConvertSelection('',''); RClick: Help: Convert selection ------------------------------------------- Node: Spherical Name: Spherical Command: UVEditor.ToggleUvProjection('Spherical','') RClick: UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/UV mapping/Projection tool/UV Projection tool',3,0,0); Help: Spherical UV projection ------------------------------------------- Node: Spherical Name: Spherical Command: UVEditor.ToggleUvProjection('Spherical','') RClick: UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/UV mapping/Projection tool/UV Projection tool',3,0,0); Help: Spherical UV projection ------------------------------------------- Node: Planar Name: Planar Command: UVEditor.ToggleUvProjection('Planar','') RClick: UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/UV mapping/Projection tool/UV Projection tool',3,0,0); Help: Planar UV projection ------------------------------------------- Node: Cylindrical Name: Cylindrical Command: UVEditor.ToggleUvProjection('Cylindrical','') RClick: UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/UV mapping/Projection tool/UV Projection tool',3,0,0); Help: Cylindrical UV projection ------------------------------------------- Node: Cubic Name: Cubic Command: UVEditor.ToggleUvProjection('Cubic','') RClick: UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/UV mapping/Projection tool/UV Projection tool',3,0,0); Help: Cubic UV projection ------------------------------------------- Node: ShrinkUV, 1 Name: ShrinkUV Command: MeshModifiers.ShrinkWrap('') RClick: UserInterface.OpenToolPanelViewEx2('', '','Preferences/Shrink Wrap preferences',3, 1, 0); Help: Shrink Wrap UV ------------------------------------------- Node: DynaSweep Name: DynaSweep Command: MeshModifiers.TogglePeTool('/Widgets/Tools/Mesh editor/PE Sweep',''); UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Mesh editor/PE Sweep/Dynamic Sweep',3,1, 0, 2); RClick: UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Mesh editor/PE Sweep/Dynamic Sweep',3,1,0,2); Help: Dynamic sweep ------------------------------------------- Node: AddLoop Name: AddLoop Command: MeshModifiers.TogglePeTool('/Widgets/Tools/Mesh editor/PE Add loop',''); UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Mesh editor/PE Add loop/Add loop',3,1, 0, 2); RClick: UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Mesh editor/PE Add loop/Add loop',3,1, 0, 2); Help: Add Loop ------------------------------------------- Node: Tip Name: Tip Command: MeshModifiers.ApplySelectionTool('/Widgets/Tools/Mesh editor/PE Select tool','apply_cmd:{D836AAE0-6E0C-48d9-95DC-8FDA120A29DF}'); RClick: Help: Tip selected Faces ------------------------------------------- Node: Flip Name: Flip Command: MeshModifiers.FlipFacesNormals(''); RClick: Help: Flip selected Faces ------------------------------------------- Node: Length Name: Length Command: MeshModifiers.EnableHairBrush('{A7782DD7-DD86-4cbe-A562-E345805E59AB}');UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Hair/Hair Length Brush/Hair Length',3,1,0,2); RClick: UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Hair/Hair Length Brush/Hair Length',3,1,0,2); Help: Hair Length brush ------------------------------------------- Node: Length Name: Length Command: MeshModifiers.EnableHairBrush('{A7782DD7-DD86-4cbe-A562-E345805E59AB}');UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Hair/Hair Length Brush/Hair Length',3,1,0,2); RClick: UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Hair/Hair Length Brush/Hair Length',3,1,0,2); Help: Hair Length brush ------------------------------------------- Node: Blowdryer Name: Blowdryer Command: MeshModifiers.EnableHairBrush('{24C5D7C9-0A06-40f5-95F3-7BE7DC4177F8}');UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Hair/Hair Blowdryer/Hair Blowdryer',3,1,0,2); RClick: UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Hair/Hair Blowdryer/Hair Blowdryer',3,1,0,2); Help: Hair Blowdryer brush ------------------------------------------- Node: Softness Name: Softness Command: MeshModifiers.EnableHairBrush('{A8A8F8B0-993C-4cd0-82AE-18B39BDA000F}');UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Hair/Hair Softness Brush/Hair Softness',3,1,0,2); RClick: UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Hair/Hair Softness Brush/Hair Softness',3,1,0,2); Help: Hair Softness brush ------------------------------------------- Node: Direction Name: Direction Command: MeshModifiers.EnableHairBrush('{CA36494D-CC50-436b-B5B3-4F16FB8422C9}');UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Hair/Hair Direction Brush/Hair Direction',3,1,0,2); RClick: UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Hair/Hair Direction Brush/Hair Direction',3,1,0,2); Help: Hair Direction brush ------------------------------------------- Node: Density Name: Density Command: MeshModifiers.EnableHairBrush('{7DB4D6AE-8BFA-41dc-A9F7-4BB7916FD6D7}');UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Hair/Hair Density Brush/Hair Density',3,1,0,2); RClick: UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Hair/Hair Density Brush/Hair Density',3,1,0,2); Help: Hair Density brush ------------------------------------------- Node: Normalmap Name: Normalmap Command: MeshModifiers.BuildNormalmap('') RClick: Help: Normalmap Generator ------------------------------------------- Node: Normalmap Name: Normalmap Command: MeshModifiers.BuildNormalmap('') RClick: Help: Normalmap Generator ------------------------------------------- Node: Simplify Name: Simplify Command: MeshModifiers.SimplifyMesh('') RClick: Help: Mesh Simplifier ------------------------------------------- Node: Scissors Name: Scissors Command: MeshModifiers.Scissors(''); RClick: Help: Cut selected Edges ------------------------------------------- Node: FormFace Name: FormFace Command: MeshModifiers.ApplySelectionTool('/Widgets/Tools/Mesh editor/PE Select tool','apply_cmd:{7032EC04-4E22-4e94-8E88-1F0143DCEE33};select_mode:hole'); RClick: Help: Form Faces ------------------------------------------- Node: Split Name: Split Command: MeshModifiers.ApplySelectionTool('/Widgets/Tools/Mesh editor/PE Select tool','apply_cmd:{0A28658A-C334-4199-9C30-EB833B77A908}'); RClick: Help: Split polygons ------------------------------------------- Node: Merge Name: Merge Command: MeshModifiers.ApplySelectionTool('/Widgets/Tools/Mesh editor/PE Select tool','apply_cmd:{3E45513F-2866-457f-82EA-EE9FAC8BD84E}'); RClick: Help: Merge polygons ------------------------------------------- Node: Bridge Name: Bridge Command: MeshModifiers.ActivatePointEditWidget('{E8913C00-9A2A-43cf-8238-27B4BFB50A1F}','/Widgets/Tools/Mesh editor/PE bridge tool','Default'); UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/Mesh editor/PE bridge tool/Bridge tool',3,1,1); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/Mesh editor/PE bridge tool/Bridge tool',3,1,1); Help: Form Polygonal Bridge ------------------------------------------- Node: Delete Name: Delete Command: MeshModifiers.ApplySelectionTool('/Widgets/Tools/Mesh editor/PE Select tool','apply_cmd:{8982C2F3-3070-40e5-9967-E44CFFD1763E}'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Mesh Editor Settings',8,0,0); Help: Delete selected elements ------------------------------------------- Node: Bevel Name: Bevel Command: MeshModifiers.TogglePeTool('/Widgets/Tools/Mesh editor/PE Bevel',''); UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Mesh editor/PE Bevel/Bevel tool',3,1,0, 2); RClick: UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Mesh editor/PE Bevel/Bevel tool',3,1,0, 2); Help: Bevel tool ------------------------------------------- Node: Quad Name: Quad Command: MeshModifiers.Subdivide(''); RClick: Help: Quad Divide selected Faces ------------------------------------------- Node: Collapse Name: Collapse Command: MeshModifiers.ApplySelectionTool('/Widgets/Tools/Mesh editor/PE Select tool','apply_cmd:{E80D376F-7073-4186-88D1-3DA687A13E79}'); RClick: Help: Collapse selected loop ------------------------------------------- Node: Weld Name: Weld Command: MeshModifiers.ApplySelectionTool('/Widgets/Tools/Mesh editor/PE Rect tool','apply_cmd:{87B113FD-B879-4b63-9C9A-28A38AED253B}'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/Mesh editor/PE Rect tool/Rect select tool',3,0,0); Help: Weld geometry together ------------------------------------------- Node: SwapEdge Name: SwapEdge Command: MeshModifiers.ApplySelectionTool('/Widgets/Tools/Mesh editor/PE Select tool','apply_cmd:{09B80301-7C86-4100-824A-C4148A696F1B};select_mode:triangle edge'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Mesh Editor Settings',8,0,0); Help: Swap Edge ------------------------------------------- Node: Smooth Name: Smooth Command: MeshModifiers.Smoothdivide(''); RClick: Help: Smooth Quad Divide ------------------------------------------- Node: Quadrify Name: Quadrify Command: MeshModifiers.ApplySelectionTool('/Widgets/Tools/Mesh editor/PE Select tool','apply_cmd:{3C2CB50B-42E0-47ef-B9A8-A75E6CBCA9F0};select_mode:face'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Mesh Editor Settings',8,0,0); Help: Quadrify polygons ------------------------------------------- Node: Optimize Name: Optimize Command: MeshModifiers.OptimizeTriangulation(''); RClick: Help: Optimize triangulation ------------------------------------------- Node: Heal Name: Heal Command: MeshModifiers.HealVertices('',-1); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Mesh Editor Settings',6,0,0); Help: Heal Vertices ------------------------------------------- Node: Modeler Name: Modeler Command: MeshModifiers.AddMirrorModeler(''); RClick: MeshModifiers.ShowMirrorProperties(''); Help: Mirror Modeler ------------------------------------------- Node: Modeler Name: Modeler Command: MeshModifiers.AddMirrorModeler(''); RClick: MeshModifiers.ShowMirrorProperties(''); Help: Mirror Modeler ------------------------------------------- Node: Mirror Name: Mirror Command: MeshModifiers.MirrorSelection(''); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Mesh Editor Settings',7,0,0); Help: Mirror tool ------------------------------------------- Node: Copy Name: Copy Command: MeshModifiers.DuplicateSelection(''); RClick: Help: Copy selection ------------------------------------------- Node: Separate Name: Separate Command: MeshModifiers.ApplySelectionTool('/Widgets/Tools/Mesh editor/PE Select tool','apply_cmd:{6D90C46D-A984-47fa-8C14-C7ADF45DD882}'); RClick: Help: Separate selection ------------------------------------------- Node: Polydraw Name: Polydraw Command: MeshModifiers.ActivatePointEditWidget('{E8913C00-9A2A-43cf-8238-27B4BFB50A1F}','/Widgets/Tools/Mesh editor/PE Poly draw','Default') RClick: Help: Add Polygons ------------------------------------------- Node: Polydraw Name: Polydraw Command: MeshModifiers.ActivatePointEditWidget('{E8913C00-9A2A-43cf-8238-27B4BFB50A1F}','/Widgets/Tools/Mesh editor/PE Poly draw','Default') RClick: Help: Add Polygons ------------------------------------------- Node: AddEdges Name: AddEdges Command: MeshModifiers.ActivatePointEditWidget('{E8913C00-9A2A-43cf-8238-27B4BFB50A1F}','/Widgets/Tools/Mesh editor/PE Edge draw','Default') RClick: Help: Add Edges ------------------------------------------- Node: AddVertices Name: AddVertices Command: MeshModifiers.ActivatePointEditWidget('{E8913C00-9A2A-43cf-8238-27B4BFB50A1F}','/Widgets/Tools/Mesh editor/PE Vertex draw','Default') RClick: Help: Add Vertices ------------------------------------------- Node: Union Name: Union Command: MeshModifiers.ActivateBooleansTool('Union','') RClick: UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/Mesh editor/Booleans tool/Booleans',3,1,0); Help: Boolean union ------------------------------------------- Node: Union Name: Union Command: MeshModifiers.ActivateBooleansTool('Union','') RClick: UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/Mesh editor/Booleans tool/Booleans',3,1,0); Help: Boolean union ------------------------------------------- Node: Intersection Name: Intersection Command: MeshModifiers.ActivateBooleansTool('Intersection','') RClick: UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/Mesh editor/Booleans tool/Booleans',3,1,0); Help: Boolean intersection ------------------------------------------- Node: Subtract Name: Subtract Command: MeshModifiers.ActivateBooleansTool('Subtraction','') RClick: UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/Mesh editor/Booleans tool/Booleans',3,1,0); Help: Boolean subtraction ------------------------------------------- Node: Cut Name: Cut Command: MeshModifiers.ActivateBooleansTool('Cut','') RClick: UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/Mesh editor/Booleans tool/Booleans',3,1,0); Help: Create cut edges ------------------------------------------- Node: Merge Name: Merge Command: MeshModifiers.ActivateBooleansTool('Merge','') RClick: UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/Mesh editor/Booleans tool/Booleans',3,1,0); Help: Boolean merge geometry ------------------------------------------- Node: Merge Name: Merge Command: MeshModifiers.ActivateBooleansTool('Merge','') RClick: UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/Mesh editor/Booleans tool/Booleans',3,1,0); Help: Boolean merge geometry ------------------------------------------- Node: Add Name: Add Command: MeshModifiers.ActivateBooleansTool('Add','') RClick: UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/Mesh editor/Booleans tool/Booleans',3,1,0); Help: Merge geometry ------------------------------------------- Node: Soft paint Name: Soft paint Command: MeshModifiers.TogglePeTool('/Widgets/Tools/Mesh editor/PE soft paint','');UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/Mesh editor/PE soft paint/Soft paint',3,1,0); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/Mesh editor/PE soft paint/Soft paint',3,1,0); Help: Soft paint brush ------------------------------------------- Node: Soft paint Name: Soft paint Command: MeshModifiers.TogglePeTool('/Widgets/Tools/Mesh editor/PE soft paint','');UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/Mesh editor/PE soft paint/Soft paint',3,1,0); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/Mesh editor/PE soft paint/Soft paint',3,1,0); Help: Soft paint brush ------------------------------------------- Node: DisMap Name: DisMap Command: MeshModifiers.DisplacementMapping(''); RClick: Help: Map Displacement ------------------------------------------- Node: DisBrush, 2 Name: DisBrush Command: MeshModifiers.EnableDisplacementBrush();UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Mesh editor/DM Brush/Displacement Brush',4,1,0,2); RClick: UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/DM Brush/Displacement Brush',4,1,0,2); Help: Brush Displacement ------------------------------------------- Node: + SDS Name: + SDS Command: MeshModifiers.ChangeSSLevel(1) RClick: Help: Add SDS ------------------------------------------- Node: + SDS Name: + SDS Command: MeshModifiers.ChangeSSLevel(1) RClick: Help: Add SDS ------------------------------------------- Node: - SDS Name: - SDS Command: MeshModifiers.ChangeSSLevel(-1) RClick: Help: Remove SDS ------------------------------------------- Node: ResetSDS Name: ResetSDS Command: MeshModifiers.ResetSds('',-1,-1,-1) RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Mesh Editor Settings',10,0,0); Help: Reset SDS ------------------------------------------- Node: SDSVertex Name: SDSVertex Command: Widgets.ReplaceWidget('{E8913C00-9A2A-43cf-8238-27B4BFB50A1F}','/Widgets/Tools/Mesh editor/PE vertex weight','Default','','') RClick: Help: SDS Vertex Weight ------------------------------------------- Node: SDSEdge Name: SDSEdge Command: Widgets.ReplaceWidget('{E8913C00-9A2A-43cf-8238-27B4BFB50A1F}','/Widgets/Tools/Mesh editor/PE edge weight','Default','','') RClick: Help: SDS Edge Weights ------------------------------------------- Node: Sweep Name: Sweep Command: MeshModifiers.ExtrudeSelection('') RClick: Help: Sweep selected Faces ------------------------------------------- Node: Skeleton Name: Skeleton Command: CharacterEditor.ActivateCharacterToolEx('/Widgets/Tools/Character editor/Skeleton tool','Default','{62E8596C-448F-4967-A317-516B044E80FB}{70F07F89-0410-41c4-803C-64C712261727}{/Preferences/Character editor preferences}','/Preferences/Character editor preferences/Joint marker'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Character editor preferences',6,1,1); Help: Build Skeleton tool ------------------------------------------- Node: Limits Name: Limits Command: CharacterEditor.ActivateCharacterTool('/Widgets/Edit/Joint limits'); RClick: CharacterEditor.EditJointsDirectly(''); Help: Joint Limits tool ------------------------------------------- Node: Envelope Name: Envelope Command: CharacterEditor.ActivateCharacterTool('/Widgets/Tools/Character editor/CE bone envelope tool'); RClick: Help: Bone Envelope tool ------------------------------------------- Node: DelJoint Name: DelJoint Command: CharacterEditor.RemoveJoint(''); RClick: Help: Delete selected Joint ------------------------------------------- Node: -Limb Name: -Limb Command: CharacterEditor.RemoveLimb(''); RClick: Help: Remove Limb at selected Joint ------------------------------------------- Node: Skin2Bone Name: Skin2Bone Command: CharacterEditor.ActivateCharacterTool('/Widgets/Tools/Character editor/Attach objects as a skin'); RClick: Help: Attach Skin to Bone ------------------------------------------- Node: Object2Bone Name: Object2Bone Command: CharacterEditor.ActivateCharacterTool('/Widgets/Tools/Character editor/Attach objects to bone'); RClick: Help: Attach Object to Bone ------------------------------------------- Node: Set pose Name: SetPose Command: SK = Node.SubObject(Node.FirstSelected(), 0);if (Node.ConExists(Node.FirstSelected() + "/" + SK, "Default pose")){Yes = System.Question("Default Pose is already Set for your Character! Are you sure you want to Set it again?");if(Yes==1){CharacterEditor.SetDefaultPose('');CharacterEditor.SetDefaultPose('');}}else {if (Node.ConExists(Node.FirstSelected(), "Default pose")){Yes = System.Question("Default Pose is already Set for your Skeleton! Are you sure you want to Set it again?");if(Yes==1){CharacterEditor.SetDefaultPose('');CharacterEditor.SetDefaultPose('');}}else if (!Node.ConExists(Node.FirstSelected() + "/" + SK, "Default pose"))CharacterEditor.SetDefaultPose('');else if (!Node.ConExists(Node.FirstSelected(), "Default pose"))CharacterEditor.SetDefaultPose('');} RClick: Help: Set Default Pose ------------------------------------------- Node: ResetPose Name: ResetPose Command: CharacterEditor.ResetPose(''); RClick: Help: Reset to Default Pose ------------------------------------------- Node: Rot.Lock Name: Rot.Lock Command: CharacterEditor.ActivateCharacterToolEx('/Widgets/Tools/Character editor/Edit IK lock','Default','iklockrot.rsobj','%SKELETON%'); RClick: Help: Add Rotation Lock ------------------------------------------- Node: Skin2Skeleton Name: Skin2Skeleton Command: CharacterEditor.ActivateCharacterTool('/Widgets/Tools/Character editor/Attach skin to skeleton'); UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Character editor/Attach skin to skeleton/Attach skin to skeleton',3,1,1, 2); RClick: UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Character editor/Attach skin to skeleton/Attach skin to skeleton',3,1,1, 2); Help: Attach Skin to Skeleton ------------------------------------------- Node: Weight Name: Weight Command: CharacterEditor.ActivateEditModeTool('/Widgets/Edit/Helpers/CE Weight paint','/Widgets/Tools/Character editor/CE Weight paint tool','&pref:/Widgets/Tools/Character editor/CE Weight paint tool/Weight paint&tag:brush'); RClick: UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Character editor/CE Weight paint tool/Weight paint',3,1,1, 2); Help: Weight Paint tool ------------------------------------------- Node: HealSkin Name: HealSkin Command: CharacterEditor.HealSkin(''); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Character editor preferences',7,1,1); Help: Heal skin ------------------------------------------- Node: Pos.Lock Name: Pos.Lock Command: CharacterEditor.ActivateCharacterToolEx('/Widgets/Tools/Character editor/Edit IK lock','Default','iklockpos.rsobj','%SKELETON%'); RClick: Help: Add Position Lock ------------------------------------------- Node: ShapeSkel Name: ShapeSkel Command: CharacterEditor.ActivateCharacterTool('/Widgets/Edit/Character editor widget'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Character editor preferences',3, 1, 1); Help: Shape Skeleton tool ------------------------------------------- Node: Sel2Skin Name: Sel2Skin Command: CharacterEditor.SelectionToSkin(''); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Character editor preferences',8,1,1); Help: Convert soft selection to Skin Weights ------------------------------------------- Node: Transfer Name: Transfer Command: CharacterEditor.ActivateEditModeTool('/Widgets/Edit/Helpers/CE Weight paint','/Widgets/Tools/Character editor/Skin transfer','&pref:/Widgets/Tools/Character editor/Skin transfer/Skin transfer&tag:transfer'); RClick: UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Character editor/Skin transfer/Skin transfer',3,1,1, 2); Help: Transfer skinning weights ------------------------------------------- Node: Sel2Skin Name: Sel2Skin Command: CharacterEditor.SelectionToSkin(''); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Character editor preferences',8,1,1); Help: Convert soft selection to Skin Weights ------------------------------------------- Node: +Morph Name: +Morph Command: CharacterEditor.AddMorph(''); RClick: CharacterEditor.ShowMorphPanel(''); Help: Add Morph ------------------------------------------- Node: ModIkHndl Name: ModIkHndl Command: CharacterEditor.ActivateCharacterToolEx('/Widgets/Tools/Character editor/Edit Ik Motion Ctrl','Default','ikmchandle.rsobj','%SKELETON%'); RClick: Help: Add/Modify Inverse Kinetics Handle ------------------------------------------- Node: Skin2Sel Name: Skin2Sel Command: CharacterEditor.SkinToSelection(''); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Mesh Editor Settings',3,1,1); Help: Convert Skin Weights to soft selection ------------------------------------------- Node: AlignHndl Name: AlignHndl Command: CharacterEditor.ActivateCharacterTool('/Widgets/Tools/Character editor/IK handle align'); RClick: Help: Align Inverse Kinetics Handle ------------------------------------------- Node: FullLock Name: FullLock Command: CharacterEditor.ActivateCharacterToolEx('/Widgets/Tools/Character editor/Edit IK lock','Default','iklockfull.rsobj','%SKELETON%'); RClick: Help: Add Full Lock ------------------------------------------- Node: +PhysAttr Name: +PhysAttr Command: Physics.AddPhysAttr('');Physics.OpenNodePanel('phys', 3) RClick: Physics.OpenNodePanel('phys', 3) Help: Add Physics Attributes ------------------------------------------- Node: Rotation Name: Rotation Command: Physics.ActivatePhysWidget('RotationWidget') RClick: Physics.OpenNodePanel('phys', 4) Help: Rotation ------------------------------------------- Node: COG Name: COG Command: Physics.ActivatePhysWidget('CogWidget') RClick: Physics.OpenNodePanel('phys', 7) Help: Center of Gravity ------------------------------------------- Node: FixPoint1 Name: FixPoint1 Command: Physics.ActivatePhysWidget('Fix1Widget') RClick: Physics.OpenNodePanel('phys', 7) Help: Fixation Point 1 ------------------------------------------- Node: ClothFix Name: ClothFix Command: Physics.ActivatePhysWidget('ClothFixWidget') RClick: Physics.ActivatePhysWidget('ClothFixWidget');Physics.ResetClothFixation('') Help: