right click the link above to download
To install copy the read_blender_particles.py file to the
python script's plugin folder, something like:
"C:\Program
Files\NewTek\LightWave11.6\support\plugins\scripts\Python\"
Read in sections and
Number of
particles in section
are used to read particle
simulations that do not fit in memory. It reads all the bphys
files to get each particles frame range then reads through them
again to get the motion data.
Usage:
- Create a particle simulation inside Blender
- Save the .blend scene file to activate the Disk Cache
-
Twirl open the cache section and choose the Disk Cache
checkbox
-
Run the simulation and a collection of bphys files will
be created at the same location as the blend file
- Add Dynamics folder: Edit > Paths Options..., Paths, Create Directories.
- Use this script to convert to Lightwaves pfx file format
-
Add an emitter to the lightwave scene and load the pfx
file into it
you tube here
Notes:
-
The Blender Bake button will create an extra file that contains timing information.
This extra file is not created when the simulation is created from the timeline.
- Information on the Blender point cache can be found here, especially useful are the comments at the bottom of the page ,https://code.blender.org/2011/01/a-look-at-point-cache/
February 15, 2020
- version 1.3
- added check for destination pfx file
August 30, 2015
- version 1.2
- fix frame range selection
- skip the Blender "time" file created by the Bake button
June 4 2014
- version 1.1
- added progress dialogs
- convert in sections to fit large simulations