Collada plugin for After Effects

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Plugins and Scripts > trueSpace > Import/Export

SynthEyes Camera Tracking Import for trueSpace7.61

Installs a button to open the importer in the panel view. The script is used to load a camera and tracking points from SynthEyes text files. The camera's position, rotation and field of view animations are imported.

syntheyes import panel image loader composite render

download the image loader node.

download the composite render node.

Usage:

  • track an image sequence with SynthEyes and save as text files
    • Export Camera/Object File
    • Export Plain Trackers File
  • Camera/Object Export Settings:
    • Axis Mode = Z Up
    • Rotation Order = XYZ
    • Zoom Channel = Vertical FOV
  • load composite render and image loader nodes into a scene
  • check the "isaSequence" checkbox on the image loader node
  • click "..." on the image loader to select and load the image sequence
  • push "setup keyframes" button to automatically set keyframes for the image sequence
  • connect the image loader bitmap connector output to the composite render bitmap connector input
  • set the composite render xsize and ysize to match the image loader xres and yres
  • select the camera and tracker files individually using the corresponding "..." buttons then click the import buttons
  • the scale sizes the data at import time so it can fit nicely in the workspace
  • select the camera and push the "connect to camera" button on the composite render node. this will bind the image plane to the camera.
  • adjust the Composite Render distanceIn to move the image plane behind the tracking points
  • open a new 3d view, set it to the camera view and set its size to match the image loader xres and yres or drag the corner till it looks nice.
  • the camera path and tracking points mesh can be scaled interactively by using the link editor to connect their OwnerMatrix to the WldMatrix of a third object. Uniformly scaling the third object scales it all.
you tube here

Notes:

  • If you close a scene and reload it some of the tracking points will disappear. You can get them back by opening the tracking points mesh in the link editor, locate the object render attributes node and check the "show hidden lines". This needs to be checked to see all the points.
  • The Camera/Object file may export more than just a camera. I need to investigate that one.

July 29, 2011 new version 1.1

  • Fixed/Improved camera animation import. All animations now on the camera without any extra helper nodes.

Jan 10, 2014

  • compatible with auto-reinstaller script and has unique button id
July 3, 2011
June 5, 2013