Cloth Fixation ------------------------------------------- Node: WindLocal Name: WindLocal Command: Physics.AddWind('', true) RClick: Help: Edit Local Wind ------------------------------------------- Node: WindGlobal Name: WindGlobal Command: Physics.AddWind('', false) RClick: Help: Edit Global Wind ------------------------------------------- Node: EnviLocal Name: EnviLocal Command: Physics.ActivatePhysWidget('LocEnvWidget') RClick: Physics.OpenNodePanel('env', 3) Help: Edit Local Environment ------------------------------------------- Node: Gravity Name: Gravity Command: Physics.ActivatePhysWidget('GravityWidget') RClick: Physics.OpenNodePanel('space', 3) Help: Edit Gravity ------------------------------------------- Node: -PhysAttr Name: -PhysAttr Command: Physics.RemovePhysAttr('') RClick: Help: Remove Physics Attributes ------------------------------------------- Node: Speed Name: Speed Command: Physics.ActivatePhysWidget('SpeedWidget') RClick: Physics.OpenNodePanel('phys', 4) Help: Speed ------------------------------------------- Node: +LocalEnv Name: +LocalEnv Command: Physics.AddEnvAttr('');Physics.OpenNodePanel('phys', 3) RClick: Physics.OpenNodePanel('env', 3) Help: Add Local Enviroment ------------------------------------------- Node: -LocalEnv Name: -LocalEnv Command: Physics.RemoveEnvAttr('') RClick: Help: Remove Local Enviroment ------------------------------------------- Node: -ClothAttr Name: -ClothAttr Command: Physics.RemoveClothAttr('') RClick: Help: Remove Cloth Attributes ------------------------------------------- Node: +ClothAttr Name: +ClothAttr Command: Physics.AddClothAttr('');Physics.OpenNodePanel('phys', 3) RClick: Physics.OpenNodePanel('cloth', 3) Help: Add Cloth Attributes ------------------------------------------- Node: A.Rotation Name: A.Rotation Command: Physics.ActivatePhysWidget('RotAccWidget') RClick: Physics.OpenNodePanel('phys', 5) Help: Acceleration Rotation ------------------------------------------- Node: A.Speed Name: A.Speed Command: Physics.ActivatePhysWidget('AccWidget') RClick: Physics.OpenNodePanel('phys', 5) Help: Acceleration Speed ------------------------------------------- Node: FixPoint2 Name: FixPoint2 Command: Physics.ActivatePhysWidget('Fix2Widget') RClick: Physics.OpenNodePanel('phys', 7) Help: Fixation Point 2 ------------------------------------------- Node: Reset Default Name: New scene Command: Space.NewScene() RClick: LE.OpenLocation(Space.CurrentScene()) Help: Generate new space ------------------------------------------- Node: New scene Name: New scene Command: Space.NewScene() RClick: LE.OpenLocation(Space.CurrentScene()) Help: Generate new space ------------------------------------------- Node: Reset Default Name: Reset Default Command: var Yes = System.Question("Would you like to Reset the Default Context?");if (Yes){RsApp.Reset();}else; RClick: Help: Reset to Default Context ------------------------------------------- Node: Default context backup Name: Default context backup Command: RsFileIO.SaveSystem('', '', 'Manually saved system', 0) RClick: Help: Save current State - 'Default Context Backup' ------------------------------------------- Node: Reset Default Name: Reset Default Command: var Yes = System.Question("Would you like to Reset the Default Context?");if (Yes){RsApp.Reset();}else; RClick: Help: Reset to Default Context ------------------------------------------- Node: Object Name: Object Command: RsTool.Arrow();Space.Unselect() RClick: RsTool.OpenInfoPanel(); Help: Object tool ------------------------------------------- Node: Object Name: Object Command: RsTool.Arrow();Space.Unselect() RClick: RsTool.OpenInfoPanel(); Help: Object tool ------------------------------------------- Node: Location Name: Location Command: RsTool.NormalizeLocation(''); RClick: Help: Normalize location ------------------------------------------- Node: Scale Name: Scale Command: RsTool.NormalizeSize(''); RClick: Help: Normalize scale ------------------------------------------- Node: Rotation Name: Rotation Command: RsTool.NormalizeRotation(''); RClick: Help: Normalize rotation ------------------------------------------- Node: Reset Name: Reset Command: RsTool.ResetAxes(''); RClick: Help: Reset axis ------------------------------------------- Node: Axis Name: Axis Command: RsTool.ShowAxes(''); RClick: RsTool.ToggleValue("/Widgets/Tools/Axes widget/Default/In front"); Help: Axis tool ------------------------------------------- Node: FlattenAxis Name: Flatten Command: MeshModifiers.FlattenAxes(''); RClick: Help: Flatten axis ------------------------------------------- Node: Cube Name: Cube Command: RsTool.AddPrimitive('/Widgets/Tools/Primitives/Primitive tool','{EEC8FEE8-EB12-4e12-8ED0-D71CAA2886FD}(/Preferences/Primitives/Matrix manager){C89E0C6B-3F82-4fe2-A232-FB1A7B7F6190}(/Preferences/Primitives/Factory preferences){/Preferences/Primitives/Preferences}','/Preferences/Primitives/Cube'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Primitives',10,1,1); Help: Cube ------------------------------------------- Node: Cube Name: Cube Command: RsTool.AddPrimitive('/Widgets/Tools/Primitives/Primitive tool','{EEC8FEE8-EB12-4e12-8ED0-D71CAA2886FD}(/Preferences/Primitives/Matrix manager){C89E0C6B-3F82-4fe2-A232-FB1A7B7F6190}(/Preferences/Primitives/Factory preferences){/Preferences/Primitives/Preferences}','/Preferences/Primitives/Cube'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Primitives',10,1,1); Help: Cube ------------------------------------------- Node: Sphere Name: Sphere Command: RsTool.AddPrimitive('/Widgets/Tools/Primitives/Primitive tool','{5DB1D6C0-877C-4a84-8FF1-B5AB4E34519D}(/Preferences/Primitives/Rotation manager){C89E0C6B-3F82-4fe2-A232-FB1A7B7F6190}(/Preferences/Primitives/Factory preferences){/Preferences/Primitives/Preferences}','/Preferences/Primitives/Sphere'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Primitives',8,1,1); Help: Sphere ------------------------------------------- Node: Cylinder Name: Cylinder Command: RsTool.AddPrimitive('/Widgets/Tools/Primitives/Primitive tool','{A955CABA-CA6F-40c0-AE78-010D283ED1C5}(/Preferences/Primitives/Rotation manager){C89E0C6B-3F82-4fe2-A232-FB1A7B7F6190}(/Preferences/Primitives/Factory preferences){/Preferences/Primitives/Preferences}','/Preferences/Primitives/Cylinder'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Primitives',6,1,1); Help: Cylinder ------------------------------------------- Node: Torus Name: Torus Command: RsTool.AddPrimitive('/Widgets/Tools/Primitives/Primitive tool','{A955CABA-CA6F-40c0-AE78-010D283ED1C5}(/Preferences/Primitives/Rotation manager){C89E0C6B-3F82-4fe2-A232-FB1A7B7F6190}(/Preferences/Primitives/Factory preferences){/Preferences/Primitives/Preferences}','/Preferences/Primitives/Torus'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Primitives',9,1,1); Help: Torus ------------------------------------------- Node: Plane Name: Plane Command: RsTool.AddPrimitive('/Widgets/Tools/Primitives/Primitive tool','{1ABE09E8-F22F-46b3-9F8A-7F08B0FFF297}(/Preferences/Primitives/Matrix manager){C89E0C6B-3F82-4fe2-A232-FB1A7B7F6190}(/Preferences/Primitives/Factory preferences){/Preferences/Primitives/Preferences}','/Preferences/Primitives/Plane'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Primitives',12,1,1); Help: Plane ------------------------------------------- Node: Cone Name: Cone Command: RsTool.AddPrimitive('/Widgets/Tools/Primitives/Primitive tool','{A955CABA-CA6F-40c0-AE78-010D283ED1C5}(/Preferences/Primitives/Rotation manager){C89E0C6B-3F82-4fe2-A232-FB1A7B7F6190}(/Preferences/Primitives/Factory preferences){/Preferences/Primitives/Preferences}','/Preferences/Primitives/Cone'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Primitives',11,1,1); Help: Cone ------------------------------------------- Node: Text Name: Text Command: RsTool.AddPrimitive('/Widgets/Tools/Primitives/Primitive tool','{0422ED97-497D-4623-A209-ABC4335F0380}{C89E0C6B-3F82-4fe2-A232-FB1A7B7F6190}(/Preferences/Primitives/Factory preferences){/Preferences/Primitives/Preferences}','/Preferences/Primitives/Text'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Primitives',4,1,1); Help: Text ------------------------------------------- Node: Camera Name: Camera Command: RsTool.AddPrimitive('/Widgets/Tools/Primitives/Primitive tool','{B1D12AD1-47D4-4e6c-8227-DC80FF55D7BB}{A46795D3-0DE2-4ed8-9FB6-91D84FB9F1EB}(/Preferences/Cameras/Factory preferences){/Preferences/Lights/Preferences}','/Preferences/Cameras/Camera'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Cameras',3,1,1); Help: Camera ------------------------------------------- Node: EntryPoint Name: EntryPoint Command: RsTool.AddPrimitive('/Widgets/Tools/Primitives/Primitive tool','{B1D12AD1-47D4-4e6c-8227-DC80FF55D7BB}{A46795D3-0DE2-4ed8-9FB6-91D84FB9F1EB}(/Preferences/Cameras/Factory preferences){/Preferences/Lights/Preferences}','/Preferences/Cameras/EntryPoint'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Cameras',3,1,1); Help: Entry point ------------------------------------------- Node: Omni Name: Spot Command: RsTool.AddPrimitive('/Widgets/Tools/Primitives/Light tool','{B1D12AD1-47D4-4e6c-8227-DC80FF55D7BB}{A46795D3-0DE2-4ed8-9FB6-91D84FB9F1EB}(/Preferences/Lights/Factory preferences){/Preferences/Lights/Preferences}','/Preferences/Lights/Spot'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Lights',3,1,1); Help: Spot light ------------------------------------------- Node: Omni Name: Omni Command: RsTool.AddPrimitive('/Widgets/Tools/Primitives/Light tool','{B1D12AD1-47D4-4e6c-8227-DC80FF55D7BB}{A46795D3-0DE2-4ed8-9FB6-91D84FB9F1EB}(/Preferences/Lights/Factory preferences){/Preferences/Lights/Preferences}','/Preferences/Lights/Omni'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Lights',3,1,1); Help: Omni light ------------------------------------------- Node: Infinite Name: Infinite Command: RsTool.AddPrimitive('/Widgets/Tools/Primitives/Light tool','{B1D12AD1-47D4-4e6c-8227-DC80FF55D7BB}{A46795D3-0DE2-4ed8-9FB6-91D84FB9F1EB}(/Preferences/Lights/Factory preferences){/Preferences/Lights/Preferences}','/Preferences/Lights/Infinite'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Lights',3,1,1); Help: Infinite light ------------------------------------------- Node: Projector Name: Projector Command: RsTool.AddPrimitive('/Widgets/Tools/Primitives/Light tool','{B1D12AD1-47D4-4e6c-8227-DC80FF55D7BB}{A46795D3-0DE2-4ed8-9FB6-91D84FB9F1EB}(/Preferences/Lights/Factory preferences){/Preferences/Lights/Preferences}','/Preferences/Lights/Projector'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Lights',3,1,1); Help: Projector light ------------------------------------------- Node: Sky Name: Sky Command: RsTool.AddPrimitive('/Widgets/Tools/Primitives/Light tool','{B1D12AD1-47D4-4e6c-8227-DC80FF55D7BB}{A46795D3-0DE2-4ed8-9FB6-91D84FB9F1EB}(/Preferences/Lights/Factory preferences){/Preferences/Lights/Preferences}','/Preferences/Lights/Sky'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Lights',3,1,1); Help: Sky light ------------------------------------------- Node: Directional Name: Directional Command: RsTool.AddPrimitive('/Widgets/Tools/Primitives/Light tool','{B1D12AD1-47D4-4e6c-8227-DC80FF55D7BB}{A46795D3-0DE2-4ed8-9FB6-91D84FB9F1EB}(/Preferences/Lights/Factory preferences){/Preferences/Lights/Preferences}','/Preferences/Lights/Directional'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Lights',3,1,1); Help: Directional light ------------------------------------------- Node: Ambient Name: Ambient Command: RsTool.AddPrimitive('/Widgets/Tools/Primitives/Light tool','{B1D12AD1-47D4-4e6c-8227-DC80FF55D7BB}{A46795D3-0DE2-4ed8-9FB6-91D84FB9F1EB}(/Preferences/Lights/Factory preferences){/Preferences/Lights/Preferences}','/Preferences/Lights/Ambient'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Lights',3,1,1); Help: Ambient light ------------------------------------------- Node: Area Name: Area Command: RsTool.AddPrimitive('/Widgets/Tools/Primitives/Light tool','{B1D12AD1-47D4-4e6c-8227-DC80FF55D7BB}{A46795D3-0DE2-4ed8-9FB6-91D84FB9F1EB}(/Preferences/Lights/Factory preferences){/Preferences/Lights/Preferences}','/Preferences/Lights/Area'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Lights',3,1,1); Help: Area light ------------------------------------------- Node: Spot, 1 Name: Spot Command: RsTool.AddPrimitive('/Widgets/Tools/Primitives/Light tool','{B1D12AD1-47D4-4e6c-8227-DC80FF55D7BB}{A46795D3-0DE2-4ed8-9FB6-91D84FB9F1EB}(/Preferences/Lights/Factory preferences){/Preferences/Lights/Preferences}','/Preferences/Lights/Spot'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Lights',3,1,1); Help: Spot light ------------------------------------------- Node: 3D Encapsulate Name: 3D Encapsulate Command: LE.RectEncapsulationDialog('{5B3DD4D4-BD80-480A-BFD8-0B3A19DF1558}', true) RClick: Help: 3D Encapsulate selected objects ------------------------------------------- Node: 3D Encapsulate Name: 3D Encapsulate Command: LE.RectEncapsulationDialog('{5B3DD4D4-BD80-480A-BFD8-0B3A19DF1558}', true) RClick: Help: 3D Encapsulate selected objects ------------------------------------------- Node: Encapsulate Name: Encapsulate Command: LE.RectEncapsulationDialog('{5B3DD4D4-BD80-480A-BFD8-0B3A19DF1558}', false) RClick: Help: Encapsulate objects ------------------------------------------- Node: Flatten Name: Flatten Command: MeshModifiers.FlattenNodes('') RClick: Help: Flatten History ------------------------------------------- Node: Glue Name: 3D Encapsulate Command: LE.RectEncapsulationDialog('{5B3DD4D4-BD80-480A-BFD8-0B3A19DF1558}', true) RClick: Help: 3D Encapsulate selected objects ------------------------------------------- Node: UnGlue Name: 3D Encapsulate Command: Activity.Run("/Scripts/Commands/Unglue"); RClick: Help: Unencapsulate selected objects ------------------------------------------- Node: Glue Name: 3D Encapsulate Command: LE.RectEncapsulationDialog('{5B3DD4D4-BD80-480A-BFD8-0B3A19DF1558}', true) RClick: Help: 3D Encapsulate selected objects ------------------------------------------- Node: Unencapsulate Name: Unencaps Command: LE.Unencapsulate('') RClick: Help: Unencapsulate objects ------------------------------------------- Node: Undo Name: Undo Command: RsApp.Undo() RClick: Help: Undo ------------------------------------------- Node: Undo Name: Undo Command: RsApp.Undo() RClick: Help: Undo ------------------------------------------- Node: Redo Name: Redo Command: RsApp.Redo() RClick: Help: Redo ------------------------------------------- Node: World Name: World Command: Node.Value('/Preferences/Modeling preferences','Coordinate system') = 'World'; RClick: Help: World coordinate system ------------------------------------------- Node: Object, 1 Name: Object Command: Node.Value('/Preferences/Modeling preferences','Coordinate system') = 'Local'; RClick: Help: Object coordinate system ------------------------------------------- Node: Tangent Name: Tangent Command: Node.Value('/Preferences/Modeling preferences','Coordinate system') = 'Tangent'; RClick: Help: Tangent coordinate system ------------------------------------------- Node: Screen Name: Screen Command: Node.Value('/Preferences/Modeling preferences','Coordinate system') = 'Screen'; RClick: Help: Screen coordinate system ------------------------------------------- Node: X lock Name: X lock Command: RsTool.ToggleValue('/Preferences/Snapping/Enable X'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Snapping',5,1,1); Help: X lock ------------------------------------------- Node: Y lock Name: Y lock Command: RsTool.ToggleValue('/Preferences/Snapping/Enable Y'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Snapping',5,1,1); Help: Y lock ------------------------------------------- Node: Z lock Name: Z lock Command: RsTool.ToggleValue('/Preferences/Snapping/Enable Z'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Snapping',5,1,1); Help: Z lock ------------------------------------------- Node: Move Name: Move Command: Widgets.ActivateViewToolWidget('/Widgets/Tools/Move selection','Default'); RClick: Help: Move ------------------------------------------- Node: Rotate Name: Rotate Command: Widgets.ActivateViewToolWidget('/Widgets/Tools/Rotate selection','Default'); RClick: Help: Rotate ------------------------------------------- Node: Scale Name: Scale Command: Widgets.ActivateViewToolWidget('/Widgets/Tools/Scale selection','Default'); RClick: Help: Scale ------------------------------------------- Node: Move Cam Name: Move Cam Command: Widgets.ActivateViewToolWidget('/Widgets/Tools/View tools/Camera move','Default'); RClick: Help: Camera move ------------------------------------------- Node: Rotate Cam Name: Rotate Cam Command: Widgets.ActivateViewToolWidget('/Widgets/Tools/View tools/Camera rotate','Default'); RClick: Help: Camera rotate ------------------------------------------- Node: Fov Cam Name: Fov Cam Command: Widgets.ActivateViewToolWidget('/Widgets/Tools/View tools/Camera fov','Default'); RClick: Help: Camera fov ------------------------------------------- Node: Rect zoom Name: Rect zoom Command: Widgets.ActivateViewToolWidget('/Widgets/Tools/View tools/Rect zoom','Default') RClick: Help: Rectangle Zoom ------------------------------------------- Node: Look at Selection Name: Look at Selection Command: RsTool.LookAtSelection(''); RClick: Help: Look at Selection ------------------------------------------- Node: Perspective Name: Perspective Command: D3DView.SwitchEyeCameraType('', '0') RClick: Help: Perspective ------------------------------------------- Node: Front Name: Front Command: D3DView.SwitchEyeCameraType('', '6') RClick: Help: Front ------------------------------------------- Node: Back Name: Back Command: D3DView.SwitchEyeCameraType('', '5') RClick: Help: Back ------------------------------------------- Node: Left Name: Left Command: D3DView.SwitchEyeCameraType('', '3') RClick: Help: Left ------------------------------------------- Node: Right Name: Right Command: D3DView.SwitchEyeCameraType('', '4') RClick: Help: Right ------------------------------------------- Node: Top Name: Top Command: D3DView.SwitchEyeCameraType('', '2') RClick: Help: Top ------------------------------------------- Node: Bottom Name: Bottom Command: D3DView.SwitchEyeCameraType('', '1') RClick: Help: Bottom ------------------------------------------- Node: Reset Name: Reset Command: RsTool.ResetView(''); RClick: Help: Reset View ------------------------------------------- Node: LE Window Name: 3D Window Command: WindowsManager.CreateWindowFromCLSIDEx('default', 'default', 'default', '[Scene]', 1, '3D') RClick: Help: 3D Window ------------------------------------------- Node: Copy Window Name: Copy Window Command: WindowsManager.CopyWindow('') RClick: Help: Make Copy of window ------------------------------------------- Node: LE Window Name: LE Window Command: WindowsManager.CreateWindowFromCLSIDEx('default', 'default', 'default', '[Scene]', 1, '2D') RClick: Help: LE Window ------------------------------------------- Node: Command Prompt Name: Command Prompt Command: CmdPrompt.OpenWindow('Windows Manager Space', 0) RClick: Help: Command Prompt ------------------------------------------- Node: Output Console Name: Output Console Command: CmdPrompt.DebugView('Windows Manager Space', 0) RClick: Help: Output Console ------------------------------------------- Node: Command History Name: Command history Command: CmdPrompt.StackView('Windows Manager Space', 0) RClick: Help: Command history ------------------------------------------- Node: Status view Name: Status view Command: RsTool.OpenStatusBar(); RClick: Help: Open Status view ------------------------------------------- Node: Stack View Name: Stack View Command: WindowsManager.OpenHistoryWindow() RClick: Help: Stack View ------------------------------------------- Node: Anim View Name: Anim View Command: WindowsManager.CreateWindowFromCLSIDEx('default', 'default', 'default', '[Scene]', 1, '4D') RClick: Help: Anim View ------------------------------------------- Node: Package Manager Name: Package Manager Command: WindowsManager.CreateWindowFromCLSID('{3011C160-2294-48d9-AE95-BD144574FB99}', '', '', '', 1) RClick: Help: Package Manager ------------------------------------------- Node: Scene View Name: Scene View Command: CmdPrompt.SceneViewCreate(); RClick: Help: Scene View ------------------------------------------- Node: 3D Window, 1 Name: 3D Window Command: WindowsManager.CreateWindowFromCLSIDEx('default', 'default', 'default', '[Scene]', 1, '3D') RClick: Help: 3D Window ------------------------------------------- Node: WireframeGrid Name: Opaque Grid Command: D3DView.LoadRAPreset('', -1.0, -1.0, 'Solid','') RClick: Help: Opaque grid ------------------------------------------- Node: Opaque Grid Name: Opaque Grid Command: D3DView.LoadRAPreset('', -1.0, -1.0, 'Solid','') RClick: Help: Opaque grid ------------------------------------------- Node: No Grid Name: No Grid Command: D3DView.LoadRAPreset('', -1.0, -1.0, 'None', '') RClick: Help: Disable grid ------------------------------------------- Node: Wireframe Grid, 1 Name: Wireframe Grid Command: D3DView.LoadRAPreset('', -1.0, -1.0, 'Wire', '') RClick: Help: Wireframe grid ------------------------------------------- Node: Opaque Name: Opaque Command: D3DView.LoadRAPreset('', 1.0, 0.0, '', '') RClick: Help: Opaque mode ------------------------------------------- Node: Opaque Name: Opaque Command: D3DView.LoadRAPreset('', 1.0, 0.0, '', '') RClick: Help: Opaque mode ------------------------------------------- Node: OpaqueWires Name: OpaqueWires Command: D3DView.LoadRAPreset('', 1.0, 1.0, '', '') RClick: Help: Opaque + wireframe mode ------------------------------------------- Node: Transp Name: Transp Command: D3DView.LoadRAPreset('', 0.5, 0.0, '', '') RClick: Help: Transparent mode ------------------------------------------- Node: TranspWires Name: TranspWires Command: D3DView.LoadRAPreset('', 0.6, 1.0, '', '') RClick: Help: Transparent + wireframe mode ------------------------------------------- Node: Wires Name: Wires Command: D3DView.LoadRAPreset('', 0.0, 1.0, '', '') RClick: Help: Wireframe mode ------------------------------------------- Node: SnapToGrid Name: SnapToGrid Command: RsTool.ToggleValue('/Preferences/Snapping/Grid snapping'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Snapping',4,1,1); Help: Grid snapping ------------------------------------------- Node: DistFb Name: DistFb Command: RsTool.ToggleValue('/Preferences/Snapping/Distances'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Snapping',6,1,1); Help: Distance feedback display ------------------------------------------- Node: PointEdit Name: PointEdit Command: RsTool.ToggleValue('/Preferences/Snapping/Vertex snapping'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Snapping/Point edit snapping',3,1,0) Help: Open point edit snapping ------------------------------------------- Node: M.Editor Name: M.Editor Command: MeshModifiers.OpenMaterialEditor() RClick: Help: Material Editor ------------------------------------------- Node: M.Editor Name: M.Editor Command: MeshModifiers.OpenMaterialEditor() RClick: Help: Material Editor ------------------------------------------- Node: Inspect Name: Inspect Command: MeshModifiers.OpenMaterialEditor();MeshModifiers.ToggleTool('/Widgets/Tools/Material editor/Inspect') RClick: MeshModifiers.OpenMaterialEditor() Help: Inspect Material ------------------------------------------- Node: Inspect Name: Inspect Command: MeshModifiers.OpenMaterialEditor();MeshModifiers.ToggleTool('/Widgets/Tools/Material editor/Inspect') RClick: MeshModifiers.OpenMaterialEditor() Help: Inspect Material ------------------------------------------- Node: Objects Name: Objects Command: MeshModifiers.OpenMaterialEditor();MeshModifiers.SetMaterial('') RClick: MeshModifiers.OpenMaterialEditor() Help: Paint Objects ------------------------------------------- Node: Faces Name: Faces Command: MeshModifiers.OpenMaterialEditor();MeshModifiers.StartPaintFaceTool() RClick: MeshModifiers.OpenMaterialEditor() Help: Paint Faces ------------------------------------------- Node: Repaint Name: Repaint Command: MeshModifiers.OpenMaterialEditor();MeshModifiers.ToggleTool('/Widgets/Tools/Material editor/Repaint') RClick: MeshModifiers.OpenMaterialEditor() Help: Repaint Materials ------------------------------------------- Node: UV Editor Name: UV Editor Command: UVEditor.Open('%THIS_BUTTON_ITEM%') RClick: UserInterface.OpenToolPanelViewEx2('', '','Preferences/UV Editor Preferences',3, 1, 0) Help: UV editor ------------------------------------------- Node: Spherical Name: Spherical Command: UVEditor.ToggleUvProjection('Spherical','') RClick: UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/UV mapping/Projection tool/UV Projection tool',3,0,0); Help: Spherical UV projection ------------------------------------------- Node: Spherical Name: Spherical Command: UVEditor.ToggleUvProjection('Spherical','') RClick: UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/UV mapping/Projection tool/UV Projection tool',3,0,0); Help: Spherical UV projection ------------------------------------------- Node: Planar Name: Planar Command: UVEditor.ToggleUvProjection('Planar','') RClick: UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/UV mapping/Projection tool/UV Projection tool',3,0,0); Help: Planar UV projection ------------------------------------------- Node: Cylindrical Name: Cylindrical Command: UVEditor.ToggleUvProjection('Cylindrical','') RClick: UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/UV mapping/Projection tool/UV Projection tool',3,0,0); Help: Cylindrical UV projection ------------------------------------------- Node: Cubic Name: Cubic Command: UVEditor.ToggleUvProjection('Cubic','') RClick: UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/UV mapping/Projection tool/UV Projection tool',3,0,0); Help: Cubic UV projection ------------------------------------------- Node: ShrinkUV Name: ShrinkUV Command: MeshModifiers.ShrinkWrap('') RClick: UserInterface.OpenToolPanelViewEx2('', '','Preferences/Shrink Wrap preferences',3, 1, 0); Help: Shrink Wrap UV ------------------------------------------- Node: Smooth Name: Smooth Command: MeshModifiers.SmoothNormals('') RClick: Help: Smooth Normals ------------------------------------------- Node: Smooth Name: Smooth Command: MeshModifiers.SmoothNormals('') RClick: Help: Smooth Normals ------------------------------------------- Node: AutoFacet Name: AutoFacet Command: MeshModifiers.AutofacetNormals('',-1) RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Mesh Editor Settings',5,0,0); Help: Auto Facet Normals ------------------------------------------- Node: Facet Name: Facet Command: MeshModifiers.FacetedNormals('') RClick: Help: Facet Normals ------------------------------------------- Node: Library browser Name: Library browser Command: Library2.ShowLibraryBrowserWindow() RClick: Help: Library browser ------------------------------------------- Node: Look At Name: Look At Command: ToolMng.ActivateTool('{17D544A3-3F58-436B-83E7-F8B4D7D4E7C5}','{4E203C6C-A20D-4e32-82B4-FC482F5A0D06}' ) RClick: Help: Look At ------------------------------------------- Node: UnLook At Name: UnLook At Command: Activity.Run("/Scripts/Commands/UnLookAt"); RClick: Help: Unlook At ------------------------------------------- Node: Look At Name: Look At Command: ToolMng.ActivateTool('{17D544A3-3F58-436B-83E7-F8B4D7D4E7C5}','{4E203C6C-A20D-4e32-82B4-FC482F5A0D06}' ) RClick: Help: Look At ------------------------------------------- Node: Set Camera Name: Set Camera Command: D3DView.SetActiveCamera('', '') RClick: Help: Set camera ------------------------------------------- Node: Isometric Name: Isometric Command: D3DView.SwitchEyeCameraType('', '7') RClick: Help: Isometric ------------------------------------------- Node: Nearest ortho Name: Nearest ortho Command: RsTool.SetNearestOrthoView(''); RClick: Help: Nearest ortho ------------------------------------------- Node: Isometric Name: Isometric Command: D3DView.SwitchEyeCameraType('', '7') RClick: Help: Isometric ------------------------------------------- Node: DynaPose Name: FP navigation Command: RsTool.ActivateFpnToView(''); RClick: RsTool.ShowFpnProperties(); Help: First person navigation ------------------------------------------- Node: DynaPose, 2 Name: DynaPose Command: CharacterEditor.ActivateCharacterTool('/Widgets/Tools/Character editor/Dynamic pose'); UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/Character editor/Dynamic pose/Character Posing',3,1,0); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/Character editor/Dynamic pose/Character Posing',3,1,0); Help: Dynamic pose ------------------------------------------- Node: FP navigation, 2 Name: FP navigation Command: RsTool.ActivateFpnToView(''); RClick: RsTool.ShowFpnProperties(); Help: First person navigation ------------------------------------------- Node: PhysMove, 2 Name: PhysMove Command: Physics.ActivatePhysWidget('PhysMoveWidget') RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Phys Move Preferences',3,1,0); Help: Phys Move ------------------------------------------- Node: +PhysAttr, 1 Name: +PhysAttr Command: Physics.AddPhysAttr('');Physics.OpenNodePanel('phys', 3) RClick: Physics.OpenNodePanel('phys', 3) Help: Add Physics Attributes ------------------------------------------- Node: +PhysAttr Name: +PhysAttr Command: Physics.AddPhysAttr('');Physics.OpenNodePanel('phys', 3) RClick: Physics.OpenNodePanel('phys', 3) Help: Add Physics Attributes ------------------------------------------- Node: +PhysAttr Name: +PhysAttr Command: Physics.AddPhysAttr('');Physics.OpenNodePanel('phys', 3) RClick: Physics.OpenNodePanel('phys', 3) Help: Add Physics Attributes ------------------------------------------- Node: +LocalEnv Name: +LocalEnv Command: Physics.AddEnvAttr('');Physics.OpenNodePanel('phys', 3) RClick: Physics.OpenNodePanel('env', 3) Help: Add Local Enviroment ------------------------------------------- Node: +ClothAttr Name: +ClothAttr Command: Physics.AddClothAttr('');Physics.OpenNodePanel('phys', 3) RClick: Physics.OpenNodePanel('cloth', 3) Help: Add Cloth Attributes ------------------------------------------- Node: -PhysAttr Name: -PhysAttr Command: Physics.RemovePhysAttr('') RClick: Help: Remove Physics Attributes ------------------------------------------- Node: -LocalEnv Name: -LocalEnv Command: Physics.RemoveEnvAttr('') RClick: Help: Remove Local Enviroment ------------------------------------------- Node: -ClothAttr Name: -ClothAttr Command: Physics.RemoveClothAttr('') RClick: Help: Remove Cloth Attributes ------------------------------------------- Node: Speed Name: Speed Command: Physics.ActivatePhysWidget('SpeedWidget') RClick: Physics.OpenNodePanel('phys', 4) Help: Speed ------------------------------------------- Node: Speed Name: Speed Command: Physics.ActivatePhysWidget('SpeedWidget') RClick: Physics.OpenNodePanel('phys', 4) Help: Speed ------------------------------------------- Node: Rotation Name: Rotation Command: Physics.ActivatePhysWidget('RotationWidget') RClick: Physics.OpenNodePanel('phys', 4) Help: Rotation ------------------------------------------- Node: A.Speed Name: A.Speed Command: Physics.ActivatePhysWidget('AccWidget') RClick: Physics.OpenNodePanel('phys', 5) Help: Acceleration Speed ------------------------------------------- Node: A.Rotation Name: A.Rotation Command: Physics.ActivatePhysWidget('RotAccWidget') RClick: Physics.OpenNodePanel('phys', 5) Help: Acceleration Rotation ------------------------------------------- Node: COG Name: COG Command: Physics.ActivatePhysWidget('CogWidget') RClick: Physics.OpenNodePanel('phys', 7) Help: Center of Gravity ------------------------------------------- Node: COG Name: COG Command: Physics.ActivatePhysWidget('CogWidget') RClick: Physics.OpenNodePanel('phys', 7) Help: Center of Gravity ------------------------------------------- Node: FixPoint1 Name: FixPoint1 Command: Physics.ActivatePhysWidget('Fix1Widget') RClick: Physics.OpenNodePanel('phys', 7) Help: Fixation Point 1 ------------------------------------------- Node: FixPoint2 Name: FixPoint2 Command: Physics.ActivatePhysWidget('Fix2Widget') RClick: Physics.OpenNodePanel('phys', 7) Help: Fixation Point 2 ------------------------------------------- Node: ClothFix Name: ClothFix Command: Physics.ActivatePhysWidget('ClothFixWidget') RClick: Physics.ActivatePhysWidget('ClothFixWidget');Physics.ResetClothFixation('') Help: Cloth Fixation ------------------------------------------- Node: WindLocal Name: WindLocal Command: Physics.AddWind('', true) RClick: Help: Edit Local Wind ------------------------------------------- Node: WindLocal Name: WindLocal Command: Physics.AddWind('', true) RClick: Help: Edit Local Wind ------------------------------------------- Node: WindGlobal Name: WindGlobal Command: Physics.AddWind('', false) RClick: Help: Edit Global Wind ------------------------------------------- Node: EnviLocal Name: EnviLocal Command: Physics.ActivatePhysWidget('LocEnvWidget') RClick: Physics.OpenNodePanel('env', 3) Help: Edit Local Environment ------------------------------------------- Node: Gravity Name: Gravity Command: Physics.ActivatePhysWidget('GravityWidget') RClick: Physics.OpenNodePanel('space', 3) Help: Edit Gravity ------------------------------------------- Node: Physical simulation, 2 Name: Physical simulation Command: Physics.init_PhysSim() RClick: Physics.OpenPanel() Help: Start/Stop ------------------------------------------- Node: Record Toolbar Name: Record Toolbar Command: WindowsManager.OpenToolbarFromPrototype('Record3D', 290, 440,-1,-1) RClick: RsRec.OpenRecPreferences() Help: 3D Record Toolbar ------------------------------------------- Node: Record Toolbar, 1 Name: Record Toolbar Command: WindowsManager.OpenToolbarFromPrototype('Record3D', 290, 440,-1,-1) RClick: RsRec.OpenRecPreferences() Help: 3D Record Toolbar ------------------------------------------- Node: jScript Macro Record Toolbar, 1 Name: jScript Macro Record Toolbar Command: WindowsManager.OpenToolbarFromPrototype('MacroRecordjS', 290, 408,-1,-1) RClick: RsFileIO.LoadObject(System.GetMainDir() + '\\Rs Main Libraries\\System - Scripts\\jScript command.RsObj', Space.CurrentScene()); Help: jScript Macro Record Toolbar / RMB - Insert jScript Command ------------------------------------------- Node: VB Macro Record Toolbar, 1 Name: VBScript Macro Record Toolbar Command: WindowsManager.OpenToolbarFromPrototype('MacroRecordVB', 430, 408,-1,-1) RClick: RsFileIO.LoadObject(System.GetMainDir() + '\\Rs Main Libraries\\System - Scripts\\VBScript command.RsObj', Space.CurrentScene()); Help: VBScript Macro Record Toolbar / RMB - Insert VBScript Command ------------------------------------------- Node: Shared Space Name: Shared Space Command: Net.NtOpenView RClick: Help: Shared Space ------------------------------------------- Node: Export to VE Name: Render Scene Command: OfflineRender.OpenView('',0,0);OfflineRender.RenderScene('') RClick: OfflineRender.OpenPreferencesPanel() Help: Render scene using current offline renderer ------------------------------------------- Node: HW settings Name: HW settings Command: D3DView.ShowSettingsDialog() RClick: Help: Workspace HW settings ------------------------------------------- Node: Manual Name: Manual Command: tSBridge.SuggestTSStateByAlias("SV_HELP_HELP_PDF_MANUAL") RClick: Help: Manual ------------------------------------------- Node: Export to VE, 1 Name: Export to VE Command: RsImport.OpenVECollectionPanel(); RClick: Help: Export to VE ------------------------------------------- Node: FileRender, 1 Name: File Render Command: D3DView.RenderToFile('', '') RClick: Help: Render to File ------------------------------------------- Node: Render Scene Name: Render Scene Command: OfflineRender.OpenView('',0,0);OfflineRender.RenderScene('') RClick: OfflineRender.OpenPreferencesPanel() Help: Render scene using current offline renderer ------------------------------------------- Node: Render Scene Name: Render Scene Command: OfflineRender.OpenView('',0,0);OfflineRender.RenderScene('') RClick: OfflineRender.OpenPreferencesPanel() Help: Render scene using current offline renderer ------------------------------------------- Node: Render Area Name: Render Area Command: Widgets.ReplaceWidget('{88839603-7F98-41f0-96AC-BE94E801CFF3}','/Widgets/Tools/Offline render/Area scene render','Default','','dummy') RClick: OfflineRender.OpenPreferencesPanel() Help: Render area using current offline renderer ------------------------------------------- Node: Render Object Name: Render Object Command: OfflineRender.OpenView('',0,0);OfflineRender.RenderObject('') RClick: OfflineRender.OpenPreferencesPanel() Help: Render object using current offline renderer ------------------------------------------- Node: Render Animation Name: Render Animation Command: OfflineRender.OpenView('',0,0);OfflineRender.RenderAnimation('') RClick: OfflineRender.OpenPreferencesPanel() Help: Render animation ------------------------------------------- Node: Show Name: Show Command: Activity.Run("/Scripts/Commands/Show"); RClick: if(Node.Exists(Node.FirstSelected() + "/Object Render Attributes")){UserInterface.OpenToolPanelViewEx2("" , "" , Node.FirstSelected() + "/Object Render Attributes", 3,1,0);}; Help: Show selected objects ------------------------------------------- Node: Hide Name: Hide Command: Activity.Run("/Scripts/Commands/Hide"); RClick: if(Node.Exists(Node.FirstSelected() + "/Object Render Attributes")){UserInterface.OpenToolPanelViewEx2("" , "" , Node.FirstSelected() + "/Object Render Attributes", 3,1,0);}; Help: Hide selected objects ------------------------------------------- Node: ShowAll Name: ShowAll Command: Activity.Run("/Scripts/Commands/ShowAll"); RClick: Help: Show Alll objects ------------------------------------------- Node: HideAll Name: HideAll Command: Activity.Run("/Scripts/Commands/HideAll"); RClick: Help: Hide Alll objects ------------------------------------------- Node: ShowAll Name: ShowAll Command: Activity.Run("/Scripts/Commands/ShowAll"); RClick: Help: Show Alll objects ------------------------------------------- Node: Show Name: Show Command: Activity.Run("/Scripts/Commands/Show"); RClick: if(Node.Exists(Node.FirstSelected() + "/Object Render Attributes")){UserInterface.OpenToolPanelViewEx2("" , "" , Node.FirstSelected() + "/Object Render Attributes", 3,1,0);}; Help: Show selected objects ------------------------------------------- Node: Copy object Name: Delete Command: Node.Delete('') RClick: Help: Delete selected objects ------------------------------------------- Node: Copy object Name: Copy Command: Node.Copy('', '') RClick: Activity.Run('/Scripts/Commands/Copy') Help: Copy object / RMB - Copy selected objects ------------------------------------------- Node: Delete object Name: Delete Command: Node.Delete('') RClick: Help: Delete selected objects ------------------------------------------- Node: Rec Name: Rec Command: RsAnim.SetKeyFrame('', RsTime.CurrentTime()) RClick: RsAnimKeying.OpenView() Help: Set keyframe ------------------------------------------- Node: Start frame Name: Start frame Command: RsTime.StartFrame() RClick: Help: Move to the beginning ------------------------------------------- Node: Prev keyframe Name: Prev keyframe Command: RsTime.PrevKeyFrame() RClick: Help: Move to the previous keyframe ------------------------------------------- Node: Prev keyframe Name: Prev keyframe Command: RsTime.PrevKeyFrame() RClick: Help: Move to the previous keyframe ------------------------------------------- Node: Prev frame Name: Prev frame Command: RsTime.PrevFrame() RClick: Help: Move to the previous frame ------------------------------------------- Node: Stop Name: Stop Command: RsTime.Stop() RClick: Help: Stop Playing ------------------------------------------- Node: Play Name: Play Command: RsTime.Play('') RClick: Help: Play animation ------------------------------------------- Node: Next keyframe Name: Next keyframe Command: RsTime.NextKeyFrame() RClick: Help: Move to the next keyframe ------------------------------------------- Node: Next keyframe Name: Next keyframe Command: RsTime.NextKeyFrame() RClick: Help: Move to the next keyframe ------------------------------------------- Node: Next frame Name: Next frame Command: RsTime.NextFrame() RClick: Help: Move to the next frame ------------------------------------------- Node: End frame Name: End frame Command: RsTime.EndFrame() RClick: Help: Move to the end ------------------------------------------- Node: Rec Name: Rec Command: RsAnim.SetKeyFrame('', RsTime.CurrentTime()) RClick: RsAnimKeying.OpenView() Help: Set keyframe ------------------------------------------- Node: Start frame Name: Start frame Command: RsTime.StartFrame() RClick: Help: Move to the beginning ------------------------------------------- Node: Prev keyframe Name: Prev keyframe Command: RsTime.PrevKeyFrame() RClick: Help: Move to the previous keyframe ------------------------------------------- Node: Prev keyframe Name: Prev keyframe Command: RsTime.PrevKeyFrame() RClick: Help: Move to the previous keyframe ------------------------------------------- Node: Prev frame Name: Prev frame Command: RsTime.PrevFrame() RClick: Help: Move to the previous frame ------------------------------------------- Node: Stop Name: Stop Command: RsTime.Stop() RClick: Help: Stop Playing ------------------------------------------- Node: Play Name: Play Command: RsTime.Play('') RClick: Help: Play animation ------------------------------------------- Node: Next keyframe Name: Next keyframe Command: RsTime.NextKeyFrame() RClick: Help: Move to the next keyframe ------------------------------------------- Node: Next keyframe Name: Next keyframe Command: RsTime.NextKeyFrame() RClick: Help: Move to the next keyframe ------------------------------------------- Node: Next frame Name: Next frame Command: RsTime.NextFrame() RClick: Help: Move to the next frame ------------------------------------------- Node: End frame Name: End frame Command: RsTime.EndFrame() RClick: Help: Move to the end ------------------------------------------- Node: Link Editor Navigator Name: Scene Command: LE.OpenLocation(Space.CurrentScene) RClick: Help: Navigate to Current Scene ------------------------------------------- Node: Placement Name: Organize Command: LE.MinimizePanels('');LE.ArrangePanels('') RClick: LE.ExpandPanels('');LE.ArrangePanels(''); Help: LMB - Minimize All and Arrange RMB - Maximize All and Arrange ------------------------------------------- Node: Unselect Name: Unselect Command: Space.Unselect();RsTool.Arrow(); RClick: Help: Unselect ------------------------------------------- Node: Project Name: Project Command: LE.OpenLocation("/Project") RClick: Help: Navigate to Project ------------------------------------------- Node: Windows Manager Space Name: Windows Manager Space Command: LE.OpenLocation("/Project/Windows Manager Space") RClick: Help: Navigate to Windows Manager Space ------------------------------------------- Node: Default Name: Default Command: LE.OpenLocation("/Project/Windows Manager Space/Frame Window/Border Docking Place/Frame Window, 1/Split Docking Place/Frame Window, 1/Split Docking Place/Frame Window, 1/Split Docking Place/Frame Window, 2"); RClick: Help: Navigate to Main Window in Default layout ------------------------------------------- Node: System Name: System Command: LE.OpenLocation("/System") RClick: Help: Navigate to System ------------------------------------------- Node: Network Name: Network Command: LE.OpenLocation("/Network") RClick: Help: Navigate to Network ------------------------------------------- Node: Widgets Name: Widgets Command: LE.OpenLocation("/Widgets") RClick: Help: Navigate to Widgets ------------------------------------------- Node: Obj Widget Name: Obj Widget Command: LE.OpenLocation("/Widgets/Select/Default object navigation widget") RClick: Help: Navigate to Object Navigation Widget ------------------------------------------- Node: PE Widget Name: PE Widget Command: LE.OpenLocation("/Widgets/Edit/Point edit widget") RClick: Help: Navigate to Point Edit Widget ------------------------------------------- Node: Bkgrd Widget Name: Bkgrd Widget Command: LE.OpenLocation("/Widgets/Tools/Background") RClick: Help: Navigate to Background Widget ------------------------------------------- Node: Preferences Name: Preferences Command: LE.OpenLocation("/Preferences") RClick: Help: Navigate to Preferences ------------------------------------------- Node: Toolbar Prototypes Encapsulator Name: Toolbar Prototypes Encapsulator Command: LE.OpenLocation("/Toolbar Prototypes Encapsulator") RClick: Help: Navigate to Toolbar Prototypes Encapsulator ------------------------------------------- Node: Rec Name: Rec Command: RsAnim.SetKeyFrame('', RsTime.CurrentTime()) RClick: RsAnimKeying.OpenView() Help: Set keyframe ------------------------------------------- Node: Start frame Name: Start frame Command: RsTime.StartFrame() RClick: Help: Move to the beginning ------------------------------------------- Node: Prev keyframe Name: Prev keyframe Command: RsTime.PrevKeyFrame() RClick: Help: Move to the previous keyframe ------------------------------------------- Node: Prev keyframe Name: Prev keyframe Command: RsTime.PrevKeyFrame() RClick: Help: Move to the previous keyframe ------------------------------------------- Node: Prev frame Name: Prev frame Command: RsTime.PrevFrame() RClick: Help: Move to the previous frame ------------------------------------------- Node: Stop Name: Stop Command: RsTime.Stop() RClick: Help: Stop Playing ------------------------------------------- Node: Play Name: Play Command: RsTime.Play('') RClick: Help: Play animation ------------------------------------------- Node: Next keyframe Name: Next keyframe Command: RsTime.NextKeyFrame() RClick: Help: Move to the next keyframe ------------------------------------------- Node: Next keyframe Name: Next keyframe Command: RsTime.NextKeyFrame() RClick: Help: Move to the next keyframe ------------------------------------------- Node: Next frame Name: Next frame Command: RsTime.NextFrame() RClick: Help: Move to the next frame ------------------------------------------- Node: End frame Name: End frame Command: RsTime.EndFrame() RClick: Help: Move to the end ------------------------------------------- Node: Help Name: Help Command: RClick: Help: ------------------------------------------- Node: Tool tips Name: Tool tips Command: tSBridge.XorTypeTSStateByAlias("SV_TOOLTIPS_256") RClick: Help: ------------------------------------------- Node: About Name: About Command: tSBridge.SuggestTSStateByAlias("SV_GETINFOGROUP_INFOGROUP_ABOUT") RClick: Help: ------------------------------------------- Node: Help Name: Help Command: var WshShell = new ActiveXObject("WScript.Shell");WshShell.Run (System.GetMainDir() + "\\PDFMan\\tS65Help.chm") RClick: Help: Open the tS6.5 help file ------------------------------------------- Node: tS6 File Name: tS6 File Command: RClick: Help: ------------------------------------------- Node: New Name: New Command: RClick: Help: ------------------------------------------- Node: Scene Name: Scene Command: tSBridge.SuggestTSStateByAlias("CreateNewSceneFile") RClick: Help: ------------------------------------------- Node: Library Name: Library Command: tSBridge.SuggestTSStateByAlias("SV_FILE2_FILE2_LIBRARY_NEW") RClick: Help: ------------------------------------------- Node: Project Name: Project Command: tSBridge.SuggestTSStateByAlias("SV_FILE2_FILE2_PROJECT_NEW") RClick: Help: ------------------------------------------- Node: Load Name: Load Command: RClick: Help: ------------------------------------------- Node: Scene Name: Scene Command: tSBridge.SuggestTSStateByAlias("SV_FILE_FILE_SCENE_LOAD") RClick: Help: ------------------------------------------- Node: Object Name: Object Command: tSBridge.SuggestTSStateByAlias("SV_FILE_FILE_LOAD") RClick: Help: ------------------------------------------- Node: Library Name: Library Command: tSBridge.SuggestTSStateByAlias("SV_FILE2_FILE2_LIBRARY_SHARE") RClick: Help: ------------------------------------------- Node: Radiosity Name: Radiosity Command: tSBridge.SuggestTSStateByAlias("SV_RADIO_STEP_RADIO_STEP_LOAD_SOLUTION") RClick: Help: ------------------------------------------- Node: Save Name: Save Command: RClick: Help: ------------------------------------------- Node: Scene Name: Scene Command: tSBridge.SuggestTSStateByAlias("SV_FILE_FILE_SCENE_SAVE") RClick: Help: ------------------------------------------- Node: Object Name: Object Command: tSBridge.SuggestTSStateByAlias("SV_FILE_FILE_SAVE") RClick: Help: ------------------------------------------- Node: Preferences Name: Preferences Command: tSBridge.SuggestTSStateByAlias("SV_FILE_FILE_PREFERENCES") RClick: Help: ------------------------------------------- Node: Hot Keys Name: Hot Keys Command: tSBridge.SuggestTSStateByAlias("SV_FILE_FILE_HOTKEYS") RClick: Help: ------------------------------------------- Node: Save As... Name: Save As... Command: RClick: Help: ------------------------------------------- Node: Scene Name: Scene Command: tSBridge.SuggestTSStateByAlias("SV_FILE_FILE_SCENE_SAVE_AS") RClick: Help: ------------------------------------------- Node: Object Name: Object Command: tSBridge.SuggestTSStateByAlias("SV_FILE_FILE_SAVE_AS") RClick: Help: ------------------------------------------- Node: Radiosity Name: Radiosity Command: tSBridge.SuggestTSStateByAlias("SV_RADIO_STEP_RADIO_STEP_SAVE_SOLUTION") RClick: Help: ------------------------------------------- Node: Texture from illumination Name: Texture from illumination Command: tSBridge.SuggestTSStateByAlias("SV_FILE_FILE_SCENE_TEXTUREBAKED") RClick: Help: ------------------------------------------- Node: Archive Name: Archive Command: tSBridge.SuggestTSStateByAlias("SV_FILE_FILE_SCENE_ARCHIVE") RClick: Help: ------------------------------------------- Node: Exit Name: Exit Command: tSBridge.SuggestTSStateByAlias("SV_FILE_FILE_EXIT") RClick: Help: ------------------------------------------- Node: Preferences Name: Preferences Command: tSBridge.SuggestTSStateByAlias("SV_GETGROUP_GROUP_SETTINGS") RClick: Help: ------------------------------------------- Node: Display options... Name: Display options... Command: tSBridge.SuggestTSStateByAlias("Reality1Panel") RClick: Help: ------------------------------------------- Node: Recent Files Name: Recent Files Command: RClick: Help: ------------------------------------------- Node: Toolbar Button Item Name: finalTigerTest.cob Command: tSBridge.SuggestTSState(859, 1); RClick: Help: E:\NewServer\workingtemp\finalTigerTest.cob ------------------------------------------- Node: Toolbar Button Item, 1 Name: fullOnTest.cob Command: tSBridge.SuggestTSState(859, 2); RClick: Help: E:\NewServer\workingtemp\fullOnTest.cob ------------------------------------------- Node: Toolbar Button Item, 2 Name: helloFromWorkspace.cob Command: tSBridge.SuggestTSState(859, 3); RClick: Help: E:\NewServer\workingtemp\helloFromWorkspace.cob ------------------------------------------- Node: Toolbar Button Item, 3 Name: wundergnd.cob Command: tSBridge.SuggestTSState(859, 4); RClick: Help: C:\Users\ClintonReese\Desktop\wundergnd.cob ------------------------------------------- Node: Toolbar Button Item, 4 Name: testexport.cob Command: tSBridge.SuggestTSState(859, 5); RClick: Help: E:\NewServer\workingtemp\testexport.cob ------------------------------------------- Node: Toolbar Button Item, 5 Name: curveGroupFromModelSide1.cob Command: tSBridge.SuggestTSState(859, 6); RClick: Help: C:\Users\ClintonReese\Desktop\curveGroupFromModelSide1.cob ------------------------------------------- Node: Toolbar Button Item, 6 Name: curveGroupFromModelSide0.cob Command: tSBridge.SuggestTSState(859, 7); RClick: Help: C:\Users\ClintonReese\Desktop\curveGroupFromModelSide0.cob ------------------------------------------- Node: Toolbar Button Item, 7 Name: testexportTiger.cob Command: tSBridge.SuggestTSState(859, 8); RClick: Help: E:\NewServer\workingtemp\testexportTiger.cob ------------------------------------------- Node: Perspective Name: Perspective Command: D3DView.SwitchEyeCameraType('', '0');WindowsManager.Activate() RClick: Help: Perspective ------------------------------------------- Node: Left Name: Left Command: D3DView.SwitchEyeCameraType('', '3');WindowsManager.Activate() RClick: Help: Left ------------------------------------------- Node: Left Name: Left Command: D3DView.SwitchEyeCameraType('', '3');WindowsManager.Activate() RClick: Help: Left ------------------------------------------- Node: Right Name: Right Command: D3DView.SwitchEyeCameraType('', '4');WindowsManager.Activate() RClick: Help: Right ------------------------------------------- Node: Front Name: Front Command: D3DView.SwitchEyeCameraType('', '6');WindowsManager.Activate() RClick: Help: Front ------------------------------------------- Node: Front Name: Front Command: D3DView.SwitchEyeCameraType('', '6');WindowsManager.Activate() RClick: Help: Front ------------------------------------------- Node: Back Name: Back Command: D3DView.SwitchEyeCameraType('', '5');WindowsManager.Activate() RClick: Help: Back ------------------------------------------- Node: Top Name: Top Command: D3DView.SwitchEyeCameraType('', '2');WindowsManager.Activate() RClick: Help: Top ------------------------------------------- Node: Top Name: Top Command: D3DView.SwitchEyeCameraType('', '2');WindowsManager.Activate() RClick: Help: Top ------------------------------------------- Node: Bottom Name: Bottom Command: D3DView.SwitchEyeCameraType('', '1');WindowsManager.Activate() RClick: Help: Bottom ------------------------------------------- Node: Set Camera Name: Set Camera Command: D3DView.SetActiveCamera('', '');WindowsManager.Activate() RClick: Help: Set camera ------------------------------------------- Node: Set Camera Name: Set Camera Command: D3DView.SetActiveCamera('', '');WindowsManager.Activate() RClick: Help: Set camera ------------------------------------------- Node: Isometric Name: Isometric Command: D3DView.SwitchEyeCameraType('', '7');WindowsManager.Activate() RClick: Help: Isometric ------------------------------------------- Node: Perspective Name: Perspective Command: D3DView.SwitchEyeCameraType('', '0');WindowsManager.Activate() RClick: Help: Perspective ------------------------------------------- Node: Perspective Name: Perspective Command: D3DView.SwitchEyeCameraType('', '0');WindowsManager.Activate() RClick: Help: Perspective ------------------------------------------- Node: Nearest ortho Name: Nearest ortho Command: RsTool.SetNearestOrthoView('');;WindowsManager.Activate() RClick: Help: Nearest ortho ------------------------------------------- Node: FP navigation Name: FP navigation Command: Avatar.ActivateFpnToView('');WindowsManager.Activate(); RClick: RsTool.ShowFpnProperties(); Help: First person navigation ------------------------------------------- Node: FP navigation Name: FP navigation Command: Avatar.ActivateFpnToView('');WindowsManager.Activate(); RClick: RsTool.ShowFpnProperties(); Help: First person navigation ------------------------------------------- Node: Reset View Name: Reset View Command: RsTool.ResetView('');WindowsManager.Activate() RClick: Help: Reset View ------------------------------------------- Node: Reset View Name: Reset View Command: RsTool.ResetView('');WindowsManager.Activate() RClick: Help: Reset View ------------------------------------------- Node: Look at Selection Name: Look at Selection Command: RsTool.LookAtSelection('');WindowsManager.Activate() RClick: Help: Look at Selection ------------------------------------------- Node: Rect zoom Name: Rect zoom Command: Widgets.ActivateViewToolWidget('/Widgets/Tools/View tools/Rect zoom','Default');WindowsManager.Activate() RClick: Help: Rectangle Zoom ------------------------------------------- Node: X lock Name: X lock Command: RsTool.ToggleValue('/Preferences/Snapping/Enable X');WindowsManager.Activate() RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Snapping',5,1,1); Help: X lock ------------------------------------------- Node: Y lock Name: Y lock Command: RsTool.ToggleValue('/Preferences/Snapping/Enable Y');WindowsManager.Activate() RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Snapping',5,1,1); Help: Y lock ------------------------------------------- Node: Z lock Name: Z lock Command: RsTool.ToggleValue('/Preferences/Snapping/Enable Z');WindowsManager.Activate() RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Snapping',5,1,1); Help: Z lock ------------------------------------------- Node: Opaque Name: Opaque Command: D3DView.LoadRAPreset('', 1.0, 0.0, '', '');WindowsManager.Activate() RClick: Help: Opaque mode ------------------------------------------- Node: Opaque Name: Opaque Command: D3DView.LoadRAPreset('', 1.0, 0.0, '', '');WindowsManager.Activate() RClick: Help: Opaque mode ------------------------------------------- Node: Opaque Name: Opaque Command: D3DView.LoadRAPreset('', 1.0, 0.0, '', '');WindowsManager.Activate() RClick: Help: Opaque mode ------------------------------------------- Node: OpaqueWires Name: OpaqueWires Command: D3DView.LoadRAPreset('', 1.0, 1.0, '', '');WindowsManager.Activate() RClick: Help: Opaque + wireframe mode ------------------------------------------- Node: Transp Name: Transp Command: D3DView.LoadRAPreset('', 0.5, 0.0, '', '');WindowsManager.Activate() RClick: Help: Transparent mode ------------------------------------------- Node: TranspWires Name: TranspWires Command: D3DView.LoadRAPreset('', 0.6, 1.0, '', '');WindowsManager.Activate() RClick: Help: Transparent + wireframe mode ------------------------------------------- Node: Wires Name: Wires Command: D3DView.LoadRAPreset('', 0.0, 1.0, '', '');WindowsManager.Activate() RClick: Help: Wireframe mode ------------------------------------------- Node: WireframeGrid Name: WireframeGrid Command: D3DView.LoadRAPreset('', -1.0, -1.0, 'Wire', '');WindowsManager.Activate() RClick: Help: Wireframe grid ------------------------------------------- Node: Wireframe Grid Name: Wireframe Grid Command: D3DView.LoadRAPreset('', -1.0, -1.0, 'Wire', '');WindowsManager.Activate() RClick: Help: Wireframe grid ------------------------------------------- Node: Opaque Grid Name: Opaque Grid Command: D3DView.LoadRAPreset('', -1.0, -1.0, 'Solid','');WindowsManager.Activate() RClick: Help: Opaque grid ------------------------------------------- Node: No Grid Name: No Grid Command: D3DView.LoadRAPreset('', -1.0, -1.0, 'None', '');WindowsManager.Activate() RClick: Help: Disable grid ------------------------------------------- Node: Show Name: Hide Command: Activity.Run("/Scripts/Commands/Hide");WindowsManager.Activate() RClick: if(Node.Exists(Node.FirstSelected() + "/Object Render Attributes")){UserInterface.OpenToolPanelViewEx2("" , "" , Node.FirstSelected() + "/Object Render Attributes", 3,1,0);}; Help: Hide selected objects ------------------------------------------- Node: Hide Name: Hide Command: Activity.Run("/Scripts/Commands/Hide");WindowsManager.Activate() RClick: if(Node.Exists(Node.FirstSelected() + "/Object Render Attributes")){UserInterface.OpenToolPanelViewEx2("" , "" , Node.FirstSelected() + "/Object Render Attributes", 3,1,0);}; Help: Hide selected objects ------------------------------------------- Node: Show Name: Show Command: Activity.Run("/Scripts/Commands/Show");WindowsManager.Activate() RClick: if(Node.Exists(Node.FirstSelected() + "/Object Render Attributes")){UserInterface.OpenToolPanelViewEx2("" , "" , Node.FirstSelected() + "/Object Render Attributes", 3,1,0);}; Help: Show selected objects ------------------------------------------- Node: ShowAll Name: HideAll Command: Activity.Run("/Scripts/Commands/HideAll");WindowsManager.Activate() RClick: Help: Hide Alll objects ------------------------------------------- Node: HideAll Name: HideAll Command: Activity.Run("/Scripts/Commands/HideAll");WindowsManager.Activate() RClick: Help: Hide Alll objects ------------------------------------------- Node: ShowAll Name: ShowAll Command: Activity.Run("/Scripts/Commands/ShowAll");WindowsManager.Activate() RClick: Help: Show Alll objects ------------------------------------------- Node: World Name: World Command: Node.Value('/Preferences/Modeling preferences','Coordinate system') = 'World';WindowsManager.Activate() RClick: Help: World coordinate system ------------------------------------------- Node: World Name: World Command: Node.Value('/Preferences/Modeling preferences','Coordinate system') = 'World';WindowsManager.Activate() RClick: Help: World coordinate system ------------------------------------------- Node: Object Name: Object Command: Node.Value('/Preferences/Modeling preferences','Coordinate system') = 'Local';WindowsManager.Activate() RClick: Help: Object coordinate system ------------------------------------------- Node: Tangent Name: Tangent Command: Node.Value('/Preferences/Modeling preferences','Coordinate system') = 'Tangent';WindowsManager.Activate() RClick: Help: Tangent coordinate system ------------------------------------------- Node: Screen Name: Screen Command: Node.Value('/Preferences/Modeling preferences','Coordinate system') = 'Screen';WindowsManager.Activate() RClick: Help: Screen coordinate system ------------------------------------------- Node: DynaPose Name: DynaPose Command: CharacterEditor.ActivateCharacterTool('/Widgets/Tools/Character editor/Dynamic pose'); UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/Character editor/Dynamic pose/Character Posing',3,1,0);WindowsManager.Activate(); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/Character editor/Dynamic pose/Character Posing',3,1,0); Help: Dynamic pose ------------------------------------------- Node: DynaPose Name: DynaPose Command: CharacterEditor.ActivateCharacterTool('/Widgets/Tools/Character editor/Dynamic pose'); UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/Character editor/Dynamic pose/Character Posing',3,1,0);WindowsManager.Activate(); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/Character editor/Dynamic pose/Character Posing',3,1,0); Help: Dynamic pose ------------------------------------------- Node: PhysMove Name: PhysMove Command: Physics.ActivatePhysWidget('PhysMoveWidget');WindowsManager.Activate(); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Phys Move Preferences',3,1,0); Help: Phys Move ------------------------------------------- Node: Look At Name: Look At Command: ToolMng.ActivateTool('{17D544A3-3F58-436B-83E7-F8B4D7D4E7C5}','{4E203C6C-A20D-4e32-82B4-FC482F5A0D06}' );WindowsManager.Activate(); RClick: Help: Look At ------------------------------------------- Node: 3D Window ViewBar Name: NewView Command: Activity.Run("/Scripts/Commands/NewWindowViewBar");WindowsManager.Activate() RClick: Help: New View ------------------------------------------- Node: Move Name: Move Command: Widgets.ActivateViewToolWidget('/Widgets/Tools/Move selection','Default'); RClick: Help: Move ------------------------------------------- Node: Rotate Name: Rotate Command: Widgets.ActivateViewToolWidget('/Widgets/Tools/Rotate selection','Default');WindowsManager.Activate() RClick: Help: Rotate ------------------------------------------- Node: Scale Name: Scale Command: Widgets.ActivateViewToolWidget('/Widgets/Tools/Scale selection','Default');WindowsManager.Activate() RClick: Help: Scale ------------------------------------------- Node: Move Cam Name: Move Cam Command: Widgets.ActivateViewToolWidget('/Widgets/Tools/View tools/Camera move','Default');WindowsManager.Activate() RClick: Help: Camera move ------------------------------------------- Node: Rotate Cam Name: Rotate Cam Command: Widgets.ActivateViewToolWidget('/Widgets/Tools/View tools/Camera rotate','Default');WindowsManager.Activate() RClick: Help: Camera Rotate ------------------------------------------- Node: Fov Cam Name: Fov Cam Command: Widgets.ActivateViewToolWidget('/Widgets/Tools/View tools/Camera fov','Default');WindowsManager.Activate() RClick: Help: Camera Fov ------------------------------------------- Node: File Name: File Command: RClick: Help: ------------------------------------------- Node: New Scene Name: New scene Command: Space.NewScene() RClick: Help: ------------------------------------------- Node: Load Name: Load Command: Library2.DlgGenericLoad('', '', 15); RClick: Help: ------------------------------------------- Node: Save Name: Save Command: Library2.DlgGenericSave('', '', 3); RClick: Help: Save to File ------------------------------------------- Node: Mn Recent Files Name: Recent Files Command: RClick: Help: ------------------------------------------- Node: Toolbar Button Item Name: Actor1.dae Command: RsFileIO.GenericLoad('E:\\ue4Tests\\Actor1.dae', '', 15); RClick: Help: E:\ue4Tests\Actor1.dae ------------------------------------------- Node: Toolbar Button Item, 1 Name: Actor1plusanim.dae Command: RsFileIO.GenericLoad('E:\\ue4Tests\\Actor1plusanim.dae', '', 15); RClick: Help: E:\ue4Tests\Actor1plusanim.dae ------------------------------------------- Node: Toolbar Button Item, 2 Name: install fbx2 import export.RsObj Command: RsFileIO.GenericLoad('C:\\Users\\ClintonReese\\Desktop\\Clintons3DFBX2015\\install fbx2 import export.RsObj', '', 15); RClick: Help: C:\Users\ClintonReese\Desktop\Clintons3DFBX2015\install fbx2 import export.RsObj ------------------------------------------- Node: Toolbar Button Item, 3 Name: CurveToolsAutoload.RsObj Command: RsFileIO.GenericLoad('C:\\Users\\ClintonReese\\Desktop\\CurveToolsAutoload.RsObj', '', 15); RClick: Help: C:\Users\ClintonReese\Desktop\CurveToolsAutoload.RsObj ------------------------------------------- Node: Toolbar Button Item, 4 Name: SVG Import Autoload.RsObj Command: RsFileIO.GenericLoad('C:\\Users\\ClintonReese\\Desktop\\SVG Import Autoload.RsObj', '', 15); RClick: Help: C:\Users\ClintonReese\Desktop\SVG Import Autoload.RsObj ------------------------------------------- Node: Toolbar Button Item, 5 Name: SVG Import Autoload.RsObj Command: RsFileIO.GenericLoad('E:\\NewServer\\workingtemp\\SVG Import Autoload.RsObj', '', 15); RClick: Help: E:\NewServer\workingtemp\SVG Import Autoload.RsObj ------------------------------------------- Node: Toolbar Button Item, 6 Name: SVGimporterF.RsObj Command: RsFileIO.GenericLoad('E:\\NewServer\\workingtemp\\SVGimporterF.RsObj', '', 15); RClick: Help: E:\NewServer\workingtemp\SVGimporterF.RsObj ------------------------------------------- Node: Toolbar Button Item, 7 Name: SVGimporterE.RsObj Command: RsFileIO.GenericLoad('E:\\NewServer\\workingtemp\\SVGimporterE.RsObj', '', 15); RClick: Help: E:\NewServer\workingtemp\SVGimporterE.RsObj ------------------------------------------- Node: Exit Name: Exit Command: RsApp.ShutDown() RClick: Help: Exit ------------------------------------------- Node: HW settings Name: HW settings Command: D3DView.ShowSettingsDialog() RClick: Help: Workspace HW settings ------------------------------------------- Node: Save As RsRcd Name: Save As RsRcd Command: RsRec.Start(Space.CurrentScene());RsRec.Stop();RsRec.Save(''); RClick: Help: Save as RsRcd ------------------------------------------- Node: Help Name: Help Command: RClick: Help: ------------------------------------------- Node: About Name: About Command: WindowsManager.OpenAboutBox(); RClick: Help: ------------------------------------------- Node: Manual Name: Manual Command: tSBridge.SuggestTSStateByAlias("SV_HELP_HELP_PDF_MANUAL") RClick: Help: ------------------------------------------- Node: United 3D Artist Name: United 3D Artist Command: RsTool.OpenWebPage("www.united3dartists.com"); RClick: Help: ------------------------------------------- Node: Updates Name: Updates Command: RsTool.OpenWebPage("www.united3dartists.com/forum/viewforum.php?f=55"); RClick: Help: ------------------------------------------- Node: Perspective Name: Set Camera Command: D3DView.SetActiveCamera('', '');WindowsManager.Activate() RClick: Help: Set camera ------------------------------------------- Node: Left Name: Left Command: D3DView.SwitchEyeCameraType('', '3');WindowsManager.Activate() RClick: Help: Left ------------------------------------------- Node: Left Name: Left Command: D3DView.SwitchEyeCameraType('', '3');WindowsManager.Activate() RClick: Help: Left ------------------------------------------- Node: Right Name: Right Command: D3DView.SwitchEyeCameraType('', '4');WindowsManager.Activate() RClick: Help: Right ------------------------------------------- Node: Front Name: Front Command: D3DView.SwitchEyeCameraType('', '6');WindowsManager.Activate() RClick: Help: Front ------------------------------------------- Node: Front Name: Front Command: D3DView.SwitchEyeCameraType('', '6');WindowsManager.Activate() RClick: Help: Front ------------------------------------------- Node: Back Name: Back Command: D3DView.SwitchEyeCameraType('', '5');WindowsManager.Activate() RClick: Help: Back ------------------------------------------- Node: Top Name: Top Command: D3DView.SwitchEyeCameraType('', '2');WindowsManager.Activate() RClick: Help: Top ------------------------------------------- Node: Top Name: Top Command: D3DView.SwitchEyeCameraType('', '2');WindowsManager.Activate() RClick: Help: Top ------------------------------------------- Node: Bottom Name: Bottom Command: D3DView.SwitchEyeCameraType('', '1');WindowsManager.Activate() RClick: Help: Bottom ------------------------------------------- Node: Set Camera Name: Set Camera Command: D3DView.SetActiveCamera('', '');WindowsManager.Activate() RClick: Help: Set camera ------------------------------------------- Node: Set Camera Name: Set Camera Command: D3DView.SetActiveCamera('', '');WindowsManager.Activate() RClick: Help: Set camera ------------------------------------------- Node: Isometric Name: Isometric Command: D3DView.SwitchEyeCameraType('', '7');WindowsManager.Activate() RClick: Help: Isometric ------------------------------------------- Node: Perspective Name: Perspective Command: D3DView.SwitchEyeCameraType('', '0');WindowsManager.Activate() RClick: Help: Perspective ------------------------------------------- Node: Perspective Name: Perspective Command: D3DView.SwitchEyeCameraType('', '0');WindowsManager.Activate() RClick: Help: Perspective ------------------------------------------- Node: Nearest ortho Name: Nearest ortho Command: RsTool.SetNearestOrthoView('');;WindowsManager.Activate() RClick: Help: Nearest ortho ------------------------------------------- Node: FP navigation Name: FP navigation Command: Avatar.ActivateFpnToView('');WindowsManager.Activate(); RClick: RsTool.ShowFpnProperties(); Help: First person navigation ------------------------------------------- Node: FP navigation Name: FP navigation Command: Avatar.ActivateFpnToView('');WindowsManager.Activate(); RClick: RsTool.ShowFpnProperties(); Help: First person navigation ------------------------------------------- Node: Reset View Name: Reset View Command: RsTool.ResetView('');WindowsManager.Activate() RClick: Help: Reset View ------------------------------------------- Node: Reset View Name: Reset View Command: RsTool.ResetView('');WindowsManager.Activate() RClick: Help: Reset View ------------------------------------------- Node: Look at Selection Name: Look at Selection Command: RsTool.LookAtSelection('');WindowsManager.Activate() RClick: Help: Look at Selection ------------------------------------------- Node: Rect zoom Name: Rect zoom Command: Widgets.ActivateViewToolWidget('/Widgets/Tools/View tools/Rect zoom','Default');WindowsManager.Activate() RClick: Help: Rectangle Zoom ------------------------------------------- Node: Fov Cam Name: Fov Cam Command: Widgets.ActivateViewToolWidget('/Widgets/Tools/View tools/Camera fov','Default');WindowsManager.Activate() RClick: Help: Camera Fov ------------------------------------------- Node: Rotate Cam Name: Rotate Cam Command: Widgets.ActivateViewToolWidget('/Widgets/Tools/View tools/Camera rotate','Default');WindowsManager.Activate() RClick: Help: Camera Rotate ------------------------------------------- Node: Move Cam Name: Move Cam Command: Widgets.ActivateViewToolWidget('/Widgets/Tools/View tools/Camera move','Default');WindowsManager.Activate() RClick: Help: Camera move ------------------------------------------- Node: X lock Name: X lock Command: RsTool.ToggleValue('/Preferences/Snapping/Enable X');WindowsManager.Activate() RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Snapping',5,1,1); Help: X lock ------------------------------------------- Node: Y lock Name: Y lock Command: RsTool.ToggleValue('/Preferences/Snapping/Enable Y');WindowsManager.Activate() RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Snapping',5,1,1); Help: Y lock ------------------------------------------- Node: Z lock Name: Z lock Command: RsTool.ToggleValue('/Preferences/Snapping/Enable Z');WindowsManager.Activate() RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Snapping',5,1,1); Help: Z lock ------------------------------------------- Node: Opaque Name: Opaque Command: D3DView.LoadRAPreset('', 1.0, 0.0, '', '');WindowsManager.Activate() RClick: Help: Opaque mode ------------------------------------------- Node: Opaque Name: Opaque Command: D3DView.LoadRAPreset('', 1.0, 0.0, '', '');WindowsManager.Activate() RClick: Help: Opaque mode ------------------------------------------- Node: Opaque Name: Opaque Command: D3DView.LoadRAPreset('', 1.0, 0.0, '', '');WindowsManager.Activate() RClick: Help: Opaque mode ------------------------------------------- Node: OpaqueWires Name: OpaqueWires Command: D3DView.LoadRAPreset('', 1.0, 1.0, '', '');WindowsManager.Activate() RClick: Help: Opaque + wireframe mode ------------------------------------------- Node: Transp Name: Transp Command: D3DView.LoadRAPreset('', 0.5, 0.0, '', '');WindowsManager.Activate() RClick: Help: Transparent mode ------------------------------------------- Node: TranspWires Name: TranspWires Command: D3DView.LoadRAPreset('', 0.6, 1.0, '', '');WindowsManager.Activate() RClick: Help: Transparent + wireframe mode ------------------------------------------- Node: Wires Name: Wires Command: D3DView.LoadRAPreset('', 0.0, 1.0, '', '');WindowsManager.Activate() RClick: Help: Wireframe mode ------------------------------------------- Node: WireframeGrid Name: WireframeGrid Command: D3DView.LoadRAPreset('', -1.0, -1.0, 'Wire', '');WindowsManager.Activate() RClick: Help: Wireframe grid ------------------------------------------- Node: Wireframe Grid Name: Wireframe Grid Command: D3DView.LoadRAPreset('', -1.0, -1.0, 'Wire', '');WindowsManager.Activate() RClick: Help: Wireframe grid ------------------------------------------- Node: Opaque Grid Name: Opaque Grid Command: D3DView.LoadRAPreset('', -1.0, -1.0, 'Solid','');WindowsManager.Activate() RClick: Help: Opaque grid ------------------------------------------- Node: No Grid Name: No Grid Command: D3DView.LoadRAPreset('', -1.0, -1.0, 'None', '');WindowsManager.Activate() RClick: Help: Disable grid ------------------------------------------- Node: Show Name: Hide Command: Activity.Run("/Scripts/Commands/Hide");WindowsManager.Activate() RClick: if(Node.Exists(Node.FirstSelected() + "/Object Render Attributes")){UserInterface.OpenToolPanelViewEx2("" , "" , Node.FirstSelected() + "/Object Render Attributes", 3,1,0);}; Help: Hide selected objects ------------------------------------------- Node: Hide Name: Hide Command: Activity.Run("/Scripts/Commands/Hide");WindowsManager.Activate() RClick: if(Node.Exists(Node.FirstSelected() + "/Object Render Attributes")){UserInterface.OpenToolPanelViewEx2("" , "" , Node.FirstSelected() + "/Object Render Attributes", 3,1,0);}; Help: Hide selected objects ------------------------------------------- Node: Show Name: Show Command: Activity.Run("/Scripts/Commands/Show");WindowsManager.Activate() RClick: if(Node.Exists(Node.FirstSelected() + "/Object Render Attributes")){UserInterface.OpenToolPanelViewEx2("" , "" , Node.FirstSelected() + "/Object Render Attributes", 3,1,0);}; Help: Show selected objects ------------------------------------------- Node: ShowAll Name: HideAll Command: Activity.Run("/Scripts/Commands/HideAll");WindowsManager.Activate() RClick: Help: Hide Alll objects ------------------------------------------- Node: HideAll Name: HideAll Command: Activity.Run("/Scripts/Commands/HideAll");WindowsManager.Activate() RClick: Help: Hide Alll objects ------------------------------------------- Node: ShowAll Name: ShowAll Command: Activity.Run("/Scripts/Commands/ShowAll");WindowsManager.Activate() RClick: Help: Show Alll objects ------------------------------------------- Node: World Name: World Command: Node.Value('/Preferences/Modeling preferences','Coordinate system') = 'World';WindowsManager.Activate() RClick: Help: World coordinate system ------------------------------------------- Node: World Name: World Command: Node.Value('/Preferences/Modeling preferences','Coordinate system') = 'World';WindowsManager.Activate() RClick: Help: World coordinate system ------------------------------------------- Node: Object Name: Object Command: Node.Value('/Preferences/Modeling preferences','Coordinate system') = 'Local';WindowsManager.Activate() RClick: Help: Object coordinate system ------------------------------------------- Node: Tangent Name: Tangent Command: Node.Value('/Preferences/Modeling preferences','Coordinate system') = 'Tangent';WindowsManager.Activate() RClick: Help: Tangent coordinate system ------------------------------------------- Node: Screen Name: Screen Command: Node.Value('/Preferences/Modeling preferences','Coordinate system') = 'Screen';WindowsManager.Activate() RClick: Help: Screen coordinate system ------------------------------------------- Node: DynaPose Name: DynaPose Command: CharacterEditor.ActivateCharacterTool('/Widgets/Tools/Character editor/Dynamic pose'); UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/Character editor/Dynamic pose/Character Posing',3,1,0);WindowsManager.Activate(); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/Character editor/Dynamic pose/Character Posing',3,1,0); Help: Dynamic pose ------------------------------------------- Node: DynaPose Name: DynaPose Command: CharacterEditor.ActivateCharacterTool('/Widgets/Tools/Character editor/Dynamic pose'); UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/Character editor/Dynamic pose/Character Posing',3,1,0);WindowsManager.Activate(); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/Character editor/Dynamic pose/Character Posing',3,1,0); Help: Dynamic pose ------------------------------------------- Node: PhysMove Name: PhysMove Command: Physics.ActivatePhysWidget('PhysMoveWidget');WindowsManager.Activate(); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Phys Move Preferences',3,1,0); Help: Phys Move ------------------------------------------- Node: Move Name: Move Command: Widgets.ActivateViewToolWidget('/Widgets/Tools/Move selection','Default');WindowsManager.Activate() RClick: Help: Move ------------------------------------------- Node: Rotate Name: Rotate Command: Widgets.ActivateViewToolWidget('/Widgets/Tools/Rotate selection','Default');WindowsManager.Activate() RClick: Help: Rotate ------------------------------------------- Node: Scale Name: Scale Command: Widgets.ActivateViewToolWidget('/Widgets/Tools/Scale selection','Default');WindowsManager.Activate() RClick: Help: Scale ------------------------------------------- Node: Look At Name: Look At Command: ToolMng.ActivateTool('{17D544A3-3F58-436B-83E7-F8B4D7D4E7C5}','{4E203C6C-A20D-4e32-82B4-FC482F5A0D06}' );WindowsManager.Activate(); RClick: Help: Look At ------------------------------------------- Node: 3D Window ViewBar Name: NewView Command: Activity.Run("/Scripts/Commands/NewWindowViewBar");WindowsManager.Activate() RClick: Help: New View ------------------------------------------- Node: Eye Camera Name: Eye Cam Command: Cam = Node.SubObject("/D3DView", 0);D3DView.SetActiveCamera('/D3DView/' + Cam, '%WIN_ID%'); RClick: Cam = Node.SubObject("/D3DView", 0);UserInterface.OpenToolPanelViewEx2("" , "" ,"/D3DView/" + Cam, 3, 0, 1); Help: Eye Camera View ------------------------------------------- Node: Camera View Name: Cam 0 Command: D3DView.SetActiveCamera(Space.CurrentScene() + '/Camera', '%WIN_ID%'); RClick: UserInterface.OpenToolPanelViewEx2("" , "" ,Space.CurrentScene() + '/Camera/Camera', 3, 1, 1);Node.Select(Space.CurrentScene() + '/Camera'); Help: Camera View ------------------------------------------- Node: Camera View, 1 Name: Cam 1 Command: D3DView.SetActiveCamera(Space.CurrentScene() + '/Camera, 1', '%WIN_ID%');D3DView.SetActiveCamera(Space.CurrentScene() + '/Camera,1', '%WIN_ID%'); RClick: UserInterface.OpenToolPanelViewEx2("" , "" ,Space.CurrentScene() + '/Camera, 1/Camera', 3, 1, 1);Node.Select(Space.CurrentScene() + '/Camera, 1'); Help: Camera, 1 View ------------------------------------------- Node: Camera View, 2 Name: Cam 2 Command: D3DView.SetActiveCamera(Space.CurrentScene() + '/Camera, 2', '%WIN_ID%');D3DView.SetActiveCamera(Space.CurrentScene() + '/Camera,2', '%WIN_ID%'); RClick: UserInterface.OpenToolPanelViewEx2("" , "" ,Space.CurrentScene() + '/Camera, 2/Camera', 3, 1, 1);Node.Select(Space.CurrentScene() + '/Camera, 2'); Help: Camera, 2 View ------------------------------------------- Node: Camera View, 3 Name: Cam 3 Command: D3DView.SetActiveCamera(Space.CurrentScene() + '/Camera, 3', '%WIN_ID%');D3DView.SetActiveCamera(Space.CurrentScene() + '/Camera,3', '%WIN_ID%'); RClick: UserInterface.OpenToolPanelViewEx2("" , "" ,Space.CurrentScene() + '/Camera, 3/Camera', 3, 1, 1);Node.Select(Space.CurrentScene() + '/Camera, 3'); Help: Camera, 3 View ------------------------------------------- Node: Camera View, 4 Name: Cam 4 Command: D3DView.SetActiveCamera(Space.CurrentScene() + '/Camera, 4', '%WIN_ID%');D3DView.SetActiveCamera(Space.CurrentScene() + '/Camera,4', '%WIN_ID%'); RClick: UserInterface.OpenToolPanelViewEx2("" , "" ,Space.CurrentScene() + '/Camera, 4/Camera', 3, 1, 1);Node.Select(Space.CurrentScene() + '/Camera, 4'); Help: Camera, 4 View ------------------------------------------- Node: Camera View, 5 Name: Cam 5 Command: D3DView.SetActiveCamera(Space.CurrentScene() + '/Camera, 5', '%WIN_ID%');D3DView.SetActiveCamera(Space.CurrentScene() + '/Camera,5', '%WIN_ID%'); RClick: UserInterface.OpenToolPanelViewEx2("" , "" ,Space.CurrentScene() + '/Camera, 5/Camera', 3, 1, 1);Node.Select(Space.CurrentScene() + '/Camera, 5'); Help: Camera, 5 View ------------------------------------------- Node: Camera View, 6 Name: Cam 6 Command: D3DView.SetActiveCamera(Space.CurrentScene() + '/Camera, 6', '%WIN_ID%');D3DView.SetActiveCamera(Space.CurrentScene() + '/Camera,6', '%WIN_ID%'); RClick: UserInterface.OpenToolPanelViewEx2("" , "" ,Space.CurrentScene() + '/Camera, 6/Camera', 3, 1, 1);Node.Select(Space.CurrentScene() + '/Camera, 6'); Help: Camera, 6 View ------------------------------------------- Node: Eye to Camera Name: Eye2Cam Command: Activity.Run("/Scripts/Commands/Eye2Cam"); RClick: Activity.Run("/Scripts/Commands/Position2Eye"); Help: Create camera at current view ------------------------------------------- Node: Eye Camera Name: Eye Cam Command: Cam = Node.SubObject("/D3DView", 0);D3DView.SetActiveCamera('/D3DView/' + Cam, '%WIN_ID%'); RClick: Cam = Node.SubObject("/D3DView", 0);UserInterface.OpenToolPanelViewEx2("" , "" ,"/D3DView/" + Cam, 3, 0, 1); Help: Eye Camera View ------------------------------------------- Node: Copy Name: Copy Command: Activity.Run("/Scripts/Commands/Copy"); RClick: Help: Copy ------------------------------------------- Node: Copy Name: Copy Command: Activity.Run("/Scripts/Commands/Copy"); RClick: Help: Copy ------------------------------------------- Node: Cut Name: Cut Command: Activity.Run("/Scripts/Commands/Cut"); RClick: Help: Cut ------------------------------------------- Node: Paste Name: Paste Command: Activity.Run("/Scripts/Commands/Paste"); RClick: Help: Paste ------------------------------------------- Node: cubeWidgetButton Name: cubeWidget Command: Node.Delete("/Widgets/Active Widgets Layer2/CubeWidget");Node.Copy("/Widgets/Tools/CubeWidget","/Widgets/Active Widgets Layer2");UserInterface.OpenToolPanelViewEx2("" , "" ,"/Widgets/Active Widgets Layer2/CubeWidget/Cube View Widget", 3,1,0); RClick: if(Node.Exists("/Widgets/Active Widgets Layer2/CubeWidget")) UserInterface.OpenToolPanelViewEx2("" , "" ,"/Widgets/Active Widgets Layer2/CubeWidget/Cube View Widget", 3,1,0); Help: Cube View Widget, RMB for options ------------------------------------------- Node: Object Name: Object Command: RsTool.Arrow();Space.Unselect(); RClick: RsTool.OpenInfoPanel(); Help: Object tool ------------------------------------------- Node: Object Name: Object Command: RsTool.Arrow();Space.Unselect(); RClick: RsTool.OpenInfoPanel(); Help: Object tool ------------------------------------------- Node: Location Name: Location Command: RsTool.NormalizeLocation(''); RClick: Help: Normalize location ------------------------------------------- Node: Scale Name: Scale Command: RsTool.NormalizeSize(''); RClick: Help: Normalize scale ------------------------------------------- Node: Rotation Name: Rotation Command: RsTool.NormalizeRotation(''); RClick: Help: Normalize rotation ------------------------------------------- Node: Reset Name: Reset Command: RsTool.ResetAxes(''); RClick: Help: Reset Axis ------------------------------------------- Node: Axis Name: Axis Command: RsTool.ShowAxes(''); RClick: RsTool.ToggleValue("/Widgets/Tools/Axes widget/Default/In front"); Help: Axis tool ------------------------------------------- Node: FlattenAxis Name: Flatten Command: MeshModifiers.FlattenAxes(''); RClick: Help: Flatten axis ------------------------------------------- Node: Paint Name: Lasso Command: MeshModifiers.ActivatePointEditWidget('{E8913C00-9A2A-43cf-8238-27B4BFB50A1F}','/Widgets/Tools/Mesh editor/PE lasso select','Default'); Node.Value('/Preferences/Mesh Editor Settings','PE selection tool') = '/Widgets/Tools/Mesh editor/PE lasso select';UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Mesh editor/PE lasso select/Lasso select',3,1,0,2); RClick: UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Mesh editor/PE lasso select/Lasso select',3,1,0,2); Help: Select by Lasso ------------------------------------------- Node: Paint Name: Lasso Command: MeshModifiers.ActivatePointEditWidget('{E8913C00-9A2A-43cf-8238-27B4BFB50A1F}','/Widgets/Tools/Mesh editor/PE lasso select','Default'); Node.Value('/Preferences/Mesh Editor Settings','PE selection tool') = '/Widgets/Tools/Mesh editor/PE lasso select';UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Mesh editor/PE lasso select/Lasso select',3,1,0,2); RClick: UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Mesh editor/PE lasso select/Lasso select',3,1,0,2); Help: Select by Lasso ------------------------------------------- Node: Paint Name: Paint Command: MeshModifiers.ActivatePointEditWidget('{E8913C00-9A2A-43cf-8238-27B4BFB50A1F}','/Widgets/Tools/Mesh editor/PE basic select','Default'); Node.Value('/Preferences/Mesh Editor Settings','PE selection tool') = '/Widgets/Tools/Mesh editor/PE basic select'; RClick: Help: Select by Painting ------------------------------------------- Node: Rectangle Name: Rectangle Command: MeshModifiers.ActivatePointEditWidget('{E8913C00-9A2A-43cf-8238-27B4BFB50A1F}','/Widgets/Tools/Mesh editor/PE rect select','Default'); Node.Value('/Preferences/Mesh Editor Settings','PE selection tool') = '/Widgets/Tools/Mesh editor/PE rect select';UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Mesh editor/PE rect select/Rect select',3,1,0,2); RClick: UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Mesh editor/PE rect select/Rect select',3,1,0,2); Help: Select by Rectangle ------------------------------------------- Node: Lasso Name: Lasso Command: MeshModifiers.ActivatePointEditWidget('{E8913C00-9A2A-43cf-8238-27B4BFB50A1F}','/Widgets/Tools/Mesh editor/PE lasso select','Default'); Node.Value('/Preferences/Mesh Editor Settings','PE selection tool') = '/Widgets/Tools/Mesh editor/PE lasso select';UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Mesh editor/PE lasso select/Lasso select',3,1,0,2); RClick: UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Mesh editor/PE lasso select/Lasso select',3,1,0,2); Help: Select by Lasso ------------------------------------------- Node: DynaPick Name: DynaPick Command: MeshModifiers.ActivatePointEditWidget('{E8913C00-9A2A-43cf-8238-27B4BFB50A1F}','/Widgets/Tools/Mesh editor/PE dynapick','Default'); Node.Value('/Preferences/Mesh Editor Settings','PE selection tool') = '/Widgets/Tools/Mesh editor/PE dynapick'; RClick: Help: Select by Move ------------------------------------------- Node: Soft Name: Soft Command: MeshModifiers.ActivatePointEditWidget('{E8913C00-9A2A-43cf-8238-27B4BFB50A1F}','/Widgets/Tools/Mesh editor/PE soft select','Default'); Node.Value('/Preferences/Mesh Editor Settings','PE selection tool') = '/Widgets/Tools/Mesh editor/PE soft select';UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Mesh editor/PE soft select/Soft select',3,1,0,2); RClick: UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Mesh editor/PE soft select/Soft select',3,1,0,2); Help: Soft selection ------------------------------------------- Node: Invert Name: Invert Command: MeshModifiers.InvertSelection(''); RClick: Help: Invert selection ------------------------------------------- Node: Invert Name: Invert Command: MeshModifiers.InvertSelection(''); RClick: Help: Invert selection ------------------------------------------- Node: Connected Name: Connected Command: MeshModifiers.ApplySelectionTool('/Widgets/Tools/Mesh editor/PE Select tool','apply_cmd:{0502CC2A-7F8C-4d29-BBB4-9F1F2ECDC84C}'); RClick: Help: Select Connected ------------------------------------------- Node: Unselect Name: Unselect Command: MeshModifiers.PeDeselect(''); RClick: Help: Clear selection ------------------------------------------- Node: Materials Name: Materials Command: MeshModifiers.ApplySelectionTool('/Widgets/Tools/Mesh editor/PE Select tool','apply_cmd:{7BFCBE4C-E2C4-46d6-9A2D-4498053527EC}'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Mesh Editor Settings',9,0,0); Help: Select by Materials ------------------------------------------- Node: Path Name: Path Command: MeshModifiers.ApplySelectionTool('/Widgets/Tools/Mesh editor/PE Select tool','apply_cmd:{7DBD4078-6AC7-48f4-A52D-C4A65CAB0C51};select_invselect'); RClick: Help: Select Path ------------------------------------------- Node: Grow Name: Grow Command: MeshModifiers.GrowPointEditSelection('');MeshModifiers.ConvertSelection('',''); RClick: Help: Grow selection ------------------------------------------- Node: Grow Name: Grow Command: MeshModifiers.GrowPointEditSelection('');MeshModifiers.ConvertSelection('',''); RClick: Help: Grow selection ------------------------------------------- Node: Shrink Name: Shrink Command: MeshModifiers.ShrinkPointEditSelection('');MeshModifiers.ConvertSelection('',''); RClick: Help: Shrink selection ------------------------------------------- Node: Convert Name: Convert Command: MeshModifiers.ConvertSelection('',''); RClick: Help: Convert selection ------------------------------------------- Node: Smooth Name: Smooth Command: MeshModifiers.SmoothPointEditSelection(''); RClick: Help: Smooth selection ------------------------------------------- Node: Outline Name: Outline Command: MeshModifiers.OutlinePointEditSelection(''); RClick: Help: Outline selection ------------------------------------------- Node: Selected Name: Selected Command: MeshModifiers.ApplySelectionTool('/Widgets/Tools/Mesh editor/PE Rect tool','apply_cmd:{908A59AA-0921-4e53-82EA-0F427904F48E}'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/Mesh editor/PE Rect tool/Rect select tool',3,0,0); Help: Hide Selected geometry ------------------------------------------- Node: Selected Name: Selected Command: MeshModifiers.ApplySelectionTool('/Widgets/Tools/Mesh editor/PE Rect tool','apply_cmd:{908A59AA-0921-4e53-82EA-0F427904F48E}'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/Mesh editor/PE Rect tool/Rect select tool',3,0,0); Help: Hide Selected geometry ------------------------------------------- Node: Hide Name: Hide Command: MeshModifiers.ApplySelectionTool('/Widgets/Tools/Mesh editor/PE Rect tool','apply_cmd:{70902786-9BA6-4233-975B-342BA6A274E7}'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/Mesh editor/PE Rect tool/Rect select tool',3,0,0); Help: Hide Unselected geometry ------------------------------------------- Node: Unhide Name: Unhide Command: MeshModifiers.ShowHiddenPeGeometry(''); RClick: Help: Show All hidden geometry ------------------------------------------- Node: Context Name: EdgeLoops Command: Node.Value('/Preferences/Mesh Editor Settings','PE selection mode') = 'edge loop'; MeshModifiers.ActivatePointEditWidget('','','Default'); RClick: Help: Select Edge Loops ------------------------------------------- Node: Context Name: Context Command: Node.Value('/Preferences/Mesh Editor Settings','PE selection mode') = 'context'; MeshModifiers.ActivatePointEditWidget('','','Default'); RClick: Help: Select Context ------------------------------------------- Node: Vertices Name: Vertices Command: Node.Value('/Preferences/Mesh Editor Settings','PE selection mode') = 'vertex'; MeshModifiers.ActivatePointEditWidget('','','Default'); RClick: Help: Select Vertices ------------------------------------------- Node: Edges Name: Edges Command: Node.Value('/Preferences/Mesh Editor Settings','PE selection mode') = 'face edge'; MeshModifiers.ActivatePointEditWidget('','','Default'); RClick: Help: Select Edges ------------------------------------------- Node: Edges Name: Edges Command: Node.Value('/Preferences/Mesh Editor Settings','PE selection mode') = 'face edge'; MeshModifiers.ActivatePointEditWidget('','','Default'); RClick: Help: Select Edges ------------------------------------------- Node: TriEdges Name: TriEdges Command: Node.Value('/Preferences/Mesh Editor Settings','PE selection mode') = 'triangle edge'; MeshModifiers.ActivatePointEditWidget('','','Default'); RClick: Help: Select Triangle Edges ------------------------------------------- Node: Faces Name: Faces Command: Node.Value('/Preferences/Mesh Editor Settings','PE selection mode') = 'face'; MeshModifiers.ActivatePointEditWidget('','','Default'); RClick: Help: Select Faces ------------------------------------------- Node: Faces Name: Faces Command: Node.Value('/Preferences/Mesh Editor Settings','PE selection mode') = 'face'; MeshModifiers.ActivatePointEditWidget('','','Default'); RClick: Help: Select Faces ------------------------------------------- Node: TriFaces Name: TriFaces Command: Node.Value('/Preferences/Mesh Editor Settings','PE selection mode') = 'triangle'; MeshModifiers.ActivatePointEditWidget('','','Default'); RClick: Help: Select Triangle Faces ------------------------------------------- Node: EdgeLoops Name: EdgeLoops Command: Node.Value('/Preferences/Mesh Editor Settings','PE selection mode') = 'edge loop'; MeshModifiers.ActivatePointEditWidget('','','Default'); RClick: Help: Select Edge Loops ------------------------------------------- Node: EdgeLoops Name: EdgeLoops Command: Node.Value('/Preferences/Mesh Editor Settings','PE selection mode') = 'edge loop'; MeshModifiers.ActivatePointEditWidget('','','Default'); RClick: Help: Select Edge Loops ------------------------------------------- Node: FaceLoops Name: FaceLoops Command: Node.Value('/Preferences/Mesh Editor Settings','PE selection mode') = 'face loop'; MeshModifiers.ActivatePointEditWidget('','','Default'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Modeling preferences',4,1,1); Help: Select Face Loops ------------------------------------------- Node: DynaSweep Name: AddVertices Command: MeshModifiers.ActivatePointEditWidget('{E8913C00-9A2A-43cf-8238-27B4BFB50A1F}','/Widgets/Tools/Mesh editor/PE Vertex draw','Default') RClick: Help: Add Vertices ------------------------------------------- Node: DynaSweep Name: DynaSweep Command: MeshModifiers.TogglePeTool('/Widgets/Tools/Mesh editor/PE Sweep',''); UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Mesh editor/PE Sweep/Dynamic Sweep',3,1, 0, 2); RClick: UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Mesh editor/PE Sweep/Dynamic Sweep',3,1,0,2); Help: Dynamic sweep ------------------------------------------- Node: DynaSweep Name: DynaSweep Command: MeshModifiers.TogglePeTool('/Widgets/Tools/Mesh editor/PE Sweep',''); UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Mesh editor/PE Sweep/Dynamic Sweep',3,1, 0, 2); RClick: UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Mesh editor/PE Sweep/Dynamic Sweep',3,1,0,2); Help: Dynamic sweep ------------------------------------------- Node: Bevel Name: Bevel Command: MeshModifiers.TogglePeTool('/Widgets/Tools/Mesh editor/PE Bevel',''); UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Mesh editor/PE Bevel/Bevel tool',3,1,0, 2); RClick: UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Mesh editor/PE Bevel/Bevel tool',3,1,0, 2); Help: Bevel tool ------------------------------------------- Node: Sweep Name: Sweep Command: MeshModifiers.ExtrudeSelection('') RClick: Help: Sweep selected Faces ------------------------------------------- Node: Tip Name: Tip Command: MeshModifiers.ApplySelectionTool('/Widgets/Tools/Mesh editor/PE Select tool','apply_cmd:{D836AAE0-6E0C-48d9-95DC-8FDA120A29DF}'); RClick: Help: Tip selected Faces ------------------------------------------- Node: Modeler Name: Modeler Command: MeshModifiers.AddMirrorModeler(''); RClick: MeshModifiers.ShowMirrorProperties(''); Help: Mirror Modeler ------------------------------------------- Node: Modeler Name: Modeler Command: MeshModifiers.AddMirrorModeler(''); RClick: MeshModifiers.ShowMirrorProperties(''); Help: Mirror Modeler ------------------------------------------- Node: Mirror Name: Mirror Command: MeshModifiers.MirrorSelection(''); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Mesh Editor Settings',7,0,0); Help: Mirror tool ------------------------------------------- Node: Copy Name: Copy Command: MeshModifiers.DuplicateSelection(''); RClick: Help: Copy selection ------------------------------------------- Node: Separate Name: Separate Command: MeshModifiers.ApplySelectionTool('/Widgets/Tools/Mesh editor/PE Select tool','apply_cmd:{6D90C46D-A984-47fa-8C14-C7ADF45DD882}'); RClick: Help: Separate selection ------------------------------------------- Node: Flip Name: Flip Command: MeshModifiers.FlipFacesNormals(''); RClick: Help: Flip selected Faces ------------------------------------------- Node: Flip Name: Flip Command: MeshModifiers.FlipFacesNormals(''); RClick: Help: Flip selected Faces ------------------------------------------- Node: Delete Name: Delete Command: MeshModifiers.ApplySelectionTool('/Widgets/Tools/Mesh editor/PE Select tool','apply_cmd:{8982C2F3-3070-40e5-9967-E44CFFD1763E}'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Mesh Editor Settings',8,0,0); Help: Delete selected elements ------------------------------------------- Node: FormFace, 1 Name: FormFace Command: MeshModifiers.ApplySelectionTool('/Widgets/Tools/Mesh editor/PE Select tool','apply_cmd:{7032EC04-4E22-4e94-8E88-1F0143DCEE33};select_mode:hole'); RClick: Help: Form Faces ------------------------------------------- Node: Vertex Snap Name: Vertex Snap Command: Node.Delete("/Widgets/Active Widgets Layer2/Vertex Snap");Node.Copy("/Widgets/Tools/Vertex Snap","/Widgets/Active Widgets Layer2");UserInterface.OpenToolPanelViewEx2("", "", "Widgets/Active Widgets Layer2/Vertex Snap/Vertex Snap", 4, 0, 0); RClick: UserInterface.OpenToolPanelViewEx2("", "", "Widgets/Active Widgets Layer2/Vertex Snap/Vertex Snap", 4, 0, 0); Help: Vertex Snap ------------------------------------------- Node: Face Snap button Name: Face Snap Command: Activity.Run("/Widgets/Tools/Face Snap/save obj ref"); RClick: Activity.Run("/Widgets/Tools/Face Snap/setCopyFlag"); Help: Face to Face snapping , LMB - Move source, RMB - Copy source ------------------------------------------- Node: Split Name: Quadrify Command: MeshModifiers.ApplySelectionTool('/Widgets/Tools/Mesh editor/PE Select tool','apply_cmd:{3C2CB50B-42E0-47ef-B9A8-A75E6CBCA9F0};select_mode:face'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Mesh Editor Settings',8,0,0); Help: Quadrify polygons ------------------------------------------- Node: Split Name: Split Command: MeshModifiers.ApplySelectionTool('/Widgets/Tools/Mesh editor/PE Select tool','apply_cmd:{0A28658A-C334-4199-9C30-EB833B77A908}'); RClick: Help: Split polygons ------------------------------------------- Node: Merge Name: Merge Command: MeshModifiers.ApplySelectionTool('/Widgets/Tools/Mesh editor/PE Select tool','apply_cmd:{3E45513F-2866-457f-82EA-EE9FAC8BD84E}'); RClick: Help: Merge polygons ------------------------------------------- Node: SwapEdge Name: SwapEdge Command: MeshModifiers.ApplySelectionTool('/Widgets/Tools/Mesh editor/PE Select tool','apply_cmd:{09B80301-7C86-4100-824A-C4148A696F1B};select_mode:triangle edge'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Mesh Editor Settings',8,0,0); Help: Swap Edge ------------------------------------------- Node: Optimize Name: Optimize Command: MeshModifiers.OptimizeTriangulation(''); RClick: Help: Optimize triangulation ------------------------------------------- Node: Quadrify Name: Quadrify Command: MeshModifiers.ApplySelectionTool('/Widgets/Tools/Mesh editor/PE Select tool','apply_cmd:{3C2CB50B-42E0-47ef-B9A8-A75E6CBCA9F0};select_mode:face'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Mesh Editor Settings',8,0,0); Help: Quadrify polygons ------------------------------------------- Node: AddLoop Name: AddLoop Command: MeshModifiers.TogglePeTool('/Widgets/Tools/Mesh editor/PE Add loop',''); UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Mesh editor/PE Add loop/Add loop',3,1, 0, 2); RClick: UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Mesh editor/PE Add loop/Add loop',3,1, 0, 2); Help: Add Loop ------------------------------------------- Node: AddLoop Name: AddLoop Command: MeshModifiers.TogglePeTool('/Widgets/Tools/Mesh editor/PE Add loop',''); UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Mesh editor/PE Add loop/Add loop',3,1, 0, 2); RClick: UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Mesh editor/PE Add loop/Add loop',3,1, 0, 2); Help: Add Loop ------------------------------------------- Node: Collapse Name: Collapse Command: MeshModifiers.ApplySelectionTool('/Widgets/Tools/Mesh editor/PE Select tool','apply_cmd:{E80D376F-7073-4186-88D1-3DA687A13E79}'); RClick: Help: Collapse selected loop ------------------------------------------- Node: Quad Name: Quad Command: MeshModifiers.Subdivide(''); RClick: Help: Quad Divide selected Faces ------------------------------------------- Node: Smooth Name: Smooth Command: MeshModifiers.Smoothdivide(''); RClick: Help: Smooth Quad Divide ------------------------------------------- Node: Polydraw Name: AddVertices Command: MeshModifiers.ActivatePointEditWidget('{E8913C00-9A2A-43cf-8238-27B4BFB50A1F}','/Widgets/Tools/Mesh editor/PE Vertex draw','Default') RClick: Help: Add Vertices ------------------------------------------- Node: Polydraw Name: Polydraw Command: MeshModifiers.ActivatePointEditWidget('{E8913C00-9A2A-43cf-8238-27B4BFB50A1F}','/Widgets/Tools/Mesh editor/PE Poly draw','Default') RClick: Help: Add Polygons ------------------------------------------- Node: AddEdges Name: AddEdges Command: MeshModifiers.ActivatePointEditWidget('{E8913C00-9A2A-43cf-8238-27B4BFB50A1F}','/Widgets/Tools/Mesh editor/PE Edge draw','Default') RClick: Help: Add Edges ------------------------------------------- Node: AddVertices Name: AddVertices Command: MeshModifiers.ActivatePointEditWidget('{E8913C00-9A2A-43cf-8238-27B4BFB50A1F}','/Widgets/Tools/Mesh editor/PE Vertex draw','Default') RClick: Help: Add Vertices ------------------------------------------- Node: Bridge Name: Bridge Command: MeshModifiers.ActivatePointEditWidget('{E8913C00-9A2A-43cf-8238-27B4BFB50A1F}','/Widgets/Tools/Mesh editor/PE bridge tool','Default'); UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/Mesh editor/PE bridge tool/Bridge tool',3,1,1); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/Mesh editor/PE bridge tool/Bridge tool',3,1,1); Help: Form Polygonal Bridge ------------------------------------------- Node: Bridge Name: Bridge Command: MeshModifiers.ActivatePointEditWidget('{E8913C00-9A2A-43cf-8238-27B4BFB50A1F}','/Widgets/Tools/Mesh editor/PE bridge tool','Default'); UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/Mesh editor/PE bridge tool/Bridge tool',3,1,1); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/Mesh editor/PE bridge tool/Bridge tool',3,1,1); Help: Form Polygonal Bridge ------------------------------------------- Node: Weld Name: Weld Command: MeshModifiers.ApplySelectionTool('/Widgets/Tools/Mesh editor/PE Rect tool','apply_cmd:{87B113FD-B879-4b63-9C9A-28A38AED253B}'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/Mesh editor/PE Rect tool/Rect select tool',3,0,0); Help: Weld geometry together ------------------------------------------- Node: Heal Name: Heal Command: MeshModifiers.HealVertices('',-1); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Mesh Editor Settings',6,0,0); Help: Heal Vertices ------------------------------------------- Node: Scissors Name: Scissors Command: MeshModifiers.Scissors(''); RClick: Help: Cut selected Edges ------------------------------------------- Node: Fix Bad Geometry Button Name: fixBadGeometrytPanel Command: WindowsManager.CloseWindow("/Project/Windows Manager Space/FBG_PanelFrame");Node.Copy("/Widgets/Tools/Fix Bad Geometry/FBG_PanelFrame", "/Project/Windows Manager Space");WindowsManager.Activate();WindowsManager.UpdateWindowsStructure(); RClick: Help: Open the fix geometry panel ------------------------------------------- Node: Visible Name: SelectAll Command: Node.Value('/Preferences/Mesh Editor Settings','PE selection style') = 0; RClick: Help: Select All geometry ------------------------------------------- Node: Visible Name: Visible Command: Node.Value('/Preferences/Mesh Editor Settings','PE selection style') = 1; RClick: Help: Select Visible geometry ------------------------------------------- Node: SelectAll Name: SelectAll Command: Node.Value('/Preferences/Mesh Editor Settings','PE selection style') = 0; RClick: Help: Select All geometry ------------------------------------------- Node: Soft paint Name: - SDS Command: MeshModifiers.ChangeSSLevel(-1) RClick: Help: Remove SDS ------------------------------------------- Node: Soft paint Name: Soft paint Command: MeshModifiers.TogglePeTool('/Widgets/Tools/Mesh editor/PE soft paint','');UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/Mesh editor/PE soft paint/Soft paint',3,1,0); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/Mesh editor/PE soft paint/Soft paint',3,1,0); Help: Soft paint brush ------------------------------------------- Node: + SDS Name: - SDS Command: MeshModifiers.ChangeSSLevel(-1) RClick: Help: Remove SDS ------------------------------------------- Node: + SDS Name: + SDS Command: MeshModifiers.ChangeSSLevel(1) RClick: Help: Add SDS ------------------------------------------- Node: - SDS Name: - SDS Command: MeshModifiers.ChangeSSLevel(-1) RClick: Help: Remove SDS ------------------------------------------- Node: ResetSDS Name: ResetSDS Command: MeshModifiers.ResetSds('',-1,-1,-1) RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Mesh Editor Settings',10,0,0); Help: Reset SDS ------------------------------------------- Node: SDSVertex Name: SDSVertex Command: Widgets.ReplaceWidget('{E8913C00-9A2A-43cf-8238-27B4BFB50A1F}','/Widgets/Tools/Mesh editor/PE vertex weight','Default','','') RClick: Help: SDS Vertex Weight ------------------------------------------- Node: SDSEdge Name: SDSEdge Command: Widgets.ReplaceWidget('{E8913C00-9A2A-43cf-8238-27B4BFB50A1F}','/Widgets/Tools/Mesh editor/PE edge weight','Default','','') RClick: Help: SDS Edge Weights ------------------------------------------- Node: Normalmap Name: Normalmap Command: MeshModifiers.BuildNormalmap('') RClick: Help: Normalmap Generator ------------------------------------------- Node: Normalmap Name: Normalmap Command: MeshModifiers.BuildNormalmap('') RClick: Help: Normalmap Generator ------------------------------------------- Node: Simplify Name: Simplify Command: MeshModifiers.SimplifyMesh('') RClick: Help: Mesh Simplifier ------------------------------------------- Node: Union Name: Union Command: MeshModifiers.ActivateBooleansTool('Union','') RClick: UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/Mesh editor/Booleans tool/Booleans',3,1,0); Help: Boolean union ------------------------------------------- Node: Union Name: Union Command: MeshModifiers.ActivateBooleansTool('Union','') RClick: UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/Mesh editor/Booleans tool/Booleans',3,1,0); Help: Boolean union ------------------------------------------- Node: Intersection Name: Intersection Command: MeshModifiers.ActivateBooleansTool('Intersection','') RClick: UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/Mesh editor/Booleans tool/Booleans',3,1,0); Help: Boolean intersection ------------------------------------------- Node: Subtract Name: Subtract Command: MeshModifiers.ActivateBooleansTool('Subtraction','') RClick: UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/Mesh editor/Booleans tool/Booleans',3,1,0); Help: Boolean subtraction ------------------------------------------- Node: Cut Name: Cut Command: MeshModifiers.ActivateBooleansTool('Cut','') RClick: UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/Mesh editor/Booleans tool/Booleans',3,1,0); Help: Create cut edges ------------------------------------------- Node: Merge Name: Merge Command: MeshModifiers.ActivateBooleansTool('Merge','') RClick: UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/Mesh editor/Booleans tool/Booleans',3,1,0); Help: Boolean merge geometry ------------------------------------------- Node: Merge Name: Merge Command: MeshModifiers.ActivateBooleansTool('Merge','') RClick: UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/Mesh editor/Booleans tool/Booleans',3,1,0); Help: Boolean merge geometry ------------------------------------------- Node: Add Name: Add Command: MeshModifiers.ActivateBooleansTool('Add','') RClick: UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/Mesh editor/Booleans tool/Booleans',3,1,0); Help: Merge geometry ------------------------------------------- Node: DisBrush Name: DisBrush Command: MeshModifiers.EnableDisplacementBrush();UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Mesh editor/DM Brush/Displacement Brush',4,1,0,2); RClick: UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/DM Brush/Displacement Brush',4,1,0,2); Help: Brush Displacement ------------------------------------------- Node: DisBrush Name: DisBrush Command: MeshModifiers.EnableDisplacementBrush();UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Mesh editor/DM Brush/Displacement Brush',4,1,0,2); RClick: UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/DM Brush/Displacement Brush',4,1,0,2); Help: Brush Displacement ------------------------------------------- Node: DisMap Name: DisMap Command: MeshModifiers.DisplacementMapping(''); RClick: Help: Map Displacement ------------------------------------------- Node: Length Name: Length Command: MeshModifiers.EnableHairBrush('{A7782DD7-DD86-4cbe-A562-E345805E59AB}');UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Hair/Hair Length Brush/Hair Length',3,1,0,2); RClick: UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Hair/Hair Length Brush/Hair Length',3,1,0,2); Help: Hair Length brush ------------------------------------------- Node: Length Name: Length Command: MeshModifiers.EnableHairBrush('{A7782DD7-DD86-4cbe-A562-E345805E59AB}');UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Hair/Hair Length Brush/Hair Length',3,1,0,2); RClick: UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Hair/Hair Length Brush/Hair Length',3,1,0,2); Help: Hair Length brush ------------------------------------------- Node: Blowdryer Name: Blowdryer Command: MeshModifiers.EnableHairBrush('{24C5D7C9-0A06-40f5-95F3-7BE7DC4177F8}');UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Hair/Hair Blowdryer/Hair Blowdryer',3,1,0,2); RClick: UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Hair/Hair Blowdryer/Hair Blowdryer',3,1,0,2); Help: Hair Blowdryer brush ------------------------------------------- Node: Softness Name: Softness Command: MeshModifiers.EnableHairBrush('{A8A8F8B0-993C-4cd0-82AE-18B39BDA000F}');UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Hair/Hair Softness Brush/Hair Softness',3,1,0,2); RClick: UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Hair/Hair Softness Brush/Hair Softness',3,1,0,2); Help: Hair Softness brush ------------------------------------------- Node: Direction Name: Direction Command: MeshModifiers.EnableHairBrush('{CA36494D-CC50-436b-B5B3-4F16FB8422C9}');UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Hair/Hair Direction Brush/Hair Direction',3,1,0,2); RClick: UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Hair/Hair Direction Brush/Hair Direction',3,1,0,2); Help: Hair Direction brush ------------------------------------------- Node: Density Name: Density Command: MeshModifiers.EnableHairBrush('{7DB4D6AE-8BFA-41dc-A9F7-4BB7916FD6D7}');UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Hair/Hair Density Brush/Hair Density',3,1,0,2); RClick: UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Hair/Hair Density Brush/Hair Density',3,1,0,2); Help: Hair Density brush ------------------------------------------- Node: M.Editor Name: M.Editor Command: MeshModifiers.OpenMaterialEditor() RClick: Help: Material Editor ------------------------------------------- Node: M.Editor Name: M.Editor Command: MeshModifiers.OpenMaterialEditor() RClick: Help: Material Editor ------------------------------------------- Node: Inspect Name: Inspect Command: MeshModifiers.OpenMaterialEditor();MeshModifiers.ToggleTool('/Widgets/Tools/Material editor/Inspect') RClick: MeshModifiers.OpenMaterialEditor() Help: Inspect Material ------------------------------------------- Node: Inspect Name: Inspect Command: MeshModifiers.OpenMaterialEditor();MeshModifiers.ToggleTool('/Widgets/Tools/Material editor/Inspect') RClick: MeshModifiers.OpenMaterialEditor() Help: Inspect Material ------------------------------------------- Node: Objects Name: Objects Command: MeshModifiers.OpenMaterialEditor();MeshModifiers.SetMaterial('') RClick: MeshModifiers.OpenMaterialEditor() Help: Paint Objects ------------------------------------------- Node: Faces Name: Faces Command: MeshModifiers.OpenMaterialEditor();MeshModifiers.StartPaintFaceTool() RClick: MeshModifiers.OpenMaterialEditor() Help: Paint Faces ------------------------------------------- Node: Repaint Name: Repaint Command: MeshModifiers.OpenMaterialEditor();MeshModifiers.ToggleTool('/Widgets/Tools/Material editor/Repaint') RClick: MeshModifiers.OpenMaterialEditor() Help: Repaint Materials ------------------------------------------- Node: UV Editor Name: UV Editor Command: UVEditor.Open('%THIS_BUTTON_ITEM%') RClick: UserInterface.OpenToolPanelViewEx2('', '','Preferences/UV Editor Preferences',3, 1, 0) Help: UV editor ------------------------------------------- Node: Spherical Name: Cubic Command: UVEditor.ToggleUvProjection('Cubic','') RClick: UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/UV mapping/Projection tool/UV Projection tool',3,0,0); Help: Cubic UV projection ------------------------------------------- Node: Spherical Name: Spherical Command: UVEditor.ToggleUvProjection('Spherical','') RClick: UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/UV mapping/Projection tool/UV Projection tool',3,0,0); Help: Spherical UV projection ------------------------------------------- Node: Planar Name: Planar Command: UVEditor.ToggleUvProjection('Planar','') RClick: UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/UV mapping/Projection tool/UV Projection tool',3,0,0); Help: Planar UV projection ------------------------------------------- Node: Cylindrical Name: Cylindrical Command: UVEditor.ToggleUvProjection('Cylindrical','') RClick: UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/UV mapping/Projection tool/UV Projection tool',3,0,0); Help: Cylindrical UV projection ------------------------------------------- Node: Cubic Name: Cubic Command: UVEditor.ToggleUvProjection('Cubic','') RClick: UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/UV mapping/Projection tool/UV Projection tool',3,0,0); Help: Cubic UV projection ------------------------------------------- Node: ShrinkUV Name: ShrinkUV Command: MeshModifiers.ShrinkWrap('') RClick: UserInterface.OpenToolPanelViewEx2('', '','Preferences/Shrink Wrap preferences',3, 1, 0); Help: Shrink Wrap UV ------------------------------------------- Node: Smooth Name: Smooth Command: MeshModifiers.SmoothNormals('') RClick: Help: Smooth Normals ------------------------------------------- Node: Smooth Name: Smooth Command: MeshModifiers.SmoothNormals('') RClick: Help: Smooth Normals ------------------------------------------- Node: AutoFacet Name: AutoFacet Command: MeshModifiers.AutofacetNormals('',-1) RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Mesh Editor Settings',5,0,0); Help: Auto Facet Normals ------------------------------------------- Node: Facet Name: Facet Command: MeshModifiers.FacetedNormals('') RClick: Help: Facet Normals ------------------------------------------- Node: +PhysAttr Name: +PhysAttr Command: Physics.AddPhysAttr('');Physics.OpenNodePanel('phys', 3) RClick: Physics.OpenNodePanel('phys', 3) Help: Add Physics Attributes ------------------------------------------- Node: +PhysAttr Name: +PhysAttr Command: Physics.AddPhysAttr('');Physics.OpenNodePanel('phys', 3) RClick: Physics.OpenNodePanel('phys', 3) Help: Add Physics Attributes ------------------------------------------- Node: +PhysAttr Name: +PhysAttr Command: Physics.AddPhysAttr('');Physics.OpenNodePanel('phys', 3) RClick: Physics.OpenNodePanel('phys', 3) Help: Add Physics Attributes ------------------------------------------- Node: +LocalEnv Name: +LocalEnv Command: Physics.AddEnvAttr('');Physics.OpenNodePanel('phys', 3) RClick: Physics.OpenNodePanel('env', 3) Help: Add Local Enviroment ------------------------------------------- Node: +ClothAttr Name: +ClothAttr Command: Physics.AddClothAttr('');Physics.OpenNodePanel('phys', 3) RClick: Physics.OpenNodePanel('cloth', 3) Help: Add Cloth Attributes ------------------------------------------- Node: -PhysAttr Name: -PhysAttr Command: Physics.RemovePhysAttr('') RClick: Help: Remove Physics Attributes ------------------------------------------- Node: -LocalEnv Name: -LocalEnv Command: Physics.RemoveEnvAttr('') RClick: Help: Remove Local Enviroment ------------------------------------------- Node: -ClothAttr Name: -ClothAttr Command: Physics.RemoveClothAttr('') RClick: Help: Remove Cloth Attributes ------------------------------------------- Node: Speed Name: Speed Command: Physics.ActivatePhysWidget('SpeedWidget') RClick: Physics.OpenNodePanel('phys', 4) Help: Speed ------------------------------------------- Node: Speed Name: Speed Command: Physics.ActivatePhysWidget('SpeedWidget') RClick: Physics.OpenNodePanel('phys', 4) Help: Speed ------------------------------------------- Node: Rotation Name: Rotation Command: Physics.ActivatePhysWidget('RotationWidget') RClick: Physics.OpenNodePanel('phys', 4) Help: Rotation ------------------------------------------- Node: A.Speed Name: A.Speed Command: Physics.ActivatePhysWidget('AccWidget') RClick: Physics.OpenNodePanel('phys', 5) Help: Acceleration Speed ------------------------------------------- Node: A.Rotation Name: A.Rotation Command: Physics.ActivatePhysWidget('RotAccWidget') RClick: Physics.OpenNodePanel('phys', 5) Help: Acceleration Rotation ------------------------------------------- Node: COG Name: COG Command: Physics.ActivatePhysWidget('CogWidget') RClick: Physics.OpenNodePanel('phys', 7) Help: Center of Gravity ------------------------------------------- Node: COG Name: COG Command: Physics.ActivatePhysWidget('CogWidget') RClick: Physics.OpenNodePanel('phys', 7) Help: Center of Gravity ------------------------------------------- Node: FixPoint1 Name: FixPoint1 Command: Physics.ActivatePhysWidget('Fix1Widget') RClick: Physics.OpenNodePanel('phys', 7) Help: Fixation Point 1 ------------------------------------------- Node: FixPoint2 Name: FixPoint2 Command: Physics.ActivatePhysWidget('Fix2Widget') RClick: Physics.OpenNodePanel('phys', 7) Help: Fixation Point 2 ------------------------------------------- Node: ClothFix Name: ClothFix Command: Physics.ActivatePhysWidget('ClothFixWidget') RClick: Physics.ActivatePhysWidget('ClothFixWidget');Physics.ResetClothFixation('') Help: Cloth Fixation ------------------------------------------- Node: WindLocal Name: WindLocal Command: Physics.AddWind('', true) RClick: Help: Edit Local Wind ------------------------------------------- Node: WindLocal Name: WindLocal Command: Physics.AddWind('', true) RClick: Help: Edit Local Wind ------------------------------------------- Node: WindGlobal Name: WindGlobal Command: Physics.AddWind('', false) RClick: Help: Edit Global Wind ------------------------------------------- Node: EnviLocal Name: EnviLocal Command: Physics.ActivatePhysWidget('LocEnvWidget') RClick: Physics.OpenNodePanel('env', 3) Help: Edit Local Environment ------------------------------------------- Node: Gravity Name: Gravity Command: Physics.ActivatePhysWidget('GravityWidget') RClick: Physics.OpenNodePanel('space', 3) Help: Edit Gravity ------------------------------------------- Node: Skeleton Name: HealSkin Command: CharacterEditor.HealSkin(''); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Character editor preferences',7,1,1); Help: Heal skin ------------------------------------------- Node: Skeleton Name: Skeleton Command: CharacterEditor.ActivateCharacterToolEx('/Widgets/Tools/Character editor/Skeleton tool','Default','{62E8596C-448F-4967-A317-516B044E80FB}{70F07F89-0410-41c4-803C-64C712261727}{/Preferences/Character editor preferences}','/Preferences/Character editor preferences/Joint marker'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Character editor preferences',6,1,1); Help: Build Skeleton tool ------------------------------------------- Node: Skeleton Name: Skeleton Command: CharacterEditor.ActivateCharacterToolEx('/Widgets/Tools/Character editor/Skeleton tool','Default','{62E8596C-448F-4967-A317-516B044E80FB}{70F07F89-0410-41c4-803C-64C712261727}{/Preferences/Character editor preferences}','/Preferences/Character editor preferences/Joint marker'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Character editor preferences',6,1,1); Help: Build Skeleton tool ------------------------------------------- Node: DelJoint Name: DelJoint Command: CharacterEditor.RemoveJoint(''); RClick: Help: Delete selected Joint ------------------------------------------- Node: ShapeSkel Name: ShapeSkel Command: CharacterEditor.ActivateCharacterTool('/Widgets/Edit/Character editor widget'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Character editor preferences',3, 1, 1); Help: Shape Skeleton tool ------------------------------------------- Node: -Limb Name: -Limb Command: CharacterEditor.RemoveLimb(''); RClick: Help: Remove Limb at selected Joint ------------------------------------------- Node: Limits Name: ResetPose Command: CharacterEditor.ResetPose(''); RClick: Help: Reset to Default Pose ------------------------------------------- Node: Limits Name: Limits Command: CharacterEditor.ActivateCharacterTool('/Widgets/Edit/Joint limits'); RClick: CharacterEditor.EditJointsDirectly(''); Help: Joint Limits tool ------------------------------------------- Node: SetPose Name: SetPose Command: CharacterEditor.SetDefaultPose(''); RClick: Help: Set Default Pose ------------------------------------------- Node: ResetPose Name: ResetPose Command: CharacterEditor.ResetPose(''); RClick: Help: Reset to Default Pose ------------------------------------------- Node: Envelope Name: Envelope Command: CharacterEditor.ActivateCharacterTool('/Widgets/Tools/Character editor/CE bone envelope tool'); RClick: Help: Bone Envelope tool ------------------------------------------- Node: Envelope Name: Envelope Command: CharacterEditor.ActivateCharacterTool('/Widgets/Tools/Character editor/CE bone envelope tool'); RClick: Help: Bone Envelope tool ------------------------------------------- Node: Skin2Bone Name: Skin2Bone Command: CharacterEditor.ActivateCharacterTool('/Widgets/Tools/Character editor/Attach objects as a skin'); RClick: Help: Attach Skin to Bone ------------------------------------------- Node: Skin2Skeleton Name: Skin2Skeleton Command: CharacterEditor.ActivateCharacterTool('/Widgets/Tools/Character editor/Attach skin to skeleton'); UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Character editor/Attach skin to skeleton/Attach skin to skeleton',3,1,1, 2); RClick: UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Character editor/Attach skin to skeleton/Attach skin to skeleton',3,1,1, 2); Help: Attach Skin to Skeleton ------------------------------------------- Node: Object2Bone Name: Object2Bone Command: CharacterEditor.ActivateCharacterTool('/Widgets/Tools/Character editor/Attach objects to bone'); RClick: Help: Attach Object to Bone ------------------------------------------- Node: Weight Name: HealSkin Command: CharacterEditor.HealSkin(''); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Character editor preferences',7,1,1); Help: Heal skin ------------------------------------------- Node: Weight Name: Weight Command: CharacterEditor.ActivateEditModeTool('/Widgets/Edit/Helpers/CE Weight paint','/Widgets/Tools/Character editor/CE Weight paint tool','&pref:/Widgets/Tools/Character editor/CE Weight paint tool/Weight paint&tag:brush'); RClick: UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Character editor/CE Weight paint tool/Weight paint',3,1,1, 2); Help: Weight Paint tool ------------------------------------------- Node: HealSkin Name: HealSkin Command: CharacterEditor.HealSkin(''); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Character editor preferences',7,1,1); Help: Heal skin ------------------------------------------- Node: Skin2Sel Name: Skin2Sel Command: CharacterEditor.SkinToSelection(''); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Mesh Editor Settings',3,1,1); Help: Convert Skin Weights to soft selection ------------------------------------------- Node: Sel2Skin Name: Sel2Skin Command: CharacterEditor.SelectionToSkin(''); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Character editor preferences',8,1,1); Help: Convert soft selection to Skin Weights ------------------------------------------- Node: Transfer Name: Transfer Command: CharacterEditor.ActivateEditModeTool('/Widgets/Edit/Helpers/CE Weight paint','/Widgets/Tools/Character editor/Skin transfer','&pref:/Widgets/Tools/Character editor/Skin transfer/Skin transfer&tag:transfer'); RClick: UserInterface.OpenToolPanelViewEx2WithFlag('', '','/Widgets/Tools/Character editor/Skin transfer/Skin transfer',3,1,1, 2); Help: Transfer skinning weights ------------------------------------------- Node: Pos.Lock Name: Pos.Lock Command: CharacterEditor.ActivateCharacterToolEx('/Widgets/Tools/Character editor/Edit IK lock','Default','iklockpos.rsobj','%SKELETON%'); RClick: Help: Add Position Lock ------------------------------------------- Node: Pos.Lock Name: Pos.Lock Command: CharacterEditor.ActivateCharacterToolEx('/Widgets/Tools/Character editor/Edit IK lock','Default','iklockpos.rsobj','%SKELETON%'); RClick: Help: Add Position Lock ------------------------------------------- Node: Rot.Lock Name: Rot.Lock Command: CharacterEditor.ActivateCharacterToolEx('/Widgets/Tools/Character editor/Edit IK lock','Default','iklockrot.rsobj','%SKELETON%'); RClick: Help: Add Rotation Lock ------------------------------------------- Node: FullLock Name: FullLock Command: CharacterEditor.ActivateCharacterToolEx('/Widgets/Tools/Character editor/Edit IK lock','Default','iklockfull.rsobj','%SKELETON%'); RClick: Help: Add Full Lock ------------------------------------------- Node: ModIkHndl Name: ModIkHndl Command: CharacterEditor.ActivateCharacterToolEx('/Widgets/Tools/Character editor/Edit Ik Motion Ctrl','Default','ikmchandle.rsobj','%SKELETON%'); RClick: Help: Add/Modify Inverse Kinetics Handle ------------------------------------------- Node: AlignHndl Name: AlignHndl Command: CharacterEditor.ActivateCharacterTool('/Widgets/Tools/Character editor/IK handle align'); RClick: Help: Align Inverse Kinetics Handle ------------------------------------------- Node: +Morph Name: +Morph Command: CharacterEditor.AddMorph(''); RClick: CharacterEditor.ShowMorphPanel(''); Help: Add Morph ------------------------------------------- Node: CustomToolbarButton Name: C. Toolbar Command: WindowsManager.CloseWindow("/Project/Windows Manager Space/Custom Toolbar Frame");RsFileIO.LoadObject(System.GetMainDir() + '\\Scripts\\preobjects\\Custom Toolbar Frame.RsObj', "/Project/Windows Manager Space/");Node.Value("/Project/Windows Manager Space/Custom Toolbar Frame", "SnappedTo") = WindowsManager.GetWorkWindow();Node.Value("/Project/Windows Manager Space/Custom Toolbar Frame", "OwnedBy") = WindowsManager.GetWorkWindow();WindowsManager.Activate();WindowsManager.UpdateWindowsStructure(); RClick: WindowsManager.CloseWindow("/Project/Windows Manager Space/Custom_Toolbar_Pref_Panel_Frame");Node.Copy("/Widgets/Tools/Custom Toolbar Preferences/Custom_Toolbar_Pref_Panel_Frame", "/Project/Windows Manager Space");WindowsManager.Activate();WindowsManager.UpdateWindowsStructure(); Help: Open Custom Toolbar ------------------------------------------- Node: X lock Name: X lock Command: RsTool.ToggleValue('/Preferences/Snapping/Enable X'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Snapping',5,1,1); Help: X lock ------------------------------------------- Node: Y lock Name: Y lock Command: RsTool.ToggleValue('/Preferences/Snapping/Enable Y'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Snapping',5,1,1); Help: Y lock ------------------------------------------- Node: Z lock Name: Z lock Command: RsTool.ToggleValue('/Preferences/Snapping/Enable Z'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Snapping',5,1,1); Help: Z lock ------------------------------------------- Node: Undo Name: Undo Command: RsApp.Undo() RClick: Help: Undo ------------------------------------------- Node: Undo Name: Undo Command: RsApp.Undo() RClick: Help: Undo ------------------------------------------- Node: Redo Name: Redo Command: RsApp.Redo() RClick: Help: Redo ------------------------------------------- Node: SnapToGrid Name: PointEdit Command: RsTool.ToggleValue('/Preferences/Snapping/Vertex snapping'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Snapping/Point edit snapping',3,1,0) Help: Open point edit snapping ------------------------------------------- Node: SnapToGrid Name: SnapToGrid Command: RsTool.ToggleValue('/Preferences/Snapping/Grid snapping'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Snapping',4,1,1); Help: Grid snapping ------------------------------------------- Node: DistFb Name: DistFb Command: RsTool.ToggleValue('/Preferences/Snapping/Distances'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Snapping',6,1,1); Help: Distance feedback display ------------------------------------------- Node: PointEdit Name: PointEdit Command: RsTool.ToggleValue('/Preferences/Snapping/Vertex snapping'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Snapping/Point edit snapping',3,1,0) Help: Open point edit snapping ------------------------------------------- Node: 3D Encapsulate Name: Unencaps Command: LE.Unencapsulate('') RClick: Help: Unencapsulate objects ------------------------------------------- Node: 3D Encapsulate Name: 3D Encapsulate Command: LE.RectEncapsulationDialog('{5B3DD4D4-BD80-480A-BFD8-0B3A19DF1558}', true) RClick: Help: 3D Encapsulate selected objects ------------------------------------------- Node: Encapsulate Name: Encapsulate Command: LE.RectEncapsulationDialog('{5B3DD4D4-BD80-480A-BFD8-0B3A19DF1558}', false) RClick: Help: Encapsulate objects ------------------------------------------- Node: Flatten Name: Flatten Command: MeshModifiers.FlattenNodes('') RClick: Help: Flatten History ------------------------------------------- Node: Unencapsulate Name: Unencaps Command: LE.Unencapsulate('') RClick: Help: Unencapsulate objects ------------------------------------------- Node: Glue Name: 3D Encapsulate Command: LE.RectEncapsulationDialog('{5B3DD4D4-BD80-480A-BFD8-0B3A19DF1558}', true) RClick: Help: 3D Encapsulate selected objects ------------------------------------------- Node: UnGlue Name: 3D Encapsulate Command: Activity.Run("/Scripts/Commands/Unglue"); RClick: Help: Unencapsulate selected objects ------------------------------------------- Node: Glue Name: 3D Encapsulate Command: LE.RectEncapsulationDialog('{5B3DD4D4-BD80-480A-BFD8-0B3A19DF1558}', true) RClick: Help: 3D Encapsulate selected objects ------------------------------------------- Node: Physical simulation Name: Physical simulation Command: Physics.init_PhysSim() RClick: Physics.OpenPanel() Help: Start/Stop ------------------------------------------- Node: Set Camera Name: Set Camera Command: D3DView.SetActiveCamera('', '') RClick: Help: Set camera ------------------------------------------- Node: Set Camera Name: Set Camera Command: D3DView.SetActiveCamera('', '') RClick: Help: Set camera ------------------------------------------- Node: Set Camera Name: Set Camera Command: D3DView.SetActiveCamera('', '') RClick: Help: Set camera ------------------------------------------- Node: Isometric Name: Isometric Command: D3DView.SwitchEyeCameraType('', '7') RClick: Help: Isometric ------------------------------------------- Node: Perspective Name: Perspective Command: D3DView.SwitchEyeCameraType('', '0') RClick: Help: Perspective ------------------------------------------- Node: Perspective Name: Perspective Command: D3DView.SwitchEyeCameraType('', '0') RClick: Help: Perspective ------------------------------------------- Node: Nearest ortho Name: Nearest ortho Command: RsTool.SetNearestOrthoView(''); RClick: Help: Nearest ortho ------------------------------------------- Node: Top Name: Top Command: D3DView.SwitchEyeCameraType('', '2') RClick: Help: Top ------------------------------------------- Node: Top Name: Top Command: D3DView.SwitchEyeCameraType('', '2') RClick: Help: Top ------------------------------------------- Node: Bottom Name: Bottom Command: D3DView.SwitchEyeCameraType('', '1') RClick: Help: Bottom ------------------------------------------- Node: Front Name: Front Command: D3DView.SwitchEyeCameraType('', '6') RClick: Help: Front ------------------------------------------- Node: Front Name: Front Command: D3DView.SwitchEyeCameraType('', '6') RClick: Help: Front ------------------------------------------- Node: Back Name: Back Command: D3DView.SwitchEyeCameraType('', '5') RClick: Help: Back ------------------------------------------- Node: Left Name: Left Command: D3DView.SwitchEyeCameraType('', '3') RClick: Help: Left ------------------------------------------- Node: Left Name: Left Command: D3DView.SwitchEyeCameraType('', '3') RClick: Help: Left ------------------------------------------- Node: Right Name: Right Command: D3DView.SwitchEyeCameraType('', '4') RClick: Help: Right ------------------------------------------- Node: Opaque Name: Opaque Command: D3DView.LoadRAPreset('', 1.0, 0.0, '', '') RClick: Help: Opaque mode ------------------------------------------- Node: Opaque Name: Opaque Command: D3DView.LoadRAPreset('', 1.0, 0.0, '', '') RClick: Help: Opaque mode ------------------------------------------- Node: Opaque Name: Opaque Command: D3DView.LoadRAPreset('', 1.0, 0.0, '', '') RClick: Help: Opaque mode ------------------------------------------- Node: OpaqueWires Name: OpaqueWires Command: D3DView.LoadRAPreset('', 1.0, 1.0, '', '') RClick: Help: Opaque + wireframe mode ------------------------------------------- Node: Transp Name: Transp Command: D3DView.LoadRAPreset('', 0.5, 0.0, '', '') RClick: Help: Transparent mode ------------------------------------------- Node: TranspWires Name: TranspWires Command: D3DView.LoadRAPreset('', 0.6, 1.0, '', '') RClick: Help: Transparent + wireframe mode ------------------------------------------- Node: Wires Name: Wires Command: D3DView.LoadRAPreset('', 0.0, 1.0, '', '') RClick: Help: Wireframe mode ------------------------------------------- Node: WireframeGrid Name: Wireframe Grid Command: D3DView.LoadRAPreset('', -1.0, -1.0, 'Wire', '') RClick: Help: Wireframe grid ------------------------------------------- Node: Wireframe Grid Name: Wireframe Grid Command: D3DView.LoadRAPreset('', -1.0, -1.0, 'Wire', '') RClick: Help: Wireframe grid ------------------------------------------- Node: Opaque Grid Name: Opaque Grid Command: D3DView.LoadRAPreset('', -1.0, -1.0, 'Solid','') RClick: Help: Opaque grid ------------------------------------------- Node: No Grid Name: No Grid Command: D3DView.LoadRAPreset('', -1.0, -1.0, 'None', '') RClick: Help: Disable grid ------------------------------------------- Node: ShowAll Name: HideAll Command: Activity.Run("/Scripts/Commands/HideAll"); RClick: Help: Hide Alll objects ------------------------------------------- Node: HideAll Name: HideAll Command: Activity.Run("/Scripts/Commands/HideAll"); RClick: Help: Hide Alll objects ------------------------------------------- Node: ShowAll Name: ShowAll Command: Activity.Run("/Scripts/Commands/ShowAll"); RClick: Help: Show Alll objects ------------------------------------------- Node: Show Name: Hide Command: Activity.Run("/Scripts/Commands/Hide"); RClick: if(Node.Exists(Node.FirstSelected() + "/Object Render Attributes")){UserInterface.OpenToolPanelViewEx2("" , "" , Node.FirstSelected() + "/Object Render Attributes", 3,1,0);}; Help: Hide selected objects ------------------------------------------- Node: Hide Name: Hide Command: Activity.Run("/Scripts/Commands/Hide"); RClick: if(Node.Exists(Node.FirstSelected() + "/Object Render Attributes")){UserInterface.OpenToolPanelViewEx2("" , "" , Node.FirstSelected() + "/Object Render Attributes", 3,1,0);}; Help: Hide selected objects ------------------------------------------- Node: Show Name: Show Command: Activity.Run("/Scripts/Commands/Show"); RClick: if(Node.Exists(Node.FirstSelected() + "/Object Render Attributes")){UserInterface.OpenToolPanelViewEx2("" , "" , Node.FirstSelected() + "/Object Render Attributes", 3,1,0);}; Help: Show selected objects ------------------------------------------- Node: Reset Default Name: New scene Command: Space.NewScene() RClick: LE.OpenLocation(Space.CurrentScene()) Help: Generate new space ------------------------------------------- Node: New scene, 1 Name: New scene Command: Space.NewScene() RClick: LE.OpenLocation(Space.CurrentScene()) Help: Generate new space ------------------------------------------- Node: Reset Default Name: Reset Default Command: var Yes = System.Question("Would you like to Reset the Default Context?");if (Yes){RsApp.Reset();}else; RClick: Help: Reset to Default Context ------------------------------------------- Node: Default context backup Name: Default context backup Command: RsFileIO.SaveSystem('', '', 'Manually saved system', 0) RClick: Help: Save current State - 'Default Context Backup' ------------------------------------------- Node: Reset Default Name: Reset Default Command: var Yes = System.Question("Would you like to Reset the Default Context?");if (Yes){RsApp.Reset();}else; RClick: Help: Reset to Default Context ------------------------------------------- Node: World Name: World Command: Node.Value('/Preferences/Modeling preferences','Coordinate system') = 'World'; RClick: Help: World coordinate system ------------------------------------------- Node: World Name: World Command: Node.Value('/Preferences/Modeling preferences','Coordinate system') = 'World'; RClick: Help: World coordinate system ------------------------------------------- Node: Object Name: Object Command: Node.Value('/Preferences/Modeling preferences','Coordinate system') = 'Local'; RClick: Help: Object coordinate system ------------------------------------------- Node: Tangent Name: Tangent Command: Node.Value('/Preferences/Modeling preferences','Coordinate system') = 'Tangent'; RClick: Help: Tangent coordinate system ------------------------------------------- Node: Screen Name: Screen Command: Node.Value('/Preferences/Modeling preferences','Coordinate system') = 'Screen'; RClick: Help: Screen coordinate system ------------------------------------------- Node: Cube Name: Plane Command: RsTool.AddPrimitive('/Widgets/Tools/Primitives/Primitive tool','{1ABE09E8-F22F-46b3-9F8A-7F08B0FFF297}(/Preferences/Primitives/Matrix manager){C89E0C6B-3F82-4fe2-A232-FB1A7B7F6190}(/Preferences/Primitives/Factory preferences){/Preferences/Primitives/Preferences}','/Preferences/Primitives/Plane'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Primitives',12,1,1); Help: Plane ------------------------------------------- Node: Cube Name: Cube Command: RsTool.AddPrimitive('/Widgets/Tools/Primitives/Primitive tool','{EEC8FEE8-EB12-4e12-8ED0-D71CAA2886FD}(/Preferences/Primitives/Matrix manager){C89E0C6B-3F82-4fe2-A232-FB1A7B7F6190}(/Preferences/Primitives/Factory preferences){/Preferences/Primitives/Preferences}','/Preferences/Primitives/Cube'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Primitives',10,1,1); Help: Cube ------------------------------------------- Node: Sphere Name: Sphere Command: RsTool.AddPrimitive('/Widgets/Tools/Primitives/Primitive tool','{5DB1D6C0-877C-4a84-8FF1-B5AB4E34519D}(/Preferences/Primitives/Rotation manager){C89E0C6B-3F82-4fe2-A232-FB1A7B7F6190}(/Preferences/Primitives/Factory preferences){/Preferences/Primitives/Preferences}','/Preferences/Primitives/Sphere'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Primitives',8,1,1); Help: Sphere ------------------------------------------- Node: Cylinder Name: Cylinder Command: RsTool.AddPrimitive('/Widgets/Tools/Primitives/Primitive tool','{A955CABA-CA6F-40c0-AE78-010D283ED1C5}(/Preferences/Primitives/Rotation manager){C89E0C6B-3F82-4fe2-A232-FB1A7B7F6190}(/Preferences/Primitives/Factory preferences){/Preferences/Primitives/Preferences}','/Preferences/Primitives/Cylinder'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Primitives',6,1,1); Help: Cylinder ------------------------------------------- Node: Torus Name: Torus Command: RsTool.AddPrimitive('/Widgets/Tools/Primitives/Primitive tool','{A955CABA-CA6F-40c0-AE78-010D283ED1C5}(/Preferences/Primitives/Rotation manager){C89E0C6B-3F82-4fe2-A232-FB1A7B7F6190}(/Preferences/Primitives/Factory preferences){/Preferences/Primitives/Preferences}','/Preferences/Primitives/Torus'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Primitives',9,1,1); Help: Torus ------------------------------------------- Node: Plane Name: Plane Command: RsTool.AddPrimitive('/Widgets/Tools/Primitives/Primitive tool','{1ABE09E8-F22F-46b3-9F8A-7F08B0FFF297}(/Preferences/Primitives/Matrix manager){C89E0C6B-3F82-4fe2-A232-FB1A7B7F6190}(/Preferences/Primitives/Factory preferences){/Preferences/Primitives/Preferences}','/Preferences/Primitives/Plane'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Primitives',12,1,1); Help: Plane ------------------------------------------- Node: Cone Name: Cone Command: RsTool.AddPrimitive('/Widgets/Tools/Primitives/Primitive tool','{A955CABA-CA6F-40c0-AE78-010D283ED1C5}(/Preferences/Primitives/Rotation manager){C89E0C6B-3F82-4fe2-A232-FB1A7B7F6190}(/Preferences/Primitives/Factory preferences){/Preferences/Primitives/Preferences}','/Preferences/Primitives/Cone'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Primitives',11,1,1); Help: Cone ------------------------------------------- Node: Text Name: Text Command: RsTool.AddPrimitive('/Widgets/Tools/Primitives/Primitive tool','{0422ED97-497D-4623-A209-ABC4335F0380}{C89E0C6B-3F82-4fe2-A232-FB1A7B7F6190}(/Preferences/Primitives/Factory preferences){/Preferences/Primitives/Preferences}','/Preferences/Primitives/Text'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Primitives',4,1,1); Help: Text ------------------------------------------- Node: Camera Name: Camera Command: RsTool.AddPrimitive('/Widgets/Tools/Primitives/Primitive tool','{B1D12AD1-47D4-4e6c-8227-DC80FF55D7BB}{A46795D3-0DE2-4ed8-9FB6-91D84FB9F1EB}(/Preferences/Cameras/Factory preferences){/Preferences/Lights/Preferences}','/Preferences/Cameras/Camera'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Cameras',3,1,1); Help: Camera ------------------------------------------- Node: EntryPoint Name: EntryPoint Command: RsTool.AddPrimitive('/Widgets/Tools/Primitives/Primitive tool','{B1D12AD1-47D4-4e6c-8227-DC80FF55D7BB}{A46795D3-0DE2-4ed8-9FB6-91D84FB9F1EB}(/Preferences/Cameras/Factory preferences){/Preferences/Lights/Preferences}','/Preferences/Cameras/EntryPoint'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Cameras',3,1,1); Help: Entry point ------------------------------------------- Node: Omni Name: Ambient Command: RsTool.AddPrimitive('/Widgets/Tools/Primitives/Light tool','{B1D12AD1-47D4-4e6c-8227-DC80FF55D7BB}{A46795D3-0DE2-4ed8-9FB6-91D84FB9F1EB}(/Preferences/Lights/Factory preferences){/Preferences/Lights/Preferences}','/Preferences/Lights/Ambient'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Lights',3,1,1); Help: Ambient light ------------------------------------------- Node: Omni Name: Omni Command: RsTool.AddPrimitive('/Widgets/Tools/Primitives/Light tool','{B1D12AD1-47D4-4e6c-8227-DC80FF55D7BB}{A46795D3-0DE2-4ed8-9FB6-91D84FB9F1EB}(/Preferences/Lights/Factory preferences){/Preferences/Lights/Preferences}','/Preferences/Lights/Omni'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Lights',3,1,1); Help: Omni light ------------------------------------------- Node: Infinite Name: Infinite Command: RsTool.AddPrimitive('/Widgets/Tools/Primitives/Light tool','{B1D12AD1-47D4-4e6c-8227-DC80FF55D7BB}{A46795D3-0DE2-4ed8-9FB6-91D84FB9F1EB}(/Preferences/Lights/Factory preferences){/Preferences/Lights/Preferences}','/Preferences/Lights/Infinite'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Lights',3,1,1); Help: Infinite light ------------------------------------------- Node: Projector Name: Projector Command: RsTool.AddPrimitive('/Widgets/Tools/Primitives/Light tool','{B1D12AD1-47D4-4e6c-8227-DC80FF55D7BB}{A46795D3-0DE2-4ed8-9FB6-91D84FB9F1EB}(/Preferences/Lights/Factory preferences){/Preferences/Lights/Preferences}','/Preferences/Lights/Projector'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Lights',3,1,1); Help: Projector light ------------------------------------------- Node: Sky Name: Sky Command: RsTool.AddPrimitive('/Widgets/Tools/Primitives/Light tool','{B1D12AD1-47D4-4e6c-8227-DC80FF55D7BB}{A46795D3-0DE2-4ed8-9FB6-91D84FB9F1EB}(/Preferences/Lights/Factory preferences){/Preferences/Lights/Preferences}','/Preferences/Lights/Sky'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Lights',3,1,1); Help: Sky light ------------------------------------------- Node: Directional Name: Directional Command: RsTool.AddPrimitive('/Widgets/Tools/Primitives/Light tool','{B1D12AD1-47D4-4e6c-8227-DC80FF55D7BB}{A46795D3-0DE2-4ed8-9FB6-91D84FB9F1EB}(/Preferences/Lights/Factory preferences){/Preferences/Lights/Preferences}','/Preferences/Lights/Directional'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Lights',3,1,1); Help: Directional light ------------------------------------------- Node: Ambient Name: Ambient Command: RsTool.AddPrimitive('/Widgets/Tools/Primitives/Light tool','{B1D12AD1-47D4-4e6c-8227-DC80FF55D7BB}{A46795D3-0DE2-4ed8-9FB6-91D84FB9F1EB}(/Preferences/Lights/Factory preferences){/Preferences/Lights/Preferences}','/Preferences/Lights/Ambient'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Lights',3,1,1); Help: Ambient light ------------------------------------------- Node: Area Name: Area Command: RsTool.AddPrimitive('/Widgets/Tools/Primitives/Light tool','{B1D12AD1-47D4-4e6c-8227-DC80FF55D7BB}{A46795D3-0DE2-4ed8-9FB6-91D84FB9F1EB}(/Preferences/Lights/Factory preferences){/Preferences/Lights/Preferences}','/Preferences/Lights/Area'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Lights',3,1,1); Help: Area light ------------------------------------------- Node: Spot, 1 Name: Spot Command: RsTool.AddPrimitive('/Widgets/Tools/Primitives/Light tool','{B1D12AD1-47D4-4e6c-8227-DC80FF55D7BB}{A46795D3-0DE2-4ed8-9FB6-91D84FB9F1EB}(/Preferences/Lights/Factory preferences){/Preferences/Lights/Preferences}','/Preferences/Lights/Spot'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Lights',3,1,1); Help: Spot light ------------------------------------------- Node: Render Scene Name: Render Scene Command: OfflineRender.OpenView('',0,0);OfflineRender.RenderScene('') RClick: OfflineRender.OpenPreferencesPanel() Help: Render scene using current offline renderer ------------------------------------------- Node: Render Scene Name: Render Scene Command: OfflineRender.OpenView('',0,0);OfflineRender.RenderScene('') RClick: OfflineRender.OpenPreferencesPanel() Help: Render scene using current offline renderer ------------------------------------------- Node: Render Area Name: Render Area Command: Widgets.ReplaceWidget('{88839603-7F98-41f0-96AC-BE94E801CFF3}','/Widgets/Tools/Offline render/Area scene render','Default','','dummy') RClick: OfflineRender.OpenPreferencesPanel() Help: Render area using current offline renderer ------------------------------------------- Node: Render Object Name: Render Object Command: OfflineRender.OpenView('',0,0);OfflineRender.RenderObject('') RClick: OfflineRender.OpenPreferencesPanel() Help: Render object using current offline renderer ------------------------------------------- Node: Render Animation Name: Render Animation Command: OfflineRender.OpenView('',0,0);OfflineRender.RenderAnimation('') RClick: OfflineRender.OpenPreferencesPanel() Help: Render animation ------------------------------------------- Node: FP navigation Name: FP navigation Command: Avatar.ActivateFpnToView(''); RClick: Avatar.ShowFpnProperties(); Help: First person navigation ------------------------------------------- Node: FP navigation Name: FP navigation Command: Avatar.ActivateFpnToView(''); RClick: Avatar.ShowFpnProperties(); Help: First person navigation ------------------------------------------- Node: Move Cam Name: Move Cam Command: Widgets.ActivateViewToolWidget('/Widgets/Tools/View tools/Camera move','Default'); RClick: Help: Camera move ------------------------------------------- Node: Rotate Cam Name: Rotate Cam Command: Widgets.ActivateViewToolWidget('/Widgets/Tools/View tools/Camera rotate','Default'); RClick: Help: Camera rotate ------------------------------------------- Node: Fov Cam Name: Fov Cam Command: Widgets.ActivateViewToolWidget('/Widgets/Tools/View tools/Camera fov','Default'); RClick: Help: Camera fov ------------------------------------------- Node: Rect zoom Name: Rect zoom Command: Widgets.ActivateViewToolWidget('/Widgets/Tools/View tools/Rect zoom','Default') RClick: Help: Rectangle Zoom ------------------------------------------- Node: Reset Name: Reset Command: RsTool.ResetView(''); RClick: Help: Reset View ------------------------------------------- Node: Reset Name: Reset Command: RsTool.ResetView(''); RClick: Help: Reset View ------------------------------------------- Node: Look at Selection Name: Look at Selection Command: RsTool.LookAtSelection(''); RClick: Help: Look at Selection ------------------------------------------- Node: DynaPose Name: DynaPose Command: CharacterEditor.ActivateCharacterTool('/Widgets/Tools/Character editor/Dynamic pose'); UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/Character editor/Dynamic pose/Character Posing',3,1,0); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/Character editor/Dynamic pose/Character Posing',3,1,0); Help: Dynamic pose ------------------------------------------- Node: DynaPose Name: DynaPose Command: CharacterEditor.ActivateCharacterTool('/Widgets/Tools/Character editor/Dynamic pose'); UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/Character editor/Dynamic pose/Character Posing',3,1,0); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Widgets/Tools/Character editor/Dynamic pose/Character Posing',3,1,0); Help: Dynamic pose ------------------------------------------- Node: PhysMove Name: PhysMove Command: Physics.ActivatePhysWidget('PhysMoveWidget') RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Phys Move Preferences',3,1,0); Help: Phys Move ------------------------------------------- Node: Move Name: Move Command: Widgets.ActivateViewToolWidget('/Widgets/Tools/Move selection','Default'); RClick: Help: Move ------------------------------------------- Node: Rotate Name: Rotate Command: Widgets.ActivateViewToolWidget('/Widgets/Tools/Rotate selection','Default'); RClick: Help: Rotate ------------------------------------------- Node: Scale Name: Scale Command: Widgets.ActivateViewToolWidget('/Widgets/Tools/Scale selection','Default'); RClick: Help: Scale ------------------------------------------- Node: Look At Name: Look At Command: ToolMng.ActivateTool('{17D544A3-3F58-436B-83E7-F8B4D7D4E7C5}','{4E203C6C-A20D-4e32-82B4-FC482F5A0D06}' ) RClick: Help: Look At ------------------------------------------- Node: UnLook At Name: UnLook At Command: Activity.Run("/Scripts/Commands/UnLookAt"); RClick: Help: Unlook At ------------------------------------------- Node: Look At Name: Look At Command: ToolMng.ActivateTool('{17D544A3-3F58-436B-83E7-F8B4D7D4E7C5}','{4E203C6C-A20D-4e32-82B4-FC482F5A0D06}' ) RClick: Help: Look At ------------------------------------------- Node: Library browser Name: Library browser Command: Library2.ShowLibraryBrowserWindow() RClick: Help: Library browser ------------------------------------------- Node: LE Window Name: Output Console Command: CmdPrompt.DebugView('Windows Manager Space', 0) RClick: Help: Output Console ------------------------------------------- Node: Copy Window Name: Copy Window Command: WindowsManager.CopyWindow('') RClick: Help: Make Copy of window ------------------------------------------- Node: LE Window Name: LE Window Command: WindowsManager.CreateWindowFromCLSIDEx('default', 'default', 'default', '[Scene]', 1, '2D') RClick: Help: LE Window ------------------------------------------- Node: Command Prompt Name: Command Prompt Command: CmdPrompt.OpenWindow('Windows Manager Space', 0) RClick: Help: Command Prompt ------------------------------------------- Node: Output Console Name: Output Console Command: CmdPrompt.DebugView('Windows Manager Space', 0) RClick: Help: Output Console ------------------------------------------- Node: Command History Name: Command history Command: CmdPrompt.StackView('Windows Manager Space', 0) RClick: Help: Command history ------------------------------------------- Node: Status view Name: Status view Command: RsTool.OpenStatusBar(); RClick: Help: Open Status view ------------------------------------------- Node: Stack View Name: Stack View Command: WindowsManager.OpenHistoryWindow() RClick: Help: Stack View ------------------------------------------- Node: Anim View Name: Anim View Command: WindowsManager.CreateWindowFromCLSIDEx('default', 'default', 'default', '[Scene]', 1, '4D') RClick: Help: Anim View ------------------------------------------- Node: Package Manager Name: Package Manager Command: WindowsManager.CreateWindowFromCLSID('{3011C160-2294-48d9-AE95-BD144574FB99}', '', '', '', 1) RClick: Help: Package Manager ------------------------------------------- Node: Scene View Name: Scene View Command: CmdPrompt.SceneViewCreate(); RClick: Help: Scene View ------------------------------------------- Node: 3D Window, 1 Name: 3D Window Command: WindowsManager.CreateWindowFromCLSIDEx('default', 'default', 'default', '[Scene]', 1, '3D') RClick: Help: 3D Window ------------------------------------------- Node: Record Toolbar Name: jScript Macro Record Toolbar Command: WindowsManager.OpenToolbarFromPrototype('MacroRecordjS', 290, 408,-1,-1) RClick: RsFileIO.LoadObject(System.GetMainDir() + '\\Rs Main Libraries\\System - Scripts\\jScript command.RsObj', Space.CurrentScene()); Help: jScript Macro Record Toolbar / RMB - Insert jScript Command ------------------------------------------- Node: Record Toolbar, 1 Name: Record Toolbar Command: WindowsManager.OpenToolbarFromPrototype('Record3D', 290, 440,-1,-1) RClick: RsRec.OpenRecPreferences() Help: 3D Record Toolbar ------------------------------------------- Node: jScript Macro Record Toolbar, 1 Name: jScript Macro Record Toolbar Command: WindowsManager.OpenToolbarFromPrototype('MacroRecordjS', 290, 408,-1,-1) RClick: RsFileIO.LoadObject(System.GetMainDir() + '\\Rs Main Libraries\\System - Scripts\\jScript command.RsObj', Space.CurrentScene()); Help: jScript Macro Record Toolbar / RMB - Insert jScript Command ------------------------------------------- Node: VB Macro Record Toolbar, 1 Name: VBScript Macro Record Toolbar Command: WindowsManager.OpenToolbarFromPrototype('MacroRecordVB', 430, 408,-1,-1) RClick: RsFileIO.LoadObject(System.GetMainDir() + '\\Rs Main Libraries\\System - Scripts\\VBScript command.RsObj', Space.CurrentScene()); Help: VBScript Macro Record Toolbar / RMB - Insert VBScript Command ------------------------------------------- Node: Shared Space Name: Shared Space Command: Net.NtOpenView RClick: Help: Shared Space ------------------------------------------- Node: Export to VE Name: File Render Command: D3DView.RenderToFile('', '') RClick: Help: Render to File ------------------------------------------- Node: HW settings Name: HW settings Command: D3DView.ShowSettingsDialog() RClick: Help: Workspace HW settings ------------------------------------------- Node: Manual Name: Manual Command: tSBridge.SuggestTSStateByAlias("SV_HELP_HELP_PDF_MANUAL") RClick: Help: Manual ------------------------------------------- Node: Export to VE, 1 Name: Export to VE Command: RsImport.OpenVECollectionPanel(); RClick: Help: Export to VE ------------------------------------------- Node: FileRender, 1 Name: File Render Command: D3DView.RenderToFile('', '') RClick: Help: Render to File ------------------------------------------- Node: Copy object, 1 Name: Copy Command: Node.Copy('', '') RClick: Activity.Run('/Scripts/Commands/Copy') Help: Copy object / RMB - Copy selected objects ------------------------------------------- Node: Copy object Name: Copy Command: Node.Copy('', '') RClick: Activity.Run('/Scripts/Commands/Copy') Help: Copy object / RMB - Copy selected objects ------------------------------------------- Node: Delete object Name: Delete Command: Node.Delete('') RClick: Help: Delete selected objects ------------------------------------------- Node: YafaRay Render Settings Name: Settings Command: if (Node.Exists(Space.CurrentScene()+"/YafaRay4tS")){} else {if(Node.Exists("/Yafaray Folder")){Node.Copy("/Yafaray Folder/YafaRay4tS", Space.CurrentScene());}};Activity.Run(Space.CurrentScene() + "/YafaRay4tS/Lighting Method Switch") RClick: if (Node.Exists(Space.CurrentScene()+"/YafaRay4tS")){} else {if(Node.Exists("/Yafaray Folder")){Node.Copy("/Yafaray Folder/YafaRay4tS", Space.CurrentScene());}};UserInterface.OpenToolPanelViewEx2("" , "" ,Space.CurrentScene()+"/YafaRay4tS", 6, 1, 0); Help: YafaRay Settings ------------------------------------------- Node: YafaRay Export Render Name: Export Command: if (Node.Exists(Space.CurrentScene()+"/YafaRay4tS")){} else {if(Node.Exists("/Yafaray Folder")){Node.Copy("/Yafaray Folder/YafaRay4tS", Space.CurrentScene());}};Activity.Run(Space.CurrentScene()+"/YafaRay4tS/ExportXML");Activity.Run(Space.CurrentScene()+"/YafaRay4tS/Render") RClick: if (Node.Exists(Space.CurrentScene()+"/YafaRay4tS")){} else {if(Node.Exists("/Yafaray Folder")){Node.Copy("/Yafaray Folder/YafaRay4tS", Space.CurrentScene());}};Activity.Run(Space.CurrentScene() + "/YafaRay4tS/Lighting Method Switch"); Help: YafaRay Export and Render ------------------------------------------- Node: YafaRay Help Name: Help Command: Activity.Run("/Yafaray Folder/YafaRay4tS/HelpHTML"); RClick: if (Node.Exists(Space.CurrentScene()+"/YafaRay4tS")){} else {if(Node.Exists("/Yafaray Folder")){Node.Copy("/Yafaray Folder/YafaRay4tS", Space.CurrentScene());}};UserInterface.OpenToolPanelViewEx2("" , "" ,Space.CurrentScene()+"/YafaRay4tS", 9, 1, 0); Help: YafaRay4tS Help ------------------------------------------- Node: YafaRay Render Settings Name: Settings Command: if (Node.Exists(Space.CurrentScene()+"/YafaRay4tS")){} else {if(Node.Exists("/Yafaray Folder")){Node.Copy("/Yafaray Folder/YafaRay4tS", Space.CurrentScene());}};Activity.Run(Space.CurrentScene() + "/YafaRay4tS/Lighting Method Switch") RClick: if (Node.Exists(Space.CurrentScene()+"/YafaRay4tS")){} else {if(Node.Exists("/Yafaray Folder")){Node.Copy("/Yafaray Folder/YafaRay4tS", Space.CurrentScene());}};UserInterface.OpenToolPanelViewEx2("" , "" ,Space.CurrentScene()+"/YafaRay4tS", 6, 1, 0); Help: YafaRay Settings ------------------------------------------- Node: Yafaray Infinite Name: Infinite Command: RsTool.AddPrimitive('/Widgets/Tools/Primitives/Light tool','{B1D12AD1-47D4-4e6c-8227-DC80FF55D7BB}{A46795D3-0DE2-4ed8-9FB6-91D84FB9F1EB}(/Preferences/Lights/Factory preferences){/Preferences/Lights/Preferences}','/Preferences/Lights/YafaRay Infinite'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Lights',3,1,1); Help: Yafaray Infinite Light ------------------------------------------- Node: Yafaray Directional Name: Direct Command: RsTool.AddPrimitive('/Widgets/Tools/Primitives/Light tool','{B1D12AD1-47D4-4e6c-8227-DC80FF55D7BB}{A46795D3-0DE2-4ed8-9FB6-91D84FB9F1EB}(/Preferences/Lights/Factory preferences){/Preferences/Lights/Preferences}','/Preferences/Lights/YafaRay Directional'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Lights',3,1,1); Help: YafaRay Directional Light ------------------------------------------- Node: Yafaray Sphere Name: Sphere Command: RsTool.AddPrimitive('/Widgets/Tools/Primitives/Light tool','{B1D12AD1-47D4-4e6c-8227-DC80FF55D7BB}{A46795D3-0DE2-4ed8-9FB6-91D84FB9F1EB}(/Preferences/Lights/Factory preferences){/Preferences/Lights/Preferences}','/Preferences/Lights/YafaRay Sphere'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Lights',3,1,1); Help: YafaRay Sphere Light ------------------------------------------- Node: Yafaray Spot Name: Spot Command: RsTool.AddPrimitive('/Widgets/Tools/Primitives/Light tool','{B1D12AD1-47D4-4e6c-8227-DC80FF55D7BB}{A46795D3-0DE2-4ed8-9FB6-91D84FB9F1EB}(/Preferences/Lights/Factory preferences){/Preferences/Lights/Preferences}','/Preferences/Lights/YafaRay Spot'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Lights',3,1,1); Help: YafaRay Spot Light ------------------------------------------- Node: Yafaray Point Name: Point Command: RsTool.AddPrimitive('/Widgets/Tools/Primitives/Light tool','{B1D12AD1-47D4-4e6c-8227-DC80FF55D7BB}{A46795D3-0DE2-4ed8-9FB6-91D84FB9F1EB}(/Preferences/Lights/Factory preferences){/Preferences/Lights/Preferences}','/Preferences/Lights/YafaRay Point'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Lights',3,1,1); Help: YafaRay Point Light ------------------------------------------- Node: Yafaray Sun Name: Sun Command: RsTool.AddPrimitive('/Widgets/Tools/Primitives/Light tool','{B1D12AD1-47D4-4e6c-8227-DC80FF55D7BB}{A46795D3-0DE2-4ed8-9FB6-91D84FB9F1EB}(/Preferences/Lights/Factory preferences){/Preferences/Lights/Preferences}','/Preferences/Lights/YafaRay Sun'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Lights',3,1,1); Help: YafaRay Sun Light ------------------------------------------- Node: Yafaray Infinite Name: Infinite Command: RsTool.AddPrimitive('/Widgets/Tools/Primitives/Light tool','{B1D12AD1-47D4-4e6c-8227-DC80FF55D7BB}{A46795D3-0DE2-4ed8-9FB6-91D84FB9F1EB}(/Preferences/Lights/Factory preferences){/Preferences/Lights/Preferences}','/Preferences/Lights/YafaRay Infinite'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Lights',3,1,1); Help: YafaRay Infinite Light ------------------------------------------- Node: Yafaray Arealight Name: Area Command: RsTool.AddPrimitive('/Widgets/Tools/Primitives/Light tool','{B1D12AD1-47D4-4e6c-8227-DC80FF55D7BB}{A46795D3-0DE2-4ed8-9FB6-91D84FB9F1EB}(/Preferences/Lights/Factory preferences){/Preferences/Lights/Preferences}','/Preferences/Lights/YafaRay Area'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Lights',3,1,1); Help: YafaRay Area Light ------------------------------------------- Node: Yafaray IES Spot Name: IES Spot Command: RsTool.AddPrimitive('/Widgets/Tools/Primitives/Light tool','{B1D12AD1-47D4-4e6c-8227-DC80FF55D7BB}{A46795D3-0DE2-4ed8-9FB6-91D84FB9F1EB}(/Preferences/Lights/Factory preferences){/Preferences/Lights/Preferences}','/Preferences/Lights/YafaRay IES Spot'); RClick: UserInterface.OpenToolPanelViewEx2('', '','/Preferences/Lights',3,1,1); Help: YafaRay IES Spot Light -------------------------------------------